diff options
author | offl <11556157+offl@users.noreply.github.com> | 2021-11-23 18:38:36 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-11-23 18:38:36 +0200 |
commit | eb812bf3d510d9c6712448c4bb35983c91f97b4c (patch) | |
tree | a573979fe1a42e0661056daa1afb1e2cfda6bff1 /src/server/scripts/Events | |
parent | 542c10094f8660302708e24cf3c8b2903ac25607 (diff) |
Scripts/Misc: Migrate world event scripts to separate files 2 (#27309)
Diffstat (limited to 'src/server/scripts/Events')
-rw-r--r-- | src/server/scripts/Events/brewfest.cpp | 61 | ||||
-rw-r--r-- | src/server/scripts/Events/love_is_in_the_air.cpp | 42 | ||||
-rw-r--r-- | src/server/scripts/Events/lunar_festival.cpp | 345 | ||||
-rw-r--r-- | src/server/scripts/Events/winter_veil.cpp | 61 |
4 files changed, 507 insertions, 2 deletions
diff --git a/src/server/scripts/Events/brewfest.cpp b/src/server/scripts/Events/brewfest.cpp index 6cc75729ce7..71c4467669f 100644 --- a/src/server/scripts/Events/brewfest.cpp +++ b/src/server/scripts/Events/brewfest.cpp @@ -451,6 +451,66 @@ class spell_brewfest_barker_bunny : public SpellScriptLoader } }; +enum BrewfestMountTransformation +{ + SPELL_MOUNT_RAM_100 = 43900, + SPELL_MOUNT_RAM_60 = 43899, + SPELL_MOUNT_KODO_100 = 49379, + SPELL_MOUNT_KODO_60 = 49378, + SPELL_BREWFEST_MOUNT_TRANSFORM = 49357, + SPELL_BREWFEST_MOUNT_TRANSFORM_REVERSE = 52845, +}; + +class spell_item_brewfest_mount_transformation : public SpellScript +{ + PrepareSpellScript(spell_item_brewfest_mount_transformation); + + bool Validate(SpellInfo const* /*spell*/) override + { + return ValidateSpellInfo( + { + SPELL_MOUNT_RAM_100, + SPELL_MOUNT_RAM_60, + SPELL_MOUNT_KODO_100, + SPELL_MOUNT_KODO_60 + }); + } + + void HandleDummy(SpellEffIndex /* effIndex */) + { + Player* caster = GetCaster()->ToPlayer(); + if (caster->HasAuraType(SPELL_AURA_MOUNTED)) + { + caster->RemoveAurasByType(SPELL_AURA_MOUNTED); + uint32 spell_id; + + switch (GetSpellInfo()->Id) + { + case SPELL_BREWFEST_MOUNT_TRANSFORM: + if (caster->GetSpeedRate(MOVE_RUN) >= 2.0f) + spell_id = caster->GetTeam() == ALLIANCE ? SPELL_MOUNT_RAM_100 : SPELL_MOUNT_KODO_100; + else + spell_id = caster->GetTeam() == ALLIANCE ? SPELL_MOUNT_RAM_60 : SPELL_MOUNT_KODO_60; + break; + case SPELL_BREWFEST_MOUNT_TRANSFORM_REVERSE: + if (caster->GetSpeedRate(MOVE_RUN) >= 2.0f) + spell_id = caster->GetTeam() == HORDE ? SPELL_MOUNT_RAM_100 : SPELL_MOUNT_KODO_100; + else + spell_id = caster->GetTeam() == HORDE ? SPELL_MOUNT_RAM_60 : SPELL_MOUNT_KODO_60; + break; + default: + return; + } + caster->CastSpell(caster, spell_id, true); + } + } + + void Register() override + { + OnEffectHitTarget += SpellEffectFn(spell_item_brewfest_mount_transformation::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); + } +}; + void AddSC_event_brewfest() { new