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authorjackpoz <giacomopoz@gmail.com>2014-04-29 19:39:40 +0200
committerjackpoz <giacomopoz@gmail.com>2014-04-29 19:39:40 +0200
commitf9a6aa5479dc843f7bb8b58d027b5d6d483d3fd5 (patch)
treef45262b22a888300024b62c2fa4154eceed2e2bd /src/server/scripts/Kalimdor
parent1896b5cb5996e0f6e31c3693035257ac6d410392 (diff)
parent24ae6a6802da5fc3f90b075d21cd4275e7138441 (diff)
Merge pull request #11950 from Dehravor/override-final-delete
Core/Misc: Remove obsolete C++11 backward compatibility macros
Diffstat (limited to 'src/server/scripts/Kalimdor')
-rw-r--r--src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp18
-rw-r--r--src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp10
-rw-r--r--src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp10
-rw-r--r--src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp10
-rw-r--r--src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp14
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp28
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp48
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp30
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp22
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp14
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp18
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp110
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp20
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_chrono_lord_epoch.cpp12
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite_corruptor.cpp10
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp14
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp12
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm_the_fleshcrafter.cpp12
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp20
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp20
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp12
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp12
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp14
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp12
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp38
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp14
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_chrono_lord_deja.cpp14
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_temporus.cpp14
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/instance_the_black_morass.cpp18
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp28
-rw-r--r--src/server/scripts/Kalimdor/DireMaul/instance_dire_maul.cpp2
-rw-r--r--src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp10
-rw-r--r--src/server/scripts/Kalimdor/Maraudon/boss_landslide.cpp8
-rw-r--r--src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp8
-rw-r--r--src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp10
-rw-r--r--src/server/scripts/Kalimdor/Maraudon/instance_maraudon.cpp2
-rw-r--r--src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp22
-rw-r--r--src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp26
-rw-r--r--src/server/scripts/Kalimdor/RagefireChasm/instance_ragefire_chasm.cpp2
-rw-r--r--src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp12
-rw-r--r--src/server/scripts/Kalimdor/RazorfenDowns/boss_glutton.cpp12
-rw-r--r--src/server/scripts/Kalimdor/RazorfenDowns/boss_mordresh_fire_eye.cpp10
-rw-r--r--src/server/scripts/Kalimdor/RazorfenDowns/boss_tuten_kash.cpp10
-rw-r--r--src/server/scripts/Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp14
-rw-r--r--src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp36
-rw-r--r--src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp8
-rw-r--r--src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp30
-rw-r--r--src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp24
-rw-r--r--src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp24
-rw-r--r--src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp10
-rw-r--r--src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp10
-rw-r--r--src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp22
-rw-r--r--src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_rajaxx.cpp10
-rw-r--r--src/server/scripts/Kalimdor/RuinsOfAhnQiraj/instance_ruins_of_ahnqiraj.cpp10
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp30
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp68
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp8
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp8
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp8
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp20
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp20
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp26
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp22
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp14
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp8
-rw-r--r--src/server/scripts/Kalimdor/WailingCaverns/instance_wailing_caverns.cpp16
-rw-r--r--src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp18
-rw-r--r--src/server/scripts/Kalimdor/ZulFarrak/boss_zum_rah.cpp12
-rw-r--r--src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp14
-rw-r--r--src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp36
-rw-r--r--src/server/scripts/Kalimdor/boss_azuregos.cpp16
-rw-r--r--src/server/scripts/Kalimdor/zone_ashenvale.cpp40
-rw-r--r--src/server/scripts/Kalimdor/zone_azshara.cpp42
-rw-r--r--src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp66
-rw-r--r--src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp14
-rw-r--r--src/server/scripts/Kalimdor/zone_darkshore.cpp34
-rw-r--r--src/server/scripts/Kalimdor/zone_desolace.cpp26
-rw-r--r--src/server/scripts/Kalimdor/zone_durotar.cpp54
-rw-r--r--src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp78
-rw-r--r--src/server/scripts/Kalimdor/zone_felwood.cpp4
-rw-r--r--src/server/scripts/Kalimdor/zone_feralas.cpp22
-rw-r--r--src/server/scripts/Kalimdor/zone_moonglade.cpp44
-rw-r--r--src/server/scripts/Kalimdor/zone_mulgore.cpp20
-rw-r--r--src/server/scripts/Kalimdor/zone_orgrimmar.cpp24
-rw-r--r--src/server/scripts/Kalimdor/zone_silithus.cpp32
-rw-r--r--src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp14
-rw-r--r--src/server/scripts/Kalimdor/zone_tanaris.cpp54
-rw-r--r--src/server/scripts/Kalimdor/zone_teldrassil.cpp10
-rw-r--r--src/server/scripts/Kalimdor/zone_the_barrens.cpp48
-rw-r--r--src/server/scripts/Kalimdor/zone_thousand_needles.cpp46
-rw-r--r--src/server/scripts/Kalimdor/zone_thunder_bluff.cpp12
-rw-r--r--src/server/scripts/Kalimdor/zone_ungoro_crater.cpp26
-rw-r--r--src/server/scripts/Kalimdor/zone_winterspring.cpp16
93 files changed, 1015 insertions, 1015 deletions
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
index c7ef191cf8f..e7beb4cf454 100644
--- a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
+++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
@@ -38,7 +38,7 @@ class go_blackfathom_altar : public GameObjectScript
public:
go_blackfathom_altar() : GameObjectScript("go_blackfathom_altar") { }
- bool OnGossipHello(Player* player, GameObject* /*go*/) OVERRIDE
+ bool OnGossipHello(Player* player, GameObject* /*go*/) override
{
if (!player->HasAura(SPELL_BLESSING_OF_BLACKFATHOM))
player->AddAura(SPELL_BLESSING_OF_BLACKFATHOM, player);
@@ -51,7 +51,7 @@ class go_blackfathom_fire : public GameObjectScript
public:
go_blackfathom_fire() : GameObjectScript("go_blackfathom_fire") { }
- bool OnGossipHello(Player* /*player*/, GameObject* go) OVERRIDE
+ bool OnGossipHello(Player* /*player*/, GameObject* go) override
{
InstanceScript* instance = go->GetInstanceScript();
@@ -71,7 +71,7 @@ class npc_blackfathom_deeps_event : public CreatureScript
public:
npc_blackfathom_deeps_event() : CreatureScript("npc_blackfathom_deeps_event") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<npc_blackfathom_deeps_eventAI>(creature);
}
@@ -97,7 +97,7 @@ public:
bool Flee;
- void Reset() OVERRIDE
+ void Reset() override
{
Flee = false;
@@ -130,7 +130,7 @@ public:
}
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
@@ -179,7 +179,7 @@ public:
DoMeleeAttackIfReady();
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
if (me->IsSummon()) //we are not a normal spawn.
instance->SetData(DATA_EVENT, instance->GetData(DATA_EVENT) + 1);
@@ -207,7 +207,7 @@ public:
Start(false, false, 0);
}
- void WaypointReached(uint32 waypointId) OVERRIDE
+ void WaypointReached(uint32 waypointId) override
{
switch (waypointId)
{
@@ -220,13 +220,13 @@ public:
}
}
- void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) OVERRIDE
+ void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) override
{
DoCast(player, SPELL_TELEPORT_DARNASSUS);
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_morriduneAI(creature);
}
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp
index dfff92b8f05..f6c34c6b555 100644
--- a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp
+++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp
@@ -40,24 +40,24 @@ public:
{
boss_aku_maiAI(Creature* creature) : BossAI(creature, TYPE_AKU_MAI) { }
- void Reset() OVERRIDE
+ void Reset() override
{
IsEnraged = false;
_Reset();
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
events.ScheduleEvent(EVENT_POISON_CLOUD, urand(5000, 9000));
_EnterCombat();
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
_JustDied();
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
@@ -90,7 +90,7 @@ public:
bool IsEnraged;
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new boss_aku_maiAI(creature);
}
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp
index 8d2ced59276..9e25de817fa 100644
--- a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp
+++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp
@@ -29,7 +29,7 @@ class boss_gelihast : public CreatureScript
public:
boss_gelihast() : CreatureScript("boss_gelihast") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<boss_gelihastAI>(creature);
}
@@ -45,23 +45,23 @@ public:
InstanceScript* instance;
- void Reset() OVERRIDE
+ void Reset() override
{
netTimer = urand(2000, 4000);
instance->SetData(TYPE_GELIHAST, NOT_STARTED);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
instance->SetData(TYPE_GELIHAST, IN_PROGRESS);
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
instance->SetData(TYPE_GELIHAST, DONE);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp
index 3ded27bd42a..37fac0fa7de 100644
--- a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp
+++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp
@@ -34,7 +34,7 @@ class boss_kelris : public CreatureScript
public:
boss_kelris() : CreatureScript("boss_kelris") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<boss_kelrisAI>(creature);
}
@@ -51,26 +51,26 @@ public:
InstanceScript* instance;
- void Reset() OVERRIDE
+ void Reset() override
{
mindBlastTimer = urand(2000, 5000);
sleepTimer = urand(9000, 12000);
instance->SetData(TYPE_KELRIS, NOT_STARTED);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
Talk(SAY_AGGRO);
instance->SetData(TYPE_KELRIS, IN_PROGRESS);
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
Talk(SAY_DEATH);
instance->SetData(TYPE_KELRIS, DONE);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp
index 2c9c94d9724..940da4fcf52 100644
--- a/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp
+++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp
@@ -57,7 +57,7 @@ class instance_blackfathom_deeps : public InstanceMapScript
public:
instance_blackfathom_deeps() : InstanceMapScript("instance_blackfathom_deeps", 48) { }
- InstanceScript* GetInstanceScript(InstanceMap* map) const OVERRIDE
+ InstanceScript* GetInstanceScript(InstanceMap* map) const override
{
return new instance_blackfathom_deeps_InstanceMapScript(map);
}
@@ -79,7 +79,7 @@ public:
uint8 countFires;
uint8 deathTimes;
- void Initialize() OVERRIDE
+ void Initialize() override
{
memset(&encounter, 0, sizeof(encounter));
@@ -95,7 +95,7 @@ public:
deathTimes = 0;
}
- void OnCreatureCreate(Creature* creature) OVERRIDE
+ void OnCreatureCreate(Creature* creature) override
{
switch (creature->GetEntry())
{
@@ -108,7 +108,7 @@ public:
}
}
- void OnGameObjectCreate(GameObject* go) OVERRIDE
+ void OnGameObjectCreate(GameObject* go) override
{
switch (go->GetEntry())
{
@@ -142,7 +142,7 @@ public:
}
}
- void SetData(uint32 type, uint32 data) OVERRIDE
+ void SetData(uint32 type, uint32 data) override
