diff options
| author | ForesterDev <11771800+ForesterDev@users.noreply.github.com> | 2019-07-25 14:54:49 +0400 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2021-12-17 20:48:31 +0100 |
| commit | 529ca2dd5d6c4cfcb44188a7139c78ffd6bb1ad0 (patch) | |
| tree | df1175fb2906eb59cde9971cbf6c3c8979f3f46e /src/server/scripts/EasternKingdoms/Uldaman | |
| parent | 2a63135d3761d5c5c6db3349f05ca65db2255966 (diff) | |
Scripts/Defines: cleanup some magic numbers in factions (#23631)
(cherry picked from commit 0c317498a57b3983de61d381d684a77176b281e4)
Diffstat (limited to 'src/server/scripts/EasternKingdoms/Uldaman')
| -rw-r--r-- | src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp index 63169edce7a..1cc72dbbb75 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp @@ -226,7 +226,7 @@ class instance_uldaman : public InstanceMapScript for (GuidVector::const_iterator i = archaedasWallMinions.begin(); i != archaedasWallMinions.end(); ++i) { Creature* target = instance->GetCreature(*i); - if (!target || target->isDead() || target->GetFaction() != 14) + if (!target || target->isDead() || target->GetFaction() != FACTION_MONSTER) continue; target->DespawnOrUnsummon(); } @@ -235,7 +235,7 @@ class instance_uldaman : public InstanceMapScript for (GuidVector::const_iterator i = vaultWalkers.begin(); i != vaultWalkers.end(); ++i) { Creature* target = instance->GetCreature(*i); - if (!target || target->isDead() || target->GetFaction() != 14) + if (!target || target->isDead() || target->GetFaction() != FACTION_MONSTER) continue; target->DespawnOrUnsummon(); } @@ -244,7 +244,7 @@ class instance_uldaman : public InstanceMapScript for (GuidVector::const_iterator i = earthenGuardians.begin(); i != earthenGuardians.end(); ++i) { Creature* target = instance->GetCreature(*i); - if (!target || target->isDead() || target->GetFaction() != 14) + if (!target || target->isDead() || target->GetFaction() != FACTION_MONSTER) continue; target->DespawnOrUnsummon(); } |
