aboutsummaryrefslogtreecommitdiff
path: root/src/server/scripts/EasternKingdoms/ScarletMonastery
diff options
context:
space:
mode:
authorSpp <spp@jorge.gr>2012-10-30 10:30:05 +0100
committerSpp <spp@jorge.gr>2012-10-30 10:30:05 +0100
commitc97fc99e1683edc4a5b177119ba7a775cf7a19a1 (patch)
tree16007f950c058d3c6963e2924981d7bbe5a3c898 /src/server/scripts/EasternKingdoms/ScarletMonastery
parent59a828b49ed1e07bd5d705e3d3aa1a6d110be8fc (diff)
parentcd8e9dfb5213f6e299065cc1f87535a26c2f2936 (diff)
Merge branch 'master' into 4.3.4
Note: What a bad automatic merge!!! needed to fix a lot of stuff... grrr Conflicts: src/server/game/AI/EventAI/CreatureEventAI.cpp src/server/game/AI/EventAI/CreatureEventAIMgr.cpp src/server/game/Achievements/AchievementMgr.cpp src/server/game/Entities/Creature/GossipDef.cpp src/server/game/Entities/Pet/Pet.cpp src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Player/Player.h src/server/game/Globals/ObjectMgr.cpp src/server/game/Guilds/Guild.cpp src/server/game/Guilds/Guild.h src/server/game/Guilds/GuildMgr.h src/server/game/Handlers/AuctionHouseHandler.cpp src/server/game/Handlers/BattleGroundHandler.cpp src/server/game/Handlers/ChannelHandler.cpp src/server/game/Handlers/CharacterHandler.cpp src/server/game/Handlers/ChatHandler.cpp src/server/game/Handlers/GroupHandler.cpp src/server/game/Handlers/LFGHandler.cpp src/server/game/Handlers/MiscHandler.cpp src/server/game/Handlers/QuestHandler.cpp src/server/game/Handlers/TradeHandler.cpp src/server/game/Quests/QuestDef.h src/server/game/Server/Protocol/Opcodes.cpp src/server/game/Server/WorldSession.cpp src/server/game/Server/WorldSession.h src/server/game/Spells/Spell.cpp src/server/scripts/Commands/cs_debug.cpp src/server/scripts/Commands/cs_titles.cpp src/server/scripts/Kalimdor/boss_azuregos.cpp src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
Diffstat (limited to 'src/server/scripts/EasternKingdoms/ScarletMonastery')
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp7
2 files changed, 5 insertions, 10 deletions
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
index 8cf964808d3..34c1c9b2c83 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
@@ -46,7 +46,7 @@ uint32 RandomLaugh[] = {11965, 11975, 11976};
enum Entry
{
HH_MOUNTED = 23682,
- HH_DISMOUNTED = 23800, // unhorsed?? wtf type of engrish was that?
+ HH_DISMOUNTED = 23800,
HEAD = 23775,
PULSING_PUMPKIN = 23694,
PUMPKIN_FIEND = 23545,
@@ -127,7 +127,7 @@ static Locations Spawn[]=
{1765.28f, 1347.46f, 17.55f} //spawn point for smoke
};
-static const char* Text[]=
+static char const* Text[]=
{
"Horseman rise...",
"Your time is nigh...",
@@ -592,8 +592,8 @@ public:
caster->GetMotionMaster()->Clear(false);
caster->GetMotionMaster()->MoveFollow(me, 6, float(urand(0, 5)));
//DoResetThreat();//not sure if need
- std::list<HostileReference*>::const_iterator itr;
- for (itr = caster->getThreatManager().getThreatList().begin(); itr != caster->getThreatManager().getThreatList().end(); ++itr)
+ ThreatContainer::StorageType threatlist = caster->getThreatManager().getThreatList();
+ for (ThreatContainer::StorageType::const_iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr)
{
Unit* unit = Unit::GetUnit(*me, (*itr)->getUnitGuid());
if (unit && unit->isAlive() && unit != caster)
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
index 59244585ecf..dbbbb7fb0dd 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
@@ -153,12 +153,7 @@ public:
uint32 Start_Timer;
void Reset() {}
-
- void WaypointReached(uint32 /*waypointId*/)
- {
-
- }
-
+ void WaypointReached(uint32 /*waypointId*/) {}
void EnterCombat(Unit* /*who*/) {}
void UpdateAI(const uint32 diff)