{
switch (type)
{
@@ -212,7 +212,7 @@ public:
}
}
- uint32 GetData(uint32 type) const OVERRIDE
+ uint32 GetData(uint32 type) const override
{
switch (type)
{
@@ -233,7 +233,7 @@ public:
return 0;
}
- uint64 GetData64(uint32 data) const OVERRIDE
+ uint64 GetData64(uint32 data) const override
{
switch (data)
{
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp
index e5ddcd1c2ef..ebe9939390f 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp
@@ -45,7 +45,7 @@ class boss_anetheron : public CreatureScript
public:
boss_anetheron() : CreatureScript("boss_anetheron") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<boss_anetheronAI>(creature);
}
@@ -64,7 +64,7 @@ public:
uint32 InfernoTimer;
bool go;
- void Reset() OVERRIDE
+ void Reset() override
{
damageTaken = 0;
SwarmTimer = 45000;
@@ -76,7 +76,7 @@ public:
instance->SetData(DATA_ANETHERONEVENT, NOT_STARTED);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
if (IsEvent)
instance->SetData(DATA_ANETHERONEVENT, IN_PROGRESS);
@@ -84,13 +84,13 @@ public:
Talk(SAY_ONAGGRO);
}
- void KilledUnit(Unit* who) OVERRIDE
+ void KilledUnit(Unit* who) override
{
if (who->GetTypeId() == TYPEID_PLAYER)
Talk(SAY_ONSLAY);
}
- void WaypointReached(uint32 waypointId) OVERRIDE
+ void WaypointReached(uint32 waypointId) override
{
if (waypointId == 7)
{
@@ -100,7 +100,7 @@ public:
}
}
- void JustDied(Unit* killer) OVERRIDE
+ void JustDied(Unit* killer) override
{
hyjal_trashAI::JustDied(killer);
if (IsEvent)
@@ -108,7 +108,7 @@ public:
Talk(SAY_ONDEATH);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (IsEvent)
{
@@ -176,7 +176,7 @@ class npc_towering_infernal : public CreatureScript
public:
npc_towering_infernal() : CreatureScript("npc_towering_infernal") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<npc_towering_infernalAI>(creature);
}
@@ -196,33 +196,33 @@ public:
uint64 AnetheronGUID;
InstanceScript* instance;
- void Reset() OVERRIDE
+ void Reset() override
{
DoCast(me, SPELL_INFERNO_EFFECT);
ImmolationTimer = 5000;
CheckTimer = 5000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* /*victim*/) override
{
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
}
- void MoveInLineOfSight(Unit* who) OVERRIDE
+ void MoveInLineOfSight(Unit* who) override
{
if (me->IsWithinDist(who, 50) && !me->IsInCombat() && me->IsValidAttackTarget(who))
AttackStart(who);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (CheckTimer <= diff)
{
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
index 840cdf8cd20..c0f3ea35004 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
@@ -81,7 +81,7 @@ class npc_ancient_wisp : public CreatureScript
public:
npc_ancient_wisp() : CreatureScript("npc_ancient_wisp") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<npc_ancient_wispAI>(creature);
}
@@ -98,7 +98,7 @@ public:
uint64 ArchimondeGUID;
uint32 CheckTimer;
- void Reset() OVERRIDE
+ void Reset() override
{
CheckTimer = 1000;
@@ -107,14 +107,14 @@ public:
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) override { }
- void DamageTaken(Unit* /*done_by*/, uint32 &damage) OVERRIDE
+ void DamageTaken(Unit* /*done_by*/, uint32 &damage) override
{
damage = 0;
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (CheckTimer <= diff)
{
@@ -138,7 +138,7 @@ class npc_doomfire : public CreatureScript
public:
npc_doomfire() : CreatureScript("npc_doomfire") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_doomfireAI(creature);
}
@@ -147,13 +147,13 @@ public:
{
npc_doomfireAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE { }
+ void Reset() override { }
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) override { }
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) override { }
- void DamageTaken(Unit* /*done_by*/, uint32 &damage) OVERRIDE
+ void DamageTaken(Unit* /*done_by*/, uint32 &damage) override
{
damage = 0;
}
@@ -167,7 +167,7 @@ class npc_doomfire_targetting : public CreatureScript
public:
npc_doomfire_targetting() : CreatureScript("npc_doomfire_targetting") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_doomfire_targettingAI(creature);
}
@@ -179,13 +179,13 @@ public:
uint64 TargetGUID;
uint32 ChangeTargetTimer;
- void Reset() OVERRIDE
+ void Reset() override
{
TargetGUID = 0;
ChangeTargetTimer = 5000;
}
- void MoveInLineOfSight(Unit* who) OVERRIDE
+ void MoveInLineOfSight(Unit* who) override
{
//will update once TargetGUID is 0. In case noone actually moves(not likely) and this is 0
@@ -194,14 +194,14 @@ public:
TargetGUID = who->GetGUID();
}
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) override { }
- void DamageTaken(Unit* /*done_by*/, uint32 &damage) OVERRIDE
+ void DamageTaken(Unit* /*done_by*/, uint32 &damage) override
{
damage = 0;
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (ChangeTargetTimer <= diff)
{
@@ -235,7 +235,7 @@ class boss_archimonde : public CreatureScript
public:
boss_archimonde() : CreatureScript("boss_archimonde") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<boss_archimondeAI>(creature);
}
@@ -271,7 +271,7 @@ public:
bool HasProtected;
bool IsChanneling;
- void Reset() OVERRIDE
+ void Reset() override
{
instance->SetData(DATA_ARCHIMONDEEVENT, NOT_STARTED);
@@ -299,7 +299,7 @@ public:
IsChanneling = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
me->InterruptSpell(CURRENT_CHANNELED_SPELL);
Talk(SAY_AGGRO);
@@ -308,7 +308,7 @@ public:
instance->SetData(DATA_ARCHIMONDEEVENT, IN_PROGRESS);
}
- void KilledUnit(Unit* victim) OVERRIDE
+ void KilledUnit(Unit* victim) override
{
Talk(SAY_SLAY);
@@ -341,7 +341,7 @@ public:
++SoulChargeCount;
}
- void JustDied(Unit* killer) OVERRIDE
+ void JustDied(Unit* killer) override
{
hyjal_trashAI::JustDied(killer);
Talk(SAY_DEATH);
@@ -385,7 +385,7 @@ public:
return false;
}
- void JustSummoned(Creature* summoned) OVERRIDE
+ void JustSummoned(Creature* summoned) override
{
if (summoned->GetEntry() == CREATURE_ANCIENT_WISP)
summoned->AI()->AttackStart(me);
@@ -462,7 +462,7 @@ public:
SoulChargeTimer = urand(2000, 30000);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!me->IsInCombat())
{
@@ -630,7 +630,7 @@ public:
DoMeleeAttackIfReady();
}
- void WaypointReached(uint32 /*waypointId*/) OVERRIDE { }
+ void WaypointReached(uint32 /*waypointId*/) override { }
};
};
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp
index 16002b59f1a..d7c48541315 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp
@@ -46,7 +46,7 @@ class boss_azgalor : public CreatureScript
public:
boss_azgalor() : CreatureScript("boss_azgalor") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<boss_azgalorAI>(creature);
}
@@ -68,7 +68,7 @@ public:
bool go;
- void Reset() OVERRIDE
+ void Reset() override
{
damageTaken = 0;
RainTimer = 20000;
@@ -82,7 +82,7 @@ public:
instance->SetData(DATA_AZGALOREVENT, NOT_STARTED);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
if (IsEvent)
instance->SetData(DATA_AZGALOREVENT, IN_PROGRESS);
@@ -90,12 +90,12 @@ public:
Talk(SAY_ONAGGRO);
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* /*victim*/) override
{
Talk(SAY_ONSLAY);
}
- void WaypointReached(uint32 waypointId) OVERRIDE
+ void WaypointReached(uint32 waypointId) override
{
if (waypointId == 7 && instance)
{
@@ -105,7 +105,7 @@ public:
}
}
- void JustDied(Unit* killer) OVERRIDE
+ void JustDied(Unit* killer) override
{
hyjal_trashAI::JustDied(killer);
if (IsEvent)
@@ -113,7 +113,7 @@ public:
Talk(SAY_ONDEATH);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (IsEvent)
{
@@ -182,7 +182,7 @@ class npc_lesser_doomguard : public CreatureScript
public:
npc_lesser_doomguard() : CreatureScript("npc_lesser_doomguard") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<npc_lesser_doomguardAI>(creature);
}
@@ -204,7 +204,7 @@ public:
uint64 AzgalorGUID;
InstanceScript* instance;
- void Reset() OVERRIDE
+ void Reset() override
{
CrippleTimer = 50000;
WarstompTimer = 10000;
@@ -212,30 +212,30 @@ public:
CheckTimer = 5000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* /*victim*/) override
{
}
- void WaypointReached(uint32 /*waypointId*/) OVERRIDE
+ void WaypointReached(uint32 /*waypointId*/) override
{
}
- void MoveInLineOfSight(Unit* who) OVERRIDE
+ void MoveInLineOfSight(Unit* who) override
{
if (me->IsWithinDist(who, 50) && !me->IsInCombat() && me->IsValidAttackTarget(who))
AttackStart(who);
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (CheckTimer <= diff)
{
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp
index af7b0c1d899..193b8bfe483 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp
@@ -47,7 +47,7 @@ class boss_kazrogal : public CreatureScript
public:
boss_kazrogal() : CreatureScript("boss_kazrogal") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<boss_kazrogalAI>(creature);
}
@@ -66,7 +66,7 @@ public:
uint32 MarkTimerBase;
bool go;
- void Reset() OVERRIDE
+ void Reset() override
{
damageTaken = 0;
CleaveTimer = 5000;
@@ -78,19 +78,19 @@ public:
instance->SetData(DATA_KAZROGALEVENT, NOT_STARTED);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
if (IsEvent)
instance->SetData(DATA_KAZROGALEVENT, IN_PROGRESS);
Talk(SAY_ONAGGRO);
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* /*victim*/) override
{
Talk(SAY_ONSLAY);
}
- void WaypointReached(uint32 waypointId) OVERRIDE
+ void WaypointReached(uint32 waypointId) override
{
if (waypointId == 7 && instance)
{
@@ -100,7 +100,7 @@ public:
}
}
- void JustDied(Unit* killer) OVERRIDE
+ void JustDied(Unit* killer) override
{
hyjal_trashAI::JustDied(killer);
if (IsEvent)
@@ -108,7 +108,7 @@ public:
DoPlaySoundToSet(me, SOUND_ONDEATH);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (IsEvent)
{
@@ -188,7 +188,7 @@ class spell_mark_of_kazrogal : public SpellScriptLoader
targets.remove_if(MarkTargetFilter());
}
- void Register() OVERRIDE
+ void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_mark_of_kazrogal_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
}
@@ -198,7 +198,7 @@ class spell_mark_of_kazrogal : public SpellScriptLoader
{
PrepareAuraScript(spell_mark_of_kazrogal_AuraScript);
- bool Validate(SpellInfo const* /*spell*/) OVERRIDE
+ bool Validate(SpellInfo const* /*spell*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_MARK_DAMAGE))
return false;
@@ -217,7 +217,7 @@ class spell_mark_of_kazrogal : public SpellScriptLoader
}
}
- void Register() OVERRIDE
+ void Register() override
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_mark_of_kazrogal_AuraScript::OnPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_MANA_LEECH);
}
@@ -228,7 +228,7 @@ class spell_mark_of_kazrogal : public SpellScriptLoader
return new spell_mark_of_kazrogal_SpellScript();
}
- AuraScript* GetAuraScript() const OVERRIDE
+ AuraScript* GetAuraScript() const override
{
return new spell_mark_of_kazrogal_AuraScript();
}
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp
index 691207a4682..21fe3ab946b 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp
@@ -42,7 +42,7 @@ class boss_rage_winterchill : public CreatureScript
public:
boss_rage_winterchill() : CreatureScript("boss_rage_winterchill") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<boss_rage_winterchillAI>(creature);
}
@@ -61,7 +61,7 @@ public:
uint32 IceboltTimer;
bool go;
- void Reset() OVERRIDE
+ void Reset() override
{
damageTaken = 0;
FrostArmorTimer = 37000;
@@ -73,19 +73,19 @@ public:
instance->SetData(DATA_RAGEWINTERCHILLEVENT, NOT_STARTED);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
if (IsEvent)
instance->SetData(DATA_RAGEWINTERCHILLEVENT, IN_PROGRESS);
Talk(SAY_ONAGGRO);
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* /*victim*/) override
{
Talk(SAY_ONSLAY);
}
- void WaypointReached(uint32 waypointId) OVERRIDE
+ void WaypointReached(uint32 waypointId) override
{
if (waypointId == 7 && instance)
{
@@ -95,7 +95,7 @@ public:
}
}
- void JustDied(Unit* killer) OVERRIDE
+ void JustDied(Unit* killer) override
{
hyjal_trashAI::JustDied(killer);
if (IsEvent)
@@ -103,7 +103,7 @@ public:
Talk(SAY_ONDEATH);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (IsEvent)
{
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp
index 4419973902a..ede038863fc 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp
@@ -53,7 +53,7 @@ class npc_jaina_proudmoore : public CreatureScript
public:
npc_jaina_proudmoore() : CreatureScript("npc_jaina_proudmoore") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
{
player->PlayerTalkClass->ClearMenus();
