diff options
author | QAston <qaston@gmail.com> | 2011-07-26 23:09:28 +0200 |
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committer | QAston <qaston@gmail.com> | 2011-07-26 23:09:28 +0200 |
commit | b0fe236265465a0f39aa98a8cee2916d1ccfaa02 (patch) | |
tree | 77ed4bde46de983c280a542d657a30b24865638c /src/server/scripts/Examples | |
parent | 29c228a80170e4264129d4e3bed4d2fc41aca5a7 (diff) |
Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile with some of the custom code. To make your code work again you may need to change:
*SpellEntry is now SpellInfo
*GetSpellProto is now GetSpellInfo
*SpellEntry::Effect*[effIndex] is now avalible under SpellInfo.Effects[effIndex].*
*sSpellStore.LookupEntry is no longer valid, use sSpellMgr->GetSpellInfo()
*SpellFunctions from SpellMgr.h like DoSpellStuff(spellId) are now: spellInfo->DoStuff()
*SpellMgr::CalculateEffectValue and similar functions are now avalible in SpellEffectInfo class.
*GET_SPELL macro is removed, code which used it is moved to SpellMgr::LoadDbcDataCorrections
*code which affected dbc data in SpellMgr::LoadSpellCustomAttr is now moved to LoadDbcDataCorrections
Diffstat (limited to 'src/server/scripts/Examples')
-rw-r--r-- | src/server/scripts/Examples/example_spell.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/scripts/Examples/example_spell.cpp b/src/server/scripts/Examples/example_spell.cpp index 4e50126cf92..aafddbd0884 100644 --- a/src/server/scripts/Examples/example_spell.cpp +++ b/src/server/scripts/Examples/example_spell.cpp @@ -48,10 +48,10 @@ class spell_ex_5581 : public SpellScriptLoader // function called on server startup // checks if script has data required for it to work - bool Validate(SpellEntry const* /*spellEntry*/) + bool Validate(SpellInfo const* /*spellEntry*/) { // check if spellid 70522 exists in dbc, we will trigger it later - if (!sSpellStore.LookupEntry(SPELL_TRIGGERED)) + if (!sSpellMgr->GetSpellInfo(SPELL_TRIGGERED)) return false; return true; } @@ -147,10 +147,10 @@ class spell_ex_66244 : public SpellScriptLoader PrepareAuraScript(spell_ex_66244AuraScript); // function called on server startup // checks if script has data required for it to work - bool Validate(SpellEntry const* /*spellEntry*/) + bool Validate(SpellInfo const* /*spellEntry*/) { // check if spellid exists in dbc, we will trigger it later - if (!sSpellStore.LookupEntry(SPELL_TRIGGERED)) + if (!sSpellMgr->GetSpellInfo(SPELL_TRIGGERED)) return false; return true; } @@ -379,7 +379,7 @@ class spell_ex : public SpellScriptLoader { PrepareSpellScript(spell_ex_SpellScript); - //bool Validate(SpellEntry const* spellEntry){return true;} + //bool Validate(SpellInfo const* spellEntry){return true;} //bool Load(){return true;} //void Unload(){} @@ -406,7 +406,7 @@ class spell_ex : public SpellScriptLoader class spell_ex_AuraScript : public AuraScript { PrepareAuraScript(spell_ex) - //bool Validate(SpellEntry const* spellEntry){return true;} + //bool Validate(SpellInfo const* spellEntry){return true;} //bool Load(){return true;} //void Unload(){} |