diff options
author | Malcrom <malcromdev@gmail.com> | 2013-01-02 14:52:13 -0330 |
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committer | Malcrom <malcromdev@gmail.com> | 2013-01-02 14:52:13 -0330 |
commit | 38c55a15adcd708c76c1f813cbe265c4005f9593 (patch) | |
tree | 8028133fc30c914eab17b3b9f21bbf007c26b604 /src/server/scripts/EasternKingdoms/westfall.cpp | |
parent | 2fd10b5d1519469995f16518b6e8c6a108950bea (diff) |
Core/Scripting: Rename zone scripts.
Diffstat (limited to 'src/server/scripts/EasternKingdoms/westfall.cpp')
-rw-r--r-- | src/server/scripts/EasternKingdoms/westfall.cpp | 272 |
1 files changed, 0 insertions, 272 deletions
diff --git a/src/server/scripts/EasternKingdoms/westfall.cpp b/src/server/scripts/EasternKingdoms/westfall.cpp deleted file mode 100644 index 1b93cf1be71..00000000000 --- a/src/server/scripts/EasternKingdoms/westfall.cpp +++ /dev/null @@ -1,272 +0,0 @@ -/* - * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/> - * Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/> - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the - * Free Software Foundation; either version 2 of the License, or (at your - * option) any later version. - * - * This program is distributed in the hope that it will be useful, but WITHOUT - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or - * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for - * more details. - * - * You should have received a copy of the GNU General Public License along - * with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -/* ScriptData -SDName: Westfall -SD%Complete: 90 -SDComment: Quest support: 155, 1651 -SDCategory: Westfall -EndScriptData */ - -/* ContentData -npc_daphne_stilwell -npc_defias_traitor -EndContentData */ - -#include "ScriptMgr.h" -#include "ScriptedCreature.h" -#include "ScriptedEscortAI.h" -#include "Player.h" - -/*###### -## npc_daphne_stilwell -######*/ - -enum eEnums -{ - SAY_DS_START = 0, - SAY_DS_DOWN_1 = 1, - SAY_DS_DOWN_2 = 2, - SAY_DS_DOWN_3 = 3, - SAY_DS_PROLOGUE = 4, - - SPELL_SHOOT = 6660, - QUEST_TOME_VALOR = 1651, - NPC_DEFIAS_RAIDER = 6180, - EQUIP_ID_RIFLE = 2511 -}; - -class npc_daphne_stilwell : public CreatureScript -{ -public: - npc_daphne_stilwell() : CreatureScript("npc_daphne_stilwell") { } - - bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest) - { - if (quest->GetQuestId() == QUEST_TOME_VALOR) - { - creature->AI()->Talk(SAY_DS_START); - - if (npc_escortAI* pEscortAI = CAST_AI(npc_daphne_stilwell::npc_daphne_stilwellAI, creature->AI())) - pEscortAI->Start(true, true, player->GetGUID()); - } - - return true; - } - - CreatureAI* GetAI(Creature* creature) const - { - return new npc_daphne_stilwellAI(creature); - } - - struct npc_daphne_stilwellAI : public npc_escortAI - { - npc_daphne_stilwellAI(Creature* creature) : npc_escortAI(creature) {} - - uint32 uiWPHolder; - uint32 uiShootTimer; - - void Reset() - { - if (HasEscortState(STATE_ESCORT_ESCORTING)) - { - switch (uiWPHolder) - { - case 7: - Talk(SAY_DS_DOWN_1); - break; - case 8: - Talk(SAY_DS_DOWN_2); - break; - case 9: - Talk(SAY_DS_DOWN_3); - break; - } - } - else - uiWPHolder = 0; - - uiShootTimer = 0; - } - - void WaypointReached(uint32 waypointId) - { - Player* player = GetPlayerForEscort(); - if (!player) - return; - - uiWPHolder = waypointId; - - switch (waypointId) - { - case 4: - SetEquipmentSlots(false, EQUIP_NO_CHANGE, EQUIP_NO_CHANGE, EQUIP_ID_RIFLE); - me->SetSheath(SHEATH_STATE_RANGED); - me->HandleEmoteCommand(EMOTE_STATE_USE_STANDING_NO_SHEATHE); - break; - case 7: - me->SummonCreature(NPC_DEFIAS_RAIDER, -11450.836f, 1569.755f, 54.267f, 4.230f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); - me->SummonCreature(NPC_DEFIAS_RAIDER, -11449.697f, 1569.124f, 54.421f, 4.206f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); - me->SummonCreature(NPC_DEFIAS_RAIDER, -11448.237f, 