spell_brewfest_giddyup(); @@ -462,4 +522,5 @@ void AddSC_event_brewfest() new spell_brewfest_relay_race_turn_in(); new spell_brewfest_dismount_ram(); new spell_brewfest_barker_bunny(); + RegisterSpellScript(spell_item_brewfest_mount_transformation); } diff --git a/src/server/scripts/Events/love_is_in_the_air.cpp b/src/server/scripts/Events/love_is_in_the_air.cpp index c01c21058a4..ea267f5fefb 100644 --- a/src/server/scripts/Events/love_is_in_the_air.cpp +++ b/src/server/scripts/Events/love_is_in_the_air.cpp @@ -105,7 +105,49 @@ class spell_love_is_in_the_air_romantic_picnic : public AuraScript } }; +enum CreateHeartCandy +{ + SPELL_CREATE_HEART_CANDY_1 = 26668, + SPELL_CREATE_HEART_CANDY_2 = 26670, + SPELL_CREATE_HEART_CANDY_3 = 26671, + SPELL_CREATE_HEART_CANDY_4 = 26672, + SPELL_CREATE_HEART_CANDY_5 = 26673, + SPELL_CREATE_HEART_CANDY_6 = 26674, + SPELL_CREATE_HEART_CANDY_7 = 26675, + SPELL_CREATE_HEART_CANDY_8 = 26676 +}; + +std::array<uint32, 8> const CreateHeartCandySpells = +{ + SPELL_CREATE_HEART_CANDY_1, SPELL_CREATE_HEART_CANDY_2, SPELL_CREATE_HEART_CANDY_3, SPELL_CREATE_HEART_CANDY_4, + SPELL_CREATE_HEART_CANDY_5, SPELL_CREATE_HEART_CANDY_6, SPELL_CREATE_HEART_CANDY_7, SPELL_CREATE_HEART_CANDY_8 +}; + +// 26678 - Create Heart Candy +class spell_item_create_heart_candy : public SpellScript +{ + PrepareSpellScript(spell_item_create_heart_candy); + + bool Validate(SpellInfo const* /*spellInfo*/) override + { + return ValidateSpellInfo(CreateHeartCandySpells); + } + + void HandleScript(SpellEffIndex effIndex) + { + PreventHitDefaultEffect(effIndex); + if (Player* target = GetHitPlayer()) + target->CastSpell(target, Trinity::Containers::SelectRandomContainerElement(CreateHeartCandySpells), true); + } + + void Register() override + { + OnEffectHitTarget += SpellEffectFn(spell_item_create_heart_candy::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); + } +}; + void AddSC_event_love_is_in_the_air() { RegisterSpellScript(spell_love_is_in_the_air_romantic_picnic); + RegisterSpellScript(spell_item_create_heart_candy); } diff --git a/src/server/scripts/Events/lunar_festival.cpp b/src/server/scripts/Events/lunar_festival.cpp index d13be0fe215..8c0ae8d5a9e 100644 --- a/src/server/scripts/Events/lunar_festival.cpp +++ b/src/server/scripts/Events/lunar_festival.cpp @@ -22,6 +22,288 @@ #include "Player.h" #include "ScriptedCreature.h" #include "SpellInfo.h" +#include "SpellMgr.h" +#include "SpellScript.h" +#include "TemporarySummon.h" + +enum Fireworks +{ + NPC_OMEN = 15467, + NPC_MINION_OF_OMEN = 15466, + NPC_FIREWORK_BLUE = 15879, + NPC_FIREWORK_GREEN = 15880, + NPC_FIREWORK_PURPLE = 15881, + NPC_FIREWORK_RED = 15882, + NPC_FIREWORK_YELLOW = 15883, + NPC_FIREWORK_WHITE = 15884, + NPC_FIREWORK_BIG_BLUE = 15885, + NPC_FIREWORK_BIG_GREEN = 15886, + NPC_FIREWORK_BIG_PURPLE = 15887, + NPC_FIREWORK_BIG_RED = 15888, + NPC_FIREWORK_BIG_YELLOW = 15889, + NPC_FIREWORK_BIG_WHITE = 15890, + + NPC_CLUSTER_BLUE = 15872, + NPC_CLUSTER_RED = 15873, + NPC_CLUSTER_GREEN = 15874, + NPC_CLUSTER_PURPLE = 15875, + NPC_CLUSTER_WHITE = 15876, + NPC_CLUSTER_YELLOW = 15877, + NPC_CLUSTER_BIG_BLUE = 15911, + NPC_CLUSTER_BIG_GREEN = 15912, + NPC_CLUSTER_BIG_PURPLE = 15913, + NPC_CLUSTER_BIG_RED = 15914, + NPC_CLUSTER_BIG_WHITE = 15915, + NPC_CLUSTER_BIG_YELLOW = 15916, + NPC_CLUSTER_ELUNE = 15918, + + GO_FIREWORK_LAUNCHER_1 = 180771, + GO_FIREWORK_LAUNCHER_2 = 180868, + GO_FIREWORK_LAUNCHER_3 = 180850, + GO_CLUSTER_LAUNCHER_1 = 180772, + GO_CLUSTER_LAUNCHER_2 = 180859, + GO_CLUSTER_LAUNCHER_3 = 180869, + GO_CLUSTER_LAUNCHER_4 = 180874, + + SPELL_ROCKET_BLUE = 26344, + SPELL_ROCKET_GREEN = 26345, + SPELL_ROCKET_PURPLE = 26346, + SPELL_ROCKET_RED = 26347, + SPELL_ROCKET_WHITE = 26348, + SPELL_ROCKET_YELLOW = 26349, + SPELL_ROCKET_BIG_BLUE = 26351, + SPELL_ROCKET_BIG_GREEN = 26352, + SPELL_ROCKET_BIG_PURPLE = 26353, + SPELL_ROCKET_BIG_RED = 26354, + SPELL_ROCKET_BIG_WHITE = 26355, + SPELL_ROCKET_BIG_YELLOW = 26356, + SPELL_LUNAR_FORTUNE = 26522, + + ANIM_GO_LAUNCH_FIREWORK = 3, + ZONE_MOONGLADE = 493, +}; + +Position omenSummonPos = {7558.993f, -2839.999f, 450.0214f, 4.46f}; + +class npc_firework : public CreatureScript +{ +public: + npc_firework() : CreatureScript("npc_firework") { } + + struct npc_fireworkAI : public ScriptedAI + { + npc_fireworkAI(Creature* creature) : ScriptedAI(creature) { } + + bool isCluster() + { + switch (me->GetEntry()) + { + case NPC_FIREWORK_BLUE: + case NPC_FIREWORK_GREEN: + case NPC_FIREWORK_PURPLE: + case NPC_FIREWORK_RED: + case NPC_FIREWORK_YELLOW: + case NPC_FIREWORK_WHITE: + case NPC_FIREWORK_BIG_BLUE: + case NPC_FIREWORK_BIG_GREEN: + case NPC_FIREWORK_BIG_PURPLE: + case NPC_FIREWORK_BIG_RED: + case NPC_FIREWORK_BIG_YELLOW: + case NPC_FIREWORK_BIG_WHITE: + return false; + case NPC_CLUSTER_BLUE: + case NPC_CLUSTER_GREEN: + case NPC_CLUSTER_PURPLE: + case NPC_CLUSTER_RED: + case NPC_CLUSTER_YELLOW: + case NPC_CLUSTER_WHITE: + case NPC_CLUSTER_BIG_BLUE: + case NPC_CLUSTER_BIG_GREEN: + case NPC_CLUSTER_BIG_PURPLE: + case NPC_CLUSTER_BIG_RED: + case NPC_CLUSTER_BIG_YELLOW: + case NPC_CLUSTER_BIG_WHITE: + case NPC_CLUSTER_ELUNE: + default: + return true; + } + } + + GameObject* FindNearestLauncher() + { + GameObject* launcher = nullptr; + + if (isCluster()) + { + GameObject* launcher1 = GetClosestGameObjectWithEntry(me, GO_CLUSTER_LAUNCHER_1, 0.5f); + GameObject* launcher2 = GetClosestGameObjectWithEntry(me, GO_CLUSTER_LAUNCHER_2, 0.5f); + GameObject* launcher3 = GetClosestGameObjectWithEntry(me, GO_CLUSTER_LAUNCHER_3, 0.5f); + GameObject* launcher4 = GetClosestGameObjectWithEntry(me, GO_CLUSTER_LAUNCHER_4, 0.5f); + + if (launcher1) + launcher = launcher1; + else if (launcher2) + launcher = launcher2; + else if (launcher3) + launcher = launcher3; + else if (launcher4) + launcher = launcher4; + } + else + { + GameObject* launcher1 = GetClosestGameObjectWithEntry(me, GO_FIREWORK_LAUNCHER_1, 0.5f); + GameObject* launcher2 = GetClosestGameObjectWithEntry(me, GO_FIREWORK_LAUNCHER_2, 0.5f); + GameObject* launcher3 = GetClosestGameObjectWithEntry(me, GO_FIREWORK_LAUNCHER_3, 0.5f); + + if (launcher1) + launcher = launcher1; + else if (launcher2) + launcher = launcher2; + else if (launcher3) + launcher = launcher3; + } + + return launcher; + } + + uint32 GetFireworkSpell(uint32 entry) + { + switch (entry) + { + case NPC_FIREWORK_BLUE: + return SPELL_ROCKET_BLUE; + case NPC_FIREWORK_GREEN: + return SPELL_ROCKET_GREEN; + case NPC_FIREWORK_PURPLE: + return SPELL_ROCKET_PURPLE; + case NPC_FIREWORK_RED: + return SPELL_ROCKET_RED; + case NPC_FIREWORK_YELLOW: + return SPELL_ROCKET_YELLOW; + case NPC_FIREWORK_WHITE: + return SPELL_ROCKET_WHITE; + case NPC_FIREWORK_BIG_BLUE: + return SPELL_ROCKET_BIG_BLUE; + case NPC_FIREWORK_BIG_GREEN: + return SPELL_ROCKET_BIG_GREEN; + case NPC_FIREWORK_BIG_PURPLE: + return SPELL_ROCKET_BIG_PURPLE; + case NPC_FIREWORK_BIG_RED: + return SPELL_ROCKET_BIG_RED; + case NPC_FIREWORK_BIG_YELLOW: + return SPELL_ROCKET_BIG_YELLOW; + case NPC_FIREWORK_BIG_WHITE: + return SPELL_ROCKET_BIG_WHITE; + default: + return 0; + } + } + + uint32 GetFireworkGameObjectId() + { + uint32 spellId = 0; + + switch (me->GetEntry()) + { + case NPC_CLUSTER_BLUE: + spellId = GetFireworkSpell(NPC_FIREWORK_BLUE); + break; + case NPC_CLUSTER_GREEN: + spellId = GetFireworkSpell(NPC_FIREWORK_GREEN); + break; + case NPC_CLUSTER_PURPLE: + spellId = GetFireworkSpell(NPC_FIREWORK_PURPLE); + break; + case NPC_CLUSTER_RED: + spellId = GetFireworkSpell(NPC_FIREWORK_RED); + break; + case NPC_CLUSTER_YELLOW: + spellId = GetFireworkSpell(NPC_FIREWORK_YELLOW); + break; + case NPC_CLUSTER_WHITE: + spellId = GetFireworkSpell(NPC_FIREWORK_WHITE); + break; + case NPC_CLUSTER_BIG_BLUE: + spellId = GetFireworkSpell(NPC_FIREWORK_BIG_BLUE); + break; + case NPC_CLUSTER_BIG_GREEN: + spellId = GetFireworkSpell(NPC_FIREWORK_BIG_GREEN); + break; + case NPC_CLUSTER_BIG_PURPLE: + spellId = GetFireworkSpell(NPC_FIREWORK_BIG_PURPLE); + break; + case NPC_CLUSTER_BIG_RED: + spellId = GetFireworkSpell(NPC_FIREWORK_BIG_RED); + break; + case NPC_CLUSTER_BIG_YELLOW: + spellId = GetFireworkSpell(NPC_FIREWORK_BIG_YELLOW); + break; + case NPC_CLUSTER_BIG_WHITE: + spellId = GetFireworkSpell(NPC_FIREWORK_BIG_WHITE); + break; + case NPC_CLUSTER_ELUNE: + spellId = GetFireworkSpell(urand(NPC_FIREWORK_BLUE, NPC_FIREWORK_WHITE)); + break; + } + + SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId); + + if (spellInfo && spellInfo->GetEffect(EFFECT_0).Effect == SPELL_EFFECT_SUMMON_OBJECT_WILD) + return spellInfo->GetEffect(EFFECT_0).MiscValue; + + return 0; + } + + void Reset() override + { + if (GameObject* launcher = FindNearestLauncher()) + { + launcher->SendCustomAnim(ANIM_GO_LAUNCH_FIREWORK); + me->SetOrientation(launcher->GetOrientation() + float(M_PI) / 2); + } + else + return; + + if (isCluster()) + { + // Check if we are near Elune'ara lake south, if so try to summon Omen or a minion + if (me->GetZoneId() == ZONE_MOONGLADE) + { + if (!me->FindNearestCreature(NPC_OMEN, 100.0f) && me->GetDistance2d(omenSummonPos.GetPositionX(), omenSummonPos.GetPositionY()) <= 100.0f) + { + switch (urand(0, 9)) + { + case 0: + case 1: + case 2: + case 3: + if (Creature* minion = me->SummonCreature(NPC_MINION_OF_OMEN, me->GetPositionX()+frand(-5.0f, 5.0f), me->GetPositionY()+frand(-5.0f, 5.0f), me->GetPositionZ(), 0.0f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20s)) + minion->AI()->AttackStart(me->SelectNearestPlayer(20.0f)); + break; + case 9: + me->SummonCreature(NPC_OMEN, omenSummonPos); + break; + } + } + } + if (me->GetEntry() == NPC_CLUSTER_ELUNE) + DoCast(SPELL_LUNAR_FORTUNE); + + float displacement = 0.7f; + for (uint8 i = 0; i < 4; i++) + me->SummonGameObject(GetFireworkGameObjectId(), me->GetPositionX() + (i % 2 == 0 ? displacement : -displacement), me->GetPositionY() + (i > 1 ? displacement : -displacement), me->GetPositionZ() + 4.0f, me->GetOrientation(), QuaternionData(), 1s); + } + else + //me->CastSpell(me, GetFireworkSpell(me->GetEntry()), true); + me->CastSpell(me->GetPosition(), GetFireworkSpell(me->GetEntry()), true); + } + }; + + CreatureAI* GetAI(Creature* creature) const override + { + return new npc_fireworkAI(creature); + } +}; /*#### # npc_omen @@ -29,8 +311,6 @@ enum Omen { - NPC_OMEN = 15467, - SPELL_OMEN_CLEAVE = 15284, SPELL_OMEN_STARFALL = 26540, SPELL_OMEN_SUMMON_SPOTLIGHT = 26392, @@ -169,8 +449,69 @@ public: } }; +enum EluneCandle +{ + SPELL_ELUNE_CANDLE_OMEN_HEAD = 26622, + SPELL_ELUNE_CANDLE_OMEN_CHEST = 26624, + SPELL_ELUNE_CANDLE_OMEN_HAND_R = 26625, + SPELL_ELUNE_CANDLE_OMEN_HAND_L = 26649, + SPELL_ELUNE_CANDLE_NORMAL = 26636 +}; + +class spell_gen_elune_candle : public SpellScript +{ + PrepareSpellScript(spell_gen_elune_candle); + + bool Validate(SpellInfo const* /*spellInfo*/) override + { + return ValidateSpellInfo( + { + SPELL_ELUNE_CANDLE_OMEN_HEAD, + SPELL_ELUNE_CANDLE_OMEN_CHEST, + SPELL_ELUNE_CANDLE_OMEN_HAND_R, + SPELL_ELUNE_CANDLE_OMEN_HAND_L, + SPELL_ELUNE_CANDLE_NORMAL + }); + } + + void HandleScript(SpellEffIndex /*effIndex*/) + { + uint32 spellId = 0; + + if (GetHitUnit()->GetEntry() == NPC_OMEN) + { + switch (urand(0, 3)) + { + case 0: + spellId = SPELL_ELUNE_CANDLE_OMEN_HEAD; + break; + case 1: + spellId = SPELL_ELUNE_CANDLE_OMEN_CHEST; + break; + case 