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authorSpp <none@none>2010-08-24 14:44:56 +0200
committerSpp <none@none>2010-08-24 14:44:56 +0200
commit9e4357c9ad718c4dd07c6b3354255f9a098e7d1a (patch)
treebaac92dcd7c790ca44ac60ebf173e4cac60ce8dd /src/server/scripts/Examples
parentc728681422b9a5446e021986ccc870536a11d188 (diff)
Core: Fix more warnings
--HG-- branch : trunk
Diffstat (limited to 'src/server/scripts/Examples')
-rw-r--r--src/server/scripts/Examples/example_spell.cpp17
1 files changed, 8 insertions, 9 deletions
diff --git a/src/server/scripts/Examples/example_spell.cpp b/src/server/scripts/Examples/example_spell.cpp
index 0f4226b9a99..0b43b272cb9 100644
--- a/src/server/scripts/Examples/example_spell.cpp
+++ b/src/server/scripts/Examples/example_spell.cpp
@@ -43,7 +43,7 @@ class spell_ex_5581 : public SpellScriptLoader
// function called on server startup
// checks if script has data required for it to work
- bool Validate(SpellEntry const * spellEntry)
+ bool Validate(SpellEntry const * /*spellEntry*/)
{
// check if spellid 70522 exists in dbc, we will trigger it later
if (!sSpellStore.LookupEntry(SPELL_TRIGGERED))
@@ -71,11 +71,10 @@ class spell_ex_5581 : public SpellScriptLoader
delete localVariable2;
}
- void HandleDummy(SpellEffIndex effIndex)
+ void HandleDummy(SpellEffIndex /*effIndex*/)
{
// we're handling SPELL_EFFECT_DUMMY in effIndex 0 here
sLog.outString("SPELL_EFFECT_DUMMY is executed on target!");
- sLog.outString(localVariable.c_str());
// make caster cast a spell on a unit target of effect
if (Unit * target = GetHitUnit())
GetCaster()->CastSpell(target, SPELL_TRIGGERED, true);
@@ -156,7 +155,7 @@ class spell_ex_66244 : public SpellScriptLoader
return false;
}
- void HandleEffectApply(AuraEffect const * aurEff, AuraApplication const * aurApp, AuraEffectHandleModes mode)
+ void HandleEffectApply(AuraEffect const * /*aurEff*/, AuraApplication const * aurApp, AuraEffectHandleModes /*mode*/)
{
sLog.outString("Aura Effect is about to be applied on target!");
Unit * target = aurApp->GetTarget();
@@ -164,7 +163,7 @@ class spell_ex_66244 : public SpellScriptLoader
target->CastSpell(target, SPELL_TRIGGERED, true);
}
- void HandleEffectRemove(AuraEffect const * aurEff, AuraApplication const * aurApp, AuraEffectHandleModes mode)
+ void HandleEffectRemove(AuraEffect const * /*aurEff*/, AuraApplication const * aurApp, AuraEffectHandleModes /*mode*/)
{
sLog.outString("Aura Effect is just removed on target!");
Unit * target = aurApp->GetTarget();
@@ -176,7 +175,7 @@ class spell_ex_66244 : public SpellScriptLoader
target->CastSpell(caster, SPELL_TRIGGERED, true);
}
- void HandleEffectPeriodic(AuraEffect const * aurEff, AuraApplication const * aurApp)
+ void HandleEffectPeriodic(AuraEffect const * /*aurEff*/, AuraApplication const * aurApp)
{
sLog.outString("Perioidic Aura Effect is does a tick on target!");
Unit * target = aurApp->GetTarget();
@@ -191,7 +190,7 @@ class spell_ex_66244 : public SpellScriptLoader
aurEff->ChangeAmount(aurEff->GetAmount() * 2);
}
- void HandleEffectCalcAmount(AuraEffect const * aurEff, int32 & amount, bool & canBeRecalculated)
+ void HandleEffectCalcAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & canBeRecalculated)
{
sLog.outString("Amount of Aura Effect is being calculated now!");
// we're setting amount to 0
@@ -200,7 +199,7 @@ class spell_ex_66244 : public SpellScriptLoader
canBeRecalculated = false;
}
- void HandleEffectCalcPeriodic(AuraEffect const * aurEff, bool & isPeriodic, int32 & amplitude)
+ void HandleEffectCalcPeriodic(AuraEffect const * /*aurEff*/, bool & isPeriodic, int32 & amplitude)
{
sLog.outString("Periodic data of Aura Effect is being calculated now!");
// we're setting aura to be periodic and tick every 10 seconds
@@ -208,7 +207,7 @@ class spell_ex_66244 : public SpellScriptLoader
amplitude = 2 * IN_MILLISECONDS;
}
- void HandleEffectCalcSpellMod(AuraEffect * const aurEff, SpellModifier *& spellMod)
+ void HandleEffectCalcSpellMod(AuraEffect * const /*aurEff*/, SpellModifier *& spellMod)
{
sLog.outString("SpellMod data of Aura Effect is being calculated now!");
// we don't want spellmod for example