hyjalAI* ai = CAST_AI(hyjalAI, creature->AI());
@@ -78,7 +78,7 @@ public:
return true;
}
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
+ bool OnGossipHello(Player* player, Creature* creature) override
{
hyjalAI* ai = CAST_AI(hyjalAI, creature->AI());
if (ai->EventBegun)
@@ -100,7 +100,7 @@ public:
return true;
}
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
if (!creature->GetInstanceScript())
return NULL;
@@ -132,7 +132,7 @@ class npc_thrall : public CreatureScript
public:
npc_thrall() : CreatureScript("npc_thrall") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
{
player->PlayerTalkClass->ClearMenus();
hyjalAI* ai = CAST_AI(hyjalAI, creature->AI());
@@ -158,7 +158,7 @@ public:
return true;
}
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
+ bool OnGossipHello(Player* player, Creature* creature) override
{
hyjalAI* ai = CAST_AI(hyjalAI, creature->AI());
if (ai->EventBegun)
@@ -185,7 +185,7 @@ public:
return true;
}
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
if (!creature->GetInstanceScript())
return NULL;
@@ -213,7 +213,7 @@ class npc_tyrande_whisperwind : public CreatureScript
public:
npc_tyrande_whisperwind() : CreatureScript("npc_tyrande_whisperwind") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
if (!creature->GetInstanceScript())
return NULL;
@@ -224,7 +224,7 @@ public:
return ai;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
{
player->PlayerTalkClass->ClearMenus();
if (action == GOSSIP_ACTION_INFO_DEF)
@@ -240,7 +240,7 @@ public:
return true;
}
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
+ bool OnGossipHello(Player* player, Creature* creature) override
{
hyjalAI* ai = CAST_AI(hyjalAI, creature->AI());
uint32 AzgalorEvent = ai->GetInstanceData(DATA_AZGALOREVENT);
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
index bfe4db137f3..038b7ab69ce 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
@@ -432,16 +432,16 @@ public:
uint32 FlameBuffetTimer;
bool imol;
- void Reset() OVERRIDE
+ void Reset() override
{
spawnTimer = 2000;
FlameBuffetTimer= 2000;
imol = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) override { }
- void WaypointReached(uint32 waypointId) OVERRIDE
+ void WaypointReached(uint32 waypointId) override
{
if (waypointId == 0 && !IsOverrun)
{
@@ -454,7 +454,7 @@ public:
}
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (Delay <= diff)
{
@@ -525,7 +525,7 @@ public:
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<npc_giant_infernalAI>(creature);
}
@@ -536,7 +536,7 @@ class npc_abomination : public CreatureScript
public:
npc_abomination() : CreatureScript("npc_abomination") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<npc_abominationAI>(creature);
}
@@ -552,12 +552,12 @@ public:
bool go;
uint32 KnockDownTimer;
- void Reset() OVERRIDE
+ void Reset() override
{
KnockDownTimer = 10000;
}
- void WaypointReached(uint32 waypointId) OVERRIDE
+ void WaypointReached(uint32 waypointId) override
{
if (waypointId == 7 && !IsOverrun)
{
@@ -584,9 +584,9 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) override { }
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
hyjal_trashAI::UpdateAI(diff);
if (IsEvent || IsOverrun)
@@ -631,7 +631,7 @@ class npc_ghoul : public CreatureScript
public:
npc_ghoul() : CreatureScript("npc_ghoul") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<npc_ghoulAI>(creature);
}
@@ -649,14 +649,14 @@ public:
uint32 FrenzyTimer;
uint32 MoveTimer;
bool RandomMove;
- void Reset() OVERRIDE
+ void Reset() override
{
FrenzyTimer = 5000+rand()%5000;
MoveTimer = 2000;
RandomMove = false;
}
- void WaypointReached(uint32 waypointId) OVERRIDE
+ void WaypointReached(uint32 waypointId) override
{
if (waypointId == 7 && !IsOverrun)
{
@@ -684,9 +684,9 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) override { }
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
hyjal_trashAI::UpdateAI(diff);
if (IsEvent || IsOverrun)
@@ -730,7 +730,7 @@ class npc_necromancer : public CreatureScript
public:
npc_necromancer() : CreatureScript("npc_necromancer") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<npc_necromancerAI>(creature);
}
@@ -748,13 +748,13 @@ public:
bool go;
uint32 ShadowBoltTimer;
- void Reset() OVERRIDE
+ void Reset() override
{
ShadowBoltTimer = 1000+rand()%5000;
summons.DespawnAll();
}
- void JustSummoned(Creature* summon) OVERRIDE
+ void JustSummoned(Creature* summon) override
{
Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 30, true);
if (target)
@@ -762,12 +762,12 @@ public:
summons.Summon(summon);
}
- void SummonedCreatureDespawn(Creature* summon) OVERRIDE
+ void SummonedCreatureDespawn(Creature* summon) override
{
summons.Despawn(summon);
}
- void WaypointReached(uint32 waypointId) OVERRIDE
+ void WaypointReached(uint32 waypointId) override
{
if (waypointId == 7 && !IsOverrun)
{
@@ -786,7 +786,7 @@ public:
}
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* /*victim*/) override
{
switch (urand(0, 2))
{
@@ -804,9 +804,9 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) override { }
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
hyjal_trashAI::UpdateAI(diff);
@@ -854,7 +854,7 @@ class npc_banshee : public CreatureScript
public:
npc_banshee() : CreatureScript("npc_banshee") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<npc_bansheeAI>(creature);
}
@@ -873,14 +873,14 @@ public:
uint32 WailTimer;
uint32 ShellTimer;
- void Reset() OVERRIDE
+ void Reset() override
{
CourseTimer = 20000+rand()%5000;
WailTimer = 15000+rand()%5000;
ShellTimer = 50000+rand()%10000;
}
- void WaypointReached(uint32 waypointId) OVERRIDE
+ void WaypointReached(uint32 waypointId) override
{
if (waypointId == 7 && !IsOverrun)
{
@@ -899,9 +899,9 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) override { }
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
hyjal_trashAI::UpdateAI(diff);
if (IsEvent || IsOverrun)
@@ -954,7 +954,7 @@ class npc_crypt_fiend : public CreatureScript
public:
npc_crypt_fiend() : CreatureScript("npc_crypt_fiend") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<npc_crypt_fiendAI>(creature);
}
@@ -971,12 +971,12 @@ public:
bool go;
uint32 WebTimer;
- void Reset() OVERRIDE
+ void Reset() override
{
WebTimer = 20000+rand()%5000;
}
- void WaypointReached(uint32 waypointId) OVERRIDE
+ void WaypointReached(uint32 waypointId) override
{
if (waypointId == 7 && !IsOverrun)
{
@@ -995,9 +995,9 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) override { }
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
hyjal_trashAI::UpdateAI(diff);
if (IsEvent || IsOverrun)
@@ -1040,7 +1040,7 @@ class npc_fel_stalker : public CreatureScript
public:
npc_fel_stalker() : CreatureScript("npc_fel_stalker") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<npc_fel_stalkerAI>(creature);
}
@@ -1057,12 +1057,12 @@ public:
bool go;
uint32 ManaBurnTimer;
- void Reset() OVERRIDE
+ void Reset() override
{
ManaBurnTimer = 9000+rand()%5000;
}
- void WaypointReached(uint32 waypointId) OVERRIDE
+ void WaypointReached(uint32 waypointId) override
{
if (waypointId == 7 && !IsOverrun)
{
@@ -1081,9 +1081,9 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) override { }
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
hyjal_trashAI::UpdateAI(diff);
if (IsEvent || IsOverrun)
@@ -1126,7 +1126,7 @@ class npc_frost_wyrm : public CreatureScript
public:
npc_frost_wyrm() : CreatureScript("npc_frost_wyrm") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<npc_frost_wyrmAI>(creature);
}
@@ -1144,14 +1144,14 @@ public:
uint32 FrostBreathTimer;
uint32 MoveTimer;
- void Reset() OVERRIDE
+ void Reset() override
{
FrostBreathTimer = 5000;
MoveTimer = 0;
me->SetDisableGravity(true);
}
- void WaypointReached(uint32 waypointId) OVERRIDE
+ void WaypointReached(uint32 waypointId) override
{
if (waypointId == 2 && !IsOverrun)
{
@@ -1164,7 +1164,7 @@ public:
}
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
if (IsEvent)
instance->SetData(DATA_TRASH, 0);//signal trash is dead
@@ -1176,9 +1176,9 @@ public:
me->SetPosition(x, y, z, 0);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) override { }
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
hyjal_trashAI::UpdateAI(diff);
@@ -1241,7 +1241,7 @@ class npc_gargoyle : public CreatureScript
public:
npc_gargoyle() : CreatureScript("npc_gargoyle") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<npc_gargoyleAI>(creature);
}
@@ -1263,7 +1263,7 @@ public:
float Zpos;
bool forcemove;
- void Reset() OVERRIDE
+ void Reset() override
{
forcemove = true;
Zpos = 10.0f;
@@ -1272,7 +1272,7 @@ public:
me->SetDisableGravity(true);
}
- void WaypointReached(uint32 waypointId) OVERRIDE
+ void WaypointReached(uint32 waypointId) override
{
if (waypointId == 2 && !IsOverrun)
{
@@ -1285,7 +1285,7 @@ public:
}
}
- void JustDied(Unit* killer) OVERRIDE
+ void JustDied(Unit* killer) override
{
float x, y, z;
me->GetPosition(x, y, z);
@@ -1295,7 +1295,7 @@ public:
hyjal_trashAI::JustDied(killer);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
hyjal_trashAI::UpdateAI(diff);
@@ -1379,7 +1379,7 @@ class alliance_rifleman : public CreatureScript
public:
alliance_rifleman() : CreatureScript("alliance_rifleman") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new alliance_riflemanAI(creature);
}
@@ -1393,16 +1393,16 @@ public:
uint32 ExplodeTimer;
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
}
- void Reset() OVERRIDE
+ void Reset() override
{
ExplodeTimer = 5000+rand()%5000;
}
- void MoveInLineOfSight(Unit* who) OVERRIDE
+ void MoveInLineOfSight(Unit* who) override
{
if (!who || me->GetVictim())
@@ -1416,11 +1416,11 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
//Check if we have a target
if (!UpdateVictim())
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp
index 0c3f33dea55..b228cb91382 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp
@@ -48,7 +48,7 @@ class instance_hyjal : public InstanceMapScript
public:
instance_hyjal() : InstanceMapScript("instance_hyjal", 534) { }
- InstanceScript* GetInstanceScript(InstanceMap* map) const OVERRIDE
+ InstanceScript* GetInstanceScript(InstanceMap* map) const override
{
return new instance_mount_hyjal_InstanceMapScript(map);
}
@@ -57,7 +57,7 @@ public:
{
instance_mount_hyjal_InstanceMapScript(Map* map) : InstanceScript(map) { }
- void Initialize() OVERRIDE
+ void Initialize() override
{
memset(&m_auiEncounter, 0, sizeof(m_auiEncounter));
@@ -81,7 +81,7 @@ public:
ArchiYell = false;
}
- bool IsEncounterInProgress() const OVERRIDE
+ bool IsEncounterInProgress() const override
{
for (uint8 i = 0; i < EncounterCount; ++i)
if (m_auiEncounter[i] == IN_PROGRESS)
@@ -90,7 +90,7 @@ public:
return false;
}
- void OnGameObjectCreate(GameObject* go) OVERRIDE
+ void OnGameObjectCreate(GameObject* go) override
{
switch (go->GetEntry())
{
@@ -114,7 +114,7 @@ public:
}
}
- void OnCreatureCreate(Creature* creature) OVERRIDE
+ void OnCreatureCreate(Creature* creature) override
{
switch (creature->GetEntry())
{
@@ -129,7 +129,7 @@ public:
}
}
- uint64 GetData64(uint32 identifier) const OVERRIDE
+ uint64 GetData64(uint32 identifier) const override
{
switch (identifier)
{
@@ -146,7 +146,7 @@ public:
return 0;
}
- void SetData(uint32 type, uint32 data) OVERRIDE
+ void SetData(uint32 type, uint32 data) override
{
switch (type)
{
@@ -266,7 +266,7 @@ public:
}
- uint32 GetData(uint32 type) const OVERRIDE
+ uint32 GetData(uint32 type) const override
{
switch (type)
{
@@ -283,12 +283,12 @@ public:
return 0;
}
- std::string GetSaveData() OVERRIDE
+ std::string GetSaveData() override
{
return str_data;
}
- void Load(const char* in) OVERRIDE
+ void Load(const char* in) override
{
if (!in)
{
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_chrono_lord_epoch.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_chrono_lord_epoch.cpp
index a03bfb3082b..44e1067498d 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_chrono_lord_epoch.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_chrono_lord_epoch.cpp
@@ -50,7 +50,7 @@ class boss_epoch : public CreatureScript
public:
boss_epoch() : CreatureScript("boss_epoch") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<boss_epochAI>(creature);
}
@@ -72,7 +72,7 @@ public:
InstanceScript* instance;
- void Reset() OVERRIDE
+ void Reset() override
{
uiStep = 1;
uiStepTimer = 26000;
@@ -84,14 +84,14 @@ public:
instance->SetData(DATA_EPOCH_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
