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authorclick <none@none>2010-06-07 00:54:06 +0200
committerclick <none@none>2010-06-07 00:54:06 +0200
commitdc510c9a143de1977daedea0aefb9589c01adde2 (patch)
tree6691fda7c0985077aeb6ff3a93e829447dddd736 /src/server/scripts/EasternKingdoms/ScarletMonastery
parentded01bb23c3af75482d206f6ec52eec87009b238 (diff)
Some more consistency-renaming of script-zones
--HG-- branch : trunk rename : src/server/scripts/EasternKingdoms/alterac_valley/alterac_valley.cpp => src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp rename : src/server/scripts/EasternKingdoms/alterac_valley/boss_balinda.cpp => src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp rename : src/server/scripts/EasternKingdoms/alterac_valley/boss_drekthar.cpp => src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp rename : src/server/scripts/EasternKingdoms/alterac_valley/boss_galvangar.cpp => src/server/scripts/EasternKingdoms/AlteracValley/boss_galvangar.cpp rename : src/server/scripts/EasternKingdoms/alterac_valley/boss_vanndar.cpp => src/server/scripts/EasternKingdoms/AlteracValley/boss_vanndar.cpp rename : src/server/scripts/EasternKingdoms/blackrock_depths/blackrock_depths.cpp => src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp rename : src/server/scripts/EasternKingdoms/blackrock_depths/blackrock_depths.h => src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.h rename : src/server/scripts/EasternKingdoms/blackrock_depths/boss_ambassador_flamelash.cpp => src/server/scripts/EasternKingdoms/BlackrockDepths/boss_ambassador_flamelash.cpp rename : src/server/scripts/EasternKingdoms/blackrock_depths/boss_anubshiah.cpp => src/server/scripts/EasternKingdoms/BlackrockDepths/boss_anubshiah.cpp rename : src/server/scripts/EasternKingdoms/blackrock_depths/boss_emperor_dagran_thaurissan.cpp => src/server/scripts/EasternKingdoms/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp rename : src/server/scripts/EasternKingdoms/blackrock_depths/boss_general_angerforge.cpp => src/server/scripts/EasternKingdoms/BlackrockDepths/boss_general_angerforge.cpp rename : src/server/scripts/EasternKingdoms/blackrock_depths/boss_gorosh_the_dervish.cpp => src/server/scripts/EasternKingdoms/BlackrockDepths/boss_gorosh_the_dervish.cpp rename : src/server/scripts/EasternKingdoms/blackrock_depths/boss_grizzle.cpp => src/server/scripts/EasternKingdoms/BlackrockDepths/boss_grizzle.cpp rename : src/server/scripts/EasternKingdoms/blackrock_depths/boss_high_interrogator_gerstahn.cpp => src/server/scripts/EasternKingdoms/BlackrockDepths/boss_high_interrogator_gerstahn.cpp rename : src/server/scripts/EasternKingdoms/blackrock_depths/boss_magmus.cpp => src/server/scripts/EasternKingdoms/BlackrockDepths/boss_magmus.cpp rename : src/server/scripts/EasternKingdoms/blackrock_depths/boss_moira_bronzebeard.cpp => src/server/scripts/EasternKingdoms/BlackrockDepths/boss_moira_bronzebeard.cpp rename : src/server/scripts/EasternKingdoms/blackrock_depths/boss_tomb_of_seven.cpp => src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp rename : src/server/scripts/EasternKingdoms/blackrock_depths/instance_blackrock_depths.cpp => src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp rename : src/server/scripts/EasternKingdoms/blackrock_spire/blackrock_spire.cpp => src/server/scripts/EasternKingdoms/BlackrockSpire/blackrock_spire.cpp rename : src/server/scripts/EasternKingdoms/blackrock_spire/blackrock_spire.h => src/server/scripts/EasternKingdoms/BlackrockSpire/blackrock_spire.h rename : src/server/scripts/EasternKingdoms/blackrock_spire/boss_drakkisath.cpp => src/server/scripts/EasternKingdoms/BlackrockSpire/boss_drakkisath.cpp rename : src/server/scripts/EasternKingdoms/blackrock_spire/boss_gyth.cpp => src/server/scripts/EasternKingdoms/BlackrockSpire/boss_gyth.cpp rename : src/server/scripts/EasternKingdoms/blackrock_spire/boss_halycon.cpp => src/server/scripts/EasternKingdoms/BlackrockSpire/boss_halycon.cpp rename : src/server/scripts/EasternKingdoms/blackrock_spire/boss_highlord_omokk.cpp => src/server/scripts/EasternKingdoms/BlackrockSpire/boss_highlord_omokk.cpp rename : src/server/scripts/EasternKingdoms/blackrock_spire/boss_mother_smolderweb.cpp => src/server/scripts/EasternKingdoms/BlackrockSpire/boss_mother_smolderweb.cpp rename : src/server/scripts/EasternKingdoms/blackrock_spire/boss_overlord_wyrmthalak.cpp => src/server/scripts/EasternKingdoms/BlackrockSpire/boss_overlord_wyrmthalak.cpp rename : src/server/scripts/EasternKingdoms/blackrock_spire/boss_pyroguard_emberseer.cpp => src/server/scripts/EasternKingdoms/BlackrockSpire/boss_pyroguard_emberseer.cpp rename : src/server/scripts/EasternKingdoms/blackrock_spire/boss_quartermaster_zigris.cpp => src/server/scripts/EasternKingdoms/BlackrockSpire/boss_quartermaster_zigris.cpp rename : src/server/scripts/EasternKingdoms/blackrock_spire/boss_rend_blackhand.cpp => src/server/scripts/EasternKingdoms/BlackrockSpire/boss_rend_blackhand.cpp rename : src/server/scripts/EasternKingdoms/blackrock_spire/boss_shadow_hunter_voshgajin.cpp => src/server/scripts/EasternKingdoms/BlackrockSpire/boss_shadow_hunter_voshgajin.cpp rename : src/server/scripts/EasternKingdoms/blackrock_spire/boss_the_beast.cpp => src/server/scripts/EasternKingdoms/BlackrockSpire/boss_the_beast.cpp rename : src/server/scripts/EasternKingdoms/blackrock_spire/boss_warmaster_voone.cpp => src/server/scripts/EasternKingdoms/BlackrockSpire/boss_warmaster_voone.cpp rename : src/server/scripts/EasternKingdoms/blackrock_spire/instance_blackrock_spire.cpp => src/server/scripts/EasternKingdoms/BlackrockSpire/instance_blackrock_spire.cpp rename : src/server/scripts/EasternKingdoms/blackwing_lair/boss_broodlord_lashlayer.cpp => src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp rename : src/server/scripts/EasternKingdoms/blackwing_lair/boss_chromaggus.cpp => src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp rename : src/server/scripts/EasternKingdoms/blackwing_lair/boss_ebonroc.cpp => src/server/scripts/EasternKingdoms/BlackwingLair/boss_ebonroc.cpp rename : src/server/scripts/EasternKingdoms/blackwing_lair/boss_firemaw.cpp => src/server/scripts/EasternKingdoms/BlackwingLair/boss_firemaw.cpp rename : src/server/scripts/EasternKingdoms/blackwing_lair/boss_flamegor.cpp => src/server/scripts/EasternKingdoms/BlackwingLair/boss_flamegor.cpp rename : src/server/scripts/EasternKingdoms/blackwing_lair/boss_nefarian.cpp => src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp rename : src/server/scripts/EasternKingdoms/blackwing_lair/boss_razorgore.cpp => src/server/scripts/EasternKingdoms/BlackwingLair/boss_razorgore.cpp rename : src/server/scripts/EasternKingdoms/blackwing_lair/boss_vaelastrasz.cpp => src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp rename : src/server/scripts/EasternKingdoms/blackwing_lair/boss_victor_nefarius.cpp => src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp rename : src/server/scripts/EasternKingdoms/blackwing_lair/instance_blackwing_lair.cpp => src/server/scripts/EasternKingdoms/BlackwingLair/instance_blackwing_lair.cpp rename : src/server/scripts/EasternKingdoms/deadmines/boss_mr_smite.cpp => src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp rename : src/server/scripts/EasternKingdoms/deadmines/deadmines.cpp => src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp rename : src/server/scripts/EasternKingdoms/deadmines/deadmines.h => src/server/scripts/EasternKingdoms/Deadmines/deadmines.h rename : src/server/scripts/EasternKingdoms/deadmines/instance_deadmines.cpp => src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp rename : src/server/scripts/EasternKingdoms/gnomeregan/gnomeregan.cpp => src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp rename : src/server/scripts/EasternKingdoms/gnomeregan/gnomeregan.h => src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.h rename : src/server/scripts/EasternKingdoms/gnomeregan/instance_gnomeregan.cpp => src/server/scripts/EasternKingdoms/Gnomeregan/instance_gnomeregan.cpp rename : src/server/scripts/EasternKingdoms/karazhan/boss_curator.cpp => src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp rename : src/server/scripts/EasternKingdoms/karazhan/boss_maiden_of_virtue.cpp => src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp rename : src/server/scripts/EasternKingdoms/karazhan/boss_midnight.cpp => src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp rename : src/server/scripts/EasternKingdoms/karazhan/boss_moroes.cpp => src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp rename : src/server/scripts/EasternKingdoms/karazhan/boss_netherspite.cpp => src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp rename : src/server/scripts/EasternKingdoms/karazhan/boss_nightbane.cpp => src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp rename : src/server/scripts/EasternKingdoms/karazhan/boss_prince_malchezaar.cpp => src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp rename : src/server/scripts/EasternKingdoms/karazhan/boss_shade_of_aran.cpp => src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp rename : src/server/scripts/EasternKingdoms/karazhan/boss_terestian_illhoof.cpp => src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp rename : src/server/scripts/EasternKingdoms/karazhan/bosses_opera.cpp => src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp rename : src/server/scripts/EasternKingdoms/karazhan/instance_karazhan.cpp => src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp rename : src/server/scripts/EasternKingdoms/karazhan/karazhan.cpp => src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp rename : src/server/scripts/EasternKingdoms/karazhan/karazhan.h => src/server/scripts/EasternKingdoms/Karazhan/karazhan.h rename : src/server/scripts/EasternKingdoms/magisters_terrace/boss_felblood_kaelthas.cpp => src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp rename : src/server/scripts/EasternKingdoms/magisters_terrace/boss_priestess_delrissa.cpp => src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp rename : src/server/scripts/EasternKingdoms/magisters_terrace/boss_selin_fireheart.cpp => src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp rename : src/server/scripts/EasternKingdoms/magisters_terrace/boss_vexallus.cpp => src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp rename : src/server/scripts/EasternKingdoms/magisters_terrace/instance_magisters_terrace.cpp => src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp rename : src/server/scripts/EasternKingdoms/magisters_terrace/magisters_terrace.cpp => src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp rename : src/server/scripts/EasternKingdoms/magisters_terrace/magisters_terrace.h => src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.h rename : src/server/scripts/EasternKingdoms/molten_core/boss_baron_geddon.cpp => src/server/scripts/EasternKingdoms/MoltenCore/boss_baron_geddon.cpp rename : src/server/scripts/EasternKingdoms/molten_core/boss_garr.cpp => src/server/scripts/EasternKingdoms/MoltenCore/boss_garr.cpp rename : src/server/scripts/EasternKingdoms/molten_core/boss_gehennas.cpp => src/server/scripts/EasternKingdoms/MoltenCore/boss_gehennas.cpp rename : src/server/scripts/EasternKingdoms/molten_core/boss_golemagg.cpp => src/server/scripts/EasternKingdoms/MoltenCore/boss_golemagg.cpp rename : src/server/scripts/EasternKingdoms/molten_core/boss_lucifron.cpp => src/server/scripts/EasternKingdoms/MoltenCore/boss_lucifron.cpp rename : src/server/scripts/EasternKingdoms/molten_core/boss_magmadar.cpp => src/server/scripts/EasternKingdoms/MoltenCore/boss_magmadar.cpp rename : src/server/scripts/EasternKingdoms/molten_core/boss_majordomo_executus.cpp => src/server/scripts/EasternKingdoms/MoltenCore/boss_majordomo_executus.cpp rename : src/server/scripts/EasternKingdoms/molten_core/boss_ragnaros.cpp => src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp rename : src/server/scripts/EasternKingdoms/molten_core/boss_shazzrah.cpp => src/server/scripts/EasternKingdoms/MoltenCore/boss_shazzrah.cpp rename : src/server/scripts/EasternKingdoms/molten_core/boss_sulfuron_harbinger.cpp => src/server/scripts/EasternKingdoms/MoltenCore/boss_sulfuron_harbinger.cpp rename : src/server/scripts/EasternKingdoms/molten_core/instance_molten_core.cpp => src/server/scripts/EasternKingdoms/MoltenCore/instance_molten_core.cpp rename : src/server/scripts/EasternKingdoms/molten_core/molten_core.cpp => src/server/scripts/EasternKingdoms/MoltenCore/molten_core.cpp rename : src/server/scripts/EasternKingdoms/molten_core/molten_core.h => src/server/scripts/EasternKingdoms/MoltenCore/molten_core.h rename : src/server/scripts/EasternKingdoms/scarlet_enclave/chapter1.cpp => src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp rename : src/server/scripts/EasternKingdoms/scarlet_enclave/chapter2.cpp => src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp rename : src/server/scripts/EasternKingdoms/scarlet_enclave/chapter5.cpp => src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp rename : src/server/scripts/EasternKingdoms/scarlet_enclave/the_scarlet_enclave.cpp => src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp rename : src/server/scripts/EasternKingdoms/scarlet_monastery/boss_arcanist_doan.cpp => src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp rename : src/server/scripts/EasternKingdoms/scarlet_monastery/boss_azshir_the_sleepless.cpp => src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp rename : src/server/scripts/EasternKingdoms/scarlet_monastery/boss_bloodmage_thalnos.cpp => src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp rename : src/server/scripts/EasternKingdoms/scarlet_monastery/boss_headless_horseman.cpp => src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp rename : src/server/scripts/EasternKingdoms/scarlet_monastery/boss_herod.cpp => src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp rename : src/server/scripts/EasternKingdoms/scarlet_monastery/boss_high_inquisitor_fairbanks.cpp => src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp rename : src/server/scripts/EasternKingdoms/scarlet_monastery/boss_houndmaster_loksey.cpp => src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp rename : src/server/scripts/EasternKingdoms/scarlet_monastery/boss_interrogator_vishas.cpp => src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp rename : src/server/scripts/EasternKingdoms/scarlet_monastery/boss_mograine_and_whitemane.cpp => src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp rename : src/server/scripts/EasternKingdoms/scarlet_monastery/boss_scorn.cpp => src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp rename : src/server/scripts/EasternKingdoms/scarlet_monastery/instance_scarlet_monastery.cpp => src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp rename : src/server/scripts/EasternKingdoms/scarlet_monastery/scarlet_monastery.h => src/server/scripts/EasternKingdoms/ScarletMonastery/scarlet_monastery.h rename : src/server/scripts/EasternKingdoms/scholomance/boss_darkmaster_gandling.cpp => src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp rename : src/server/scripts/EasternKingdoms/scholomance/boss_death_knight_darkreaver.cpp => src/server/scripts/EasternKingdoms/Scholomance/boss_death_knight_darkreaver.cpp rename : src/server/scripts/EasternKingdoms/scholomance/boss_doctor_theolen_krastinov.cpp => src/server/scripts/EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp rename : src/server/scripts/EasternKingdoms/scholomance/boss_illucia_barov.cpp => src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp rename : src/server/scripts/EasternKingdoms/scholomance/boss_instructor_malicia.cpp => src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp rename : src/server/scripts/EasternKingdoms/scholomance/boss_jandice_barov.cpp => src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp rename : src/server/scripts/EasternKingdoms/scholomance/boss_kormok.cpp => src/server/scripts/EasternKingdoms/Scholomance/boss_kormok.cpp rename : src/server/scripts/EasternKingdoms/scholomance/boss_lord_alexei_barov.cpp => src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp rename : src/server/scripts/EasternKingdoms/scholomance/boss_lorekeeper_polkelt.cpp => src/server/scripts/EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp rename : src/server/scripts/EasternKingdoms/scholomance/boss_ras_frostwhisper.cpp => src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp rename : src/server/scripts/EasternKingdoms/scholomance/boss_the_ravenian.cpp => src/server/scripts/EasternKingdoms/Scholomance/boss_the_ravenian.cpp rename : src/server/scripts/EasternKingdoms/scholomance/boss_vectus.cpp => src/server/scripts/EasternKingdoms/Scholomance/boss_vectus.cpp rename : src/server/scripts/EasternKingdoms/scholomance/instance_scholomance.cpp => src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp rename : src/server/scripts/EasternKingdoms/scholomance/scholomance.h => src/server/scripts/EasternKingdoms/Scholomance/scholomance.h rename : src/server/scripts/EasternKingdoms/shadowfang_keep/instance_shadowfang_keep.cpp => src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp rename : src/server/scripts/EasternKingdoms/shadowfang_keep/shadowfang_keep.cpp => src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp rename : src/server/scripts/EasternKingdoms/shadowfang_keep/shadowfang_keep.h => src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.h rename : src/server/scripts/EasternKingdoms/stratholme/boss_baron_rivendare.cpp => src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp rename : src/server/scripts/EasternKingdoms/stratholme/boss_baroness_anastari.cpp => src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp rename : src/server/scripts/EasternKingdoms/stratholme/boss_cannon_master_willey.cpp => src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp rename : src/server/scripts/EasternKingdoms/stratholme/boss_dathrohan_balnazzar.cpp => src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp rename : src/server/scripts/EasternKingdoms/stratholme/boss_magistrate_barthilas.cpp => src/server/scripts/EasternKingdoms/Stratholme/boss_magistrate_barthilas.cpp rename : src/server/scripts/EasternKingdoms/stratholme/boss_maleki_the_pallid.cpp => src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp rename : src/server/scripts/EasternKingdoms/stratholme/boss_nerubenkan.cpp => src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp rename : src/server/scripts/EasternKingdoms/stratholme/boss_order_of_silver_hand.cpp => src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp rename : src/server/scripts/EasternKingdoms/stratholme/boss_postmaster_malown.cpp => src/server/scripts/EasternKingdoms/Stratholme/boss_postmaster_malown.cpp rename : src/server/scripts/EasternKingdoms/stratholme/boss_ramstein_the_gorger.cpp => src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp rename : src/server/scripts/EasternKingdoms/stratholme/boss_timmy_the_cruel.cpp => src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp rename : src/server/scripts/EasternKingdoms/stratholme/instance_stratholme.cpp => src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp rename : src/server/scripts/EasternKingdoms/stratholme/stratholme.cpp => src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp rename : src/server/scripts/EasternKingdoms/stratholme/stratholme.h => src/server/scripts/EasternKingdoms/Stratholme/stratholme.h rename : src/server/scripts/EasternKingdoms/sunken_temple/instance_sunken_temple.cpp => src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp rename : src/server/scripts/EasternKingdoms/sunken_temple/sunken_temple.cpp => src/server/scripts/EasternKingdoms/SunkenTemple/sunken_temple.cpp rename : src/server/scripts/EasternKingdoms/sunken_temple/sunken_temple.h => src/server/scripts/EasternKingdoms/SunkenTemple/sunken_temple.h rename : src/server/scripts/EasternKingdoms/sunwell_plateau/boss_brutallus.cpp => src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp rename : src/server/scripts/EasternKingdoms/sunwell_plateau/boss_eredar_twins.cpp => src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp rename : src/server/scripts/EasternKingdoms/sunwell_plateau/boss_felmyst.cpp => src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp rename : src/server/scripts/EasternKingdoms/sunwell_plateau/boss_kalecgos.cpp => src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp rename : src/server/scripts/EasternKingdoms/sunwell_plateau/boss_kiljaeden.cpp => src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp rename : src/server/scripts/EasternKingdoms/sunwell_plateau/boss_muru.cpp => src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp rename : src/server/scripts/EasternKingdoms/sunwell_plateau/instance_sunwell_plateau.cpp => src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp rename : src/server/scripts/EasternKingdoms/sunwell_plateau/sunwell_plateau.cpp => src/server/scripts/EasternKingdoms/SunwellPlateau/sunwell_plateau.cpp rename : src/server/scripts/EasternKingdoms/sunwell_plateau/sunwell_plateau.h => src/server/scripts/EasternKingdoms/SunwellPlateau/sunwell_plateau.h rename : src/server/scripts/EasternKingdoms/uldaman/boss_archaedas.cpp => src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp rename : src/server/scripts/EasternKingdoms/uldaman/boss_ironaya.cpp => src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp rename : src/server/scripts/EasternKingdoms/uldaman/instance_uldaman.cpp => src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp rename : src/server/scripts/EasternKingdoms/uldaman/uldaman.cpp => src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp rename : src/server/scripts/EasternKingdoms/zulaman/boss_akilzon.cpp => src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp rename : src/server/scripts/EasternKingdoms/zulaman/boss_halazzi.cpp => src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp rename : src/server/scripts/EasternKingdoms/zulaman/boss_hexlord.cpp => src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp rename : src/server/scripts/EasternKingdoms/zulaman/boss_janalai.cpp => src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp rename : src/server/scripts/EasternKingdoms/zulaman/boss_nalorakk.cpp => src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp rename : src/server/scripts/EasternKingdoms/zulaman/boss_zuljin.cpp => src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp rename : src/server/scripts/EasternKingdoms/zulaman/instance_zulaman.cpp => src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp rename : src/server/scripts/EasternKingdoms/zulaman/zulaman.cpp => src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp rename : src/server/scripts/EasternKingdoms/zulaman/zulaman.h => src/server/scripts/EasternKingdoms/ZulAman/zulaman.h rename : src/server/scripts/EasternKingdoms/zulgurub/boss_arlokk.cpp => src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp rename : src/server/scripts/EasternKingdoms/zulgurub/boss_gahzranka.cpp => src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp rename : src/server/scripts/EasternKingdoms/zulgurub/boss_grilek.cpp => src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp rename : src/server/scripts/EasternKingdoms/zulgurub/boss_hakkar.cpp => src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp rename : src/server/scripts/EasternKingdoms/zulgurub/boss_hazzarah.cpp => src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp rename : src/server/scripts/EasternKingdoms/zulgurub/boss_jeklik.cpp => src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp rename : src/server/scripts/EasternKingdoms/zulgurub/boss_jindo.cpp => src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp rename : src/server/scripts/EasternKingdoms/zulgurub/boss_mandokir.cpp => src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp rename : src/server/scripts/EasternKingdoms/zulgurub/boss_marli.cpp => src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp rename : src/server/scripts/EasternKingdoms/zulgurub/boss_renataki.cpp => src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp rename : src/server/scripts/EasternKingdoms/zulgurub/boss_thekal.cpp => src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp rename : src/server/scripts/EasternKingdoms/zulgurub/boss_venoxis.cpp => src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp rename : src/server/scripts/EasternKingdoms/zulgurub/boss_wushoolay.cpp => src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp rename : src/server/scripts/EasternKingdoms/zulgurub/instance_zulgurub.cpp => src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp rename : src/server/scripts/EasternKingdoms/zulgurub/zulgurub.h => src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h rename : src/server/scripts/Kalimdor/blackfathom_depths/blackfathom_deeps.cpp => src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp rename : src/server/scripts/Kalimdor/blackfathom_depths/blackfathom_deeps.h => src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.h rename : src/server/scripts/Kalimdor/blackfathom_depths/boss_aku_mai.cpp => src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp rename : src/server/scripts/Kalimdor/blackfathom_depths/boss_gelihast.cpp => src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp rename : src/server/scripts/Kalimdor/blackfathom_depths/boss_kelris.cpp => src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp rename : src/server/scripts/Kalimdor/blackfathom_depths/instance_blackfathom_deeps.cpp => src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp rename : src/server/scripts/Kalimdor/caverns_of_time/culling_of_stratholme/boss_epoch.cpp => src/server/scripts/Kalimdor/CavernsOfTime/culling_of_stratholme/boss_epoch.cpp rename : src/server/scripts/Kalimdor/caverns_of_time/culling_of_stratholme/boss_infinite.cpp => src/server/scripts/Kalimdor/CavernsOfTime/culling_of_stratholme/boss_infinite.cpp rename : src/server/scripts/Kalimdor/caverns_of_time/culling_of_stratholme/boss_mal_ganis.cpp => src/server/scripts/Kalimdor/CavernsOfTime/culling_of_stratholme/boss_mal_ganis.cpp rename : src/server/scripts/Kalimdor/caverns_of_time/culling_of_stratholme/boss_meathook.cpp => src/server/scripts/Kalimdor/CavernsOfTime/culling_of_stratholme/boss_meathook.cpp rename : src/server/scripts/Kalimdor/caverns_of_time/culling_of_stratholme/boss_salramm.cpp => src/server/scripts/Kalimdor/CavernsOfTime/culling_of_stratholme/boss_salramm.cpp rename : src/server/scripts/Kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.cpp => src/server/scripts/Kalimdor/CavernsOfTime/culling_of_stratholme/culling_of_stratholme.cpp rename : src/server/scripts/Kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.h => src/server/scripts/Kalimdor/CavernsOfTime/culling_of_stratholme/culling_of_stratholme.h rename : src/server/scripts/Kalimdor/caverns_of_time/culling_of_stratholme/instance_culling_of_stratholme.cpp => src/server/scripts/Kalimdor/CavernsOfTime/culling_of_stratholme/instance_culling_of_stratholme.cpp rename : src/server/scripts/Kalimdor/caverns_of_time/dark_portal/boss_aeonus.cpp => src/server/scripts/Kalimdor/CavernsOfTime/dark_portal/boss_aeonus.cpp rename : src/server/scripts/Kalimdor/caverns_of_time/dark_portal/boss_chrono_lord_deja.cpp => src/server/scripts/Kalimdor/CavernsOfTime/dark_portal/boss_chrono_lord_deja.cpp rename : src/server/scripts/Kalimdor/caverns_of_time/dark_portal/boss_temporus.cpp => src/server/scripts/Kalimdor/CavernsOfTime/dark_portal/boss_temporus.cpp rename : src/server/scripts/Kalimdor/caverns_of_time/dark_portal/dark_portal.cpp => src/server/scripts/Kalimdor/CavernsOfTime/dark_portal/dark_portal.cpp rename : src/server/scripts/Kalimdor/caverns_of_time/dark_portal/dark_portal.h => src/server/scripts/Kalimdor/CavernsOfTime/dark_portal/dark_portal.h rename : src/server/scripts/Kalimdor/caverns_of_time/dark_portal/instance_dark_portal.cpp => src/server/scripts/Kalimdor/CavernsOfTime/dark_portal/instance_dark_portal.cpp rename : src/server/scripts/Kalimdor/caverns_of_time/hyjal/boss_anetheron.cpp => src/server/scripts/Kalimdor/CavernsOfTime/hyjal/boss_anetheron.cpp rename : src/server/scripts/Kalimdor/caverns_of_time/hyjal/boss_archimonde.cpp => src/server/scripts/Kalimdor/CavernsOfTime/hyjal/boss_archimonde.cpp rename : src/server/scripts/Kalimdor/caverns_of_time/hyjal/boss_azgalor.cpp => src/server/scripts/Kalimdor/CavernsOfTime/hyjal/boss_azgalor.cpp rename : src/server/scripts/Kalimdor/caverns_of_time/hyjal/boss_kazrogal.cpp => src/server/scripts/Kalimdor/CavernsOfTime/hyjal/boss_kazrogal.cpp rename : src/server/scripts/Kalimdor/caverns_of_time/hyjal/boss_rage_winterchill.cpp => src/server/scripts/Kalimdor/CavernsOfTime/hyjal/boss_rage_winterchill.cpp rename : src/server/scripts/Kalimdor/caverns_of_time/hyjal/hyjal.cpp => src/server/scripts/Kalimdor/CavernsOfTime/hyjal/hyjal.cpp rename : src/server/scripts/Kalimdor/caverns_of_time/hyjal/hyjal.h => src/server/scripts/Kalimdor/CavernsOfTime/hyjal/hyjal.h rename : src/server/scripts/Kalimdor/caverns_of_time/hyjal/hyjalAI.cpp => src/server/scripts/Kalimdor/CavernsOfTime/hyjal/hyjalAI.cpp rename : src/server/scripts/Kalimdor/caverns_of_time/hyjal/hyjalAI.h => src/server/scripts/Kalimdor/CavernsOfTime/hyjal/hyjalAI.h rename : src/server/scripts/Kalimdor/caverns_of_time/hyjal/hyjal_trash.cpp => src/server/scripts/Kalimdor/CavernsOfTime/hyjal/hyjal_trash.cpp rename : src/server/scripts/Kalimdor/caverns_of_time/hyjal/hyjal_trash.h => src/server/scripts/Kalimdor/CavernsOfTime/hyjal/hyjal_trash.h rename : src/server/scripts/Kalimdor/caverns_of_time/hyjal/instance_hyjal.cpp => src/server/scripts/Kalimdor/CavernsOfTime/hyjal/instance_hyjal.cpp rename : src/server/scripts/Kalimdor/caverns_of_time/old_hillsbrad/boss_captain_skarloc.cpp => src/server/scripts/Kalimdor/CavernsOfTime/old_hillsbrad/boss_captain_skarloc.cpp rename : src/server/scripts/Kalimdor/caverns_of_time/old_hillsbrad/boss_epoch_hunter.cpp => src/server/scripts/Kalimdor/CavernsOfTime/old_hillsbrad/boss_epoch_hunter.cpp rename : src/server/scripts/Kalimdor/caverns_of_time/old_hillsbrad/boss_leutenant_drake.cpp => src/server/scripts/Kalimdor/CavernsOfTime/old_hillsbrad/boss_leutenant_drake.cpp rename : src/server/scripts/Kalimdor/caverns_of_time/old_hillsbrad/instance_old_hillsbrad.cpp => src/server/scripts/Kalimdor/CavernsOfTime/old_hillsbrad/instance_old_hillsbrad.cpp rename : src/server/scripts/Kalimdor/caverns_of_time/old_hillsbrad/old_hillsbrad.cpp => src/server/scripts/Kalimdor/CavernsOfTime/old_hillsbrad/old_hillsbrad.cpp rename : src/server/scripts/Kalimdor/caverns_of_time/old_hillsbrad/old_hillsbrad.h => src/server/scripts/Kalimdor/CavernsOfTime/old_hillsbrad/old_hillsbrad.h rename : src/server/scripts/Kalimdor/maraudon/boss_celebras_the_cursed.cpp => src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp rename : src/server/scripts/Kalimdor/maraudon/boss_landslide.cpp => src/server/scripts/Kalimdor/Maraudon/boss_landslide.cpp rename : src/server/scripts/Kalimdor/maraudon/boss_noxxion.cpp => src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp rename : src/server/scripts/Kalimdor/maraudon/boss_princess_theradras.cpp => src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp rename : src/server/scripts/Kalimdor/onyxias_lair/boss_onyxia.cpp => src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp rename : src/server/scripts/Kalimdor/onyxias_lair/instance_onyxias_lair.cpp => src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp rename : src/server/scripts/Kalimdor/onyxias_lair/onyxias_lair.h => src/server/scripts/Kalimdor/OnyxiasLair/onyxias_lair.h rename : src/server/scripts/Kalimdor/razorfen_downs/boss_amnennar_the_coldbringer.cpp => src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp rename : src/server/scripts/Kalimdor/razorfen_downs/instance_razorfen_downs.cpp => src/server/scripts/Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp rename : src/server/scripts/Kalimdor/razorfen_downs/razorfen_downs.cpp => src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp rename : src/server/scripts/Kalimdor/razorfen_downs/razorfen_downs.h => src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.h rename : src/server/scripts/Kalimdor/razorfen_kraul/instance_razorfen_kraul.cpp => src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp rename : src/server/scripts/Kalimdor/razorfen_kraul/razorfen_kraul.cpp => src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp rename : src/server/scripts/Kalimdor/razorfen_kraul/razorfen_kraul.h => src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.h rename : src/server/scripts/Kalimdor/ruins_of_ahnqiraj/boss_ayamiss.cpp => src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp rename : src/server/scripts/Kalimdor/ruins_of_ahnqiraj/boss_buru.cpp => src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp rename : src/server/scripts/Kalimdor/ruins_of_ahnqiraj/boss_kurinnaxx.cpp => src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp rename : src/server/scripts/Kalimdor/ruins_of_ahnqiraj/boss_moam.cpp => src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp rename : src/server/scripts/Kalimdor/ruins_of_ahnqiraj/boss_ossirian.cpp => src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp rename : src/server/scripts/Kalimdor/ruins_of_ahnqiraj/boss_rajaxx.cpp => src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_rajaxx.cpp rename : src/server/scripts/Kalimdor/ruins_of_ahnqiraj/instance_ruins_of_ahnqiraj.cpp => src/server/scripts/Kalimdor/RuinsOfAhnQiraj/instance_ruins_of_ahnqiraj.cpp rename : src/server/scripts/Kalimdor/ruins_of_ahnqiraj/ruins_of_ahnqiraj.h => src/server/scripts/Kalimdor/RuinsOfAhnQiraj/ruins_of_ahnqiraj.h rename : src/server/scripts/Kalimdor/temple_of_ahnqiraj/boss_bug_trio.cpp => src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp rename : src/server/scripts/Kalimdor/temple_of_ahnqiraj/boss_cthun.cpp => src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp rename : src/server/scripts/Kalimdor/temple_of_ahnqiraj/boss_fankriss.cpp => src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp rename : src/server/scripts/Kalimdor/temple_of_ahnqiraj/boss_huhuran.cpp => src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp rename : src/server/scripts/Kalimdor/temple_of_ahnqiraj/boss_ouro.cpp => src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp rename : src/server/scripts/Kalimdor/temple_of_ahnqiraj/boss_sartura.cpp => src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp rename : src/server/scripts/Kalimdor/temple_of_ahnqiraj/boss_skeram.cpp => src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp rename : src/server/scripts/Kalimdor/temple_of_ahnqiraj/boss_twinemperors.cpp => src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp rename : src/server/scripts/Kalimdor/temple_of_ahnqiraj/boss_viscidus.cpp => src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp rename : src/server/scripts/Kalimdor/temple_of_ahnqiraj/instance_temple_of_ahnqiraj.cpp => src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp rename : src/server/scripts/Kalimdor/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp => src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp rename : src/server/scripts/Kalimdor/temple_of_ahnqiraj/temple_of_ahnqiraj.h => src/server/scripts/Kalimdor/TempleOfAhnQiraj/temple_of_ahnqiraj.h rename : src/server/scripts/Kalimdor/wailing_caverns/instance_wailing_caverns.cpp => src/server/scripts/Kalimdor/WailingCaverns/instance_wailing_caverns.cpp rename : src/server/scripts/Kalimdor/wailing_caverns/wailing_caverns.cpp => src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp rename : src/server/scripts/Kalimdor/wailing_caverns/wailing_caverns.h => src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.h rename : src/server/scripts/Kalimdor/zulfarrak/instance_zulfarrak.cpp => src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp rename : src/server/scripts/Kalimdor/zulfarrak/zulfarrak.cpp => src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp rename : src/server/scripts/Northrend/azjol_nerub/ahnkahet/ahnkahet.h => src/server/scripts/Northrend/AzjolNerub/ahnkahet/ahnkahet.h rename : src/server/scripts/Northrend/azjol_nerub/ahnkahet/boss_amanitar.cpp => src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_amanitar.cpp rename : src/server/scripts/Northrend/azjol_nerub/ahnkahet/boss_elder_nadox.cpp => src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_elder_nadox.cpp rename : src/server/scripts/Northrend/azjol_nerub/ahnkahet/boss_herald_volazj.cpp => src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp rename : src/server/scripts/Northrend/azjol_nerub/ahnkahet/boss_jedoga_shadowseeker.cpp => src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_jedoga_shadowseeker.cpp rename : src/server/scripts/Northrend/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp => src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_prince_taldaram.cpp rename : src/server/scripts/Northrend/azjol_nerub/ahnkahet/instance_ahnkahet.cpp => src/server/scripts/Northrend/AzjolNerub/ahnkahet/instance_ahnkahet.cpp rename : src/server/scripts/Northrend/azjol_nerub/azjol_nerub/azjol_nerub.h => src/server/scripts/Northrend/AzjolNerub/azjol_nerub/azjol_nerub.h rename : src/server/scripts/Northrend/azjol_nerub/azjol_nerub/boss_anubarak.cpp => src/server/scripts/Northrend/AzjolNerub/azjol_nerub/boss_anubarak.cpp rename : src/server/scripts/Northrend/azjol_nerub/azjol_nerub/boss_hadronox.cpp => src/server/scripts/Northrend/AzjolNerub/azjol_nerub/boss_hadronox.cpp rename : src/server/scripts/Northrend/azjol_nerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp => src/server/scripts/Northrend/AzjolNerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp rename : src/server/scripts/Northrend/azjol_nerub/azjol_nerub/instance_azjol_nerub.cpp => src/server/scripts/Northrend/AzjolNerub/azjol_nerub/instance_azjol_nerub.cpp rename : src/server/scripts/Northrend/crusaders_coliseum/trial_of_the_champion/boss_argent_challenge.cpp => src/server/scripts/Northrend/CrusadersColiseum/trial_of_the_champion/boss_argent_challenge.cpp rename : src/server/scripts/Northrend/crusaders_coliseum/trial_of_the_champion/boss_black_knight.cpp => src/server/scripts/Northrend/CrusadersColiseum/trial_of_the_champion/boss_black_knight.cpp rename : src/server/scripts/Northrend/crusaders_coliseum/trial_of_the_champion/boss_grand_champions.cpp => src/server/scripts/Northrend/CrusadersColiseum/trial_of_the_champion/boss_grand_champions.cpp rename : src/server/scripts/Northrend/crusaders_coliseum/trial_of_the_champion/instance_trial_of_the_champion.cpp => src/server/scripts/Northrend/CrusadersColiseum/trial_of_the_champion/instance_trial_of_the_champion.cpp rename : src/server/scripts/Northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.cpp => src/server/scripts/Northrend/CrusadersColiseum/trial_of_the_champion/trial_of_the_champion.cpp rename : src/server/scripts/Northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.h => src/server/scripts/Northrend/CrusadersColiseum/trial_of_the_champion/trial_of_the_champion.h rename : src/server/scripts/Northrend/draktharon_keep/boss_dred.cpp => src/server/scripts/Northrend/DraktharonKeep/boss_dred.cpp rename : src/server/scripts/Northrend/draktharon_keep/boss_novos.cpp => src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp rename : src/server/scripts/Northrend/draktharon_keep/boss_tharon_ja.cpp => src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp rename : src/server/scripts/Northrend/draktharon_keep/boss_trollgore.cpp => src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp rename : src/server/scripts/Northrend/draktharon_keep/drak_tharon_keep.h => src/server/scripts/Northrend/DraktharonKeep/drak_tharon_keep.h rename : src/server/scripts/Northrend/draktharon_keep/instance_drak_tharon_keep.cpp => src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp rename : src/server/scripts/Northrend/frozen_halls/forge_of_souls/boss_bronjahm.cpp => src/server/scripts/Northrend/FrozenHalls/forge_of_souls/boss_bronjahm.cpp rename : src/server/scripts/Northrend/frozen_halls/forge_of_souls/boss_devourer_of_souls.cpp => src/server/scripts/Northrend/FrozenHalls/forge_of_souls/boss_devourer_of_souls.cpp rename : src/server/scripts/Northrend/frozen_halls/forge_of_souls/forge_of_souls.cpp => src/server/scripts/Northrend/FrozenHalls/forge_of_souls/forge_of_souls.cpp rename : src/server/scripts/Northrend/frozen_halls/forge_of_souls/forge_of_souls.h => src/server/scripts/Northrend/FrozenHalls/forge_of_souls/forge_of_souls.h rename : src/server/scripts/Northrend/frozen_halls/forge_of_souls/instance_forge_of_souls.cpp => src/server/scripts/Northrend/FrozenHalls/forge_of_souls/instance_forge_of_souls.cpp rename : src/server/scripts/Northrend/frozen_halls/halls_of_reflection/boss_falric.cpp => src/server/scripts/Northrend/FrozenHalls/halls_of_reflection/boss_falric.cpp rename : src/server/scripts/Northrend/frozen_halls/halls_of_reflection/boss_marwyn.cpp => src/server/scripts/Northrend/FrozenHalls/halls_of_reflection/boss_marwyn.cpp rename : src/server/scripts/Northrend/frozen_halls/halls_of_reflection/halls_of_reflection.cpp => src/server/scripts/Northrend/FrozenHalls/halls_of_reflection/halls_of_reflection.cpp rename : src/server/scripts/Northrend/frozen_halls/halls_of_reflection/halls_of_reflection.h => src/server/scripts/Northrend/FrozenHalls/halls_of_reflection/halls_of_reflection.h rename : src/server/scripts/Northrend/frozen_halls/halls_of_reflection/instance_halls_of_reflection.cpp => src/server/scripts/Northrend/FrozenHalls/halls_of_reflection/instance_halls_of_reflection.cpp rename : src/server/scripts/Northrend/frozen_halls/pit_of_saron/boss_forgemaster_garfrost.cpp => src/server/scripts/Northrend/FrozenHalls/pit_of_saron/boss_forgemaster_garfrost.cpp rename : src/server/scripts/Northrend/frozen_halls/pit_of_saron/boss_krickandick.cpp => src/server/scripts/Northrend/FrozenHalls/pit_of_saron/boss_krickandick.cpp rename : src/server/scripts/Northrend/frozen_halls/pit_of_saron/boss_scourgelord_tyrannus.cpp => src/server/scripts/Northrend/FrozenHalls/pit_of_saron/boss_scourgelord_tyrannus.cpp rename : src/server/scripts/Northrend/frozen_halls/pit_of_saron/instance_pit_of_saron.cpp => src/server/scripts/Northrend/FrozenHalls/pit_of_saron/instance_pit_of_saron.cpp rename : src/server/scripts/Northrend/frozen_halls/pit_of_saron/pit_of_saron.cpp => src/server/scripts/Northrend/FrozenHalls/pit_of_saron/pit_of_saron.cpp rename : src/server/scripts/Northrend/frozen_halls/pit_of_saron/pit_of_saron.h => src/server/scripts/Northrend/FrozenHalls/pit_of_saron/pit_of_saron.h rename : src/server/scripts/Northrend/gundrak/boss_drakkari_colossus.cpp => src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp rename : src/server/scripts/Northrend/gundrak/boss_eck.cpp => src/server/scripts/Northrend/Gundrak/boss_eck.cpp rename : src/server/scripts/Northrend/gundrak/boss_gal_darah.cpp => src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp rename : src/server/scripts/Northrend/gundrak/boss_moorabi.cpp => src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp rename : src/server/scripts/Northrend/gundrak/boss_slad_ran.cpp => src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp rename : src/server/scripts/Northrend/gundrak/gundrak.h => src/server/scripts/Northrend/Gundrak/gundrak.h rename : src/server/scripts/Northrend/gundrak/instance_gundrak.cpp => src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp rename : src/server/scripts/Northrend/naxxramas/boss_anubrekhan.cpp => src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp rename : src/server/scripts/Northrend/naxxramas/boss_faerlina.cpp => src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp rename : src/server/scripts/Northrend/naxxramas/boss_four_horsemen.cpp => src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp rename : src/server/scripts/Northrend/naxxramas/boss_gluth.cpp => src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp rename : src/server/scripts/Northrend/naxxramas/boss_gothik.cpp => src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp rename : src/server/scripts/Northrend/naxxramas/boss_grobbulus.cpp => src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp rename : src/server/scripts/Northrend/naxxramas/boss_heigan.cpp => src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp rename : src/server/scripts/Northrend/naxxramas/boss_highlord_mograine.cpp => src/server/scripts/Northrend/Naxxramas/boss_highlord_mograine.cpp rename : src/server/scripts/Northrend/naxxramas/boss_kelthuzad.cpp => src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp rename : src/server/scripts/Northrend/naxxramas/boss_loatheb.cpp => src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp rename : src/server/scripts/Northrend/naxxramas/boss_maexxna.cpp => src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp rename : src/server/scripts/Northrend/naxxramas/boss_noth.cpp => src/server/scripts/Northrend/Naxxramas/boss_noth.cpp rename : src/server/scripts/Northrend/naxxramas/boss_patchwerk.cpp => src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp rename : src/server/scripts/Northrend/naxxramas/boss_razuvious.cpp => src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp rename : src/server/scripts/Northrend/naxxramas/boss_sapphiron.cpp => src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp rename : src/server/scripts/Northrend/naxxramas/boss_thaddius.cpp => src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp rename : src/server/scripts/Northrend/naxxramas/instance_naxxramas.cpp => src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp rename : src/server/scripts/Northrend/naxxramas/naxxramas.h => src/server/scripts/Northrend/Naxxramas/naxxramas.h rename : src/server/scripts/Northrend/obsidian_sanctum/boss_sartharion.cpp => src/server/scripts/Northrend/ObsidianSanctum/boss_sartharion.cpp rename : src/server/scripts/Northrend/obsidian_sanctum/instance_obsidian_sanctum.cpp => src/server/scripts/Northrend/ObsidianSanctum/instance_obsidian_sanctum.cpp rename : src/server/scripts/Northrend/obsidian_sanctum/obsidian_sanctum.h => src/server/scripts/Northrend/ObsidianSanctum/obsidian_sanctum.h rename : src/server/scripts/Northrend/nexus/eye_of_eternity/boss_malygos.cpp => src/server/scripts/Northrend/TheNexus/eye_of_eternity/boss_malygos.cpp rename : src/server/scripts/Northrend/nexus/eye_of_eternity/eye_of_eternity.h => src/server/scripts/Northrend/TheNexus/eye_of_eternity/eye_of_eternity.h rename : src/server/scripts/Northrend/nexus/eye_of_eternity/instance_eye_of_eternity.cpp => src/server/scripts/Northrend/TheNexus/eye_of_eternity/instance_eye_of_eternity.cpp rename : src/server/scripts/Northrend/nexus/nexus/boss_anomalus.cpp => src/server/scripts/Northrend/TheNexus/nexus/boss_anomalus.cpp rename : src/server/scripts/Northrend/nexus/nexus/boss_keristrasza.cpp => src/server/scripts/Northrend/TheNexus/nexus/boss_keristrasza.cpp rename : src/server/scripts/Northrend/nexus/nexus/boss_magus_telestra.cpp => src/server/scripts/Northrend/TheNexus/nexus/boss_magus_telestra.cpp rename : src/server/scripts/Northrend/nexus/nexus/boss_ormorok.cpp => src/server/scripts/Northrend/TheNexus/nexus/boss_ormorok.cpp rename : src/server/scripts/Northrend/nexus/nexus/commander_kolurg.cpp => src/server/scripts/Northrend/TheNexus/nexus/commander_kolurg.cpp rename : src/server/scripts/Northrend/nexus/nexus/commander_stoutbeard.cpp => src/server/scripts/Northrend/TheNexus/nexus/commander_stoutbeard.cpp rename : src/server/scripts/Northrend/nexus/nexus/instance_nexus.cpp => src/server/scripts/Northrend/TheNexus/nexus/instance_nexus.cpp rename : src/server/scripts/Northrend/nexus/nexus/nexus.h => src/server/scripts/Northrend/TheNexus/nexus/nexus.h rename : src/server/scripts/Northrend/nexus/oculus/boss_drakos.cpp => src/server/scripts/Northrend/TheNexus/oculus/boss_drakos.cpp rename : src/server/scripts/Northrend/nexus/oculus/boss_eregos.cpp => src/server/scripts/Northrend/TheNexus/oculus/boss_eregos.cpp rename : src/server/scripts/Northrend/nexus/oculus/boss_urom.cpp => src/server/scripts/Northrend/TheNexus/oculus/boss_urom.cpp rename : src/server/scripts/Northrend/nexus/oculus/boss_varos.cpp => src/server/scripts/Northrend/TheNexus/oculus/boss_varos.cpp rename : src/server/scripts/Northrend/nexus/oculus/instance_oculus.cpp => src/server/scripts/Northrend/TheNexus/oculus/instance_oculus.cpp rename : src/server/scripts/Northrend/nexus/oculus/oculus.cpp => src/server/scripts/Northrend/TheNexus/oculus/oculus.cpp rename : src/server/scripts/Northrend/nexus/oculus/oculus.h => src/server/scripts/Northrend/TheNexus/oculus/oculus.h rename : src/server/scripts/Northrend/ulduar/halls_of_lightning/boss_bjarngrim.cpp => src/server/scripts/Northrend/Ulduar/halls_of_lightning/boss_bjarngrim.cpp rename : src/server/scripts/Northrend/ulduar/halls_of_lightning/boss_ionar.cpp => src/server/scripts/Northrend/Ulduar/halls_of_lightning/boss_ionar.cpp rename : src/server/scripts/Northrend/ulduar/halls_of_lightning/boss_loken.cpp => src/server/scripts/Northrend/Ulduar/halls_of_lightning/boss_loken.cpp rename : src/server/scripts/Northrend/ulduar/halls_of_lightning/boss_volkhan.cpp => src/server/scripts/Northrend/Ulduar/halls_of_lightning/boss_volkhan.cpp rename : src/server/scripts/Northrend/ulduar/halls_of_lightning/halls_of_lightning.h => src/server/scripts/Northrend/Ulduar/halls_of_lightning/halls_of_lightning.h rename : src/server/scripts/Northrend/ulduar/halls_of_lightning/instance_halls_of_lightning.cpp => src/server/scripts/Northrend/Ulduar/halls_of_lightning/instance_halls_of_lightning.cpp rename : src/server/scripts/Northrend/ulduar/halls_of_stone/boss_krystallus.cpp => src/server/scripts/Northrend/Ulduar/halls_of_stone/boss_krystallus.cpp rename : src/server/scripts/Northrend/ulduar/halls_of_stone/boss_maiden_of_grief.cpp => src/server/scripts/Northrend/Ulduar/halls_of_stone/boss_maiden_of_grief.cpp rename : src/server/scripts/Northrend/ulduar/halls_of_stone/boss_sjonnir.cpp => src/server/scripts/Northrend/Ulduar/halls_of_stone/boss_sjonnir.cpp rename : src/server/scripts/Northrend/ulduar/halls_of_stone/halls_of_stone.cpp => src/server/scripts/Northrend/Ulduar/halls_of_stone/halls_of_stone.cpp rename : src/server/scripts/Northrend/ulduar/halls_of_stone/halls_of_stone.h => src/server/scripts/Northrend/Ulduar/halls_of_stone/halls_of_stone.h rename : src/server/scripts/Northrend/ulduar/halls_of_stone/instance_halls_of_stone.cpp => src/server/scripts/Northrend/Ulduar/halls_of_stone/instance_halls_of_stone.cpp rename : src/server/scripts/Northrend/ulduar/ulduar/boss_algalon.cpp => src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp rename : src/server/scripts/Northrend/ulduar/ulduar/boss_assembly_of_iron.cpp => src/server/scripts/Northrend/Ulduar/ulduar/boss_assembly_of_iron.cpp rename : src/server/scripts/Northrend/ulduar/ulduar/boss_auriaya.cpp => src/server/scripts/Northrend/Ulduar/ulduar/boss_auriaya.cpp rename : src/server/scripts/Northrend/ulduar/ulduar/boss_flame_leviathan.cpp => src/server/scripts/Northrend/Ulduar/ulduar/boss_flame_leviathan.cpp rename : src/server/scripts/Northrend/ulduar/ulduar/boss_freya.cpp => src/server/scripts/Northrend/Ulduar/ulduar/boss_freya.cpp rename : src/server/scripts/Northrend/ulduar/ulduar/boss_general_vezax.cpp => src/server/scripts/Northrend/Ulduar/ulduar/boss_general_vezax.cpp rename : src/server/scripts/Northrend/ulduar/ulduar/boss_hodir.cpp => src/server/scripts/Northrend/Ulduar/ulduar/boss_hodir.cpp rename : src/server/scripts/Northrend/ulduar/ulduar/boss_ignis.cpp => src/server/scripts/Northrend/Ulduar/ulduar/boss_ignis.cpp rename : src/server/scripts/Northrend/ulduar/ulduar/boss_kologarn.cpp => src/server/scripts/Northrend/Ulduar/ulduar/boss_kologarn.cpp rename : src/server/scripts/Northrend/ulduar/ulduar/boss_mimiron.cpp => src/server/scripts/Northrend/Ulduar/ulduar/boss_mimiron.cpp rename : src/server/scripts/Northrend/ulduar/ulduar/boss_razorscale.cpp => src/server/scripts/Northrend/Ulduar/ulduar/boss_razorscale.cpp rename : src/server/scripts/Northrend/ulduar/ulduar/boss_thorim.cpp => src/server/scripts/Northrend/Ulduar/ulduar/boss_thorim.cpp rename : src/server/scripts/Northrend/ulduar/ulduar/boss_xt002.cpp => src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp rename : src/server/scripts/Northrend/ulduar/ulduar/boss_yoggsaron.cpp => src/server/scripts/Northrend/Ulduar/ulduar/boss_yoggsaron.cpp rename : src/server/scripts/Northrend/ulduar/ulduar/instance_ulduar.cpp => src/server/scripts/Northrend/Ulduar/ulduar/instance_ulduar.cpp rename : src/server/scripts/Northrend/ulduar/ulduar/ulduar.h => src/server/scripts/Northrend/Ulduar/ulduar/ulduar.h rename : src/server/scripts/Northrend/ulduar/ulduar/ulduar_teleporter.cpp => src/server/scripts/Northrend/Ulduar/ulduar/ulduar_teleporter.cpp rename : src/server/scripts/Northrend/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp => src/server/scripts/Northrend/UtgardeKeep/utgarde_keep/boss_ingvar_the_plunderer.cpp rename : src/server/scripts/Northrend/utgarde_keep/utgarde_keep/boss_keleseth.cpp => src/server/scripts/Northrend/UtgardeKeep/utgarde_keep/boss_keleseth.cpp rename : src/server/scripts/Northrend/utgarde_keep/utgarde_keep/boss_skarvald_dalronn.cpp => src/server/scripts/Northrend/UtgardeKeep/utgarde_keep/boss_skarvald_dalronn.cpp rename : src/server/scripts/Northrend/utgarde_keep/utgarde_keep/instance_utgarde_keep.cpp => src/server/scripts/Northrend/UtgardeKeep/utgarde_keep/instance_utgarde_keep.cpp rename : src/server/scripts/Northrend/utgarde_keep/utgarde_keep/utgarde_keep.cpp => src/server/scripts/Northrend/UtgardeKeep/utgarde_keep/utgarde_keep.cpp rename : src/server/scripts/Northrend/utgarde_keep/utgarde_keep/utgarde_keep.h => src/server/scripts/Northrend/UtgardeKeep/utgarde_keep/utgarde_keep.h rename : src/server/scripts/Northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp => src/server/scripts/Northrend/UtgardeKeep/utgarde_pinnacle/boss_palehoof.cpp rename : src/server/scripts/Northrend/utgarde_keep/utgarde_pinnacle/boss_skadi.cpp => src/server/scripts/Northrend/UtgardeKeep/utgarde_pinnacle/boss_skadi.cpp rename : src/server/scripts/Northrend/utgarde_keep/utgarde_pinnacle/boss_svala.cpp => src/server/scripts/Northrend/UtgardeKeep/utgarde_pinnacle/boss_svala.cpp rename : src/server/scripts/Northrend/utgarde_keep/utgarde_pinnacle/boss_ymiron.cpp => src/server/scripts/Northrend/UtgardeKeep/utgarde_pinnacle/boss_ymiron.cpp rename : src/server/scripts/Northrend/utgarde_keep/utgarde_pinnacle/instance_pinnacle.cpp => src/server/scripts/Northrend/UtgardeKeep/utgarde_pinnacle/instance_pinnacle.cpp rename : src/server/scripts/Northrend/utgarde_keep/utgarde_pinnacle/utgarde_pinnacle.h => src/server/scripts/Northrend/UtgardeKeep/utgarde_pinnacle/utgarde_pinnacle.h rename : src/server/scripts/Northrend/vault_of_archavon/boss_archavon.cpp => src/server/scripts/Northrend/VaultOfArchavon/boss_archavon.cpp rename : src/server/scripts/Northrend/vault_of_archavon/boss_emalon.cpp => src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp rename : src/server/scripts/Northrend/vault_of_archavon/boss_koralon.cpp => src/server/scripts/Northrend/VaultOfArchavon/boss_koralon.cpp rename : src/server/scripts/Northrend/vault_of_archavon/boss_toravon.cpp => src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp rename : src/server/scripts/Northrend/vault_of_archavon/instance_vault_of_archavon.cpp => src/server/scripts/Northrend/VaultOfArchavon/instance_vault_of_archavon.cpp rename : src/server/scripts/Northrend/vault_of_archavon/vault_of_archavon.h => src/server/scripts/Northrend/VaultOfArchavon/vault_of_archavon.h rename : src/server/scripts/Northrend/violet_hold/boss_cyanigosa.cpp => src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp rename : src/server/scripts/Northrend/violet_hold/boss_erekem.cpp => src/server/scripts/Northrend/VioletHold/boss_erekem.cpp rename : src/server/scripts/Northrend/violet_hold/boss_ichoron.cpp => src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp rename : src/server/scripts/Northrend/violet_hold/boss_lavanthor.cpp => src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp rename : src/server/scripts/Northrend/violet_hold/boss_moragg.cpp => src/server/scripts/Northrend/VioletHold/boss_moragg.cpp rename : src/server/scripts/Northrend/violet_hold/boss_xevozz.cpp => src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp rename : src/server/scripts/Northrend/violet_hold/boss_zuramat.cpp => src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp rename : src/server/scripts/Northrend/violet_hold/instance_violet_hold.cpp => src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp rename : src/server/scripts/Northrend/violet_hold/violet_hold.cpp => src/server/scripts/Northrend/VioletHold/violet_hold.cpp rename : src/server/scripts/Northrend/violet_hold/violet_hold.h => src/server/scripts/Northrend/VioletHold/violet_hold.h rename : src/server/scripts/Outland/auchindoun/auchenai_crypts/boss_exarch_maladaar.cpp => src/server/scripts/Outland/Auchindoun/auchenai_crypts/boss_exarch_maladaar.cpp rename : src/server/scripts/Outland/auchindoun/auchenai_crypts/boss_shirrak_the_dead_watcher.cpp => src/server/scripts/Outland/Auchindoun/auchenai_crypts/boss_shirrak_the_dead_watcher.cpp rename : src/server/scripts/Outland/auchindoun/mana_tombs/boss_nexusprince_shaffar.cpp => src/server/scripts/Outland/Auchindoun/mana_tombs/boss_nexusprince_shaffar.cpp rename : src/server/scripts/Outland/auchindoun/mana_tombs/boss_pandemonius.cpp => src/server/scripts/Outland/Auchindoun/mana_tombs/boss_pandemonius.cpp rename : src/server/scripts/Outland/auchindoun/sethekk_halls/boss_darkweaver_syth.cpp => src/server/scripts/Outland/Auchindoun/sethekk_halls/boss_darkweaver_syth.cpp rename : src/server/scripts/Outland/auchindoun/sethekk_halls/boss_tailonking_ikiss.cpp => src/server/scripts/Outland/Auchindoun/sethekk_halls/boss_tailonking_ikiss.cpp rename : src/server/scripts/Outland/auchindoun/sethekk_halls/instance_sethekk_halls.cpp => src/server/scripts/Outland/Auchindoun/sethekk_halls/instance_sethekk_halls.cpp rename : src/server/scripts/Outland/auchindoun/sethekk_halls/sethekk_halls.h => src/server/scripts/Outland/Auchindoun/sethekk_halls/sethekk_halls.h rename : src/server/scripts/Outland/auchindoun/shadow_labyrinth/boss_ambassador_hellmaw.cpp => src/server/scripts/Outland/Auchindoun/shadow_labyrinth/boss_ambassador_hellmaw.cpp rename : src/server/scripts/Outland/auchindoun/shadow_labyrinth/boss_blackheart_the_inciter.cpp => src/server/scripts/Outland/Auchindoun/shadow_labyrinth/boss_blackheart_the_inciter.cpp rename : src/server/scripts/Outland/auchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp => src/server/scripts/Outland/Auchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp rename : src/server/scripts/Outland/auchindoun/shadow_labyrinth/boss_murmur.cpp => src/server/scripts/Outland/Auchindoun/shadow_labyrinth/boss_murmur.cpp rename : src/server/scripts/Outland/auchindoun/shadow_labyrinth/instance_shadow_labyrinth.cpp => src/server/scripts/Outland/Auchindoun/shadow_labyrinth/instance_shadow_labyrinth.cpp rename : src/server/scripts/Outland/auchindoun/shadow_labyrinth/shadow_labyrinth.h => src/server/scripts/Outland/Auchindoun/shadow_labyrinth/shadow_labyrinth.h rename : src/server/scripts/Outland/black_temple/black_temple.cpp => src/server/scripts/Outland/BlackTemple/black_temple.cpp rename : src/server/scripts/Outland/black_temple/black_temple.h => src/server/scripts/Outland/BlackTemple/black_temple.h rename : src/server/scripts/Outland/black_temple/boss_bloodboil.cpp => src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp rename : src/server/scripts/Outland/black_temple/boss_illidan.cpp => src/server/scripts/Outland/BlackTemple/boss_illidan.cpp rename : src/server/scripts/Outland/black_temple/boss_mother_shahraz.cpp => src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp rename : src/server/scripts/Outland/black_temple/boss_reliquary_of_souls.cpp => src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp rename : src/server/scripts/Outland/black_temple/boss_shade_of_akama.cpp => src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp rename : src/server/scripts/Outland/black_temple/boss_supremus.cpp => src/server/scripts/Outland/BlackTemple/boss_supremus.cpp rename : src/server/scripts/Outland/black_temple/boss_teron_gorefiend.cpp => src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp rename : src/server/scripts/Outland/black_temple/boss_warlord_najentus.cpp => src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp rename : src/server/scripts/Outland/black_temple/illidari_council.cpp => src/server/scripts/Outland/BlackTemple/illidari_council.cpp rename : src/server/scripts/Outland/black_temple/instance_black_temple.cpp => src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp rename : src/server/scripts/Outland/coilfang_resevoir/serpent_shrine/boss_fathomlord_karathress.cpp => src/server/scripts/Outland/CoilfangReservoir/serpent_shrine/boss_fathomlord_karathress.cpp rename : src/server/scripts/Outland/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp => src/server/scripts/Outland/CoilfangReservoir/serpent_shrine/boss_hydross_the_unstable.cpp rename : src/server/scripts/Outland/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp => src/server/scripts/Outland/CoilfangReservoir/serpent_shrine/boss_lady_vashj.cpp rename : src/server/scripts/Outland/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp => src/server/scripts/Outland/CoilfangReservoir/serpent_shrine/boss_leotheras_the_blind.cpp rename : src/server/scripts/Outland/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp => src/server/scripts/Outland/CoilfangReservoir/serpent_shrine/boss_lurker_below.cpp rename : src/server/scripts/Outland/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp => src/server/scripts/Outland/CoilfangReservoir/serpent_shrine/boss_morogrim_tidewalker.cpp rename : src/server/scripts/Outland/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp => src/server/scripts/Outland/CoilfangReservoir/serpent_shrine/instance_serpent_shrine.cpp rename : src/server/scripts/Outland/coilfang_resevoir/serpent_shrine/serpent_shrine.h => src/server/scripts/Outland/CoilfangReservoir/serpent_shrine/serpent_shrine.h rename : src/server/scripts/Outland/coilfang_resevoir/steam_vault/boss_hydromancer_thespia.cpp => src/server/scripts/Outland/CoilfangReservoir/steam_vault/boss_hydromancer_thespia.cpp rename : src/server/scripts/Outland/coilfang_resevoir/steam_vault/boss_mekgineer_steamrigger.cpp => src/server/scripts/Outland/CoilfangReservoir/steam_vault/boss_mekgineer_steamrigger.cpp rename : src/server/scripts/Outland/coilfang_resevoir/steam_vault/boss_warlord_kalithresh.cpp => src/server/scripts/Outland/CoilfangReservoir/steam_vault/boss_warlord_kalithresh.cpp rename : src/server/scripts/Outland/coilfang_resevoir/steam_vault/instance_steam_vault.cpp => src/server/scripts/Outland/CoilfangReservoir/steam_vault/instance_steam_vault.cpp rename : src/server/scripts/Outland/coilfang_resevoir/steam_vault/steam_vault.h => src/server/scripts/Outland/CoilfangReservoir/steam_vault/steam_vault.h rename : src/server/scripts/Outland/coilfang_resevoir/underbog/boss_hungarfen.cpp => src/server/scripts/Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp rename : src/server/scripts/Outland/coilfang_resevoir/underbog/boss_the_black_stalker.cpp => src/server/scripts/Outland/CoilfangReservoir/underbog/boss_the_black_stalker.cpp rename : src/server/scripts/Outland/gruuls_lair/boss_gruul.cpp => src/server/scripts/Outland/GruulsLair/boss_gruul.cpp rename : src/server/scripts/Outland/gruuls_lair/boss_high_king_maulgar.cpp => src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp rename : src/server/scripts/Outland/gruuls_lair/gruuls_lair.h => src/server/scripts/Outland/GruulsLair/gruuls_lair.h rename : src/server/scripts/Outland/gruuls_lair/instance_gruuls_lair.cpp => src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp rename : src/server/scripts/Outland/hellfire_citadel/blood_furnace/blood_furnace.h => src/server/scripts/Outland/HellfireCitadel/blood_furnace/blood_furnace.h rename : src/server/scripts/Outland/hellfire_citadel/blood_furnace/boss_broggok.cpp => src/server/scripts/Outland/HellfireCitadel/blood_furnace/boss_broggok.cpp rename : src/server/scripts/Outland/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp => src/server/scripts/Outland/HellfireCitadel/blood_furnace/boss_kelidan_the_breaker.cpp rename : src/server/scripts/Outland/hellfire_citadel/blood_furnace/boss_the_maker.cpp => src/server/scripts/Outland/HellfireCitadel/blood_furnace/boss_the_maker.cpp rename : src/server/scripts/Outland/hellfire_citadel/blood_furnace/instance_blood_furnace.cpp => src/server/scripts/Outland/HellfireCitadel/blood_furnace/instance_blood_furnace.cpp rename : src/server/scripts/Outland/hellfire_citadel/hellfire_ramparts/boss_omor_the_unscarred.cpp => src/server/scripts/Outland/HellfireCitadel/hellfire_ramparts/boss_omor_the_unscarred.cpp rename : src/server/scripts/Outland/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp => src/server/scripts/Outland/HellfireCitadel/hellfire_ramparts/boss_vazruden_the_herald.cpp rename : src/server/scripts/Outland/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp => src/server/scripts/Outland/HellfireCitadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp rename : src/server/scripts/Outland/hellfire_citadel/hellfire_ramparts/hellfire_ramparts.h => src/server/scripts/Outland/HellfireCitadel/hellfire_ramparts/hellfire_ramparts.h rename : src/server/scripts/Outland/hellfire_citadel/hellfire_ramparts/instance_hellfire_ramparts.cpp => src/server/scripts/Outland/HellfireCitadel/hellfire_ramparts/instance_hellfire_ramparts.cpp rename : src/server/scripts/Outland/hellfire_citadel/magtheridons_lair/boss_magtheridon.cpp => src/server/scripts/Outland/HellfireCitadel/magtheridons_lair/boss_magtheridon.cpp rename : src/server/scripts/Outland/hellfire_citadel/magtheridons_lair/instance_magtheridons_lair.cpp => src/server/scripts/Outland/HellfireCitadel/magtheridons_lair/instance_magtheridons_lair.cpp rename : src/server/scripts/Outland/hellfire_citadel/magtheridons_lair/magtheridons_lair.h => src/server/scripts/Outland/HellfireCitadel/magtheridons_lair/magtheridons_lair.h rename : src/server/scripts/Outland/hellfire_citadel/shattered_halls/boss_nethekurse.cpp => src/server/scripts/Outland/HellfireCitadel/shattered_halls/boss_nethekurse.cpp rename : src/server/scripts/Outland/hellfire_citadel/shattered_halls/boss_warbringer_omrogg.cpp => src/server/scripts/Outland/HellfireCitadel/shattered_halls/boss_warbringer_omrogg.cpp rename : src/server/scripts/Outland/hellfire_citadel/shattered_halls/boss_warchief_kargath_bladefist.cpp => src/server/scripts/Outland/HellfireCitadel/shattered_halls/boss_warchief_kargath_bladefist.cpp rename : src/server/scripts/Outland/hellfire_citadel/shattered_halls/instance_shattered_halls.cpp => src/server/scripts/Outland/HellfireCitadel/shattered_halls/instance_shattered_halls.cpp rename : src/server/scripts/Outland/hellfire_citadel/shattered_halls/shattered_halls.h => src/server/scripts/Outland/HellfireCitadel/shattered_halls/shattered_halls.h rename : src/server/scripts/Outland/tempest_keep/arcatraz/arcatraz.cpp => src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp rename : src/server/scripts/Outland/tempest_keep/arcatraz/arcatraz.h => src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.h rename : src/server/scripts/Outland/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp => src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp rename : src/server/scripts/Outland/tempest_keep/arcatraz/instance_arcatraz.cpp => src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp rename : src/server/scripts/Outland/tempest_keep/botanica/boss_high_botanist_freywinn.cpp => src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp rename : src/server/scripts/Outland/tempest_keep/botanica/boss_laj.cpp => src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp rename : src/server/scripts/Outland/tempest_keep/botanica/boss_warp_splinter.cpp => src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp rename : src/server/scripts/Outland/tempest_keep/the_eye/boss_alar.cpp => src/server/scripts/Outland/TempestKeep/the_eye/boss_alar.cpp rename : src/server/scripts/Outland/tempest_keep/the_eye/boss_astromancer.cpp => src/server/scripts/Outland/TempestKeep/the_eye/boss_astromancer.cpp rename : src/server/scripts/Outland/tempest_keep/the_eye/boss_kaelthas.cpp => src/server/scripts/Outland/TempestKeep/the_eye/boss_kaelthas.cpp rename : src/server/scripts/Outland/tempest_keep/the_eye/boss_void_reaver.cpp => src/server/scripts/Outland/TempestKeep/the_eye/boss_void_reaver.cpp rename : src/server/scripts/Outland/tempest_keep/the_eye/instance_the_eye.cpp => src/server/scripts/Outland/TempestKeep/the_eye/instance_the_eye.cpp rename : src/server/scripts/Outland/tempest_keep/the_eye/the_eye.cpp => src/server/scripts/Outland/TempestKeep/the_eye/the_eye.cpp rename : src/server/scripts/Outland/tempest_keep/the_eye/the_eye.h => src/server/scripts/Outland/TempestKeep/the_eye/the_eye.h rename : src/server/scripts/Outland/tempest_keep/the_mechanar/boss_gatewatcher_gyrokill.cpp => src/server/scripts/Outland/TempestKeep/the_mechanar/boss_gatewatcher_gyrokill.cpp rename : src/server/scripts/Outland/tempest_keep/the_mechanar/boss_gatewatcher_ironhand.cpp => src/server/scripts/Outland/TempestKeep/the_mechanar/boss_gatewatcher_ironhand.cpp rename : src/server/scripts/Outland/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp => src/server/scripts/Outland/TempestKeep/the_mechanar/boss_nethermancer_sepethrea.cpp rename : src/server/scripts/Outland/tempest_keep/the_mechanar/boss_pathaleon_the_calculator.cpp => src/server/scripts/Outland/TempestKeep/the_mechanar/boss_pathaleon_the_calculator.cpp rename : src/server/scripts/Outland/tempest_keep/the_mechanar/instance_mechanar.cpp => src/server/scripts/Outland/TempestKeep/the_mechanar/instance_mechanar.cpp rename : src/server/scripts/Outland/tempest_keep/the_mechanar/mechanar.h => src/server/scripts/Outland/TempestKeep/the_mechanar/mechanar.h
Diffstat (limited to 'src/server/scripts/EasternKingdoms/ScarletMonastery')
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp128
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp98
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp124
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp892
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp158
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp133
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp77
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp118
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp359
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp101
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp157
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/scarlet_monastery.h18
12 files changed, 2363 insertions, 0 deletions
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp
new file mode 100644
index 00000000000..cb6ed1daf22
--- /dev/null
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp
@@ -0,0 +1,128 @@
+/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>.sourceforge.net/>
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* ScriptData
+SDName: Boss_Arcanist_Doan
+SD%Complete: 100
+SDComment:
+SDCategory: Scarlet Monastery
+EndScriptData */
+
+#include "ScriptedPch.h"
+
+enum eEnums
+{
+ SAY_AGGRO = -1189019,
+ SAY_SPECIALAE = -1189020,
+
+ SPELL_POLYMORPH = 13323,
+ SPELL_AOESILENCE = 8988,
+ SPELL_ARCANEEXPLOSION = 9433,
+ SPELL_FIREAOE = 9435,
+ SPELL_ARCANEBUBBLE = 9438,
+};
+
+struct boss_arcanist_doanAI : public ScriptedAI
+{
+ boss_arcanist_doanAI(Creature *c) : ScriptedAI(c) {}
+
+ uint32 Polymorph_Timer;
+ uint32 AoESilence_Timer;
+ uint32 ArcaneExplosion_Timer;
+ bool bCanDetonate;
+ bool bShielded;
+
+ void Reset()
+ {
+ Polymorph_Timer = 20000;
+ AoESilence_Timer = 15000;
+ ArcaneExplosion_Timer = 3000;
+ bCanDetonate = false;
+ bShielded = false;
+ }
+
+ void EnterCombat(Unit * /*who*/)
+ {
+ DoScriptText(SAY_AGGRO, me);
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+ if (!UpdateVictim())
+ return;
+
+ if (bShielded && bCanDetonate)
+ {
+ DoCast(me, SPELL_FIREAOE);
+ bCanDetonate = false;
+ }
+
+ if (me->HasAura(SPELL_ARCANEBUBBLE))
+ return;
+
+ //If we are <50% hp cast Arcane Bubble
+ if (!bShielded && me->GetHealth()*100 / me->GetMaxHealth() <= 50)
+ {
+ //wait if we already casting
+ if (me->IsNonMeleeSpellCasted(false))
+ return;
+
+ DoScriptText(SAY_SPECIALAE, me);
+ DoCast(me, SPELL_ARCANEBUBBLE);
+
+ bCanDetonate = true;
+ bShielded = true;
+ }
+
+ if (Polymorph_Timer <= diff)
+ {
+ if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,1))
+ DoCast(pTarget, SPELL_POLYMORPH);
+
+ Polymorph_Timer = 20000;
+ } else Polymorph_Timer -= diff;
+
+ //AoESilence_Timer
+ if (AoESilence_Timer <= diff)
+ {
+ DoCast(me->getVictim(), SPELL_AOESILENCE);
+ AoESilence_Timer = 15000 + rand()%5000;
+ } else AoESilence_Timer -= diff;
+
+ //ArcaneExplosion_Timer
+ if (ArcaneExplosion_Timer <= diff)
+ {
+ DoCast(me->getVictim(), SPELL_ARCANEEXPLOSION);
+ ArcaneExplosion_Timer = 8000;
+ } else ArcaneExplosion_Timer -= diff;
+
+ DoMeleeAttackIfReady();
+ }
+};
+CreatureAI* GetAI_boss_arcanist_doan(Creature* pCreature)
+{
+ return new boss_arcanist_doanAI (pCreature);
+}
+
+void AddSC_boss_arcanist_doan()
+{
+ Script *newscript;
+ newscript = new Script;
+ newscript->Name = "boss_arcanist_doan";
+ newscript->GetAI = &GetAI_boss_arcanist_doan;
+ newscript->RegisterSelf();
+}
+
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp
new file mode 100644
index 00000000000..6b6efa0f934
--- /dev/null
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp
@@ -0,0 +1,98 @@
+/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* ScriptData
+SDName: Boss_Azshir_the_Sleepless
+SD%Complete: 80
+SDComment:
+SDCategory: Scarlet Monastery
+EndScriptData */
+
+#include "ScriptedPch.h"
+
+#define SPELL_CALLOFTHEGRAVE 17831
+#define SPELL_TERRIFY 7399
+#define SPELL_SOULSIPHON 7290
+
+struct boss_azshir_the_sleeplessAI : public ScriptedAI
+{
+ boss_azshir_the_sleeplessAI(Creature *c) : ScriptedAI(c) {}
+
+ uint32 SoulSiphon_Timer;
+ uint32 CallOftheGrave_Timer;
+ uint32 Terrify_Timer;
+
+ void Reset()
+ {
+ SoulSiphon_Timer = 1;
+ CallOftheGrave_Timer = 30000;
+ Terrify_Timer = 20000;
+ }
+
+ void EnterCombat(Unit * /*who*/)
+ {
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+ if (!UpdateVictim())
+ return;
+
+ //If we are <50% hp cast Soul Siphon rank 1
+ if (me->GetHealth()*100 / me->GetMaxHealth() <= 50 && !me->IsNonMeleeSpellCasted(false))
+ {
+ //SoulSiphon_Timer
+ if (SoulSiphon_Timer <= diff)
+ {
+ DoCast(me->getVictim(), SPELL_SOULSIPHON);
+ return;
+
+ //SoulSiphon_Timer = 20000;
+ } else SoulSiphon_Timer -= diff;
+ }
+
+ //CallOfTheGrave_Timer
+ if (CallOftheGrave_Timer <= diff)
+ {
+ DoCast(me->getVictim(), SPELL_CALLOFTHEGRAVE);
+ CallOftheGrave_Timer = 30000;
+ } else CallOftheGrave_Timer -= diff;
+
+ //Terrify_Timer
+ if (Terrify_Timer <= diff)
+ {
+ DoCast(me->getVictim(), SPELL_TERRIFY);
+ Terrify_Timer = 20000;
+ } else Terrify_Timer -= diff;
+
+ DoMeleeAttackIfReady();
+ }
+};
+
+CreatureAI* GetAI_boss_azshir_the_sleepless(Creature* pCreature)
+{
+ return new boss_azshir_the_sleeplessAI (pCreature);
+}
+
+void AddSC_boss_azshir_the_sleepless()
+{
+ Script *newscript;
+ newscript = new Script;
+ newscript->Name = "boss_azshir_the_sleepless";
+ newscript->GetAI = &GetAI_boss_azshir_the_sleepless;
+ newscript->RegisterSelf();
+}
+
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp
new file mode 100644
index 00000000000..f7b6b7cce4b
--- /dev/null
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp
@@ -0,0 +1,124 @@
+/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>.sourceforge.net/>
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* ScriptData
+SDName: Boss_Bloodmage_Thalnos
+SD%Complete: 100
+SDComment:
+SDCategory: Scarlet Monastery
+EndScriptData */
+
+#include "ScriptedPch.h"
+
+enum eEnums
+{
+ SAY_AGGRO = -1189016,
+ SAY_HEALTH = -1189017,
+ SAY_KILL = -1189018,
+
+ SPELL_FLAMESHOCK = 8053,
+ SPELL_SHADOWBOLT = 1106,
+ SPELL_FLAMESPIKE = 8814,
+ SPELL_FIRENOVA = 16079,
+};
+
+struct boss_bloodmage_thalnosAI : public ScriptedAI
+{
+ boss_bloodmage_thalnosAI(Creature *c) : ScriptedAI(c) {}
+
+ bool HpYell;
+ uint32 FlameShock_Timer;
+ uint32 ShadowBolt_Timer;
+ uint32 FlameSpike_Timer;
+ uint32 FireNova_Timer;
+
+ void Reset()
+ {
+ HpYell = false;
+ FlameShock_Timer = 10000;
+ ShadowBolt_Timer = 2000;
+ FlameSpike_Timer = 8000;
+ FireNova_Timer = 40000;
+ }
+
+ void EnterCombat(Unit * /*who*/)
+ {
+ DoScriptText(SAY_AGGRO, me);
+ }
+
+ void KilledUnit(Unit* /*Victim*/)
+ {
+ DoScriptText(SAY_KILL, me);
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+ if (!UpdateVictim())
+ return;
+
+ //If we are <35% hp
+ if (!HpYell && ((me->GetHealth()*100) / me->GetMaxHealth() <= 35))
+ {
+ DoScriptText(SAY_HEALTH, me);
+ HpYell = true;
+ }
+
+ //FlameShock_Timer
+ if (FlameShock_Timer <= diff)
+ {
+ DoCast(me->getVictim(), SPELL_FLAMESHOCK);
+ FlameShock_Timer = 10000 + rand()%5000;
+ } else FlameShock_Timer -= diff;
+
+ //FlameSpike_Timer
+ if (FlameSpike_Timer <= diff)
+ {
+ DoCast(me->getVictim(), SPELL_FLAMESPIKE);
+ FlameSpike_Timer = 30000;
+ } else FlameSpike_Timer -= diff;
+
+ //FireNova_Timer
+ if (FireNova_Timer <= diff)
+ {
+ DoCast(me->getVictim(), SPELL_FIRENOVA);
+ FireNova_Timer = 40000;
+ } else FireNova_Timer -= diff;
+
+ //ShadowBolt_Timer
+ if (ShadowBolt_Timer <= diff)
+ {
+ DoCast(me->getVictim(), SPELL_SHADOWBOLT);
+ ShadowBolt_Timer = 2000;
+ } else ShadowBolt_Timer -= diff;
+
+ DoMeleeAttackIfReady();
+ }
+};
+
+CreatureAI* GetAI_boss_bloodmage_thalnos(Creature* pCreature)
+{
+ return new boss_bloodmage_thalnosAI (pCreature);
+}
+
+void AddSC_boss_bloodmage_thalnos()
+{
+ Script *newscript;
+ newscript = new Script;
+ newscript->Name = "boss_bloodmage_thalnos";
+ newscript->GetAI = &GetAI_boss_bloodmage_thalnos;
+ newscript->RegisterSelf();
+}
+
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
new file mode 100644
index 00000000000..17bbf0c23c6
--- /dev/null
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
@@ -0,0 +1,892 @@
+/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* ScriptData
+SDName: Boss_Headless_Horseman
+SD%Complete:
+SDComment:
+SDCategory: Scarlet Monastery
+EndScriptData */
+
+#include "ScriptedPch.h"
+#include "SpellMgr.h"
+#include "scarlet_monastery.h"
+
+//this texts are already used by 3975 and 3976
+#define SAY_ENTRANCE -1189001
+#define SAY_REJOINED -1189002
+#define SAY_LOST_HEAD -1189003
+#define SAY_CONFLAGRATION -1189004
+#define SAY_SPROUTING_PUMPKINS -1189005
+#define SAY_PLAYER_DEATH -1189006
+#define SAY_DEATH -1189007
+
+uint32 RandomLaugh[] = {11965, 11975, 11976};
+
+ // Entryes
+#define HH_MOUNTED 23682
+#define HH_UNHORSED 23800
+#define HEAD 23775
+#define PULSING_PUMPKIN 23694
+#define PUMPKIN_FIEND 23545
+#define HELPER 23686
+#define WISP_INVIS 24034
+
+ //Spells
+#define SPELL_CLEAVE 42587
+#define SPELL_CONFLAGRATION 42380 //Phase 2, can't find real spell(Dim Fire?)
+//#define SPELL_CONFL_SPEED 22587 //8% increase speed, value 22587 from SPELL_CONFLAGRATION mains that spell?
+#define SPELL_SUMMON_PUMPKIN 42394
+
+#define SPELL_WHIRLWIND 43116
+#define SPELL_IMMUNE 42556
+#define SPELL_BODY_REGEN 42403
+#define SPELL_CONFUSE 43105
+
+#define SPELL_FLYING_HEAD 42399 //visual flying head
+#define SPELL_HEAD 42413 //visual buff, "head"
+#define SPELL_HEAD_IS_DEAD 42428 //at killing head, Phase 3
+
+#define SPELL_PUMPKIN_AURA 42280
+#define SPELL_PUMPKIN_AURA_GREEN 42294
+#define SPELL_SQUASH_SOUL 42514
+#define SPELL_SPROUTING 42281
+#define SPELL_SPROUT_BODY 42285
+
+ //Effects
+#define SPELL_RHYME_BIG 42909
+//#define SPELL_RHYME_SMALL 42910
+#define SPELL_HEAD_SPEAKS 43129
+#define SPELL_HEAD_LANDS 42400
+#define SPELL_BODY_FLAME 42074
+#define SPELL_HEAD_FLAME 42971
+//#define SPELL_ENRAGE_VISUAL 42438 // he uses this spell?
+#define SPELL_WISP_BLUE 42821
+#define SPELL_WISP_FLIGHT_PORT 42818
+//#define SPELL_WISP_INVIS 42823
+#define SPELL_SMOKE 42355
+#define SPELL_DEATH 42566 //not correct spell
+
+struct Locations
+{
+ float x, y, z;
+};
+
+static Locations FlightPoint[]=
+{
+ {1754.00,1346.00,17.50},
+ {1765.00,1347.00,19.00},
+ {1784.00,1346.80,25.40},
+ {1803.30,1347.60,33.00},
+ {1824.00,1350.00,42.60},
+ {1838.80,1353.20,49.80},
+ {1852.00,1357.60,55.70},
+ {1861.30,1364.00,59.40},
+ {1866.30,1374.80,61.70},
+ {1864.00,1387.30,63.20},
+ {1854.80,1399.40,64.10},
+ {1844.00,1406.90,64.10},
+ {1824.30,1411.40,63.30},
+ {1801.00,1412.30,60.40},
+ {1782.00,1410.10,55.50},
+ {1770.50,1405.20,50.30},
+ {1765.20,1400.70,46.60},
+ {1761.40,1393.40,41.70},
+ {1759.10,1386.70,36.60},
+ {1757.80,1378.20,29.00},
+ {1758.00,1367.00,19.51}
+};
+
+static Locations Spawn[]=
+{
+ {1776.27,1348.74,19.20}, //spawn point for pumpkin shrine mob
+ {1765.28,1347.46,17.55} //spawn point for smoke
+};
+
+static const char* Text[]=
+{
+ "Horseman rise...",
+ "Your time is nigh...",
+ "You felt death once...",
+ "Now, know demise!"
