aboutsummaryrefslogtreecommitdiff
path: root/src/server/scripts/EasternKingdoms/westfall.cpp
diff options
context:
space:
mode:
authorMalcrom <malcromdev@gmail.com>2013-01-02 14:52:13 -0330
committerMalcrom <malcromdev@gmail.com>2013-01-02 14:52:13 -0330
commit38c55a15adcd708c76c1f813cbe265c4005f9593 (patch)
tree8028133fc30c914eab17b3b9f21bbf007c26b604 /src/server/scripts/EasternKingdoms/westfall.cpp
parent2fd10b5d1519469995f16518b6e8c6a108950bea (diff)
Core/Scripting: Rename zone scripts.
Diffstat (limited to 'src/server/scripts/EasternKingdoms/westfall.cpp')
-rw-r--r--src/server/scripts/EasternKingdoms/westfall.cpp272
1 files changed, 0 insertions, 272 deletions
diff --git a/src/server/scripts/EasternKingdoms/westfall.cpp b/src/server/scripts/EasternKingdoms/westfall.cpp
deleted file mode 100644
index 1b93cf1be71..00000000000
--- a/src/server/scripts/EasternKingdoms/westfall.cpp
+++ /dev/null
@@ -1,272 +0,0 @@
-/*
- * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-/* ScriptData
-SDName: Westfall
-SD%Complete: 90
-SDComment: Quest support: 155, 1651
-SDCategory: Westfall
-EndScriptData */
-
-/* ContentData
-npc_daphne_stilwell
-npc_defias_traitor
-EndContentData */
-
-#include "ScriptMgr.h"
-#include "ScriptedCreature.h"
-#include "ScriptedEscortAI.h"
-#include "Player.h"
-
-/*######
-## npc_daphne_stilwell
-######*/
-
-enum eEnums
-{
- SAY_DS_START = 0,
- SAY_DS_DOWN_1 = 1,
- SAY_DS_DOWN_2 = 2,
- SAY_DS_DOWN_3 = 3,
- SAY_DS_PROLOGUE = 4,
-
- SPELL_SHOOT = 6660,
- QUEST_TOME_VALOR = 1651,
- NPC_DEFIAS_RAIDER = 6180,
- EQUIP_ID_RIFLE = 2511
-};
-
-class npc_daphne_stilwell : public CreatureScript
-{
-public:
- npc_daphne_stilwell() : CreatureScript("npc_daphne_stilwell") { }
-
- bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest)
- {
- if (quest->GetQuestId() == QUEST_TOME_VALOR)
- {
- creature->AI()->Talk(SAY_DS_START);
-
- if (npc_escortAI* pEscortAI = CAST_AI(npc_daphne_stilwell::npc_daphne_stilwellAI, creature->AI()))
- pEscortAI->Start(true, true, player->GetGUID());
- }
-
- return true;
- }
-
- CreatureAI* GetAI(Creature* creature) const
- {
- return new npc_daphne_stilwellAI(creature);
- }
-
- struct npc_daphne_stilwellAI : public npc_escortAI
- {
- npc_daphne_stilwellAI(Creature* creature) : npc_escortAI(creature) {}
-
- uint32 uiWPHolder;
- uint32 uiShootTimer;
-
- void Reset()
- {
- if (HasEscortState(STATE_ESCORT_ESCORTING))
- {
- switch (uiWPHolder)
- {
- case 7:
- Talk(SAY_DS_DOWN_1);
- break;
- case 8:
- Talk(SAY_DS_DOWN_2);
- break;
- case 9:
- Talk(SAY_DS_DOWN_3);
- break;
- }
- }
- else
- uiWPHolder = 0;
-
- uiShootTimer = 0;
- }
-
- void WaypointReached(uint32 waypointId)
- {
- Player* player = GetPlayerForEscort();
- if (!player)
- return;
-
- uiWPHolder = waypointId;
-
- switch (waypointId)
- {
- case 4:
- SetEquipmentSlots(false, EQUIP_NO_CHANGE, EQUIP_NO_CHANGE, EQUIP_ID_RIFLE);
- me->SetSheath(SHEATH_STATE_RANGED);
- me->HandleEmoteCommand(EMOTE_STATE_USE_STANDING_NO_SHEATHE);
- break;
- case 7:
- me->SummonCreature(NPC_DEFIAS_RAIDER, -11450.836f, 1569.755f, 54.267f, 4.230f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
- me->SummonCreature(NPC_DEFIAS_RAIDER, -11449.697f, 1569.124f, 54.421f, 4.206f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
- me->SummonCreature(NPC_DEFIAS_RAIDER, -11448.237f, 1568.307f, 54.620f, 4.206f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
- break;
- case 8:
- me->SetSheath(SHEATH_STATE_RANGED);
- me->SummonCreature(NPC_DEFIAS_RAIDER, -11450.836f, 1569.755f, 54.267f, 4.230f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
