diff options
| author | Nefarion <nefarion123@gmail.com> | 2013-03-08 21:41:30 +0100 |
|---|---|---|
| committer | Nefarion <nefarion123@gmail.com> | 2013-03-08 21:55:37 +0100 |
| commit | 49fd11ab5aebcbce86ca2ee48711287cf020d798 (patch) | |
| tree | 8086b6f797c80dbf09edd8f41c1c79912838e3b6 /src/server/scripts/EasternKingdoms/SunwellPlateau | |
| parent | 2dbe3d6cfe2d174b5edf9fdb6720fee21c7009d2 (diff) | |
First step of comment style refactoring to doxygen-style.
Diffstat (limited to 'src/server/scripts/EasternKingdoms/SunwellPlateau')
| -rw-r--r-- | src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp index 39adb8faeff..9b95f4bb7c5 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp @@ -22,7 +22,7 @@ SDComment: Sinister Reflection Model, Armageddon Visual, SAY_KJ_SHADOWSPIKE3, Em SDCategory: Sunwell_Plateau EndScriptData */ -//TODO rewrite Armageddon +/// @todo rewrite Armageddon #include "ScriptMgr.h" #include "ScriptedCreature.h" @@ -105,7 +105,7 @@ enum Spells SPELL_ARMAGEDDON_DAMAGE = 45915, // This does the area damage /* Shield Orb Spells*/ - SPELL_SHADOW_BOLT = 45680, //45679 would be correct but triggers to often //TODO fix console error + SPELL_SHADOW_BOLT = 45680, //45679 would be correct but triggers to often /// @todo fix console error /* Anveena's spells and cosmetics (Or, generally, everything that has "Anveena" in name) */ SPELL_ANVEENA_PRISON = 46367, // She hovers locked within a bubble @@ -784,7 +784,7 @@ public: break; case TIMER_FLAME_DART: //Phase 3 DoCastAOE(SPELL_FLAME_DART, false); - Timer[TIMER_FLAME_DART] = 3000; //TODO Timer + Timer[TIMER_FLAME_DART] = 3000; /// @todo Timer break; case TIMER_DARKNESS: //Phase 3 if (!me->IsNonMeleeSpellCasted(false)) @@ -918,7 +918,7 @@ public: void Reset() { - // TODO: Timers! + /// @todo Timers! ShadowBoltVolleyTimer = urand(8000, 14000); // So they don't all cast it in the same moment. FelfirePortalTimer = 20000; if (instance) |
