aboutsummaryrefslogtreecommitdiff
path: root/src/server/scripts/ExilesReach
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2023-10-31 20:20:00 +0100
committerShauren <shauren.trinity@gmail.com>2023-10-31 20:20:00 +0100
commit9894f6b802c974bb36acd7fbb0d083455a1f0f1b (patch)
tree458f167a846d70d4b2391c805423d9342b36f89a /src/server/scripts/ExilesReach
parenta0fdac0ecc119b4ba85d41f86891b3cd35f7acde (diff)
Core/Random: Changed random functions returning doubles to return floats
* They were all cast to float at use anyway * Improves roll_chance_f performance (rand32() is now called internally by uniform_real_distribution once instead of twice)
Diffstat (limited to 'src/server/scripts/ExilesReach')
-rw-r--r--src/server/scripts/ExilesReach/zone_exiles_reach.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/ExilesReach/zone_exiles_reach.cpp b/src/server/scripts/ExilesReach/zone_exiles_reach.cpp
index 5a73e74bb1b..1c56bbe29b5 100644
--- a/src/server/scripts/ExilesReach/zone_exiles_reach.cpp
+++ b/src/server/scripts/ExilesReach/zone_exiles_reach.cpp
@@ -359,7 +359,7 @@ struct npc_sparring_partner_exiles_reach : public ScriptedAI
{
case POSITION_SPARPOINT_ADVERTISMENT:
me->SetWalk(true);
- me->GetMotionMaster()->MovePoint(POSITION_SPARPOINT_READY, me->GetFirstCollisionPosition(2.0f, (float)rand_norm() * static_cast<float>(2 * M_PI)));
+ me->GetMotionMaster()->MovePoint(POSITION_SPARPOINT_READY, me->GetFirstCollisionPosition(2.0f, rand_norm() * static_cast<float>(2 * M_PI)));
break;
case POSITION_SPARPOINT_READY:
if (Player* player = ObjectAccessor::GetPlayer(*me, _playerGUID))