- me->SummonCreature(NPC_DEFIAS_RAIDER, -11449.697f, 1569.124f, 54.421f, 4.206f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
- me->SummonCreature(NPC_DEFIAS_RAIDER, -11448.237f, 1568.307f, 54.620f, 4.206f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
- me->SummonCreature(NPC_DEFIAS_RAIDER, -11448.037f, 1570.213f, 54.961f, 4.283f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
- break;
- case 9:
- me->SetSheath(SHEATH_STATE_RANGED);
- me->SummonCreature(NPC_DEFIAS_RAIDER, -11450.836f, 1569.755f, 54.267f, 4.230f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
- me->SummonCreature(NPC_DEFIAS_RAIDER, -11449.697f, 1569.124f, 54.421f, 4.206f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
- me->SummonCreature(NPC_DEFIAS_RAIDER, -11448.237f, 1568.307f, 54.620f, 4.206f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
- me->SummonCreature(NPC_DEFIAS_RAIDER, -11448.037f, 1570.213f, 54.961f, 4.283f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
- me->SummonCreature(NPC_DEFIAS_RAIDER, -11449.018f, 1570.738f, 54.828f, 4.220f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
- break;
- case 10:
- SetRun(false);
- break;
- case 11:
- Talk(SAY_DS_PROLOGUE);
- break;
- case 13:
- SetEquipmentSlots(true);
- me->SetSheath(SHEATH_STATE_UNARMED);
- me->HandleEmoteCommand(EMOTE_STATE_USE_STANDING_NO_SHEATHE);
- break;
- case 17:
- player->GroupEventHappens(QUEST_TOME_VALOR, me);
- break;
- }
- }
-
- void AttackStart(Unit* who)
- {
- if (!who)
- return;
-
- if (me->Attack(who, false))
- {
- me->AddThreat(who, 0.0f);
- me->SetInCombatWith(who);
- who->SetInCombatWith(me);
-
- me->GetMotionMaster()->MoveChase(who, 30.0f);
- }
- }
-
- void JustSummoned(Creature* summoned)
- {
- summoned->AI()->AttackStart(me);
- }
-
- void Update(const uint32 diff)
- {
- npc_escortAI::UpdateAI(diff);
-
- if (!UpdateVictim())
- return;
-
- if (uiShootTimer <= diff)
- {
- uiShootTimer = 1500;
-
- if (!me->IsWithinDist(me->getVictim(), ATTACK_DISTANCE))
- DoCast(me->getVictim(), SPELL_SHOOT);
- } else uiShootTimer -= diff;
- }
- };
-};
-
-/*######
-## npc_defias_traitor
-######*/
-enum DefiasSays
-{
- SAY_START = 0,
- SAY_PROGRESS = 1,
- SAY_END = 2,
- SAY_AGGRO = 3
-};
-
-
-#define QUEST_DEFIAS_BROTHERHOOD 155
-
-class npc_defias_traitor : public CreatureScript
-{
-public:
- npc_defias_traitor() : CreatureScript("npc_defias_traitor") { }
-
- bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest)
- {
- if (quest->GetQuestId() == QUEST_DEFIAS_BROTHERHOOD)
- {
- if (npc_escortAI* pEscortAI = CAST_AI(npc_defias_traitor::npc_defias_traitorAI, creature->AI()))
- pEscortAI->Start(true, true, player->GetGUID());
-
- creature->AI()->Talk(SAY_START, player->GetGUID());
- }
-
- return true;
- }
-
- CreatureAI* GetAI(Creature* creature) const
- {
- return new npc_defias_traitorAI(creature);
- }
-
- struct npc_defias_traitorAI : public npc_escortAI
- {
- npc_defias_traitorAI(Creature* creature) : npc_escortAI(creature) { Reset(); }
-
- void WaypointReached(uint32 waypointId)
- {
- Player* player = GetPlayerForEscort();
- if (!player)
- return;
-
- switch (waypointId)
- {
- case 35:
- SetRun(false);
- break;
- case 36:
- Talk(SAY_PROGRESS, player->GetGUID());
- break;
- case 44:
- Talk(SAY_END, player->GetGUID());
- player->GroupEventHappens(QUEST_DEFIAS_BROTHERHOOD, me);
- break;
- }
- }
-
- void EnterCombat(Unit* who)
- {
- Talk(SAY_AGGRO, who->GetGUID());
- }
-
- void Reset() {}
- };
-};
-
-void AddSC_westfall()
-{
- new npc_daphne_stilwell();
- new npc_defias_traitor();
-}