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authorShauren <shauren.trinity@gmail.com>2018-02-24 22:35:27 +0100
committerShauren <shauren.trinity@gmail.com>2018-03-25 19:28:36 +0300
commitbea7faa8f9d48894d836c7205b98e36126734d56 (patch)
treedf32e1a56518cb43445c5e708a6a855917bf6c62 /src/server/scripts/Kalimdor
parent4798d9ce7abd86be381af086763d8dbc9ed67ef3 (diff)
Core/Entities: Take terrain swaps into account when calculating LoS/height/area
Diffstat (limited to 'src/server/scripts/Kalimdor')
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/instance_the_black_morass.cpp2
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/instance_the_black_morass.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/instance_the_black_morass.cpp
index 48333ba31c6..1bfd96f0e35 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/instance_the_black_morass.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/instance_the_black_morass.cpp
@@ -272,7 +272,7 @@ public:
Position pos = me->GetRandomNearPosition(10.0f);
//normalize Z-level if we can, if rift is not at ground level.
- pos.m_positionZ = std::max(me->GetMap()->GetHeight(pos.m_positionX, pos.m_positionY, MAX_HEIGHT), me->GetMap()->GetWaterLevel(pos.m_positionX, pos.m_positionY));
+ pos.m_positionZ = std::max(me->GetMap()->GetHeight(me->GetPhaseShift(), pos.m_positionX, pos.m_positionY, MAX_HEIGHT), me->GetMap()->GetWaterLevel(pos.m_positionX, pos.m_positionY));
if (Creature* summon = me->SummonCreature(entry, pos, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000))
return summon;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp
index 05faa7524fd..64c8bb0db1d 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp
@@ -309,7 +309,7 @@ public:
Position pos = me->GetRandomNearPosition(10.0f);
//normalize Z-level if we can, if rift is not at ground level.
- pos.m_positionZ = std::max(me->GetMap()->GetHeight(pos.m_positionX, pos.m_positionY, MAX_HEIGHT), me->GetMap()->GetWaterLevel(pos.m_positionX, pos.m_positionY));
+ pos.m_positionZ = std::max(me->GetMap()->GetHeight(me->GetPhaseShift(), pos.m_positionX, pos.m_positionY, MAX_HEIGHT), me->GetMap()->GetWaterLevel(pos.m_positionX, pos.m_positionY));
if (Unit* Summon = DoSummon(creature_entry, pos, 30000, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT))
if (Unit* temp = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_MEDIVH)))