Talk(SAY_AGGRO);
instance->SetData(DATA_EPOCH_EVENT, IN_PROGRESS);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
//Return since we have no target
if (!UpdateVictim())
@@ -126,14 +126,14 @@ public:
DoMeleeAttackIfReady();
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
Talk(SAY_DEATH);
instance->SetData(DATA_EPOCH_EVENT, DONE);
}
- void KilledUnit(Unit* victim) OVERRIDE
+ void KilledUnit(Unit* victim) override
{
if (victim->GetTypeId() != TYPEID_PLAYER)
return;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite_corruptor.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite_corruptor.cpp
index c3427c99fbb..f3333c0b0b6 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite_corruptor.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite_corruptor.cpp
@@ -37,7 +37,7 @@ class boss_infinite_corruptor : public CreatureScript
public:
boss_infinite_corruptor() : CreatureScript("boss_infinite_corruptor") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<boss_infinite_corruptorAI>(creature);
}
@@ -51,18 +51,18 @@ public:
InstanceScript* instance;
- void Reset() OVERRIDE
+ void Reset() override
{
instance->SetData(DATA_INFINITE_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
Talk(SAY_AGGRO);
instance->SetData(DATA_INFINITE_EVENT, IN_PROGRESS);
}
- void UpdateAI(uint32 /*diff*/) OVERRIDE
+ void UpdateAI(uint32 /*diff*/) override
{
//Return since we have no target
if (!UpdateVictim())
@@ -71,7 +71,7 @@ public:
DoMeleeAttackIfReady();
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
Talk(SAY_DEATH);
instance->SetData(DATA_INFINITE_EVENT, DONE);
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp
index 7c0169cda95..6d36a933687 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp
@@ -64,7 +64,7 @@ class boss_mal_ganis : public CreatureScript
public:
boss_mal_ganis() : CreatureScript("boss_mal_ganis") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<boss_mal_ganisAI>(creature);
}
@@ -91,7 +91,7 @@ public:
InstanceScript* instance;
- void Reset() OVERRIDE
+ void Reset() override
{
bYelled = false;
bYelled2 = false;
@@ -105,19 +105,19 @@ public:
instance->SetData(DATA_MAL_GANIS_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
Talk(SAY_AGGRO);
instance->SetData(DATA_MAL_GANIS_EVENT, IN_PROGRESS);
}
- void DamageTaken(Unit* done_by, uint32 &damage) OVERRIDE
+ void DamageTaken(Unit* done_by, uint32 &damage) override
{
if (damage >= me->GetHealth() && done_by != me)
damage = me->GetHealth()-1;
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
switch (Phase)
{
@@ -223,7 +223,7 @@ public:
}
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
instance->SetData(DATA_MAL_GANIS_EVENT, DONE);
DoCastAOE(SPELL_MAL_GANIS_KILL_CREDIT);
@@ -231,7 +231,7 @@ public:
DoCastAOE(SPELL_KILL_CREDIT);
}
- void KilledUnit(Unit* victim) OVERRIDE
+ void KilledUnit(Unit* victim) override
{
if (victim->GetTypeId() != TYPEID_PLAYER)
return;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp
index b4bf6a30140..4c26b30947f 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp
@@ -49,7 +49,7 @@ class boss_meathook : public CreatureScript
public:
boss_meathook() : CreatureScript("boss_meathook") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<boss_meathookAI>(creature);
}
@@ -68,7 +68,7 @@ public:
InstanceScript* instance;
- void Reset() OVERRIDE
+ void Reset() override
{
uiChainTimer = urand(12000, 17000); //seen on video 13, 17, 15, 12, 16
uiDiseaseTimer = urand(2000, 4000); //approx 3s
@@ -77,14 +77,14 @@ public:
instance->SetData(DATA_MEATHOOK_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
Talk(SAY_AGGRO);
instance->SetData(DATA_MEATHOOK_EVENT, IN_PROGRESS);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
//Return since we have no target
if (!UpdateVictim())
@@ -112,14 +112,14 @@ public:
DoMeleeAttackIfReady();
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
Talk(SAY_DEATH);
instance->SetData(DATA_MEATHOOK_EVENT, DONE);
}
- void KilledUnit(Unit* victim) OVERRIDE
+ void KilledUnit(Unit* victim) override
{
if (victim->GetTypeId() != TYPEID_PLAYER)
return;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm_the_fleshcrafter.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm_the_fleshcrafter.cpp
index 5d9477a1b45..7c299b1feaa 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm_the_fleshcrafter.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm_the_fleshcrafter.cpp
@@ -54,7 +54,7 @@ class boss_salramm : public CreatureScript
public:
boss_salramm() : CreatureScript("boss_salramm") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<boss_salrammAI>(creature);
}
@@ -75,7 +75,7 @@ public:
InstanceScript* instance;
- void Reset() OVERRIDE
+ void Reset() override
{
uiCurseFleshTimer = 30000; //30s DBM
uiExplodeGhoulTimer = urand(25000, 28000); //approx 6 sec after summon ghouls
@@ -86,14 +86,14 @@ public:
instance->SetData(DATA_SALRAMM_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
Talk(SAY_AGGRO);
instance->SetData(DATA_SALRAMM_EVENT, IN_PROGRESS);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
//Return since we have no target
if (!UpdateVictim())
@@ -135,14 +135,14 @@ public:
DoMeleeAttackIfReady();
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
Talk(SAY_DEATH);
instance->SetData(DATA_SALRAMM_EVENT, DONE);
}
- void KilledUnit(Unit* victim) OVERRIDE
+ void KilledUnit(Unit* victim) override
{
if (victim->GetTypeId() != TYPEID_PLAYER)
return;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
index 9316aaa7cd8..0e6d60395d8 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
@@ -255,7 +255,7 @@ class npc_arthas : public CreatureScript
public:
npc_arthas() : CreatureScript("npc_arthas") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
{
player->PlayerTalkClass->ClearMenus();
npc_arthasAI* ai = CAST_AI(npc_arthas::npc_arthasAI, creature->AI());
@@ -298,7 +298,7 @@ public:
return true;
}
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
+ bool OnGossipHello(Player* player, Creature* creature) override
{
npc_arthasAI* ai = CAST_AI(npc_arthas::npc_arthasAI, creature->AI());
@@ -342,7 +342,7 @@ public:
return true;
}
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<npc_arthasAI>(creature);
}
@@ -379,7 +379,7 @@ public:
uint32 exorcismTimer;
- void Reset() OVERRIDE
+ void Reset() override
{
utherGUID = 0;
jainaGUID = 0;
@@ -415,12 +415,12 @@ public:
wave = 0;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
DoCast(me, SPELL_ARTHAS_AURA);
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
instance->SetData(DATA_ARTHAS_EVENT, FAIL);
}
@@ -467,7 +467,7 @@ public:
++step;
}
- void WaypointReached(uint32 waypointId) OVERRIDE
+ void WaypointReached(uint32 waypointId) override
{
switch (waypointId)
{
@@ -585,7 +585,7 @@ public:
}
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
npc_escortAI::UpdateAI(diff);
@@ -1222,7 +1222,7 @@ class npc_crate_helper : public CreatureScript
_marked = false;
}
- void SpellHit(Unit* /*caster*/, SpellInfo const* spell) OVERRIDE
+ void SpellHit(Unit* /*caster*/, SpellInfo const* spell) override
{
if (spell->Id == SPELL_ARCANE_DISRUPTION && !_marked)
{
@@ -1241,7 +1241,7 @@ class npc_crate_helper : public CreatureScript
bool _marked;
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_crate_helperAI(creature);
}
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp
index 9e192d2e1a2..dbd844aa34c 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp
@@ -45,7 +45,7 @@ class instance_culling_of_stratholme : public InstanceMapScript
public:
instance_culling_of_stratholme() : InstanceMapScript("instance_culling_of_stratholme", 595) { }
- InstanceScript* GetInstanceScript(InstanceMap* map) const OVERRIDE
+ InstanceScript* GetInstanceScript(InstanceMap* map) const override
{
return new instance_culling_of_stratholme_InstanceMapScript(map);
}
@@ -70,7 +70,7 @@ class instance_culling_of_stratholme : public InstanceMapScript
_crateCount = 0;
}
- bool IsEncounterInProgress() const OVERRIDE
+ bool IsEncounterInProgress() const override
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
if (_encounterState[i] == IN_PROGRESS)
@@ -79,7 +79,7 @@ class instance_culling_of_stratholme : public InstanceMapScript
return false;
}
- void FillInitialWorldStates(WorldPacket& data) OVERRIDE
+ void FillInitialWorldStates(WorldPacket& data) override
{
data << uint32(WORLDSTATE_SHOW_CRATES) << uint32(1);
data << uint32(WORLDSTATE_CRATES_REVEALED) << uint32(_crateCount);
@@ -88,7 +88,7 @@ class instance_culling_of_stratholme : public InstanceMapScript
data << uint32(WORLDSTATE_TIME_GUARDIAN_SHOW) << uint32(0);
}
- void OnCreatureCreate(Creature* creature) OVERRIDE
+ void OnCreatureCreate(Creature* creature) override
{
switch (creature->GetEntry())
{
@@ -116,7 +116,7 @@ class instance_culling_of_stratholme : public InstanceMapScript
}
}
- void OnGameObjectCreate(GameObject* go) OVERRIDE
+ void OnGameObjectCreate(GameObject* go) override
{
switch (go->GetEntry())
{
@@ -143,7 +143,7 @@ class instance_culling_of_stratholme : public InstanceMapScript
}
}
- void SetData(uint32 type, uint32 data) OVERRIDE
+ void SetData(uint32 type, uint32 data) override
{
switch (type)
{
@@ -197,7 +197,7 @@ class instance_culling_of_stratholme : public InstanceMapScript
SaveToDB();
}
- uint32 GetData(uint32 type) const OVERRIDE
+ uint32 GetData(uint32 type) const override
{
switch (type)
{
@@ -217,7 +217,7 @@ class instance_culling_of_stratholme : public InstanceMapScript
return 0;
}
- uint64 GetData64(uint32 identifier) const OVERRIDE
+ uint64 GetData64(uint32 identifier) const override
{
switch (identifier)
{
@@ -247,7 +247,7 @@ class instance_culling_of_stratholme : public InstanceMapScript
return 0;
}
- std::string GetSaveData() OVERRIDE
+ std::string GetSaveData() override
{
OUT_SAVE_INST_DATA;
@@ -259,7 +259,7 @@ class instance_culling_of_stratholme : public InstanceMapScript
return saveStream.str();
}
- void Load(const char* in) OVERRIDE
+ void Load(const char* in) override
{
if (!in)
{
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp
index 5b1db051a56..b63075b681a 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp
@@ -52,7 +52,7 @@ class boss_captain_skarloc : public CreatureScript
public:
boss_captain_skarloc() : CreatureScript("boss_captain_skarloc") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<boss_captain_skarlocAI>(creature);
}
@@ -73,7 +73,7 @@ public:
uint32 DevotionAura_Timer;
uint32 Consecration_Timer;
- void Reset() OVERRIDE
+ void Reset() override
{
Holy_Light_Timer = urand(20000, 30000);
Cleanse_Timer = 10000;
@@ -83,19 +83,19 @@ public:
Consecration_Timer = 8000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
//This is not correct. Should taunt Thrall before engage in combat
Talk(SAY_TAUNT1);
Talk(SAY_TAUNT2);
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* /*victim*/) override
{
Talk(SAY_SLAY);
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
Talk(SAY_DEATH);
@@ -103,7 +103,7 @@ public:
instance->SetData(TYPE_THRALL_PART1, DONE);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
//Return since we have no target
if (!UpdateVictim())
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp
index 4d75bc0545c..4192feb52a7 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp
@@ -50,7 +50,7 @@ class boss_epoch_hunter : public CreatureScript
public:
boss_epoch_hunter() : CreatureScript("boss_epoch_hunter") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<boss_epoch_hunterAI>(creature);
}
@@ -69,7 +69,7 @@ public:
uint32 WingBuffet_Timer;
uint32 Mda_Timer;
- void Reset() OVERRIDE
+ void Reset() override
{
SandBreath_Timer = urand(8000, 16000);
ImpendingDeath_Timer = urand(25000, 30000);
@@ -77,17 +77,17 @@ public:
Mda_Timer = 40000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
Talk(SAY_AGGRO);
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* /*victim*/) override
{
Talk(SAY_SLAY);
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
Talk(SAY_DEATH);
@@ -95,7 +95,7 @@ public:
instance->SetData(TYPE_THRALL_PART4, DONE);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
//Return since we have no target
if (!UpdateVictim())
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp
index 7ca850e8754..a6f1cdd5b0b 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp
@@ -37,7 +37,7 @@ class go_barrel_old_hillsbrad : public GameObjectScript
public:
go_barrel_old_hillsbrad() : GameObjectScript("go_barrel_old_hillsbrad") { }
