diff options
| author | Nay <dnpd.dd@gmail.com> | 2013-01-28 02:54:27 +0000 |
|---|---|---|
| committer | Nay <dnpd.dd@gmail.com> | 2013-01-28 02:54:27 +0000 |
| commit | 98f01c2b12e6a2aeef8b2f9810e5a3cce9d5e475 (patch) | |
| tree | 69501baa99b79edf4e1767b9598e8d2109232eeb /src/server/scripts/Kalimdor | |
| parent | b404e0bec1d39a90a516ed935d882faa47e54a04 (diff) | |
Core/Misc: Fix compile errors introduced in previous merge
There are probably other merge issues that got through, please report them
Diffstat (limited to 'src/server/scripts/Kalimdor')
| -rw-r--r-- | src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp b/src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp index 1dc70c5e505..b7816242afc 100644 --- a/src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp +++ b/src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp @@ -298,7 +298,7 @@ class npc_blazing_monstrosity : public CreatureScript passenger->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); // Hack to relocate vehicle on vehicle so exiting players are not moved under map - Movement::MoveSplineInit init(*passenger); + Movement::MoveSplineInit init(passenger); init.DisableTransportPathTransformations(); init.MoveTo(0.6654003f, 0.0f, 1.9815f); init.SetFacing(0.0f); |