1568.307f, 54.620f, 4.206f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); - break; - case 8: - me->SetSheath(SHEATH_STATE_RANGED); - me->SummonCreature(NPC_DEFIAS_RAIDER, -11450.836f, 1569.755f, 54.267f, 4.230f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); - me->SummonCreature(NPC_DEFIAS_RAIDER, -11449.697f, 1569.124f, 54.421f, 4.206f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); - me->SummonCreature(NPC_DEFIAS_RAIDER, -11448.237f, 1568.307f, 54.620f, 4.206f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); - me->SummonCreature(NPC_DEFIAS_RAIDER, -11448.037f, 1570.213f, 54.961f, 4.283f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); - break; - case 9: - me->SetSheath(SHEATH_STATE_RANGED); - me->SummonCreature(NPC_DEFIAS_RAIDER, -11450.836f, 1569.755f, 54.267f, 4.230f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); - me->SummonCreature(NPC_DEFIAS_RAIDER, -11449.697f, 1569.124f, 54.421f, 4.206f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); - me->SummonCreature(NPC_DEFIAS_RAIDER, -11448.237f, 1568.307f, 54.620f, 4.206f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); - me->SummonCreature(NPC_DEFIAS_RAIDER, -11448.037f, 1570.213f, 54.961f, 4.283f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); - me->SummonCreature(NPC_DEFIAS_RAIDER, -11449.018f, 1570.738f, 54.828f, 4.220f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); - break; - case 10: - SetRun(false); - break; - case 11: - Talk(SAY_DS_PROLOGUE); - break; - case 13: - SetEquipmentSlots(true); - me->SetSheath(SHEATH_STATE_UNARMED); - me->HandleEmoteCommand(EMOTE_STATE_USE_STANDING_NO_SHEATHE); - break; - case 17: - player->GroupEventHappens(QUEST_TOME_VALOR, me); - break; - } - } - - void AttackStart(Unit* who) - { - if (!who) - return; - - if (me->Attack(who, false)) - { - me->AddThreat(who, 0.0f); - me->SetInCombatWith(who); - who->SetInCombatWith(me); - - me->GetMotionMaster()->MoveChase(who, 30.0f); - } - } - - void JustSummoned(Creature* summoned) - { - summoned->AI()->AttackStart(me); - } - - void Update(const uint32 diff) - { - npc_escortAI::UpdateAI(diff); - - if (!UpdateVictim()) - return; - - if (uiShootTimer <= diff) - { - uiShootTimer = 1500; - - if (!me->IsWithinDist(me->getVictim(), ATTACK_DISTANCE)) - DoCast(me->getVictim(), SPELL_SHOOT); - } else uiShootTimer -= diff; - } - }; -}; - -/*###### -## npc_defias_traitor -######*/ -enum DefiasSays -{ - SAY_START = 0, - SAY_PROGRESS = 1, - SAY_END = 2, - SAY_AGGRO = 3 -}; - - -#define QUEST_DEFIAS_BROTHERHOOD 155 - -class npc_defias_traitor : public CreatureScript -{ -public: - npc_defias_traitor() : CreatureScript("npc_defias_traitor") { } - - bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) - { - if (quest->GetQuestId() == QUEST_DEFIAS_BROTHERHOOD) - { - if (npc_escortAI* pEscortAI = CAST_AI(npc_defias_traitor::npc_defias_traitorAI, creature->AI())) - pEscortAI->Start(true, true, player->GetGUID()); - - creature->AI()->Talk(SAY_START, player->GetGUID()); - } - - return true; - } - - CreatureAI* GetAI(Creature* creature) const - { - return new npc_defias_traitorAI(creature); - } - - struct npc_defias_traitorAI : public npc_escortAI - { - npc_defias_traitorAI(Creature* creature) : npc_escortAI(creature) { Reset(); } - - void WaypointReached(uint32 waypointId) - { - Player* player = GetPlayerForEscort(); - if (!player) - return; - - switch (waypointId) - { - case 35: - SetRun(false); - break; - case 36: - Talk(SAY_PROGRESS, player->GetGUID()); - break; - case 44: - Talk(SAY_END, player->GetGUID()); - player->GroupEventHappens(QUEST_DEFIAS_BROTHERHOOD, me); - break; - } - } - - void EnterCombat(Unit* who) - { - Talk(SAY_AGGRO, who->GetGUID()); - } - - void Reset() {} - }; -}; - -void AddSC_westfall() -{ - new npc_daphne_stilwell(); - new npc_defias_traitor(); -} |