- bool OnGossipHello(Player* /*player*/, GameObject* go) OVERRIDE
+ bool OnGossipHello(Player* /*player*/, GameObject* go) override
{
if (InstanceScript* instance = go->GetInstanceScript())
{
@@ -107,7 +107,7 @@ class boss_lieutenant_drake : public CreatureScript
public:
boss_lieutenant_drake() : CreatureScript("boss_lieutenant_drake") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new boss_lieutenant_drakeAI(creature);
}
@@ -124,7 +124,7 @@ public:
uint32 MortalStrike_Timer;
uint32 ExplodingShout_Timer;
- void Reset() OVERRIDE
+ void Reset() override
{
CanPatrol = true;
wpId = 0;
@@ -135,22 +135,22 @@ public:
ExplodingShout_Timer = 25000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
Talk(SAY_AGGRO);
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* /*victim*/) override
{
Talk(SAY_SLAY);
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
Talk(SAY_DEATH);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
/// @todo make this work
if (CanPatrol && wpId == 0)
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp
index 47317b0a13e..6fc36663c2a 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp
@@ -45,7 +45,7 @@ class instance_old_hillsbrad : public InstanceMapScript
public:
instance_old_hillsbrad() : InstanceMapScript("instance_old_hillsbrad", 560) { }
- InstanceScript* GetInstanceScript(InstanceMap* map) const OVERRIDE
+ InstanceScript* GetInstanceScript(InstanceMap* map) const override
{
return new instance_old_hillsbrad_InstanceMapScript(map);
}
@@ -62,7 +62,7 @@ public:
uint64 TarethaGUID;
uint64 EpochGUID;
- void Initialize() OVERRIDE
+ void Initialize() override
{
memset(&m_auiEncounter, 0, sizeof(m_auiEncounter));
@@ -104,7 +104,7 @@ public:
}
}
- void OnCreatureCreate(Creature* creature) OVERRIDE
+ void OnCreatureCreate(Creature* creature) override
{
switch (creature->GetEntry())
{
@@ -120,7 +120,7 @@ public:
}
}
- void SetData(uint32 type, uint32 data) OVERRIDE
+ void SetData(uint32 type, uint32 data) override
{
Player* player = GetPlayerInMap();
@@ -203,7 +203,7 @@ public:
}
}
- uint32 GetData(uint32 data) const OVERRIDE
+ uint32 GetData(uint32 data) const override
{
switch (data)
{
@@ -223,7 +223,7 @@ public:
return 0;
}
- uint64 GetData64(uint32 data) const OVERRIDE
+ uint64 GetData64(uint32 data) const override
{
switch (data)
{
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
index bf902ba403c..f6ff1719391 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
@@ -56,7 +56,7 @@ class npc_erozion : public CreatureScript
public:
npc_erozion() : CreatureScript("npc_erozion") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
{
player->PlayerTalkClass->ClearMenus();
if (action == GOSSIP_ACTION_INFO_DEF+1)
@@ -76,7 +76,7 @@ public:
return true;
}
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
+ bool OnGossipHello(Player* player, Creature* creature) override
{
if (creature->IsQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
@@ -185,12 +185,12 @@ class npc_thrall_old_hillsbrad : public CreatureScript
public:
npc_thrall_old_hillsbrad() : CreatureScript("npc_thrall_old_hillsbrad") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<npc_thrall_old_hillsbradAI>(creature);
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
{
player->PlayerTalkClass->ClearMenus();
InstanceScript* instance = creature->GetInstanceScript();
@@ -240,7 +240,7 @@ public:
return true;
}
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
+ bool OnGossipHello(Player* player, Creature* creature) override
{
if (creature->IsQuestGiver())
{
@@ -288,7 +288,7 @@ public:
bool LowHp;
bool HadMount;
- void WaypointReached(uint32 waypointId) OVERRIDE
+ void WaypointReached(uint32 waypointId) override
{
switch (waypointId)
{
@@ -454,7 +454,7 @@ public:
}
}
- void Reset() OVERRIDE
+ void Reset() override
{
LowHp = false;
@@ -489,7 +489,7 @@ public:
me->Dismount();
me->SetSpeed(MOVE_RUN, SPEED_RUN);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
Talk(SAY_TH_RANDOM_AGGRO);
if (me->IsMounted())
@@ -499,7 +499,7 @@ public:
}
}
- void JustSummoned(Creature* summoned) OVERRIDE
+ void JustSummoned(Creature* summoned) override
{
switch (summoned->GetEntry())
{
@@ -516,11 +516,11 @@ public:
}
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* /*victim*/) override
{
Talk(SAY_TH_RANDOM_KILL);
}
- void JustDied(Unit* slayer) OVERRIDE
+ void JustDied(Unit* slayer) override
{
instance->SetData(TYPE_THRALL_EVENT, FAIL);
@@ -531,7 +531,7 @@ public:
Talk(SAY_TH_RANDOM_DIE);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
npc_escortAI::UpdateAI(diff);
@@ -566,12 +566,12 @@ class npc_taretha : public CreatureScript
public:
npc_taretha() : CreatureScript("npc_taretha") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<npc_tarethaAI>(creature);
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
{
player->PlayerTalkClass->ClearMenus();
InstanceScript* instance = creature->GetInstanceScript();
@@ -597,7 +597,7 @@ public:
return true;
}
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
+ bool OnGossipHello(Player* player, Creature* creature) override
{
InstanceScript* instance = creature->GetInstanceScript();
if (instance->GetData(TYPE_THRALL_PART3) == DONE && instance->GetData(TYPE_THRALL_PART4) == NOT_STARTED)
@@ -617,7 +617,7 @@ public:
InstanceScript* instance;
- void WaypointReached(uint32 waypointId) OVERRIDE
+ void WaypointReached(uint32 waypointId) override
{
switch (waypointId)
{
@@ -630,10 +630,10 @@ public:
}
}
- void Reset() OVERRIDE { }
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void Reset() override { }
+ void EnterCombat(Unit* /*who*/) override { }
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
npc_escortAI::UpdateAI(diff);
}
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp
index bf11d781a0c..4a2b3d650d6 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp
@@ -59,9 +59,9 @@ public:
{
boss_aeonusAI(Creature* creature) : BossAI(creature, TYPE_AEONUS) { }
- void Reset() OVERRIDE { }
+ void Reset() override { }
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
events.ScheduleEvent(EVENT_SANDBREATH, urand(15000, 30000));
events.ScheduleEvent(EVENT_TIMESTOP, urand(10000, 15000));
@@ -70,7 +70,7 @@ public:
Talk(SAY_AGGRO);
}
- void MoveInLineOfSight(Unit* who) OVERRIDE
+ void MoveInLineOfSight(Unit* who) override
{
//Despawn Time Keeper
@@ -86,7 +86,7 @@ public:
ScriptedAI::MoveInLineOfSight(who);
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
Talk(SAY_DEATH);
@@ -94,13 +94,13 @@ public:
instance->SetData(TYPE_MEDIVH, DONE); // FIXME: later should be removed
}
- void KilledUnit(Unit* who) OVERRIDE
+ void KilledUnit(Unit* who) override
{
if (who->GetTypeId() == TYPEID_PLAYER)
Talk(SAY_SLAY);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
//Return since we have no target
if (!UpdateVictim())
@@ -136,7 +136,7 @@ public:
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<boss_aeonusAI>(creature);
}
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_chrono_lord_deja.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_chrono_lord_deja.cpp
index 251c1b14e9b..4c69efa6ca7 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_chrono_lord_deja.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_chrono_lord_deja.cpp
@@ -60,9 +60,9 @@ public:
{
boss_chrono_lord_dejaAI(Creature* creature) : BossAI(creature, TYPE_CRONO_LORD_DEJA) { }
- void Reset() OVERRIDE { }
+ void Reset() override { }
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
events.ScheduleEvent(EVENT_ARCANE_BLAST, urand(18000, 23000));
events.ScheduleEvent(EVENT_TIME_LAPSE, urand(10000, 15000));
@@ -73,7 +73,7 @@ public:
Talk(SAY_AGGRO);
}
- void MoveInLineOfSight(Unit* who) OVERRIDE
+ void MoveInLineOfSight(Unit* who) override
{
//Despawn Time Keeper
@@ -89,19 +89,19 @@ public:
ScriptedAI::MoveInLineOfSight(who);
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* /*victim*/) override
{
Talk(SAY_SLAY);
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
Talk(SAY_DEATH);
instance->SetData(TYPE_RIFT, SPECIAL);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
@@ -142,7 +142,7 @@ public:
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<boss_chrono_lord_dejaAI>(creature);
}
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_temporus.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_temporus.cpp
index fcd3cc92604..e83c290e010 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_temporus.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_temporus.cpp
@@ -59,9 +59,9 @@ public:
{
boss_temporusAI(Creature* creature) : BossAI(creature, TYPE_TEMPORUS) { }
- void Reset() OVERRIDE { }
+ void Reset() override { }
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
events.ScheduleEvent(EVENT_HASTE, urand(15000, 23000));
events.ScheduleEvent(EVENT_MORTAL_WOUND, 8000);
@@ -72,19 +72,19 @@ public:
Talk(SAY_AGGRO);
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* /*victim*/) override
{
Talk(SAY_SLAY);
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
Talk(SAY_DEATH);
instance->SetData(TYPE_RIFT, SPECIAL);
}
- void MoveInLineOfSight(Unit* who) OVERRIDE
+ void MoveInLineOfSight(Unit* who) override
{
//Despawn Time Keeper
@@ -101,7 +101,7 @@ public:
ScriptedAI::MoveInLineOfSight(who);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
//Return since we have no target
if (!UpdateVictim())
@@ -140,7 +140,7 @@ public:
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<boss_temporusAI>(creature);
}
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/instance_the_black_morass.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/instance_the_black_morass.cpp
index 2246ec13726..cf3eff4732c 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/instance_the_black_morass.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/instance_the_black_morass.cpp
@@ -73,7 +73,7 @@ class instance_the_black_morass : public InstanceMapScript
public:
instance_the_black_morass() : InstanceMapScript("instance_the_black_morass", 269) { }
- InstanceScript* GetInstanceScript(InstanceMap* map) const OVERRIDE
+ InstanceScript* GetInstanceScript(InstanceMap* map) const override
{
return new instance_the_black_morass_InstanceMapScript(map);
}
@@ -92,7 +92,7 @@ public:
uint64 _medivhGUID;
uint8 _currentRiftId;
- void Initialize() OVERRIDE
+ void Initialize() override
{
_medivhGUID = 0;
Clear();
@@ -117,7 +117,7 @@ public:
DoUpdateWorldState(WORLD_STATE_BM_RIFT, 0);
}
- bool IsEncounterInProgress() const OVERRIDE
+ bool IsEncounterInProgress() const override
{
if (GetData(TYPE_MEDIVH) == IN_PROGRESS)
return true;
@@ -125,7 +125,7 @@ public:
return false;
}
- void OnPlayerEnter(Player* player) OVERRIDE
+ void OnPlayerEnter(Player* player) override
{
if (GetData(TYPE_MEDIVH) == IN_PROGRESS)
return;
@@ -133,7 +133,7 @@ public:
player->SendUpdateWorldState(WORLD_STATE_BM, 0);
}
- void OnCreatureCreate(Creature* creature) OVERRIDE
+ void OnCreatureCreate(Creature* creature) override
{
if (creature->GetEntry() == NPC_MEDIVH)
_medivhGUID = creature->GetGUID();
@@ -165,7 +165,7 @@ public:
}
}
- void SetData(uint32 type, uint32 data) OVERRIDE
+ void SetData(uint32 type, uint32 data) override
{
switch (type)
{
@@ -236,7 +236,7 @@ public:
}
}
- uint32 GetData(uint32 type) const OVERRIDE
+ uint32 GetData(uint32 type) const override
{
switch (type)
{
@@ -252,7 +252,7 @@ public:
return 0;
}
- uint64 GetData64(uint32 data) const OVERRIDE
+ uint64 GetData64(uint32 data) const override
{
if (data == DATA_MEDIVH)
return _medivhGUID;
@@ -316,7 +316,7 @@ public:
}
}
- void Update(uint32 diff) OVERRIDE
+ void Update(uint32 diff) override
{
if (m_auiEncounter[1] != IN_PROGRESS)
return;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp
index 48401674442..a1c4f057161 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp
@@ -68,7 +68,7 @@ class npc_medivh_bm : public CreatureScript
public:
npc_medivh_bm() : CreatureScript("npc_medivh_bm") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<npc_medivh_bmAI>(creature);
}
@@ -89,7 +89,7 @@ public:
bool Life50;
bool Life25;
- void Reset() OVERRIDE
+ void Reset() override
{
SpellCorrupt_Timer = 0;
Check_Timer = 0;
@@ -105,7 +105,7 @@ public:
DoCast(me, SPELL_PORTAL_RUNE, true);
}
- void MoveInLineOfSight(Unit* who) OVERRIDE
+ void MoveInLineOfSight(Unit* who) override
{
if (who->GetTypeId() == TYPEID_PLAYER && me->IsWithinDistInMap(who, 10.0f))
{
