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authortreeston <treeston.mmoc@gmail.com>2017-07-09 02:07:29 +0200
committerShauren <shauren.trinity@gmail.com>2020-08-18 18:53:13 +0200
commit2dfafa69ebc422feba1aa01e0c4fab76366f552f (patch)
treec5499048f5e797da591f365709d965cd8f2edd74 /src/server/scripts/Kalimdor
parentbefbfbb655731f0202b79586c98f2780ca507edf (diff)
Hi, I'm Treeston, and welcome to Combat PR Prep Refactors.
Today, we're moving UNIT_FLAG_IMMUNE_TO_PC and UNIT_FLAG_IMMUNE_TO_NPC to higher-level abstraction so combat manager can react to it. New methods on Unit: - void SetImmuneTo<All/PC/NPC>(apply, keepCombat = false); - bool IsImmuneTo<All/PC/NPC>() const; (cherry picked from commit 74af880217fc567c9949d7557408718af889402f)
Diffstat (limited to 'src/server/scripts/Kalimdor')
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp14
-rw-r--r--src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp4
-rw-r--r--src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp2
-rw-r--r--src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp2
-rw-r--r--src/server/scripts/Kalimdor/zone_moonglade.cpp4
-rw-r--r--src/server/scripts/Kalimdor/zone_tanaris.cpp2
6 files changed, 14 insertions, 14 deletions
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
index d0758b0d1ce..02e65389a16 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
@@ -335,7 +335,7 @@ public:
void AttackStart(Unit* who) override
{
- if (who && !who->HasUnitFlag(UNIT_FLAG_IMMUNE_TO_PC))
+ if (who && !who->IsImmuneToPC())
npc_escortAI::AttackStart(who);
}
@@ -359,7 +359,7 @@ public:
if (Creature* temp = me->SummonCreature((uint32)RiftAndSpawnsLocations[i][0], RiftAndSpawnsLocations[timeRiftID][1], RiftAndSpawnsLocations[timeRiftID][2], RiftAndSpawnsLocations[timeRiftID][3], RiftAndSpawnsLocations[timeRiftID][4], TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 900000))
{
guidVector[i-timeRiftID-1] = temp->GetGUID();
- temp->AddUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
+ temp->SetImmuneToAll(true);
temp->SetReactState(REACT_PASSIVE);
temp->GetMotionMaster()->MovePoint(0, RiftAndSpawnsLocations[i][1], RiftAndSpawnsLocations[i][2], RiftAndSpawnsLocations[i][3]);
if ((uint32)RiftAndSpawnsLocations[i][0] == NPC_EPOCH)
@@ -951,7 +951,7 @@ public:
{
disguised2->UpdateEntry(NPC_INFINITE_HUNTER);
//Make them unattackable
- disguised2->AddUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
+ disguised2->SetImmuneToAll(true);
disguised2->SetReactState(REACT_PASSIVE);
}
JumpToNextStep(2000);
@@ -961,7 +961,7 @@ public:
{
disguised1->UpdateEntry(NPC_INFINITE_AGENT);
//Make them unattackable
- disguised1->AddUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
+ disguised1->SetImmuneToAll(true);
disguised1->SetReactState(REACT_PASSIVE);
}
JumpToNextStep(2000);
@@ -971,7 +971,7 @@ public:
{
disguised0->UpdateEntry(NPC_INFINITE_ADVERSARY);
//Make them unattackable
- disguised0->AddUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
+ disguised0->SetImmuneToAll(true);
disguised0->SetReactState(REACT_PASSIVE);
}
JumpToNextStep(2000);
@@ -985,7 +985,7 @@ public:
for (uint32 i = 0; i< ENCOUNTER_DRACONIAN_NUMBER; ++i)
if (Creature* temp = ObjectAccessor::GetCreature(*me, infiniteDraconianGUID[i]))
{
- temp->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
+ temp->SetImmuneToAll(false);
temp->SetReactState(REACT_AGGRESSIVE);
}
JumpToNextStep(5000);
@@ -1043,7 +1043,7 @@ public:
if (Creature* epoch = ObjectAccessor::GetCreature(*me, epochGUID))
{
//Make Epoch attackable
- epoch->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_NON_ATTACKABLE));
+ epoch->SetImmuneToAll(false);
epoch->SetReactState(REACT_AGGRESSIVE);
}
diff --git a/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp b/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp
index 2c99ade96d3..2b862ec0b0f 100644
--- a/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp
+++ b/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp
@@ -89,7 +89,7 @@ public:
currentEvent = 0;
eventProgress = 0;
me->setActive(true);
- me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
+ me->SetImmuneToPC(false);
}
uint32 eventTimer;
@@ -330,7 +330,7 @@ public:
Talk(SAY_MAKE_PREPARATIONS);
me->SetFaction(FACTION_ESCORTEE_N_NEUTRAL_ACTIVE);
- me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
+ me->SetImmuneToPC(false);
Start(false, false, player->GetGUID());
SetDespawnAtFar(false);
diff --git a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp
index 54265af5b96..80842ee3ddc 100644
--- a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp
+++ b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp
@@ -630,7 +630,7 @@ public:
_explosivesGuids.clear();
if (Creature* sironas = me->FindNearestCreature(NPC_SIRONAS, SIZE_OF_GRIDS))
{
- sironas->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
+ sironas->SetImmuneToAll(false);
me->SetFacingToObject(sironas);
}
_moveTimer = 1 * IN_MILLISECONDS;
diff --git a/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp b/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp
index fe11aefc77d..6fc8ccf9238 100644
--- a/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp
+++ b/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp
@@ -197,7 +197,7 @@ public:
return;
me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation());
- me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
+ me->SetImmuneToPC(false);
SetCombatMovement(true);
if (me->IsInCombat())
diff --git a/src/server/scripts/Kalimdor/zone_moonglade.cpp b/src/server/scripts/Kalimdor/zone_moonglade.cpp
index 2f0757ab568..853c174edb5 100644
--- a/src/server/scripts/Kalimdor/zone_moonglade.cpp
+++ b/src/server/scripts/Kalimdor/zone_moonglade.cpp
@@ -52,7 +52,7 @@ public:
{
npc_omenAI(Creature* creature) : ScriptedAI(creature)
{
- me->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
+ me->SetImmuneToPC(true);
me->GetMotionMaster()->MovePoint(1, 7549.977f, -2855.137f, 456.9678f);
}
@@ -66,7 +66,7 @@ public:
if (pointId == 1)
{
me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation());
- me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
+ me->SetImmuneToPC(false);
if (Player* player = me->SelectNearestPlayer(40.0f))
AttackStart(player);
}
diff --git a/src/server/scripts/Kalimdor/zone_tanaris.cpp b/src/server/scripts/Kalimdor/zone_tanaris.cpp
index 06398e21fe5..677ccfee10a 100644
--- a/src/server/scripts/Kalimdor/zone_tanaris.cpp
+++ b/src/server/scripts/Kalimdor/zone_tanaris.cpp
@@ -365,7 +365,7 @@ public:
me->SetFaction(FACTION_ESCORTEE_N_NEUTRAL_PASSIVE);
me->SetFullHealth();
me->SetStandState(UNIT_STAND_STATE_STAND);
- me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
+ me->SetImmuneToPC(false);
Talk(SAY_OOX_START);
Start(true, false, player->GetGUID());