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author | Shauren <none@none> | 2010-08-04 10:34:30 +0200 |
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committer | Shauren <none@none> | 2010-08-04 10:34:30 +0200 |
commit | b7d34dcb534a14098f1666bf6de38d9895642191 (patch) | |
tree | 20e02e2ec035463ff8070277d69d665ab76bf104 /src/server/scripts/EasternKingdoms/hinterlands.cpp | |
parent | 846aa122605e6862b3c0a58e2d741c379aa1a3ef (diff) |
Cleaned up item flags: separated item proto flags and item field flags
Implemented use of:
ITEM_PROTO_FLAG_PROSPECTABLE and ITEM_PROTO_FLAG_MILLABLE now checked instead of bag family mask
ITEM_PROTO_FLAG_SMART_LOOT for profession recipes, player has to have skillline and not know the recipe
ITEM_PROTO_FLAG_OPENABLE item has to have it set to use item_loot_template
ITEM_PROTO_FLAG_NOT_USEABLE_IN_ARENA if this is set item can never be used in arena
ITEM_FLAG_UNLOCKED marks unlocked items
Simplified BoA check for mail sending
Stackable items are no longer refundable
Removed useless code that always set ITEM_FIELD_FLAGS equal to proto flags
Unlocking items (lockpicking) is now blizzlike
--HG--
branch : trunk
Diffstat (limited to 'src/server/scripts/EasternKingdoms/hinterlands.cpp')
0 files changed, 0 insertions, 0 deletions