@@ -136,7 +136,7 @@ public:
}
}
- void AttackStart(Unit* /*who*/) OVERRIDE
+ void AttackStart(Unit* /*who*/) override
{
//if (instance->GetData(TYPE_MEDIVH) == IN_PROGRESS)
// return;
@@ -144,9 +144,9 @@ public:
//ScriptedAI::AttackStart(who);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) override { }
- void SpellHit(Unit* /*caster*/, const SpellInfo* spell) OVERRIDE
+ void SpellHit(Unit* /*caster*/, const SpellInfo* spell) override
{
if (SpellCorrupt_Timer)
return;
@@ -158,7 +158,7 @@ public:
SpellCorrupt_Timer = 3000;
}
- void JustDied(Unit* killer) OVERRIDE
+ void JustDied(Unit* killer) override
{
if (killer->GetEntry() == me->GetEntry())
return;
@@ -166,7 +166,7 @@ public:
Talk(SAY_DEATH);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (SpellCorrupt_Timer)
{
@@ -256,7 +256,7 @@ class npc_time_rift : public CreatureScript
public:
npc_time_rift() : CreatureScript("npc_time_rift") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<npc_time_riftAI>(creature);
}
@@ -275,7 +275,7 @@ public:
uint8 mPortalCount;
uint8 mWaveId;
- void Reset() OVERRIDE
+ void Reset() override
{
TimeRiftWave_Timer = 15000;
@@ -290,7 +290,7 @@ public:
else mWaveId = 1;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) override { }
void DoSummonAtRift(uint32 creature_entry)
{
@@ -333,7 +333,7 @@ public:
} else DoSummonAtRift(entry);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (TimeRiftWave_Timer <= diff)
{
@@ -367,7 +367,7 @@ class npc_saat : public CreatureScript
public:
npc_saat() : CreatureScript("npc_saat") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
{
player->PlayerTalkClass->ClearMenus();
if (action == GOSSIP_ACTION_INFO_DEF+1)
@@ -378,7 +378,7 @@ public:
return true;
}
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
+ bool OnGossipHello(Player* player, Creature* creature) override
{
if (creature->IsQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
diff --git a/src/server/scripts/Kalimdor/DireMaul/instance_dire_maul.cpp b/src/server/scripts/Kalimdor/DireMaul/instance_dire_maul.cpp
index 160495a8dc2..ff4c0e7578b 100644
--- a/src/server/scripts/Kalimdor/DireMaul/instance_dire_maul.cpp
+++ b/src/server/scripts/Kalimdor/DireMaul/instance_dire_maul.cpp
@@ -30,7 +30,7 @@ class instance_dire_maul : public InstanceMapScript
public:
instance_dire_maul() : InstanceMapScript("instance_dire_maul", 429) { }
- InstanceScript* GetInstanceScript(InstanceMap* map) const OVERRIDE
+ InstanceScript* GetInstanceScript(InstanceMap* map) const override
{
return new instance_dire_maul_InstanceMapScript(map);
}
diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp
index ec8596e4fc0..15330643bd3 100644
--- a/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp
+++ b/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp
@@ -38,7 +38,7 @@ class celebras_the_cursed : public CreatureScript
public:
celebras_the_cursed() : CreatureScript("celebras_the_cursed") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new celebras_the_cursedAI(creature);
}
@@ -51,21 +51,21 @@ public:
uint32 EntanglingRootsTimer;
uint32 CorruptForcesTimer;
- void Reset() OVERRIDE
+ void Reset() override
{
WrathTimer = 8000;
EntanglingRootsTimer = 2000;
CorruptForcesTimer = 30000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) override { }
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
me->SummonCreature(13716, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 600000);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_landslide.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_landslide.cpp
index 3b9ad0bfb79..12016d2223a 100644
--- a/src/server/scripts/Kalimdor/Maraudon/boss_landslide.cpp
+++ b/src/server/scripts/Kalimdor/Maraudon/boss_landslide.cpp
@@ -38,7 +38,7 @@ class boss_landslide : public CreatureScript
public:
boss_landslide() : CreatureScript("boss_landslide") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new boss_landslideAI(creature);
}
@@ -51,18 +51,18 @@ public:
uint32 TrampleTimer;
uint32 LandslideTimer;
- void Reset() OVERRIDE
+ void Reset() override
{
KnockAwayTimer = 8000;
TrampleTimer = 2000;
LandslideTimer = 0;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp
index 6b425c4c0fe..8c7197b2942 100644
--- a/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp
+++ b/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp
@@ -37,7 +37,7 @@ class boss_noxxion : public CreatureScript
public:
boss_noxxion() : CreatureScript("boss_noxxion") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new boss_noxxionAI(creature);
}
@@ -52,7 +52,7 @@ public:
uint32 InvisibleTimer;
bool Invisible;
- void Reset() OVERRIDE
+ void Reset() override
{
ToxicVolleyTimer = 7000;
UppercutTimer = 16000;
@@ -61,7 +61,7 @@ public:
Invisible = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) override { }
void SummonAdds(Unit* victim)
{
@@ -69,7 +69,7 @@ public:
Add->AI()->AttackStart(victim);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (Invisible && InvisibleTimer <= diff)
{
diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp
index 035ababd3b9..0d48d8f43c6 100644
--- a/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp
+++ b/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp
@@ -40,7 +40,7 @@ class boss_princess_theradras : public CreatureScript
public:
boss_princess_theradras() : CreatureScript("boss_princess_theradras") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new boss_ptheradrasAI(creature);
}
@@ -54,7 +54,7 @@ public:
uint32 ThrashTimer;
uint32 RepulsiveGazeTimer;
- void Reset() OVERRIDE
+ void Reset() override
{
DustfieldTimer = 8000;
BoulderTimer = 2000;
@@ -62,14 +62,14 @@ public:
RepulsiveGazeTimer = 23000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) override { }
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
me->SummonCreature(12238, 28.067f, 61.875f, -123.405f, 4.67f, TEMPSUMMON_TIMED_DESPAWN, 600000);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
diff --git a/src/server/scripts/Kalimdor/Maraudon/instance_maraudon.cpp b/src/server/scripts/Kalimdor/Maraudon/instance_maraudon.cpp
index e5653df8f64..be71fdebe3e 100644
--- a/src/server/scripts/Kalimdor/Maraudon/instance_maraudon.cpp
+++ b/src/server/scripts/Kalimdor/Maraudon/instance_maraudon.cpp
@@ -30,7 +30,7 @@ class instance_maraudon : public InstanceMapScript
public:
instance_maraudon() : InstanceMapScript("instance_maraudon", 349) { }
- InstanceScript* GetInstanceScript(InstanceMap* map) const OVERRIDE
+ InstanceScript* GetInstanceScript(InstanceMap* map) const override
{
return new instance_maraudon_InstanceMapScript(map);
}
diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp
index 29e08699a0f..f04b5634616 100644
--- a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp
+++ b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp
@@ -133,7 +133,7 @@ public:
Reset();
}
- void Reset() OVERRIDE
+ void Reset() override
{
if (!IsCombatMovementAllowed())
SetCombatMovement(true);
@@ -150,7 +150,7 @@ public:
instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
Talk(SAY_AGGRO);
me->SetInCombatWithZone();
@@ -164,14 +164,14 @@ public:
instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
instance->SetBossState(DATA_ONYXIA, DONE);
Summons.DespawnAll();
}
- void JustSummoned(Creature* summoned) OVERRIDE
+ void JustSummoned(Creature* summoned) override
{
summoned->SetInCombatWithZone();
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
@@ -189,17 +189,17 @@ public:
Summons.Summon(summoned);
}
- void SummonedCreatureDespawn(Creature* summon) OVERRIDE
+ void SummonedCreatureDespawn(Creature* summon) override
{
Summons.Despawn(summon);
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* /*victim*/) override
{
Talk(SAY_KILL);
}
- void SpellHit(Unit* /*pCaster*/, const SpellInfo* Spell) OVERRIDE
+ void SpellHit(Unit* /*pCaster*/, const SpellInfo* Spell) override
{
if (Spell->Id == SPELL_BREATH_EAST_TO_WEST ||
Spell->Id == SPELL_BREATH_WEST_TO_EAST ||
@@ -216,7 +216,7 @@ public:
}
}
- void MovementInform(uint32 type, uint32 id) OVERRIDE
+ void MovementInform(uint32 type, uint32 id) override
{
if (type == POINT_MOTION_TYPE)
{
@@ -256,7 +256,7 @@ public:
}
}
- void SpellHitTarget(Unit* target, const SpellInfo* Spell) OVERRIDE
+ void SpellHitTarget(Unit* target, const SpellInfo* Spell) override
{
//Workaround - Couldn't find a way to group this spells (All Eruption)
if (((Spell->Id >= 17086 && Spell->Id <= 17095) ||
@@ -301,7 +301,7 @@ public:
MovePoint = iTemp;
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
@@ -455,7 +455,7 @@ public:
bool IsMoving;
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<boss_onyxiaAI>(creature);
}
diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp b/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp
index 9f04997dda7..e6a08ade87f 100644
--- a/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp
+++ b/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp
@@ -36,7 +36,7 @@ class instance_onyxias_lair : public InstanceMapScript
public:
instance_onyxias_lair() : InstanceMapScript("instance_onyxias_lair", 249) { }
- InstanceScript* GetInstanceScript(InstanceMap* map) const OVERRIDE
+ InstanceScript* GetInstanceScript(InstanceMap* map) const override
{
return new instance_onyxias_lair_InstanceMapScript(map);
}
@@ -48,7 +48,7 @@ public:
//Eruption is a BFS graph problem
//One map to remember all floor, one map to keep floor that still need to erupt and one queue to know what needs to be removed
- void Initialize() OVERRIDE
+ void Initialize() override
{
SetBossNumber(EncounterCount);
@@ -61,7 +61,7 @@ public:
achievSheDeepBreathMore = true;
}
- void OnCreatureCreate(Creature* creature) OVERRIDE
+ void OnCreatureCreate(Creature* creature) override
{
switch (creature->GetEntry())
{
@@ -71,7 +71,7 @@ public:
}
}
- void OnGameObjectCreate(GameObject* go) OVERRIDE
+ void OnGameObjectCreate(GameObject* go) override
{
if ((go->GetGOInfo()->displayId == 4392 || go->GetGOInfo()->displayId == 4472) && go->GetGOInfo()->trap.spellId == 17731)
{
@@ -92,7 +92,7 @@ public:
}
}
- void OnGameObjectRemove(GameObject* go) OVERRIDE
+ void OnGameObjectRemove(GameObject* go) override
{
if ((go->GetGOInfo()->displayId == 4392 || go->GetGOInfo()->displayId == 4472) && go->GetGOInfo()->trap.spellId == 17731)
{
@@ -132,7 +132,7 @@ public:
FloorEruptionGUID[1].erase(floorEruptedGUID);
}
- bool SetBossState(uint32 type, EncounterState state) OVERRIDE
+ bool SetBossState(uint32 type, EncounterState state) override
{
if (!InstanceScript::SetBossState(type, state))
return false;
@@ -147,7 +147,7 @@ public:
return true;
}
- void SetData(uint32 type, uint32 data) OVERRIDE
+ void SetData(uint32 type, uint32 data) override
{
switch (type)
{
@@ -172,7 +172,7 @@ public:
}
}
- void SetData64(uint32 type, uint64 data) OVERRIDE
+ void SetData64(uint32 type, uint64 data) override
{
switch (type)
{
@@ -184,7 +184,7 @@ public:
}
}
- uint64 GetData64(uint32 data) const OVERRIDE
+ uint64 GetData64(uint32 data) const override
{
switch (data)
{
@@ -195,7 +195,7 @@ public:
return 0;
}
- void Update(uint32 diff) OVERRIDE
+ void Update(uint32 diff) override
{
if (GetBossState(DATA_ONYXIA) == IN_PROGRESS)
{
@@ -236,7 +236,7 @@ public:
}
}
- bool CheckAchievementCriteriaMeet(uint32 criteriaId, Player const* /*source*/, Unit const* /*target = NULL*/, uint32 /*miscValue1 = 0*/) OVERRIDE
+ bool CheckAchievementCriteriaMeet(uint32 criteriaId, Player const* /*source*/, Unit const* /*target = NULL*/, uint32 /*miscValue1 = 0*/) override
{
switch (criteriaId)
{
@@ -250,7 +250,7 @@ public:
return false;
}
- std::string GetSaveData() OVERRIDE
+ std::string GetSaveData() override
{
OUT_SAVE_INST_DATA;
@@ -261,7 +261,7 @@ public:
return saveStream.str();
}
- void Load(const char* strIn) OVERRIDE
+ void Load(const char* strIn) override
{
if (!strIn)
{
diff --git a/src/server/scripts/Kalimdor/RagefireChasm/instance_ragefire_chasm.cpp b/src/server/scripts/Kalimdor/RagefireChasm/instance_ragefire_chasm.cpp
index 8d5173ff266..f5f63910b1a 100644
--- a/src/server/scripts/Kalimdor/RagefireChasm/instance_ragefire_chasm.cpp
+++ b/src/server/scripts/Kalimdor/RagefireChasm/instance_ragefire_chasm.cpp
@@ -30,7 +30,7 @@ class instance_ragefire_chasm : public InstanceMapScript
public:
instance_ragefire_chasm() : InstanceMapScript("instance_ragefire_chasm", 389) { }
- InstanceScript* GetInstanceScript(InstanceMap* map) const OVERRIDE
