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| author | DDuarte <dnpd.dd@gmail.com> | 2014-08-26 13:36:50 +0100 |
|---|---|---|
| committer | DDuarte <dnpd.dd@gmail.com> | 2014-08-26 13:37:55 +0100 |
| commit | 430b3adfe8ed23df453f906978731fcb83956335 (patch) | |
| tree | f6a0cb076adcc3b7caf779fdcd633117d7a0046c /src/server/scripts/Kalimdor | |
| parent | dbfc52f6a22ad073f656ff5de44fc8efbd16ba6f (diff) | |
Scripts: Correct despawn time of multiple objects
WorldObject::SummonGameObject respawn time is in seconds and not milliseconds
Diffstat (limited to 'src/server/scripts/Kalimdor')
| -rw-r--r-- | src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp index ce9ed4f36c8..3e15a80fd74 100644 --- a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp +++ b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp @@ -204,7 +204,7 @@ public: case EVENT_COMPLETE: { DoCast(me, SPELL_IDOM_ROOM_CAMERA_SHAKE); - me->SummonGameObject(GO_BELNISTRASZS_BRAZIER, 2577.196f, 947.0781f, 53.16757f, 2.356195f, 0, 0, 0.9238796f, 0.3826832f, 3600000); + me->SummonGameObject(GO_BELNISTRASZS_BRAZIER, 2577.196f, 947.0781f, 53.16757f, 2.356195f, 0, 0, 0.9238796f, 0.3826832f, 3600); std::list<WorldObject*> ClusterList; Trinity::AllWorldObjectsInRange objects(me, 50.0f); Trinity::WorldObjectListSearcher<Trinity::AllWorldObjectsInRange> searcher(me, ClusterList, objects); |