+};
+
+#define EMOTE_LAUGHS "Headless Horseman laughs"
+
+struct mob_wisp_invisAI : public ScriptedAI
+{
+ mob_wisp_invisAI(Creature *c) : ScriptedAI(c)
+ {
+ Creaturetype = delay = spell = spell2 = 0;
+ //that's hack but there are no info about range of this spells in dbc
+ SpellEntry *wisp = GET_SPELL(SPELL_WISP_BLUE);
+ if (wisp)
+ wisp->rangeIndex = 6; //100 yards
+ SpellEntry *port = GET_SPELL(SPELL_WISP_FLIGHT_PORT);
+ if (port)
+ port->rangeIndex = 6;
+ }
+
+ uint32 Creaturetype;
+ uint32 delay;
+ uint32 spell;
+ uint32 spell2;
+ void Reset(){}
+ void EnterCombat(Unit * /*who*/){}
+ void SetType(uint32 _type)
+ {
+ switch(Creaturetype = _type)
+ {
+ case 1:
+ spell = SPELL_PUMPKIN_AURA_GREEN;
+ break;
+ case 2:
+ delay = 15000;
+ spell = SPELL_BODY_FLAME;
+ spell2 = SPELL_DEATH;
+ break;
+ case 3:
+ delay = 15000;
+ spell = SPELL_SMOKE;
+ break;
+ case 4:
+ delay = 7000;
+ spell2 = SPELL_WISP_BLUE;
+ break;
+ }
+ if (spell)
+ DoCast(me, spell);
+ }
+
+ void SpellHit(Unit* /*caster*/, const SpellEntry *spell)
+ {
+ if (spell->Id == SPELL_WISP_FLIGHT_PORT && Creaturetype == 4)
+ me->SetDisplayId(2027);
+ }
+
+ void MoveInLineOfSight(Unit *who)
+ {
+ if (!who || Creaturetype != 1 || !who->isTargetableForAttack())
+ return;
+
+ if (me->IsWithinDist(who, 0.1, false) && !who->HasAura(SPELL_SQUASH_SOUL))
+ DoCast(who, SPELL_SQUASH_SOUL);
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+ if (delay)
+ {
+ if (delay <= diff)
+ {
+ me->RemoveAurasDueToSpell(SPELL_SMOKE);
+ if (spell2)
+ DoCast(me, spell2);
+ delay = 0;
+ } else delay -= diff;
+ }
+ }
+};
+
+struct mob_headAI : public ScriptedAI
+{
+ mob_headAI(Creature *c) : ScriptedAI(c) {}
+
+ uint64 bodyGUID;
+
+ uint32 Phase;
+ uint32 laugh;
+ uint32 wait;
+
+ bool withbody;
+ bool die;
+
+ void Reset()
+ {
+ Phase = 0;
+ bodyGUID = 0;
+ die = false;
+ withbody = true;
+ wait = 1000;
+ laugh = urand(15000,30000);
+ }
+
+ void EnterCombat(Unit * /*who*/) {}
+ void SaySound(int32 textEntry, Unit *pTarget = 0)
+ {
+ DoScriptText(textEntry, me, pTarget);
+ //DoCast(me, SPELL_HEAD_SPEAKS, true);
+ Creature *speaker = DoSpawnCreature(HELPER,0,0,0,0,TEMPSUMMON_TIMED_DESPAWN,1000);
+ if (speaker)
+ speaker->CastSpell(speaker,SPELL_HEAD_SPEAKS,false);
+ laugh += 3000;
+ }
+
+ void DamageTaken(Unit* /*done_by*/,uint32 &damage)
+ {
+ if (withbody)
+ return;
+
+ switch(Phase)
+ {
+ case 1:
+ if (((me->GetHealth() - damage)*100)/me->GetMaxHealth() < 67)
+ Disappear();
+ break;
+ case 2:
+ if (((me->GetHealth() - damage)*100)/me->GetMaxHealth() < 34)
+ Disappear();
+ break;
+ case 3:
+ if (damage >= me->GetHealth())
+ {
+ die = true;
+ withbody = true;
+ wait = 300;
+ damage = me->GetHealth() - me->GetMaxHealth()/100;
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->StopMoving();
+ //me->GetMotionMaster()->MoveIdle();
+ DoCast(me, SPELL_HEAD_IS_DEAD);
+ }
+ break;
+ }
+ }
+
+ void SpellHit(Unit *caster, const SpellEntry* spell)
+ {
+ if (!withbody)
+ return;
+
+ if (spell->Id == SPELL_FLYING_HEAD)
+ {
+ if (Phase < 3) ++Phase;
+ else Phase = 3;
+ withbody = false;
+ if (!bodyGUID)
+ bodyGUID = caster->GetGUID();
+ me->RemoveAllAuras();
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ DoCast(me, SPELL_HEAD_LANDS, true);
+ DoCast(me, SPELL_HEAD, false);
+ SaySound(SAY_LOST_HEAD);
+ me->GetMotionMaster()->Clear(false);
+ me->GetMotionMaster()->MoveFleeing(caster->getVictim());
+ }
+ }
+ void Disappear();//we must set returned=true(this will prevent from "body calls head" while head flying to body), see function below
+ void UpdateAI(const uint32 diff)
+ {
+ if (!withbody)
+ {
+ if (wait <= diff)
+ {
+ wait = 1000;
+ if (!me->getVictim()) return;
+ me->GetMotionMaster()->Clear(false);
+ me->GetMotionMaster()->MoveFleeing(me->getVictim());
+ } else wait -= diff;
+
+ if (laugh <= diff)
+ {
+ laugh = urand(15000,30000);
+ DoPlaySoundToSet(me, RandomLaugh[urand(0,2)]);
+ //DoCast(me, SPELL_HEAD_SPEAKS, true); //this spell remove buff "head"
+ Creature *speaker = DoSpawnCreature(HELPER,0,0,0,0,TEMPSUMMON_TIMED_DESPAWN,1000);
+ if (speaker)
+ speaker->CastSpell(speaker,SPELL_HEAD_SPEAKS,false);
+ me->MonsterTextEmote(EMOTE_LAUGHS,NULL);
+ } else laugh -= diff;
+ }
+ else
+ {
+ if (die)
+ {
+ if (wait <= diff)
+ {
+ die = false;
+ if (Unit *body = Unit::GetUnit((*me), bodyGUID))
+ body->Kill(body);
+ me->Kill(me);
+ } else wait -= diff;
+ }
+ }
+ }
+};
+
+struct boss_headless_horsemanAI : public ScriptedAI
+{
+ boss_headless_horsemanAI(Creature *c) : ScriptedAI(c)
+ {
+ SpellEntry *confl = GET_SPELL(SPELL_CONFLAGRATION);
+ if (confl)
+ {
+ confl->EffectApplyAuraName[0] = SPELL_AURA_PERIODIC_DAMAGE_PERCENT;
+ confl->EffectBasePoints[0] = 10;
+ //confl->EffectBaseDice[0] = 10;
+ confl->DmgMultiplier[0] = 1;
+ }
+/*
+ if (SpellEntry *confl = GET_SPELL(SPELL_CONFLAGRATION))
+ confl->EffectTriggerSpell[1] = 22587;
+
+ if (SpellEntry *speed = GET_SPELL(22587))
+ {
+ speed->Effect[1] = SPELL_EFFECT_APPLY_AURA;
+ speed->EffectApplyAuraName[1] = SPELL_AURA_MOD_CONFUSE;
+ }
+*/
+ pInstance = c->GetInstanceData();
+ }
+
+ ScriptedInstance *pInstance;
+
+ uint64 headGUID;
+ uint64 PlayerGUID;
+
+ uint32 Phase;
+ uint32 id;
+ uint32 count;
+ uint32 say_timer;
+
+ uint32 conflagrate;
+ uint32 summonadds;
+ uint32 cleave;
+ uint32 regen;
+ uint32 whirlwind;
+ uint32 laugh;
+ uint32 burn;
+
+ bool withhead;
+ bool returned;
+ bool IsFlying;
+ bool wp_reached;
+ bool burned;
+
+ void Reset()
+ {
+ Phase = 1;
+ conflagrate = 15000;
+ summonadds = 15000;
+ laugh = urand(16000,20000);
+ cleave = 2000;
+ regen = 1000;
+ burn = 6000;
+ count = 0;
+ say_timer = 3000;
+
+ withhead = true;
+ returned = true;
+ burned = false;
+ IsFlying = false;
+ DoCast(me, SPELL_HEAD);
+ if (headGUID)
+ {
+ if (Creature* Head = Unit::GetCreature((*me), headGUID))
+ Head->DisappearAndDie();
+
+ headGUID = 0;
+ }
+
+ //if (pInstance)
+ // pInstance->SetData(DATA_HORSEMAN_EVENT, NOT_STARTED);
+ }
+
+ void FlyMode()
+ {
+ me->SetVisibility(VISIBILITY_OFF);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT | MOVEMENTFLAG_LEVITATING);
+ me->SetSpeed(MOVE_WALK,5.0f,true);
+ wp_reached = false;
+ count = 0;
+ say_timer = 3000;
+ id = 0;
+ Phase = 0;
+ }
+
+ void MovementInform(uint32 type, uint32 i)
+ {
+ if (type != POINT_MOTION_TYPE || !IsFlying || i != id)
+ return;
+
+ wp_reached = true;
+
+ switch (id)
+ {
+ case 0:
+ me->SetVisibility(VISIBILITY_ON);
+ break;
+ case 1:
+ {
+ if (Creature *smoke = me->SummonCreature(HELPER,Spawn[1].x,Spawn[1].y,Spawn[1].z,0,TEMPSUMMON_TIMED_DESPAWN,20000))
+ CAST_AI(mob_wisp_invisAI, smoke->AI())->SetType(3);
+ DoCast(me, SPELL_RHYME_BIG);
+ break;
+ }
+ case 6:
+ if (pInstance)
+ pInstance->SetData(GAMEOBJECT_PUMPKIN_SHRINE, 0); //hide gameobject
+ break;
+ case 19:
+ me->RemoveUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT | MOVEMENTFLAG_LEVITATING);
+ break;
+ case 20:
+ {
+ Phase = 1;
+ IsFlying = false;
+ wp_reached = false;
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ SaySound(SAY_ENTRANCE);
+ if (Unit *plr = Unit::GetUnit((*me),PlayerGUID))
+ DoStartMovement(plr);
+ break;
+ }
+ }
+ ++id;
+ }
+
+ void EnterCombat(Unit * /*who*/)
+ {
+ if (pInstance)
+ pInstance->SetData(DATA_HORSEMAN_EVENT, IN_PROGRESS);
+ DoZoneInCombat();
+ }
+ void AttackStart(Unit* who) {ScriptedAI::AttackStart(who);}
+ void MoveInLineOfSight(Unit *who)
+ {
+ if (withhead && Phase != 0)
+ ScriptedAI::MoveInLineOfSight(who);
+ }
+ void KilledUnit(Unit *plr)
+ {
+ if (plr->GetTypeId() == TYPEID_PLAYER)
+ {
+ if (withhead)
+ SaySound(SAY_PLAYER_DEATH);
+ //maybe possible when player dies from conflagration
+ else if (Creature *Head = Unit::GetCreature((*me), headGUID))
+ CAST_AI(mob_headAI, Head->AI())->SaySound(SAY_PLAYER_DEATH);
+ }
+ }
+
+ void SaySound(int32 textEntry, Unit *pTarget = 0)
+ {
+ DoScriptText(textEntry, me, pTarget);
+ laugh += 4000;
+ }
+
+ Player* SelectRandomPlayer(float range = 0.0f, bool checkLoS = true)
+ {
+ Map* pMap = me->GetMap();
+ if (!pMap->IsDungeon()) return NULL;
+
+ Map::PlayerList const &PlayerList = pMap->GetPlayers();
+ Map::PlayerList::const_iterator i;
+ if (PlayerList.isEmpty()) return NULL;
+
+ std::list<Player*> temp;
+ std::list<Player*>::const_iterator j;
+
+ for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
+ if ((me->IsWithinLOSInMap(i->getSource()) || !checkLoS) && me->getVictim() != i->getSource() &&
+ me->IsWithinDistInMap(i->getSource(), range) && i->getSource()->isAlive())
+ temp.push_back(i->getSource());
+
+ if (temp.size())
+ {
+ j = temp.begin();
+ advance(j, rand()%temp.size());
+ return (*j);
+ }
+ return NULL;
+ }
+
+ void SpellHitTarget(Unit* unit, const SpellEntry* spell)
+ {
+ if (spell->Id == SPELL_CONFLAGRATION && unit->HasAura(SPELL_CONFLAGRATION))
+ SaySound(SAY_CONFLAGRATION,unit);
+ }
+
+ void JustDied(Unit* /*killer*/)
+ {
+ me->StopMoving();
+ //me->GetMotionMaster()->MoveIdle();
+ SaySound(SAY_DEATH);
+ if (Creature *flame = DoSpawnCreature(HELPER,0,0,0,0,TEMPSUMMON_TIMED_DESPAWN,60000))
+ flame->CastSpell(flame,SPELL_BODY_FLAME,false);
+ if (Creature *wisp = DoSpawnCreature(WISP_INVIS,0,0,0,0,TEMPSUMMON_TIMED_DESPAWN,60000))
+ CAST_AI(mob_wisp_invisAI, wisp->AI())->SetType(4);
+ if (pInstance)
+ pInstance->SetData(DATA_HORSEMAN_EVENT, DONE);
+ }
+
+ void SpellHit(Unit *caster, const SpellEntry* spell)
+ {
+ if (withhead)
+ return;
+
+ if (spell->Id == SPELL_FLYING_HEAD)
+ {
+ if (Phase < 3)
+ ++Phase;
+ else
+ Phase = 3;
+ withhead = true;
+ me->RemoveAllAuras();
+ me->SetName("Headless Horseman");
+ me->SetHealth(me->GetMaxHealth());
+ SaySound(SAY_REJOINED);
+ DoCast(me, SPELL_HEAD);
+ caster->GetMotionMaster()->Clear(false);
+ caster->GetMotionMaster()->MoveFollow(me,6,urand(0,5));
+ //DoResetThreat();//not sure if need
+ std::list<HostileReference*>::const_iterator itr;
+ for (itr = caster->getThreatManager().getThreatList().begin(); itr != caster->getThreatManager().getThreatList().end(); ++itr)
+ {
+ Unit* pUnit = Unit::GetUnit((*me), (*itr)->getUnitGuid());
+ if (pUnit && pUnit->isAlive() && pUnit != caster)
+ me->AddThreat(pUnit,caster->getThreatManager().getThreat(pUnit));
+ }
+ }
+ }
+
+ void DamageTaken(Unit *done_by, uint32 &damage)
+ {
+ if (damage >= me->GetHealth() && withhead)
+ {
+ withhead = false;
+ returned = false;
+ damage = me->GetHealth() - me->GetMaxHealth()/100;
+ me->RemoveAllAuras();
+ me->SetName("Headless Horseman, Unhorsed");
+
+ if (!headGUID)
+ headGUID = DoSpawnCreature(HEAD,rand()%6,rand()%6,0,0,TEMPSUMMON_DEAD_DESPAWN,0)->GetGUID();
+ Unit* Head = Unit::GetUnit((*me), headGUID);
+ if (Head && Head->isAlive())
+ {
+ Head->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ //Head->CastSpell(Head,SPELL_HEAD_INVIS,false);
+ me->InterruptNonMeleeSpells(false);
+ DoCast(me, SPELL_IMMUNE, true);
+ DoCast(me, SPELL_BODY_REGEN, true);
+ DoCast(Head, SPELL_FLYING_HEAD, true);
+ DoCast(me, SPELL_CONFUSE, false); //test
+ done_by->ProcDamageAndSpell(me,PROC_FLAG_KILL,PROC_FLAG_KILLED,PROC_EX_NONE,0);
+ whirlwind = urand(4000,8000);
+ regen = 0;
+ }
+ }
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+ if (withhead)
+ {
+ switch(Phase)
+ {
+ case 0:
+ {
+ if (!IsFlying)
+ {
+ if (say_timer <= diff)
+ {
+ say_timer = 3000;
+ Player *plr = SelectRandomPlayer(100.0f,false);
+ if (count < 3)
+ {
+ if (plr)
+ plr->Say(Text[count],0);
+ }
+ else
+ {
+ DoCast(me, SPELL_RHYME_BIG);
+ if (plr)
+ {
+ plr->Say(Text[count],0);
+ plr->HandleEmoteCommand(ANIM_EMOTE_SHOUT);
+ }
+ wp_reached = true;
+ IsFlying = true;
+ count = 0;
+ break;
+ }
+ ++count;
+ } else say_timer -= diff;
+ }
+ else
+ {
+ if (wp_reached)
+ {
+ wp_reached = false;
+ me->GetMotionMaster()->Clear(false);
+ me->GetMotionMaster()->MovePoint(id,FlightPoint[id].x,FlightPoint[id].y,FlightPoint[id].z);
+ }
+ }
+ }
+ break;
+ case 1:
+ if (burned)
+ break;
+ if (burn <= diff)
+ {
+ if (Creature *flame = me->SummonCreature(HELPER,Spawn[0].x,Spawn[0].y,Spawn[0].z,0,TEMPSUMMON_TIMED_DESPAWN,17000))
+ CAST_AI(mob_wisp_invisAI, flame->AI())->SetType(2);
+ burned = true;
+ } else burn -= diff;
+ break;
+ case 2:
+ if (conflagrate <= diff)
+ {
+ if (Unit *plr = SelectRandomPlayer(30.0f))
+ DoCast(plr, SPELL_CONFLAGRATION, false);
+ conflagrate = urand(10000,16000);
+ } else conflagrate -= diff;
+ break;
+ case 3:
+ if (summonadds <= diff)
+ {
+ me->InterruptNonMeleeSpells(false);
+ DoCast(me, SPELL_SUMMON_PUMPKIN);
+ SaySound(SAY_SPROUTING_PUMPKINS);
+ summonadds = urand(25000,35000);
+ } else summonadds -= diff;
+ break;
+ }
+
+ if (laugh <= diff)
+ {
+ laugh = urand(11000,22000);
+ me->MonsterTextEmote(EMOTE_LAUGHS,NULL);
+ DoPlaySoundToSet(me, RandomLaugh[rand()%3]);
+ } else laugh -= diff;
+
+ if (UpdateVictim())
+ {
+ DoMeleeAttackIfReady();
+ if (cleave <= diff)
+ {
+ DoCast(me->getVictim(), SPELL_CLEAVE);
+ cleave = urand(2000,6000); //1 cleave per 2.0-6.0sec
+ } else cleave -= diff;
+ }
+ }
+ else
+ {
+ if (regen <= diff)
+ {
+ regen = 1000; //"body calls head"
+ if (me->GetHealth()/me->GetMaxHealth() == 1 && !returned)
+ {
+ if (Phase > 1)
+ --Phase;
+ else
+ Phase = 1;
+ Creature* Head = Unit::GetCreature((*me), headGUID);
+ if (Head && Head->isAlive())
+ {
+ CAST_AI(mob_headAI, Head->AI())->Phase = Phase;
+ CAST_AI(mob_headAI, Head->AI())->Disappear();
+ }
+ return;
+ }
+ }
+ else regen -= diff;
+
+ if (whirlwind <= diff)
+ {
+ whirlwind = urand(4000,8000);
+ if (urand(0,1))
+ {
+ me->RemoveAurasDueToSpell(SPELL_CONFUSE);
+ DoCast(me, SPELL_WHIRLWIND, true);
