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authorNay <dnpd.dd@gmail.com>2012-08-30 22:44:03 +0100
committerNay <dnpd.dd@gmail.com>2012-08-30 22:44:03 +0100
commitabbb896cfb73017cf1c313d597984a9ce0a9dcab (patch)
tree58cd6165976448c3cdec18c4e4c6381c6bfba936 /src/server/scripts/Kalimdor
parent5f1977cb1d690d2e60a1f5355244ec472e014278 (diff)
Core: Fix many "errors"/warnings and coding style (2)
Scripts; also reverted a change to AuthSocket Errors were found using Cppcheck, open-source static analysis tool
Diffstat (limited to 'src/server/scripts/Kalimdor')
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp6
-rw-r--r--src/server/scripts/Kalimdor/silithus.cpp6
2 files changed, 4 insertions, 8 deletions
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp
index 5b6dc784113..ee7ef383603 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp
@@ -222,11 +222,9 @@ public:
ItemPosCountVec dest;
uint8 msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, ITEM_TEAR_OF_GODDESS, 1);
if (msg == EQUIP_ERR_OK)
- {
- Item* item = player->StoreNewItem(dest, ITEM_TEAR_OF_GODDESS, true);
- if (item && player)
+ if (Item* item = player->StoreNewItem(dest, ITEM_TEAR_OF_GODDESS, true))
player->SendNewItem(item, 1, true, false, true);
- }
+
player->SEND_GOSSIP_MENU(907, creature->GetGUID());
}
return true;
diff --git a/src/server/scripts/Kalimdor/silithus.cpp b/src/server/scripts/Kalimdor/silithus.cpp
index 639de3dc3b2..bad278f51c7 100644
--- a/src/server/scripts/Kalimdor/silithus.cpp
+++ b/src/server/scripts/Kalimdor/silithus.cpp
@@ -537,7 +537,6 @@ public:
if (!Fandral || !Arygos || !Caelestrasz || !Merithra)
return;
- Unit* mob = NULL;
AnimationTimer = EventAnim[AnimationCount].Timer;
if (eventEnd == false)
{
@@ -720,6 +719,7 @@ public:
case 51:
{
uint32 entries[4] = { 15423, 15424, 15414, 15422 };
+ Unit* mob = NULL;
for (uint8 i = 0; i < 4; ++i)
{
mob = player->FindNearestCreature(entries[i], 50, me);
@@ -844,9 +844,6 @@ public:
void UpdateAI(const uint32 diff)
{
- Unit* target = NULL;
- //Player* player = me->GetPlayer(PlayerGUID);
-
if (!Timers)
{
if (me->GetEntry() == 15424 || me->GetEntry() == 15422 || me->GetEntry() == 15414) //all but Kaldorei Soldiers
@@ -890,6 +887,7 @@ public:
}
if (!hasTarget)
{
+ Unit* target = NULL;
if (me->GetEntry() == 15424 || me->GetEntry() == 15422 || me->GetEntry() == 15414)
target = me->FindNearestCreature(15423, 20, true);
if (me->GetEntry() == 15423)