+ InstanceScript* GetInstanceScript(InstanceMap* map) const override
{
return new instance_ragefire_chasm_InstanceMapScript(map);
}
diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp
index bfc8c468af6..e0a30eba2c9 100644
--- a/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp
+++ b/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp
@@ -52,7 +52,7 @@ public:
{
boss_amnennar_the_coldbringerAI(Creature* creature) : BossAI(creature, DATA_AMNENNAR_THE_COLD_BRINGER) { }
- void Reset() OVERRIDE
+ void Reset() override
{
_Reset();
hp60Spectrals = false;
@@ -60,7 +60,7 @@ public:
hp50 = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
_EnterCombat();
events.ScheduleEvent(EVENT_AMNENNARSWRATH, 8000);
@@ -69,18 +69,18 @@ public:
Talk(SAY_AGGRO);
}
- void KilledUnit(Unit* who) OVERRIDE
+ void KilledUnit(Unit* who) override
{
if (who->GetTypeId() == TYPEID_PLAYER)
Talk(SAY_KILL);
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
_JustDied();
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
@@ -138,7 +138,7 @@ public:
bool hp50;
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new boss_amnennar_the_coldbringerAI(creature);
}
diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/boss_glutton.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/boss_glutton.cpp
index 1e0d481249d..b1bce6ff38c 100644
--- a/src/server/scripts/Kalimdor/RazorfenDowns/boss_glutton.cpp
+++ b/src/server/scripts/Kalimdor/RazorfenDowns/boss_glutton.cpp
@@ -46,30 +46,30 @@ public:
hp15 = false;
}
- void Reset() OVERRIDE
+ void Reset() override
{
_Reset();
hp50 = false;
hp15 = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
_EnterCombat();
Talk(SAY_AGGRO);
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* /*victim*/) override
{
Talk(SAY_SLAY);
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
_JustDied();
}
- void UpdateAI(uint32 /*diff*/) OVERRIDE
+ void UpdateAI(uint32 /*diff*/) override
{
if (!UpdateVictim())
return;
@@ -95,7 +95,7 @@ public:
bool hp15;
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new boss_gluttonAI(creature);
}
diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/boss_mordresh_fire_eye.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/boss_mordresh_fire_eye.cpp
index 6026991f253..c2b94b7c7ae 100644
--- a/src/server/scripts/Kalimdor/RazorfenDowns/boss_mordresh_fire_eye.cpp
+++ b/src/server/scripts/Kalimdor/RazorfenDowns/boss_mordresh_fire_eye.cpp
@@ -52,13 +52,13 @@ public:
{
boss_mordresh_fire_eyeAI(Creature* creature) : BossAI(creature, DATA_MORDRESH_FIRE_EYE) { }
- void Reset() OVERRIDE
+ void Reset() override
{
_Reset();
events.ScheduleEvent(EVENT_OOC_1, 10000);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
_EnterCombat();
events.Reset();
@@ -67,12 +67,12 @@ public:
events.ScheduleEvent(EVENT_FIRE_NOVA, urand(8000, 12000));
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
_JustDied();
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
events.Update(diff);
@@ -124,7 +124,7 @@ public:
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new boss_mordresh_fire_eyeAI(creature);
}
diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/boss_tuten_kash.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/boss_tuten_kash.cpp
index 0c76da22625..8370d856524 100644
--- a/src/server/scripts/Kalimdor/RazorfenDowns/boss_tuten_kash.cpp
+++ b/src/server/scripts/Kalimdor/RazorfenDowns/boss_tuten_kash.cpp
@@ -42,7 +42,7 @@ public:
{
boss_tuten_kashAI(Creature* creature) : BossAI(creature, DATA_TUTEN_KASH) { }
- void Reset() OVERRIDE
+ void Reset() override
{
_Reset();
if (!me->HasAura(SPELL_THRASH))
@@ -51,19 +51,19 @@ public:
DoCast(me, SPELL_VIRULENT_POISON);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
_EnterCombat();
events.ScheduleEvent(EVENT_WEB_SPRAY, urand(3000, 5000));
events.ScheduleEvent(EVENT_CURSE_OF_TUTENKASH, urand(9000, 14000));
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
_JustDied();
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
@@ -95,7 +95,7 @@ public:
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new boss_tuten_kashAI(creature);
}
diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp
index a4ab03d6611..f7f4b035614 100644
--- a/src/server/scripts/Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp
+++ b/src/server/scripts/Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp
@@ -56,7 +56,7 @@ public:
SetBossNumber(EncounterCount);
}
- void Initialize() OVERRIDE
+ void Initialize() override
{
goGongGUID = 0;
gongWave = 0;
@@ -67,7 +67,7 @@ public:
summonCreature = 0;
}
- void OnGameObjectCreate(GameObject* gameObject) OVERRIDE
+ void OnGameObjectCreate(GameObject* gameObject) override
{
switch (gameObject->GetEntry())
{
@@ -87,7 +87,7 @@ public:
}
}
- bool SetBossState(uint32 type, EncounterState state) OVERRIDE
+ bool SetBossState(uint32 type, EncounterState state) override
{
if (!InstanceScript::SetBossState(type, state))
return false;
@@ -108,7 +108,7 @@ public:
return true;
}
- void SetData(uint32 type, uint32 data) OVERRIDE
+ void SetData(uint32 type, uint32 data) override
{
if (type == DATA_WAVE)
{
@@ -172,7 +172,7 @@ public:
}
- std::string GetSaveData() OVERRIDE
+ std::string GetSaveData() override
{
OUT_SAVE_INST_DATA;
@@ -183,7 +183,7 @@ public:
return saveStream.str();
}
- void Load(const char* str) OVERRIDE
+ void Load(const char* str) override
{
if (!str)
{
@@ -225,7 +225,7 @@ public:
uint32 summonCreature;
};
- InstanceScript* GetInstanceScript(InstanceMap* map) const OVERRIDE
+ InstanceScript* GetInstanceScript(InstanceMap* map) const override
{
return new instance_razorfen_downs_InstanceMapScript(map);
}
diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp
index f1d8e1b67e8..a8df690f726 100644
--- a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp
+++ b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp
@@ -64,7 +64,7 @@ public:
{
npc_henry_sternAI(Creature* creature) : ScriptedAI(creature) { }
- void sGossipSelect(Player* player, uint32 /*sender*/, uint32 action) OVERRIDE
+ void sGossipSelect(Player* player, uint32 /*sender*/, uint32 action) override
{
if (action == 0)
{
@@ -98,7 +98,7 @@ public:
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_henry_sternAI(creature);
}
@@ -163,7 +163,7 @@ public:
spawnerCount = 0;
}
- void Reset() OVERRIDE
+ void Reset() override
{
if (!eventInProgress)
{
@@ -177,7 +177,7 @@ public:
}
}
- void EnterCombat(Unit* who) OVERRIDE
+ void EnterCombat(Unit* who) override
{
if (channeling)
Talk(SAY_WATCH_OUT, who);
@@ -190,13 +190,13 @@ public:
}
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
instance->SetBossState(DATA_EXTINGUISHING_THE_IDOL, DONE);
me->DespawnOrUnsummon(5000);
}
- void sQuestAccept(Player* /*player*/, Quest const* quest) OVERRIDE
+ void sQuestAccept(Player* /*player*/, Quest const* quest) override
{
if (quest->GetQuestId() == QUEST_EXTINGUISHING_THE_IDOL)
{
@@ -208,7 +208,7 @@ public:
}
}
- void MovementInform(uint32 type, uint32 id) OVERRIDE
+ void MovementInform(uint32 type, uint32 id) override
{
if (type == WAYPOINT_MOTION_TYPE && id == POINT_REACH_IDOL)
{
@@ -217,7 +217,7 @@ public:
}
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!eventInProgress)
return;
@@ -320,7 +320,7 @@ public:
uint8 spawnerCount;
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<npc_belnistraszAI>(creature);
}
@@ -338,9 +338,9 @@ public:
instance = creature->GetInstanceScript();
}
- void Reset() OVERRIDE { }
+ void Reset() override { }
- void SetData(uint32 /*type*/, uint32 data) OVERRIDE
+ void SetData(uint32 /*type*/, uint32 data) override
{
if (data < 7)
{
@@ -358,7 +358,7 @@ public:
InstanceScript* instance;
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<npc_idol_room_spawnerAI>(creature);
}
@@ -384,7 +384,7 @@ public:
instance = creature->GetInstanceScript();
}
- void Reset() OVERRIDE
+ void Reset() override
{
if (!me->HasAura(SPELL_POISON_PROC) && me->GetEntry() == NPC_TOMB_FIEND)
DoCast(me, SPELL_POISON_PROC);
@@ -393,17 +393,17 @@ public:
DoCast(me, SPELL_VIRULENT_POISON_PROC);
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
instance->SetData(DATA_WAVE, me->GetEntry());
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
events.ScheduleEvent(EVENT_WEB, urand(5000, 8000));
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
@@ -428,7 +428,7 @@ public:
EventMap events;
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<npc_tomb_creatureAI>(creature);
}
@@ -443,7 +443,7 @@ class go_gong : public GameObjectScript
public:
go_gong() : GameObjectScript("go_gong") { }
- bool OnGossipHello(Player* /*player*/, GameObject* go) OVERRIDE
+ bool OnGossipHello(Player* /*player*/, GameObject* go) override
{
InstanceScript* instance = go->GetInstanceScript();
diff --git a/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp b/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp
index 9900ba9e3b3..705b0231e82 100644
--- a/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp
+++ b/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp
@@ -35,7 +35,7 @@ class instance_razorfen_kraul : public InstanceMapScript
public:
instance_razorfen_kraul() : InstanceMapScript("instance_razorfen_kraul", 47) { }
- InstanceScript* GetInstanceScript(InstanceMap* map) const OVERRIDE
+ InstanceScript* GetInstanceScript(InstanceMap* map) const override
{
return new instance_razorfen_kraul_InstanceMapScript(map);
}
@@ -47,7 +47,7 @@ public:
uint64 DoorWardGUID;
int WardKeeperDeath;
- void Initialize() OVERRIDE
+ void Initialize() override
{
WardKeeperDeath = 0;
DoorWardGUID = 0;
@@ -69,7 +69,7 @@ public:
return NULL;
}
- void OnGameObjectCreate(GameObject* go) OVERRIDE
+ void OnGameObjectCreate(GameObject* go) override
{
switch (go->GetEntry())
{
@@ -88,7 +88,7 @@ public:
}
}
- void SetData(uint32 type, uint32 /*data*/) OVERRIDE
+ void SetData(uint32 type, uint32 /*data*/) override
{
switch (type)
{
diff --git a/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp b/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp
index 1dc37e063ba..835fd6228e1 100644
--- a/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp
+++ b/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp
@@ -47,7 +47,7 @@ class npc_willix : public CreatureScript
public:
npc_willix() : CreatureScript("npc_willix") { }
- bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE
+ bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) override
{
if (quest->GetQuestId() == QUEST_WILLIX_THE_IMPORTER)
{
@@ -59,7 +59,7 @@ public:
return true;
}
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_willixAI(creature);
}
@@ -68,7 +68,7 @@ public:
{
npc_willixAI(Creature* creature) : npc_escortAI(creature) { }
- void WaypointReached(uint32 waypointId) OVERRIDE
+ void WaypointReached(uint32 waypointId) override
{
Player* player = GetPlayerForEscort();
if (!player)
@@ -118,19 +118,19 @@ public:
}
}
- void Reset() OVERRIDE { }
+ void Reset() override { }
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
Talk(SAY_AGGRO1);
}
- void JustSummoned(Creature* summoned) OVERRIDE
+ void JustSummoned(Creature* summoned) override
{
summoned->AI()->AttackStart(me);
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
if (Player* player = GetPlayerForEscort())
player->FailQuest(QUEST_WILLIX_THE_IMPORTER);
@@ -164,7 +164,7 @@ struct npc_snufflenose_gopher : public CreatureScript
public:
npc_snufflenose_gopher() : CreatureScript("npc_snufflenose_gopher") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_snufflenose_gopherAI(creature);
}
@@ -177,13 +177,13 @@ public:
TargetTubberGUID = 0;
}
- void Reset() OVERRIDE
+ void Reset() override
{
IsMovementActive = false;
TargetTubberGUID = 0;
}
- void MovementInform(uint32 type, uint32 id) OVERRIDE
+ void MovementInform(uint32 type, uint32 id) override
{
if (type == POINT_MOTION_TYPE && id == POINT_TUBBER)
{
@@ -232,13 +232,13 @@ public:
IsMovementActive = true;
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!IsMovementActive)
PetAI::UpdateAI(diff);
}
- void DoAction(int32 action) OVERRIDE
+ void DoAction(int32 action) override
{
if (action == ACTION_FIND_NEW_TUBBER)
DoFindNewTubber();
@@ -259,7 +259,7 @@ class spell_snufflenose_command : public SpellScriptLoader
{
PrepareSpellScript(spell_snufflenose_commandSpellScript);
- bool Load() OVERRIDE
+ bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
@@ -271,13 +271,13 @@ class spell_snufflenose_command : public SpellScriptLoader