2: + spellId = SPELL_ELUNE_CANDLE_OMEN_HAND_R; + break; + case 3: + spellId = SPELL_ELUNE_CANDLE_OMEN_HAND_L; + break; + } + } + else + spellId = SPELL_ELUNE_CANDLE_NORMAL; + + GetCaster()->CastSpell(GetHitUnit(), spellId, true); + } + + void Register() override + { + OnEffectHitTarget += SpellEffectFn(spell_gen_elune_candle::HandleScript, EFFECT_0, SPELL_EFFECT_DUMMY); + } +}; + void AddSC_event_lunar_festival() { + new npc_firework(); new npc_omen(); new npc_giant_spotlight(); + RegisterSpellScript(spell_gen_elune_candle); } diff --git a/src/server/scripts/Events/winter_veil.cpp b/src/server/scripts/Events/winter_veil.cpp index f695d14852b..91382ba944a 100644 --- a/src/server/scripts/Events/winter_veil.cpp +++ b/src/server/scripts/Events/winter_veil.cpp @@ -106,8 +106,69 @@ class spell_winter_veil_px_238_winter_wondervolt : public SpellScript } }; +enum ReindeerTransformation +{ + SPELL_FLYING_REINDEER_310 = 44827, + SPELL_FLYING_REINDEER_280 = 44825, + SPELL_FLYING_REINDEER_60 = 44824, + SPELL_REINDEER_100 = 25859, + SPELL_REINDEER_60 = 25858, +}; + +class spell_item_reindeer_transformation : public SpellScript +{ + PrepareSpellScript(spell_item_reindeer_transformation); + + bool Validate(SpellInfo const* /*spell*/) override + { + return ValidateSpellInfo( + { + SPELL_FLYING_REINDEER_310, + SPELL_FLYING_REINDEER_280, + SPELL_FLYING_REINDEER_60, + SPELL_REINDEER_100, + SPELL_REINDEER_60 + }); + } + + void HandleDummy(SpellEffIndex /* effIndex */) + { + Unit* caster = GetCaster(); + if (caster->HasAuraType(SPELL_AURA_MOUNTED)) + { + float flyspeed = caster->GetSpeedRate(MOVE_FLIGHT); + float speed = caster->GetSpeedRate(MOVE_RUN); + + caster->RemoveAurasByType(SPELL_AURA_MOUNTED); + //5 different spells used depending on mounted speed and if mount can fly or not + + if (flyspeed >= 4.1f) + // Flying Reindeer + caster->CastSpell(caster, SPELL_FLYING_REINDEER_310, true); //310% flying Reindeer + else if (flyspeed >= 3.8f) + // Flying Reindeer + caster->CastSpell(caster, SPELL_FLYING_REINDEER_280, true); //280% flying Reindeer + else if (flyspeed >= 1.6f) + // Flying Reindeer + caster->CastSpell(caster, SPELL_FLYING_REINDEER_60, true); //60% flying Reindeer + else if (speed >= 2.0f) + // Reindeer + caster->CastSpell(caster, SPELL_REINDEER_100, true); //100% ground Reindeer + else + // Reindeer + caster->CastSpell(caster, SPELL_REINDEER_60, true); //60% ground Reindeer + } + } + + void Register() override + { + OnEffectHitTarget += SpellEffectFn(spell_item_reindeer_transformation::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); + } +}; + void AddSC_event_winter_veil() { RegisterSpellScript(spell_winter_veil_mistletoe); RegisterSpellScript(spell_winter_veil_px_238_winter_wondervolt); + RegisterSpellScript(spell_item_reindeer_transformation); } |