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authorCarbenium <carbenium@outlook.com>2020-07-25 21:25:28 +0200
committerPeter Keresztes Schmidt <carbenium@outlook.com>2020-07-25 23:16:04 +0200
commitf5076112cb25bff877a450a14fe20172e9044081 (patch)
tree721a8385f336a2d1f22a0f14ffcfa819dbf14efa /src/server/scripts/EasternKingdoms/ScarletMonastery
parent27229c10cd6813e69ea6db69384312b1854b2b57 (diff)
Core/ScriptedAI: std::chrono-ify DoSpawnCreature
Diffstat (limited to 'src/server/scripts/EasternKingdoms/ScarletMonastery')
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
index 9b11fbbac44..c26496db152 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
@@ -388,7 +388,7 @@ struct npc_head : public ScriptedAI
DoPlaySoundToSet(me, Trinity::Containers::SelectRandomContainerElement(HeadlessHorsemanRandomLaughSound));
- if (Creature* speaker = DoSpawnCreature(NPC_HELPER, 0.f, 0.f, 0.f, 0.f, TEMPSUMMON_TIMED_DESPAWN, 1 * IN_MILLISECONDS))
+ if (Creature* speaker = DoSpawnCreature(NPC_HELPER, 0.f, 0.f, 0.f, 0.f, TEMPSUMMON_TIMED_DESPAWN, 1s))
speaker->CastSpell(speaker, SPELL_HEADLESS_HORSEMAN___SPEAKS, false);
}
}
@@ -424,7 +424,7 @@ private:
Talk(entry);
_laughTimer.Reset(3 * IN_MILLISECONDS);
- if (Creature* speaker = DoSpawnCreature(NPC_HELPER, 0.f, 0.f, 0.f, 0.f, TEMPSUMMON_TIMED_DESPAWN, 1 * IN_MILLISECONDS))
+ if (Creature* speaker = DoSpawnCreature(NPC_HELPER, 0.f, 0.f, 0.f, 0.f, TEMPSUMMON_TIMED_DESPAWN, 1s))
speaker->CastSpell(speaker, SPELL_HEADLESS_HORSEMAN___SPEAKS, false);
}
@@ -627,9 +627,9 @@ struct boss_headless_horseman : public ScriptedAI
void JustDied(Unit* /*killer*/) override
{
DoTalk(SAY_DEATH);
- if (Creature* flame = DoSpawnCreature(NPC_HELPER, 0.f, 0.f, 0.f, 0.f, TEMPSUMMON_TIMED_DESPAWN, 60 * IN_MILLISECONDS))
+ if (Creature* flame = DoSpawnCreature(NPC_HELPER, 0.f, 0.f, 0.f, 0.f, TEMPSUMMON_TIMED_DESPAWN, 60s))
flame->CastSpell(flame, SPELL_HEADLESS_HORSEMAN___FIRE);
- if (Creature* wisp = DoSpawnCreature(NPC_WISP_INVIS, 0.f, 0.f, 0.f, 0.f, TEMPSUMMON_TIMED_DESPAWN, 60 * IN_MILLISECONDS))
+ if (Creature* wisp = DoSpawnCreature(NPC_WISP_INVIS, 0.f, 0.f, 0.f, 0.f, TEMPSUMMON_TIMED_DESPAWN, 60s))
wisp->AI()->SetData(DATA_INVIS_WISP_CREATURE_TYPE, INVIS_WISP_CREATURE_TYPE_BLUE);
_instance->SetBossState(DATA_HORSEMAN_EVENT, DONE);
@@ -734,7 +734,7 @@ struct boss_headless_horseman : public ScriptedAI
Creature* head = nullptr;
if (!_headGUID)
{
- if (Creature* newHead = DoSpawnCreature(NPC_HEADLESS_HORSEMAN_HEAD, frand(0.f, 5.f), frand(0.f, 5.f), 0, 0, TEMPSUMMON_DEAD_DESPAWN, 0))
+ if (Creature* newHead = DoSpawnCreature(NPC_HEADLESS_HORSEMAN_HEAD, frand(0.f, 5.f), frand(0.f, 5.f), 0, 0, TEMPSUMMON_DEAD_DESPAWN, 0s))
{
_headGUID = newHead->GetGUID();
head = newHead;
@@ -828,7 +828,7 @@ struct npc_pulsing_pumpkin : public ScriptedAI
Despawn();
- Creature* debuff = DoSpawnCreature(NPC_HELPER, 0.f, 0.f, 0.f, 0.f, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 14 * IN_MILLISECONDS + 500);
+ Creature* debuff = DoSpawnCreature(NPC_HELPER, 0.f, 0.f, 0.f, 0.f, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 14500ms);
if (debuff)
{
debuff->SetDisplayId(me->GetDisplayId());