+ DoCast(me, SPELL_CONFUSE);
+ } else
+ me->RemoveAurasDueToSpell(SPELL_WHIRLWIND);
+ } else whirlwind -= diff;
+ }
+ }
+};
+
+void mob_headAI::Disappear()
+{
+ if (withbody)
+ return;
+ if (bodyGUID)
+ {
+ Creature *body = Unit::GetCreature((*me), bodyGUID);
+ if (body && body->isAlive())
+ {
+ withbody = true;
+ me->RemoveAllAuras();
+ body->RemoveAurasDueToSpell(SPELL_IMMUNE);//hack, SpellHit doesn't calls if body has immune aura
+ DoCast(body, SPELL_FLYING_HEAD);
+ me->SetHealth(me->GetMaxHealth());
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->GetMotionMaster()->MoveIdle();
+ CAST_AI(boss_headless_horsemanAI, body->AI())->returned = true;
+ }
+ }
+}
+
+struct mob_pulsing_pumpkinAI : public ScriptedAI
+{
+ mob_pulsing_pumpkinAI(Creature *c) : ScriptedAI(c) {}
+
+ bool sprouted;
+ uint64 debuffGUID;
+
+ void Reset()
+ {
+ float x, y, z;
+ me->GetPosition(x, y, z); //this visual aura some under ground
+ me->GetMap()->CreatureRelocation(me, x,y,z + 0.35f, 0.0f);
+ Despawn();
+ Creature *debuff = DoSpawnCreature(HELPER,0,0,0,0,TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN,14500);
+ if (debuff)
+ {
+ debuff->SetDisplayId(me->GetDisplayId());
+ debuff->CastSpell(debuff,SPELL_PUMPKIN_AURA_GREEN,false);
+ CAST_AI(mob_wisp_invisAI, debuff->AI())->SetType(1);
+ debuffGUID = debuff->GetGUID();
+ }
+ sprouted = false;
+ DoCast(me, SPELL_PUMPKIN_AURA, true);
+ DoCast(me, SPELL_SPROUTING);
+ me->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_STUNNED);
+ }
+
+ void EnterCombat(Unit * /*who*/){}
+
+ void SpellHit(Unit * /*caster*/, const SpellEntry *spell)
+ {
+ if (spell->Id == SPELL_SPROUTING)
+ {
+ sprouted = true;
+ me->RemoveAllAuras();
+ me->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_STUNNED);
+ DoCast(me, SPELL_SPROUT_BODY, true);
+ me->UpdateEntry(PUMPKIN_FIEND);
+ DoStartMovement(me->getVictim());
+ }
+ }
+
+ void Despawn()
+ {
+ if (!debuffGUID) return;
+ Unit *debuff = Unit::GetUnit((*me),debuffGUID);
+ if (debuff)
+ debuff->SetVisibility(VISIBILITY_OFF);
+ debuffGUID = 0;
+ }
+
+ void JustDied(Unit * /*killer*/) { if (!sprouted) Despawn(); }
+
+ void MoveInLineOfSight(Unit *who)
+ {
+ if (!who || !who->isTargetableForAttack() || !me->IsHostileTo(who) || me->getVictim())
+ return;
+
+ me->AddThreat(who,0.0f);
+ if (sprouted)
+ DoStartMovement(who);
+ }
+
+ void UpdateAI(const uint32 /*diff*/)
+ {
+ if (sprouted && UpdateVictim())
+ DoMeleeAttackIfReady();
+ }
+};
+
+bool GOHello_go_loosely_turned_soil(Player* pPlayer, GameObject* soil)
+{
+ ScriptedInstance* pInstance = pPlayer->GetInstanceData();
+ if (pInstance)
+ {
+ if (pInstance->GetData(DATA_HORSEMAN_EVENT) != NOT_STARTED)
+ return true;
+ pInstance->SetData(DATA_HORSEMAN_EVENT, IN_PROGRESS);
+ }
+/* if (soil->GetGoType() == GAMEOBJECT_TYPE_QUESTGIVER && plr->getLevel() > 64)
+ {
+ plr->PrepareQuestMenu(soil->GetGUID());
+ plr->SendPreparedQuest(soil->GetGUID());
+ }
+ if (plr->GetQuestStatus(11405) == QUEST_STATUS_INCOMPLETE && plr->getLevel() > 64)
+ { */
+ pPlayer->AreaExploredOrEventHappens(11405);
+ if (Creature *horseman = soil->SummonCreature(HH_MOUNTED,FlightPoint[20].x,FlightPoint[20].y,FlightPoint[20].z,0,TEMPSUMMON_MANUAL_DESPAWN,0))
+ {
+ CAST_AI(boss_headless_horsemanAI, horseman->AI())->PlayerGUID = pPlayer->GetGUID();
+ CAST_AI(boss_headless_horsemanAI, horseman->AI())->FlyMode();
+ }
+ //}
+ return true;
+}
+
+CreatureAI* GetAI_mob_head(Creature* pCreature)
+{
+ return new mob_headAI (pCreature);
+}
+
+CreatureAI* GetAI_boss_headless_horseman(Creature* pCreature)
+{
+ return new boss_headless_horsemanAI (pCreature);
+}
+
+CreatureAI* GetAI_mob_pulsing_pumpkin(Creature* pCreature)
+{
+ return new mob_pulsing_pumpkinAI (pCreature);
+}
+
+CreatureAI* GetAI_mob_wisp_invis(Creature* pCreature)
+{
+ return new mob_wisp_invisAI (pCreature);
+}
+
+void AddSC_boss_headless_horseman()
+{
+ Script *newscript;
+
+ newscript = new Script;
+ newscript->Name = "boss_headless_horseman";
+ newscript->GetAI = &GetAI_boss_headless_horseman;
+ newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name = "mob_head";
+ newscript->GetAI = &GetAI_mob_head;
+ newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name = "mob_pulsing_pumpkin";
+ newscript->GetAI = &GetAI_mob_pulsing_pumpkin;
+ newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name = "mob_wisp_invis";
+ newscript->GetAI = &GetAI_mob_wisp_invis;
+ newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name = "go_loosely_turned_soil";
+ newscript->pGOHello = &GOHello_go_loosely_turned_soil;
+ newscript->RegisterSelf();
+}
+
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
new file mode 100644
index 00000000000..e0db29aa240
--- /dev/null
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
@@ -0,0 +1,158 @@
+/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* ScriptData
+SDName: Boss_Herod
+SD%Complete: 95
+SDComment: Should in addition spawn Myrmidons in the hallway outside
+SDCategory: Scarlet Monastery
+EndScriptData */
+
+#include "ScriptedPch.h"
+#include "ScriptedEscortAI.h"
+
+#define SAY_AGGRO -1189000
+#define SAY_WHIRLWIND -1189001
+#define SAY_ENRAGE -1189002
+#define SAY_KILL -1189003
+#define EMOTE_ENRAGE -1189004
+
+#define SPELL_RUSHINGCHARGE 8260
+#define SPELL_CLEAVE 15496
+#define SPELL_WHIRLWIND 8989
+#define SPELL_FRENZY 8269
+
+#define ENTRY_SCARLET_TRAINEE 6575
+#define ENTRY_SCARLET_MYRMIDON 4295
+
+struct boss_herodAI : public ScriptedAI
+{
+ boss_herodAI(Creature *c) : ScriptedAI(c) {}
+
+ bool Enrage;
+
+ uint32 Cleave_Timer;
+ uint32 Whirlwind_Timer;
+
+ void Reset()
+ {
+ Enrage = false;
+ Cleave_Timer = 12000;
+ Whirlwind_Timer = 60000;
+ }
+
+ void EnterCombat(Unit * /*who*/)
+ {
+ DoScriptText(SAY_AGGRO, me);
+ DoCast(me, SPELL_RUSHINGCHARGE);
+ }
+
+ void KilledUnit(Unit * /*victim*/)
+ {
+ DoScriptText(SAY_KILL, me);
+ }
+
+ void JustDied(Unit* /*killer*/)
+ {
+ for (uint8 i = 0; i < 20; ++i)
+ me->SummonCreature(ENTRY_SCARLET_TRAINEE, 1939.18, -431.58, 17.09, 6.22, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000);
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+ if (!UpdateVictim())
+ return;
+
+ //If we are <30% hp goes Enraged
+ if (!Enrage && me->GetHealth()*100 / me->GetMaxHealth() <= 30 && !me->IsNonMeleeSpellCasted(false))
+ {
+ DoScriptText(EMOTE_ENRAGE, me);
+ DoScriptText(SAY_ENRAGE, me);
+ DoCast(me, SPELL_FRENZY);
+ Enrage = true;
+ }
+
+ //Cleave_Timer
+ if (Cleave_Timer <= diff)
+ {
+ DoCast(me->getVictim(), SPELL_CLEAVE);
+ Cleave_Timer = 12000;
+ } else Cleave_Timer -= diff;
+
+ // Whirlwind_Timer
+ if (Whirlwind_Timer <= diff)
+ {
+ DoScriptText(SAY_WHIRLWIND, me);
+ DoCast(me->getVictim(), SPELL_WHIRLWIND);
+ Whirlwind_Timer = 30000;
+ } else Whirlwind_Timer -= diff;
+
+ DoMeleeAttackIfReady();
+ }
+};
+
+CreatureAI* GetAI_boss_herod(Creature* pCreature)
+{
+ return new boss_herodAI(pCreature);
+}
+
+struct mob_scarlet_traineeAI : public npc_escortAI
+{
+ mob_scarlet_traineeAI(Creature *c) : npc_escortAI(c)
+ {
+ Start_Timer = urand(1000,6000);
+ }
+
+ uint32 Start_Timer;
+
+ void Reset() {}
+ void WaypointReached(uint32 /*uiPoint*/) {}
+ void EnterCombat(Unit* /*who*/) {}
+
+ void UpdateAI(const uint32 diff)
+ {
+ if (Start_Timer)
+ {
+ if (Start_Timer <= diff)
+ {
+ Start(true,true);
+ Start_Timer = 0;
+ } else Start_Timer -= diff;
+ }
+
+ npc_escortAI::UpdateAI(diff);
+ }
+};
+
+CreatureAI* GetAI_mob_scarlet_trainee(Creature* pCreature)
+{
+ return new mob_scarlet_traineeAI(pCreature);
+}
+
+void AddSC_boss_herod()
+{
+ Script *newscript;
+ newscript = new Script;
+ newscript->Name = "boss_herod";
+ newscript->GetAI = &GetAI_boss_herod;
+ newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name = "mob_scarlet_trainee";
+ newscript->GetAI = &GetAI_mob_scarlet_trainee;
+ newscript->RegisterSelf();
+}
+
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp
new file mode 100644
index 00000000000..b9b15f34508
--- /dev/null
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp
@@ -0,0 +1,133 @@
+/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* ScriptData
+SDName: Boss_High_Inquisitor_Fairbanks
+SD%Complete: 100
+SDComment: TODO: if this guy not involved in some special event, remove (and let ACID script)
+SDCategory: Scarlet Monastery
+EndScriptData */
+
+#include "ScriptedPch.h"
+
+enum eSpells
+{
+ SPELL_CURSEOFBLOOD = 8282,
+ SPELL_DISPELMAGIC = 15090,
+ SPELL_FEAR = 12096,
+ SPELL_HEAL = 12039,
+ SPELL_POWERWORDSHIELD = 11647,
+ SPELL_SLEEP = 8399
+};
+
+struct boss_high_inquisitor_fairbanksAI : public ScriptedAI
+{
+ boss_high_inquisitor_fairbanksAI(Creature *c) : ScriptedAI(c) {}
+
+ uint32 CurseOfBlood_Timer;
+ uint32 DispelMagic_Timer;
+ uint32 Fear_Timer;
+ uint32 Heal_Timer;
+ uint32 Sleep_Timer;
+ uint32 Dispel_Timer;
+ bool PowerWordShield;
+
+ void Reset()
+ {
+ CurseOfBlood_Timer = 10000;
+ DispelMagic_Timer = 30000;
+ Fear_Timer = 40000;
+ Heal_Timer = 30000;
+ Sleep_Timer = 30000;
+ Dispel_Timer = 20000;
+ PowerWordShield = false;
+ }
+
+ void EnterCombat(Unit * /*who*/)
+ {
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+ if (!UpdateVictim())
+ return;
+
+ //If we are <25% hp cast Heal
+ if (me->GetHealth()*100 / me->GetMaxHealth() <= 25 && !me->IsNonMeleeSpellCasted(false) && Heal_Timer <= diff)
+ {
+ DoCast(me, SPELL_HEAL);
+ Heal_Timer = 30000;
+ } else Heal_Timer -= diff;
+
+ //Fear_Timer
+ if (Fear_Timer <= diff)
+ {
+ if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,1))
+ DoCast(pTarget, SPELL_FEAR);
+
+ Fear_Timer = 40000;
+ } else Fear_Timer -= diff;
+
+ //Sleep_Timer
+ if (Sleep_Timer <= diff)
+ {
+ if (Unit *pTarget = SelectUnit(SELECT_TARGET_TOPAGGRO,0))
+ DoCast(pTarget, SPELL_SLEEP);
+
+ Sleep_Timer = 30000;
+ } else Sleep_Timer -= diff;
+
+ //PowerWordShield_Timer
+ if (!PowerWordShield && me->GetHealth()*100 / me->GetMaxHealth() <= 25)
+ {
+ DoCast(me, SPELL_POWERWORDSHIELD);
+ PowerWordShield = true;
+ }
+
+ //Dispel_Timer
+ if (Dispel_Timer <= diff)
+ {
+ if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
+ DoCast(pTarget, SPELL_DISPELMAGIC);
+
+ DispelMagic_Timer = 30000;
+ } else DispelMagic_Timer -= diff;
+
+ //CurseOfBlood_Timer
+ if (CurseOfBlood_Timer <= diff)
+ {
+ DoCast(me->getVictim(), SPELL_CURSEOFBLOOD);
+ CurseOfBlood_Timer = 25000;
+ } else CurseOfBlood_Timer -= diff;
+
+ DoMeleeAttackIfReady();
+ }
+};
+
+CreatureAI* GetAI_boss_high_inquisitor_fairbanks(Creature* pCreature)
+{
+ return new boss_high_inquisitor_fairbanksAI (pCreature);
+}
+
+void AddSC_boss_high_inquisitor_fairbanks()
+{
+ Script *newscript;
+ newscript = new Script;
+ newscript->Name = "boss_high_inquisitor_fairbanks";
+ newscript->GetAI = &GetAI_boss_high_inquisitor_fairbanks;
+ newscript->RegisterSelf();
+}
+
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp
new file mode 100644
index 00000000000..300e69611cd
--- /dev/null
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp
@@ -0,0 +1,77 @@
+/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>.sourceforge.net/>
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* ScriptData
+SDName: Boss_Houndmaster_Loksey
+SD%Complete: 100
+SDComment:
+SDCategory: Scarlet Monastery
+EndScriptData */
+
+#include "ScriptedPch.h"
+
+enum eEnums
+{
+ SAY_AGGRO = -1189021,
+ SPELL_SUMMONSCARLETHOUND = 17164,
+ SPELL_BLOODLUST = 6742
+};
+
+struct boss_houndmaster_lokseyAI : public ScriptedAI
+{
+ boss_houndmaster_lokseyAI(Creature *c) : ScriptedAI(c) {}
+
+ uint32 BloodLust_Timer;
+
+ void Reset()
+ {
+ BloodLust_Timer = 20000;
+ }
+
+ void EnterCombat(Unit * /*who*/)
+ {
+ DoScriptText(SAY_AGGRO, me);
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+ if (!UpdateVictim())
+ return;
+
+ if (BloodLust_Timer <= diff)
+ {
+ DoCast(me, SPELL_BLOODLUST);
+ BloodLust_Timer = 20000;
+ } else BloodLust_Timer -= diff;
+
+ DoMeleeAttackIfReady();
+ }
+};
+
+CreatureAI* GetAI_boss_houndmaster_loksey(Creature* pCreature)
+{
+ return new boss_houndmaster_lokseyAI (pCreature);
+}
+
+void AddSC_boss_houndmaster_loksey()
+{
+ Script *newscript;
+ newscript = new Script;
+ newscript->Name = "boss_houndmaster_loksey";
+ newscript->GetAI = &GetAI_boss_houndmaster_loksey;
+ newscript->RegisterSelf();
+}
+
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp
new file mode 100644
index 00000000000..b4b84fc8059
--- /dev/null
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp
@@ -0,0 +1,118 @@
+/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>.sourceforge.net/>
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* ScriptData
+SDName: Boss_Interrogator_Vishas
+SD%Complete: 100
+SDComment:
+SDCategory: Scarlet Monastery
+EndScriptData */
+
+#include "ScriptedPch.h"
+#include "scarlet_monastery.h"
+
+enum eEnums
+{
+ SAY_AGGRO = -1189011,
+ SAY_HEALTH1 = -1189012,
+ SAY_HEALTH2 = -1189013,
+ SAY_KILL = -1189014,
+ SAY_TRIGGER_VORREL = -1189015,
+
+ SPELL_SHADOWWORDPAIN = 2767,
+};
+
+struct boss_interrogator_vishasAI : public ScriptedAI
+{
+ boss_interrogator_vishasAI(Creature *c) : ScriptedAI(c)
+ {
+ pInstance = me->GetInstanceData();
+ }
+
+ ScriptedInstance* pInstance;
+
+ bool Yell30;
+ bool Yell60;
+ uint32 ShadowWordPain_Timer;
+
+ void Reset()
+ {
+ ShadowWordPain_Timer = 5000;
+ }
+
+ void EnterCombat(Unit * /*who*/)
+ {
+ DoScriptText(SAY_AGGRO, me);
+ }
+
+ void KilledUnit(Unit* /*Victim*/)
+ {
+ DoScriptText(SAY_KILL, me);
+ }
+
+ void JustDied(Unit* /*Killer*/)
+ {
+ if (!pInstance)
+ return;
+
+ //Any other actions to do with vorrel? setStandState?
