diff options
| author | Treeston <treeston.mmoc@gmail.com> | 2017-07-01 20:18:02 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2020-08-13 22:46:44 +0200 |
| commit | 8be23fcbbdf26e8169defd761e61765f301bebe0 (patch) | |
| tree | 6309b79f7dd617a8ddc801624dbbd4ed7ac22174 /src/server/scripts/EasternKingdoms/Uldaman | |
| parent | 2c99678118798279372f17d4bb5f5a88ac95c413 (diff) | |
[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)
* Combat/Threat rewrite (PR #19930) prep work. Mostly refactors, and a compatibility layer on ThreatManager/HostileReference that allows scripts to be changed already.
(cherry picked from commit e2a1ccd118d129b96e09ff1a15ed0adb1d4a3897)
Diffstat (limited to 'src/server/scripts/EasternKingdoms/Uldaman')
| -rw-r--r-- | src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp | 12 | ||||
| -rw-r--r-- | src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp | 8 |
2 files changed, 3 insertions, 17 deletions
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp index 56c7ef6030e..61344d2c2ef 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp @@ -74,18 +74,10 @@ class boss_ironaya : public CreatureScript return; //If we are <50% hp do knockaway ONCE - if (!bHasCastKnockaway && HealthBelowPct(50)) + if (!bHasCastKnockaway && HealthBelowPct(50) && me->GetVictim()) { DoCastVictim(SPELL_KNOCKAWAY, true); - - // current aggro target is knocked away pick new target - Unit* target = SelectTarget(SELECT_TARGET_TOPAGGRO, 0); - - if (!target || target == me->GetVictim()) - target = SelectTarget(SELECT_TARGET_TOPAGGRO, 1); - - if (target) - me->TauntApply(target); + me->GetThreatManager().ResetThreat(me->EnsureVictim()); //Shouldn't cast this agian bHasCastKnockaway = true; diff --git a/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp index 3641e1b0321..becc9fcb5d7 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp @@ -92,13 +92,7 @@ class npc_jadespine_basilisk : public CreatureScript //Stop attacking target thast asleep and pick new target uiCslumberTimer = 28000; - Unit* target = SelectTarget(SELECT_TARGET_TOPAGGRO, 0); - - if (!target || target == me->GetVictim()) - target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true); - - if (target) - me->TauntApply(target); + me->GetThreatManager().ResetThreat(me->GetVictim()); } else uiCslumberTimer -= uiDiff; |
