diff options
| author | jackpoz <giacomopoz@gmail.com> | 2020-04-05 15:23:56 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2022-01-01 01:00:26 +0100 |
| commit | ecdc387df2d4fb9602bb10765898949f99e7c5c5 (patch) | |
| tree | f6dc7838812dfb60ddd14d898eec5df62085e58b /src/server/scripts/Kalimdor | |
| parent | 4df9ab2a3fe1dde5c0c516fbcb610453f4759cda (diff) | |
Core/Misc: Remove whitespace at the end of lines
(cherry picked from commit caae3886d24adf0a5fc95454bb1c45477057bde4)
Diffstat (limited to 'src/server/scripts/Kalimdor')
3 files changed, 6 insertions, 6 deletions
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp index 1ea1ccf835a..87a6a1cba9d 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp @@ -423,9 +423,9 @@ void hyjalAI::EnterEvadeMode(EvadeReason /*why*/) if (me->GetEntry() != JAINA) me->RemoveAllAuras(); me->CombatStop(true); - + EngagementOver(); - + me->LoadCreaturesAddon(); if (me->IsAlive()) me->GetMotionMaster()->MoveTargetedHome(); diff --git a/src/server/scripts/Kalimdor/zone_desolace.cpp b/src/server/scripts/Kalimdor/zone_desolace.cpp index 24f76c0b216..9ae1fb8d987 100644 --- a/src/server/scripts/Kalimdor/zone_desolace.cpp +++ b/src/server/scripts/Kalimdor/zone_desolace.cpp @@ -87,9 +87,9 @@ public: me->CombatStop(); me->SetFaction(FACTION_FRIENDLY); me->SetSpeedRate(MOVE_RUN, 0.6f); - + EngagementOver(); - + me->GetMotionMaster()->MoveFollow(caster, PET_FOLLOW_DIST, me->GetFollowAngle()); me->setActive(true); me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP); diff --git a/src/server/scripts/Kalimdor/zone_the_barrens.cpp b/src/server/scripts/Kalimdor/zone_the_barrens.cpp index bfb838b5ab3..60e3416fb01 100644 --- a/src/server/scripts/Kalimdor/zone_the_barrens.cpp +++ b/src/server/scripts/Kalimdor/zone_the_barrens.cpp @@ -179,9 +179,9 @@ public: me->RemoveAllAuras(); me->CombatStop(true); me->StopMoving(); - + EngagementOver(); - + me->GetMotionMaster()->MoveIdle(); me->SetFaction(FACTION_FRIENDLY); me->HandleEmoteCommand(EMOTE_ONESHOT_SALUTE); |