+ if (Unit *vorrel = Unit::GetUnit(*me,pInstance->GetData64(DATA_VORREL)))
+ DoScriptText(SAY_TRIGGER_VORREL, vorrel);
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+ if (!UpdateVictim())
+ return;
+
+ //If we are low on hp Do sayings
+ if (!Yell60 && ((me->GetHealth()*100) / me->GetMaxHealth() <= 60))
+ {
+ DoScriptText(SAY_HEALTH1, me);
+ Yell60 = true;
+ }
+
+ if (!Yell30 && ((me->GetHealth()*100) / me->GetMaxHealth() <= 30))
+ {
+ DoScriptText(SAY_HEALTH2, me);
+ Yell30 = true;
+ }
+
+ //ShadowWordPain_Timer
+ if (ShadowWordPain_Timer <= diff)
+ {
+ DoCast(me->getVictim(), SPELL_SHADOWWORDPAIN);
+ ShadowWordPain_Timer = 5000 + rand()%10000;
+ } else ShadowWordPain_Timer -= diff;
+
+ DoMeleeAttackIfReady();
+ }
+};
+
+CreatureAI* GetAI_boss_interrogator_vishas(Creature* pCreature)
+{
+ return new boss_interrogator_vishasAI (pCreature);
+}
+
+void AddSC_boss_interrogator_vishas()
+{
+ Script *newscript;
+ newscript = new Script;
+ newscript->Name = "boss_interrogator_vishas";
+ newscript->GetAI = &GetAI_boss_interrogator_vishas;
+ newscript->RegisterSelf();
+}
+
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp
new file mode 100644
index 00000000000..32b85e214a0
--- /dev/null
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp
@@ -0,0 +1,359 @@
+/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* ScriptData
+SDName: Boss_Mograine_And_Whitemane
+SD%Complete: 90
+SDComment:
+SDCategory: Scarlet Monastery
+EndScriptData */
+
+#include "ScriptedPch.h"
+#include "scarlet_monastery.h"
+
+enum eEnums
+{
+ //Mograine says
+ SAY_MO_AGGRO = -1189005,
+ SAY_MO_KILL = -1189006,
+ SAY_MO_RESSURECTED = -1189007,
+
+ //Whitemane says
+ SAY_WH_INTRO = -1189008,
+ SAY_WH_KILL = -1189009,
+ SAY_WH_RESSURECT = -1189010,
+
+ //Mograine Spells
+ SPELL_CRUSADERSTRIKE = 14518,
+ SPELL_HAMMEROFJUSTICE = 5589,
+ SPELL_LAYONHANDS = 9257,
+ SPELL_RETRIBUTIONAURA = 8990,
+
+ //Whitemanes Spells
+ SPELL_DEEPSLEEP = 9256,
+ SPELL_SCARLETRESURRECTION = 9232,
+ SPELL_DOMINATEMIND = 14515,
+ SPELL_HOLYSMITE = 9481,
+ SPELL_HEAL = 12039,
+ SPELL_POWERWORDSHIELD = 22187
+};
+
+struct boss_scarlet_commander_mograineAI : public ScriptedAI
+{
+ boss_scarlet_commander_mograineAI(Creature* pCreature) : ScriptedAI(pCreature)
+ {
+ m_pInstance = pCreature->GetInstanceData();
+ }
+
+ ScriptedInstance* m_pInstance;
+
+ uint32 m_uiCrusaderStrike_Timer;
+ uint32 m_uiHammerOfJustice_Timer;
+
+ bool m_bHasDied;
+ bool m_bHeal;
+ bool m_bFakeDeath;
+
+ void Reset()
+ {
+ m_uiCrusaderStrike_Timer = 10000;
+ m_uiHammerOfJustice_Timer = 10000;
+
+ //Incase wipe during phase that mograine fake death
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->SetStandState(UNIT_STAND_STATE_STAND);
+
+ if (m_pInstance)
+ if (me->isAlive())
+ m_pInstance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT,NOT_STARTED);
+
+ m_bHasDied = false;
+ m_bHeal = false;
+ m_bFakeDeath = false;
+ }
+
+ void JustReachedHome()
+ {
+ if (m_pInstance)
+ {
+ if (m_pInstance->GetData(TYPE_MOGRAINE_AND_WHITE_EVENT != NOT_STARTED))
+ m_pInstance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, FAIL);
+ }
+ }
+
+ void EnterCombat(Unit* /*pWho*/)
+ {
+ DoScriptText(SAY_MO_AGGRO, me);
+ DoCast(me, SPELL_RETRIBUTIONAURA);
+
+ me->CallForHelp(VISIBLE_RANGE);
+ }
+
+ void KilledUnit(Unit* /*pVictim*/)
+ {
+ DoScriptText(SAY_MO_KILL, me);
+ }
+
+ void DamageTaken(Unit* /*pDoneBy*/, uint32 &uiDamage)
+ {
+ if (uiDamage < me->GetHealth() || m_bHasDied || m_bFakeDeath)
+ return;
+
+ if (!m_pInstance)
+ return;
+
+ //On first death, fake death and open door, as well as initiate whitemane if exist
+ if (Unit* Whitemane = Unit::GetUnit((*me), m_pInstance->GetData64(DATA_WHITEMANE)))
+ {
+ m_pInstance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, IN_PROGRESS);
+
+ Whitemane->GetMotionMaster()->MovePoint(1,1163.113370,1398.856812,32.527786);
+
+ me->GetMotionMaster()->MovementExpired();
+ me->GetMotionMaster()->MoveIdle();
+
+ me->SetHealth(0);
+
+ if (me->IsNonMeleeSpellCasted(false))
+ me->InterruptNonMeleeSpells(false);
+
+ me->ClearComboPointHolders();
+ me->RemoveAllAuras();
+ me->ClearAllReactives();
+
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->SetStandState(UNIT_STAND_STATE_DEAD);
+
+ m_bHasDied = true;
+ m_bFakeDeath = true;
+
+ uiDamage = 0;
+ }
+ }
+
+ void SpellHit(Unit* /*pWho*/, const SpellEntry* pSpell)
+ {
+ //When hit with ressurection say text
+ if (pSpell->Id == SPELL_SCARLETRESURRECTION)
+ {
+ DoScriptText(SAY_MO_RESSURECTED, me);
+ m_bFakeDeath = false;
+
+ if (m_pInstance)
+ m_pInstance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, SPECIAL);
+ }
+ }
+
+ void UpdateAI(const uint32 uiDiff)
+ {
+ if (!UpdateVictim())
+ return;
+
+ if (m_bHasDied && !m_bHeal && m_pInstance && m_pInstance->GetData(TYPE_MOGRAINE_AND_WHITE_EVENT) == SPECIAL)
+ {
+ //On ressurection, stop fake death and heal whitemane and resume fight
+ if (Unit* Whitemane = Unit::GetUnit((*me), m_pInstance->GetData64(DATA_WHITEMANE)))
+ {
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->SetStandState(UNIT_STAND_STATE_STAND);
+ DoCast(Whitemane, SPELL_LAYONHANDS);
+
+ m_uiCrusaderStrike_Timer = 10000;
+ m_uiHammerOfJustice_Timer = 10000;
+
+ if (me->getVictim())
+ me->GetMotionMaster()->MoveChase(me->getVictim());
+
+ m_bHeal = true;
+ }
+ }
+
+ //This if-check to make sure mograine does not attack while fake death
+ if (m_bFakeDeath)
+ return;
+
+ //m_uiCrusaderStrike_Timer
+ if (m_uiCrusaderStrike_Timer <= uiDiff)
+ {
+ DoCast(me->getVictim(), SPELL_CRUSADERSTRIKE);
+ m_uiCrusaderStrike_Timer = 10000;
+ } else m_uiCrusaderStrike_Timer -= uiDiff;
+
+ //m_uiHammerOfJustice_Timer
+ if (m_uiHammerOfJustice_Timer <= uiDiff)
+ {
+ DoCast(me->getVictim(), SPELL_HAMMEROFJUSTICE);
+ m_uiHammerOfJustice_Timer = 60000;
+ } else m_uiHammerOfJustice_Timer -= uiDiff;
+
+ DoMeleeAttackIfReady();
+ }
+};
+
+struct boss_high_inquisitor_whitemaneAI : public ScriptedAI
+{
+ boss_high_inquisitor_whitemaneAI(Creature* pCreature) : ScriptedAI(pCreature)
+ {
+ m_pInstance = pCreature->GetInstanceData();
+ }
+
+ ScriptedInstance* m_pInstance;
+
+ uint32 m_uiHeal_Timer;
+ uint32 m_uiPowerWordShield_Timer;
+ uint32 m_uiHolySmite_Timer;
+ uint32 m_uiWait_Timer;
+
+ bool m_bCanResurrectCheck;
+ bool m_bCanResurrect;
+
+ void Reset()
+ {
+ m_uiWait_Timer = 7000;
+ m_uiHeal_Timer = 10000;
+ m_uiPowerWordShield_Timer = 15000;
+ m_uiHolySmite_Timer = 6000;
+
+ m_bCanResurrectCheck = false;
+ m_bCanResurrect = false;
+
+ if (m_pInstance)
+ if (me->isAlive())
+ m_pInstance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, NOT_STARTED);
+ }
+
+ void AttackStart(Unit* pWho)
+ {
+ if (m_pInstance && m_pInstance->GetData(TYPE_MOGRAINE_AND_WHITE_EVENT) == NOT_STARTED)
+ return;
+
+ ScriptedAI::AttackStart(pWho);
+ }
+
+ void EnterCombat(Unit* /*pWho*/)
+ {
+ DoScriptText(SAY_WH_INTRO, me);
+ }
+
+ void KilledUnit(Unit* /*pVictim*/)
+ {
+ DoScriptText(SAY_WH_KILL, me);
+ }
+
+ void UpdateAI(const uint32 uiDiff)
+ {
+ if (!UpdateVictim())
+ return;
+
+ if (m_bCanResurrect)
+ {
+ //When casting resuruction make sure to delay so on rez when reinstate battle deepsleep runs out
+ if (m_pInstance && m_uiWait_Timer <= uiDiff)
+ {
+ if (Unit* Mograine = Unit::GetUnit((*me), m_pInstance->GetData64(DATA_MOGRAINE)))
+ {
+ DoCast(Mograine, SPELL_SCARLETRESURRECTION);
+ DoScriptText(SAY_WH_RESSURECT, me);
+ m_bCanResurrect = false;
+ }
+ }
+ else m_uiWait_Timer -= uiDiff;
+ }
+
+ //Cast Deep sleep when health is less than 50%
+ if (!m_bCanResurrectCheck && me->GetHealth()*100 / me->GetMaxHealth() <= 50)
+ {
+ if (me->IsNonMeleeSpellCasted(false))
+ me->InterruptNonMeleeSpells(false);
+
+ DoCast(me->getVictim(), SPELL_DEEPSLEEP);
+ m_bCanResurrectCheck = true;
+ m_bCanResurrect = true;
+ return;
+ }
+
+ //while in "resurrect-mode", don't do anything
+ if (m_bCanResurrect)
+ return;
+
+ //If we are <75% hp cast healing spells at self or Mograine
+ if (m_uiHeal_Timer <= uiDiff)
+ {
+ Creature* pTarget = NULL;
+
+ if (me->GetHealth() <= me->GetMaxHealth()*0.75f)
+ pTarget = me;
+
+ if (m_pInstance)
+ {
+ if (Creature* pMograine = Unit::GetCreature((*me), m_pInstance->GetData64(DATA_MOGRAINE)))
+ {
+ // checking m_bCanResurrectCheck prevents her healing Mograine while he is "faking death"
+ if (m_bCanResurrectCheck && pMograine->isAlive() && pMograine->GetHealth() <= pMograine->GetMaxHealth()*0.75f)
+ pTarget = pMograine;
+ }
+ }
+
+ if (pTarget)
+ DoCast(pTarget, SPELL_HEAL);
+
+ m_uiHeal_Timer = 13000;
+ } else m_uiHeal_Timer -= uiDiff;
+
+ //m_uiPowerWordShield_Timer
+ if (m_uiPowerWordShield_Timer <= uiDiff)
+ {
+ DoCast(me, SPELL_POWERWORDSHIELD);
+ m_uiPowerWordShield_Timer = 15000;
+ } else m_uiPowerWordShield_Timer -= uiDiff;
+
+ //m_uiHolySmite_Timer
+ if (m_uiHolySmite_Timer <= uiDiff)
+ {
+ DoCast(me->getVictim(), SPELL_HOLYSMITE);
+ m_uiHolySmite_Timer = 6000;
+ } else m_uiHolySmite_Timer -= uiDiff;
+
+ DoMeleeAttackIfReady();
+ }
+};
+
+CreatureAI* GetAI_boss_scarlet_commander_mograine(Creature* pCreature)
+{
+ return new boss_scarlet_commander_mograineAI (pCreature);
+}
+
+CreatureAI* GetAI_boss_high_inquisitor_whitemane(Creature* pCreature)
+{
+ return new boss_high_inquisitor_whitemaneAI (pCreature);
+}
+
+void AddSC_boss_mograine_and_whitemane()
+{
+ Script *newscript;
+
+ newscript = new Script;
+ newscript->Name = "boss_scarlet_commander_mograine";
+ newscript->GetAI = &GetAI_boss_scarlet_commander_mograine;
+ newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name = "boss_high_inquisitor_whitemane";
+ newscript->GetAI = &GetAI_boss_high_inquisitor_whitemane;
+ newscript->RegisterSelf();
+}
+
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp
new file mode 100644
index 00000000000..5d0a3b3792f
--- /dev/null
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp
@@ -0,0 +1,101 @@
+/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* ScriptData
+SDName: Boss_Scorn
+SD%Complete: 100
+SDComment:
+SDCategory: Scarlet Monastery
+EndScriptData */
+
+#include "ScriptedPch.h"
+
+#define SPELL_LICHSLAP 28873
+#define SPELL_FROSTBOLTVOLLEY 8398
+#define SPELL_MINDFLAY 17313
+#define SPELL_FROSTNOVA 15531
+
+struct boss_scornAI : public ScriptedAI
+{
+ boss_scornAI(Creature *c) : ScriptedAI(c) {}
+
+ uint32 LichSlap_Timer;
+ uint32 FrostboltVolley_Timer;
+ uint32 MindFlay_Timer;
+ uint32 FrostNova_Timer;
+
+ void Reset()
+ {
+ LichSlap_Timer = 45000;
+ FrostboltVolley_Timer = 30000;
+ MindFlay_Timer = 30000;
+ FrostNova_Timer = 30000;
+ }
+
+ void EnterCombat(Unit * /*who*/)
+ {
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+ if (!UpdateVictim())
+ return;
+
+ //LichSlap_Timer
+ if (LichSlap_Timer <= diff)
+ {
+ DoCast(me->getVictim(), SPELL_LICHSLAP);
+ LichSlap_Timer = 45000;
+ } else LichSlap_Timer -= diff;
+
+ //FrostboltVolley_Timer
+ if (FrostboltVolley_Timer <= diff)
+ {
+ DoCast(me->getVictim(), SPELL_FROSTBOLTVOLLEY);
+ FrostboltVolley_Timer = 20000;
+ } else FrostboltVolley_Timer -= diff;
+
+ //MindFlay_Timer
+ if (MindFlay_Timer <= diff)
+ {
+ DoCast(me->getVictim(), SPELL_MINDFLAY);
+ MindFlay_Timer = 20000;
+ } else MindFlay_Timer -= diff;
+
+ //FrostNova_Timer
+ if (FrostNova_Timer <= diff)
+ {
+ DoCast(me->getVictim(), SPELL_FROSTNOVA);
+ FrostNova_Timer = 15000;
+ } else FrostNova_Timer -= diff;
+
+ DoMeleeAttackIfReady();
+ }
+};
+CreatureAI* GetAI_boss_scorn(Creature* pCreature)
+{
+ return new boss_scornAI (pCreature);
+}
+
+void AddSC_boss_scorn()
+{
+ Script *newscript;
+ newscript = new Script;
+ newscript->Name = "boss_scorn";
+ newscript->GetAI = &GetAI_boss_scorn;
+ newscript->RegisterSelf();
+}
+
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp
new file mode 100644
index 00000000000..33642d4511c
--- /dev/null
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp
@@ -0,0 +1,157 @@
+/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>.sourceforge.net/>
+* This program is free software; you can redistribute it and/or modify
+* it under the terms of the GNU General Public License as published by
+* the Free Software Foundation; either version 2 of the License, or
+* (at your option) any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software
+* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+*/
+
+/* ScriptData
+SDName: Instance_Scarlet_Monastery
+SD%Complete: 50
+SDComment:
+SDCategory: Scarlet Monastery
+EndScriptData */
+
+#include "ScriptedPch.h"
+#include "scarlet_monastery.h"
+
+#define ENTRY_PUMPKIN_SHRINE 186267
+#define ENTRY_HORSEMAN 23682
+#define ENTRY_HEAD 23775
+#define ENTRY_PUMPKIN 23694
+
+#define MAX_ENCOUNTER 2
+
+struct instance_scarlet_monastery : public ScriptedInstance
+{
+ instance_scarlet_monastery(Map* pMap) : ScriptedInstance(pMap) {Initialize();};
+
+ uint64 PumpkinShrineGUID;
+ uint64 HorsemanGUID;
+ uint64 HeadGUID;
+ std::set<uint64> HorsemanAdds;
+
+ uint64 MograineGUID;
+ uint64 WhitemaneGUID;
+ uint64 VorrelGUID;
+ uint64 DoorHighInquisitorGUID;
+
+ uint32 m_auiEncounter[MAX_ENCOUNTER];
+
+ void Initialize()
+ {
+ memset(&m_auiEncounter, 0, sizeof(m_auiEncounter));
+
+ PumpkinShrineGUID = 0;
+ HorsemanGUID = 0;
+ HeadGUID = 0;
+ HorsemanAdds.clear();
+
+ MograineGUID = 0;
+ WhitemaneGUID = 0;
+ VorrelGUID = 0;
+ DoorHighInquisitorGUID = 0;
+ }
+
+ void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
+ {
+ switch(pGo->GetEntry())
+ {
+ case ENTRY_PUMPKIN_SHRINE: PumpkinShrineGUID = pGo->GetGUID();break;
+ case 104600: DoorHighInquisitorGUID = pGo->GetGUID(); break;
+ }
+ }
+
+ void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ {
+ switch(pCreature->GetEntry())
+ {
+ case ENTRY_HORSEMAN: HorsemanGUID = pCreature->GetGUID(); break;
+ case ENTRY_HEAD: HeadGUID = pCreature->GetGUID(); break;
+ case ENTRY_PUMPKIN: HorsemanAdds.insert(pCreature->GetGUID());break;
+ case 3976: MograineGUID = pCreature->GetGUID(); break;
+ case 3977: WhitemaneGUID = pCreature->GetGUID(); break;
+ case 3981: VorrelGUID = pCreature->GetGUID(); break;
+ }
+ }
+
+ void SetData(uint32 type, uint32 data)
+ {
+ switch(type)
+ {
+ case TYPE_MOGRAINE_AND_WHITE_EVENT:
+ if (data == IN_PROGRESS)
+ DoUseDoorOrButton(DoorHighInquisitorGUID);
+ if (data == FAIL)
+ DoUseDoorOrButton(DoorHighInquisitorGUID);
+
+ m_auiEncounter[0] = data;
+ break;
+ case GAMEOBJECT_PUMPKIN_SHRINE:
+ HandleGameObject(PumpkinShrineGUID, false);
+ break;
+ case DATA_HORSEMAN_EVENT:
+ m_auiEncounter[1] = data;
+ if (data == DONE)
+ {
+ for (std::set<uint64>::const_iterator itr = HorsemanAdds.begin(); itr != HorsemanAdds.end(); ++itr)
+ {
+ Creature* add = instance->GetCreature(*itr);
+ if (add && add->isAlive())
+ add->Kill(add);
+ }
+ HorsemanAdds.clear();
+ HandleGameObject(PumpkinShrineGUID, false);
+ }
+ break;
+ }
+ }
+
+ uint64 GetData64(uint32 type)
+ {
+ switch(type)
+ {
+ //case GAMEOBJECT_PUMPKIN_SHRINE: return PumpkinShrineGUID;
+ //case DATA_HORSEMAN: return HorsemanGUID;
+ //case DATA_HEAD: return HeadGUID;
+ case DATA_MOGRAINE: return MograineGUID;
+ case DATA_WHITEMANE: return WhitemaneGUID;
+ case DATA_VORREL: return VorrelGUID;
+ case DATA_DOOR_WHITEMANE: return DoorHighInquisitorGUID;
+ }
+ return 0;
+ }
+
+ uint32 GetData(uint32 type)
+ {
+ if (type == TYPE_MOGRAINE_AND_WHITE_EVENT)
+ return m_auiEncounter[0];
+ if (type == DATA_HORSEMAN_EVENT)
+ return m_auiEncounter[1];
+ return 0;
+ }
+};
+
+InstanceData* GetInstanceData_instance_scarlet_monastery(Map* pMap)
+{
+ return new instance_scarlet_monastery(pMap);
+}
+
+void AddSC_instance_scarlet_monastery()
+{
+ Script *newscript;
+ newscript = new Script;
+ newscript->Name = "instance_scarlet_monastery";
+ newscript->GetInstanceData = &GetInstanceData_instance_scarlet_monastery;
+ newscript->RegisterSelf();
+}
+
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/scarlet_monastery.h b/src/server/scripts/EasternKingdoms/ScarletMonastery/scarlet_monastery.h
new file mode 100644
index 00000000000..2b6399ae3e4
--- /dev/null
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/scarlet_monastery.h
@@ -0,0 +1,18 @@
+/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>.sourceforge.net/>
+ * This program is free software licensed under GPL version 2
+ * Please see the included DOCS/LICENSE.TXT for more information */
+
+#ifndef DEF_SCARLET_M
+#define DEF_SCARLET_M
+
+#define TYPE_MOGRAINE_AND_WHITE_EVENT 1
+#define DATA_MOGRAINE 2
+#define DATA_WHITEMANE 3
+#define DATA_DOOR_WHITEMANE 4
+
+#define DATA_HORSEMAN_EVENT 5
+#define GAMEOBJECT_PUMPKIN_SHRINE 6
+
+#define DATA_VORREL 7
+#endif
+