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| author | Shauren <shauren.trinity@gmail.com> | 2023-10-31 20:20:00 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2023-10-31 20:20:00 +0100 |
| commit | 9894f6b802c974bb36acd7fbb0d083455a1f0f1b (patch) | |
| tree | 458f167a846d70d4b2391c805423d9342b36f89a /src/server/scripts/ExilesReach | |
| parent | a0fdac0ecc119b4ba85d41f86891b3cd35f7acde (diff) | |
Core/Random: Changed random functions returning doubles to return floats
* They were all cast to float at use anyway
* Improves roll_chance_f performance (rand32() is now called internally by uniform_real_distribution once instead of twice)
Diffstat (limited to 'src/server/scripts/ExilesReach')
| -rw-r--r-- | src/server/scripts/ExilesReach/zone_exiles_reach.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/ExilesReach/zone_exiles_reach.cpp b/src/server/scripts/ExilesReach/zone_exiles_reach.cpp index 5a73e74bb1b..1c56bbe29b5 100644 --- a/src/server/scripts/ExilesReach/zone_exiles_reach.cpp +++ b/src/server/scripts/ExilesReach/zone_exiles_reach.cpp @@ -359,7 +359,7 @@ struct npc_sparring_partner_exiles_reach : public ScriptedAI { case POSITION_SPARPOINT_ADVERTISMENT: me->SetWalk(true); - me->GetMotionMaster()->MovePoint(POSITION_SPARPOINT_READY, me->GetFirstCollisionPosition(2.0f, (float)rand_norm() * static_cast<float>(2 * M_PI))); + me->GetMotionMaster()->MovePoint(POSITION_SPARPOINT_READY, me->GetFirstCollisionPosition(2.0f, rand_norm() * static_cast<float>(2 * M_PI))); break; case POSITION_SPARPOINT_READY: if (Player* player = ObjectAccessor::GetPlayer(*me, _playerGUID)) |