target->ToCreature()->AI()->DoAction(ACTION_FIND_NEW_TUBBER);
}
- void Register() OVERRIDE
+ void Register() override
{
AfterCast += SpellCastFn(spell_snufflenose_commandSpellScript::HandleAfterCast);
}
};
- SpellScript* GetSpellScript() const OVERRIDE
+ SpellScript* GetSpellScript() const override
{
return new spell_snufflenose_commandSpellScript();
}
diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp
index c2450d87739..162ce9b5359 100644
--- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp
+++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp
@@ -82,7 +82,7 @@ class boss_ayamiss : public CreatureScript
{
}
- void Reset() OVERRIDE
+ void Reset() override
{
_Reset();
_phase = PHASE_AIR;
@@ -90,7 +90,7 @@ class boss_ayamiss : public CreatureScript
SetCombatMovement(false);
}
- void JustSummoned(Creature* who) OVERRIDE
+ void JustSummoned(Creature* who) override
{
switch (who->GetEntry())
{
@@ -107,7 +107,7 @@ class boss_ayamiss : public CreatureScript
}
}
- void MovementInform(uint32 type, uint32 id) OVERRIDE
+ void MovementInform(uint32 type, uint32 id) override
{
if (type == POINT_MOTION_TYPE)
{
@@ -123,13 +123,13 @@ class boss_ayamiss : public CreatureScript
}
}
- void EnterEvadeMode() OVERRIDE
+ void EnterEvadeMode() override
{
me->ClearUnitState(UNIT_STATE_ROOT);
BossAI::EnterEvadeMode();
}
- void EnterCombat(Unit* attacker) OVERRIDE
+ void EnterCombat(Unit* attacker) override
{
BossAI::EnterCombat(attacker);
@@ -144,7 +144,7 @@ class boss_ayamiss : public CreatureScript
me->GetMotionMaster()->MovePoint(POINT_AIR, AyamissAirPos);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
@@ -233,7 +233,7 @@ class boss_ayamiss : public CreatureScript
bool _enraged;
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<boss_ayamissAI>(creature);
}
@@ -251,7 +251,7 @@ class npc_hive_zara_larva : public CreatureScript
_instance = me->GetInstanceScript();
}
- void MovementInform(uint32 type, uint32 id) OVERRIDE
+ void MovementInform(uint32 type, uint32 id) override
{
if (type == POINT_MOTION_TYPE)
if (id == POINT_PARALYZE)
@@ -259,7 +259,7 @@ class npc_hive_zara_larva : public CreatureScript
DoCast(target, SPELL_FEED); // Omnomnom
}
- void MoveInLineOfSight(Unit* who) OVERRIDE
+ void MoveInLineOfSight(Unit* who) override
{
if (_instance->GetBossState(DATA_AYAMISS) == IN_PROGRESS)
@@ -268,7 +268,7 @@ class npc_hive_zara_larva : public CreatureScript
ScriptedAI::MoveInLineOfSight(who);
}
- void AttackStart(Unit* victim) OVERRIDE
+ void AttackStart(Unit* victim) override
{
if (_instance->GetBossState(DATA_AYAMISS) == IN_PROGRESS)
return;
@@ -276,7 +276,7 @@ class npc_hive_zara_larva : public CreatureScript
ScriptedAI::AttackStart(victim);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (_instance->GetBossState(DATA_AYAMISS) == IN_PROGRESS)
return;
@@ -287,7 +287,7 @@ class npc_hive_zara_larva : public CreatureScript
InstanceScript* _instance;
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<npc_hive_zara_larvaAI>(creature);
}
diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp
index e62f1781f13..ac490b1440d 100644
--- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp
+++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp
@@ -71,7 +71,7 @@ class boss_buru : public CreatureScript
{
}
- void EnterEvadeMode() OVERRIDE
+ void EnterEvadeMode() override
{
BossAI::EnterEvadeMode();
@@ -82,7 +82,7 @@ class boss_buru : public CreatureScript
Eggs.clear();
}
- void EnterCombat(Unit* who) OVERRIDE
+ void EnterCombat(Unit* who) override
{
_EnterCombat();
Talk(EMOTE_TARGET, who);
@@ -95,14 +95,14 @@ class boss_buru : public CreatureScript
_phase = PHASE_EGG;
}
- void DoAction(int32 action) OVERRIDE
+ void DoAction(int32 action) override
{
if (action == ACTION_EXPLODE)
if (_phase == PHASE_EGG)
me->DealDamage(me, 45000);
}
- void KilledUnit(Unit* victim) OVERRIDE
+ void KilledUnit(Unit* victim) override
{
if (victim->GetTypeId() == TYPEID_PLAYER)
ChaseNewVictim();
@@ -133,7 +133,7 @@ class boss_buru : public CreatureScript
events.ScheduleEvent(EVENT_RESPAWN_EGG, 100000);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
@@ -186,7 +186,7 @@ class boss_buru : public CreatureScript
std::list<uint64> Eggs;
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new boss_buruAI(creature);
}
@@ -205,14 +205,14 @@ class npc_buru_egg : public CreatureScript
SetCombatMovement(false);
}
- void EnterCombat(Unit* attacker) OVERRIDE
+ void EnterCombat(Unit* attacker) override
{
if (Creature* buru = me->GetMap()->GetCreature(_instance->GetData64(DATA_BURU)))
if (!buru->IsInCombat())
buru->AI()->AttackStart(attacker);
}
- void JustSummoned(Creature* who) OVERRIDE
+ void JustSummoned(Creature* who) override
{
if (who->GetEntry() == NPC_HATCHLING)
if (Creature* buru = me->GetMap()->GetCreature(_instance->GetData64(DATA_BURU)))
@@ -220,7 +220,7 @@ class npc_buru_egg : public CreatureScript
who->AI()->AttackStart(target);
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
DoCastAOE(SPELL_EXPLODE, true);
DoCastAOE(SPELL_EXPLODE_2, true); // Unknown purpose
@@ -234,7 +234,7 @@ class npc_buru_egg : public CreatureScript
InstanceScript* _instance;
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<npc_buru_eggAI>(creature);
}
@@ -261,14 +261,14 @@ class spell_egg_explosion : public SpellScriptLoader
GetCaster()->DealDamage(target, -16 * GetCaster()->GetDistance(target) + 500);
}
- void Register() OVERRIDE
+ void Register() override
{
AfterCast += SpellCastFn(spell_egg_explosion_SpellScript::HandleAfterCast);
OnEffectHitTarget += SpellEffectFn(spell_egg_explosion_SpellScript::HandleDummyHitTarget, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
- SpellScript* GetSpellScript() const OVERRIDE
+ SpellScript* GetSpellScript() const override
{
return new spell_egg_explosion_SpellScript();
}
diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp
index 84003576a2a..f0e582dee95 100644
--- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp
+++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp
@@ -55,7 +55,7 @@ class boss_kurinnaxx : public CreatureScript
{
}
- void Reset() OVERRIDE
+ void Reset() override
{
_Reset();
_enraged = false;
@@ -65,7 +65,7 @@ class boss_kurinnaxx : public CreatureScript
events.ScheduleEvent(EVENT_WIDE_SLASH, 11000);
}
- void DamageTaken(Unit* /*attacker*/, uint32& /*damage*/) OVERRIDE
+ void DamageTaken(Unit* /*attacker*/, uint32& /*damage*/) override
{
if (!_enraged && HealthBelowPct(30))
{
@@ -74,14 +74,14 @@ class boss_kurinnaxx : public CreatureScript
}
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
_JustDied();
if (Creature* Ossirian = me->GetMap()->GetCreature(instance->GetData64(DATA_OSSIRIAN)))
sCreatureTextMgr->SendChat(Ossirian, SAY_KURINAXX_DEATH, NULL, CHAT_MSG_ADDON, LANG_ADDON, TEXT_RANGE_ZONE);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
@@ -125,7 +125,7 @@ class boss_kurinnaxx : public CreatureScript
bool _enraged;
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<boss_kurinnaxxAI>(creature);
}
diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp
index 9dd82bf157e..e123a84f88e 100644
--- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp
+++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp
@@ -62,7 +62,7 @@ class boss_moam : public CreatureScript
{
}
- void Reset() OVERRIDE
+ void Reset() override
{
_Reset();
me->SetPower(POWER_MANA, 0);
@@ -71,7 +71,7 @@ class boss_moam : public CreatureScript
//events.ScheduleEvent(EVENT_WIDE_SLASH, 11000);
}
- void DamageTaken(Unit* /*attacker*/, uint32& /*damage*/) OVERRIDE
+ void DamageTaken(Unit* /*attacker*/, uint32& /*damage*/) override
{
if (!_isStonePhase && HealthBelowPct(45))
{
@@ -80,7 +80,7 @@ class boss_moam : public CreatureScript
}
}
- void DoAction(int32 action) OVERRIDE
+ void DoAction(int32 action) override
{
switch (action)
{
@@ -105,7 +105,7 @@ class boss_moam : public CreatureScript
}
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
@@ -175,7 +175,7 @@ class boss_moam : public CreatureScript
bool _isStonePhase;
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new boss_moamAI(creature);
}
diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp
index d3744935f2e..256f76337b4 100644
--- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp
+++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp
@@ -96,7 +96,7 @@ class boss_ossirian : public CreatureScript
uint8 CrystalIterator;
bool SaidIntro;
- void Reset() OVERRIDE
+ void Reset() override
{
_Reset();
CrystalIterator = 0;
@@ -104,7 +104,7 @@ class boss_ossirian : public CreatureScript
CrystalGUID = 0;
}
- void SpellHit(Unit* caster, SpellInfo const* spell) OVERRIDE
+ void SpellHit(Unit* caster, SpellInfo const* spell) override
{
for (uint8 i = 0; i < NUM_WEAKNESS; ++i)
{
@@ -117,7 +117,7 @@ class boss_ossirian : public CreatureScript
}
}
- void DoAction(int32 action) OVERRIDE
+ void DoAction(int32 action) override
{
if (action == ACTION_TRIGGER_WEAKNESS)
if (Creature* Trigger = me->GetMap()->GetCreature(TriggerGUID))
@@ -125,7 +125,7 @@ class boss_ossirian : public CreatureScript
Trigger->CastSpell(Trigger, SpellWeakness[urand(0, 4)], false);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
_EnterCombat();
events.Reset();
@@ -154,19 +154,19 @@ class boss_ossirian : public CreatureScript
SpawnNextCrystal();
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* /*victim*/) override
{
Talk(SAY_SLAY);
}
- void EnterEvadeMode() OVERRIDE
+ void EnterEvadeMode() override
{
Cleanup();
summons.DespawnAll();
BossAI::EnterEvadeMode();
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
Cleanup();
_JustDied();
@@ -198,7 +198,7 @@ class boss_ossirian : public CreatureScript
}
}
- void MoveInLineOfSight(Unit* who) OVERRIDE
+ void MoveInLineOfSight(Unit* who) override
{
if (!SaidIntro)
@@ -209,7 +209,7 @@ class boss_ossirian : public CreatureScript
BossAI::MoveInLineOfSight(who);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
@@ -267,7 +267,7 @@ class boss_ossirian : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<boss_ossirianAI>(creature);
}
@@ -278,7 +278,7 @@ class go_ossirian_crystal : public GameObjectScript
public:
go_ossirian_crystal() : GameObjectScript("go_ossirian_crystal") { }
- bool OnGossipHello(Player* player, GameObject* /*go*/) OVERRIDE
+ bool OnGossipHello(Player* player, GameObject* /*go*/) override
{
InstanceScript* Instance = player->GetInstanceScript();
if (!Instance)
diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_rajaxx.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_rajaxx.cpp
index b2aedfb5c99..0bb35f3842a 100644
--- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_rajaxx.cpp
+++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_rajaxx.cpp
@@ -67,7 +67,7 @@ class boss_rajaxx : public CreatureScript
{
}
- void Reset() OVERRIDE
+ void Reset() override
{
_Reset();
enraged = false;
@@ -75,18 +75,18 @@ class boss_rajaxx : public CreatureScript
events.ScheduleEvent(EVENT_THUNDERCRASH, 12000);
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
//SAY_DEATH
_JustDied();
}
- void EnterCombat(Unit* /*victim*/) OVERRIDE
+ void EnterCombat(Unit* /*victim*/) override
{
_EnterCombat();
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
@@ -119,7 +119,7 @@ class boss_rajaxx : public CreatureScript
bool enraged;
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new boss_rajaxxAI(creature);
}
diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/instance_ruins_of_ahnqiraj.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/instance_ruins_of_ahnqiraj.cpp
index 761ca60f714..3da7e5b833f 100644
--- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/instance_ruins_of_ahnqiraj.cpp
+++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/instance_ruins_of_ahnqiraj.cpp
@@ -39,7 +39,7 @@ class instance_ruins_of_ahnqiraj : public InstanceMapScript
_paralyzedGUID = 0;
}
- void OnCreatureCreate(Creature* creature) OVERRIDE
+ void OnCreatureCreate(Creature* creature) override
{
switch (creature->GetEntry())
{
@@ -72,13 +72,13 @@ class instance_ruins_of_ahnqiraj : public InstanceMapScript
return true;
}
- void SetData64(uint32 type, uint64 data) OVERRIDE
+ void SetData64(uint32 type, uint64 data) override
{
if (type == DATA_PARALYZED)
_paralyzedGUID = data;
}
- uint64 GetData64(uint32 type) const OVERRIDE
+ uint64 GetData64(uint32 type) const override
{
switch (type)
{
@@ -101,7 +101,7 @@ class instance_ruins_of_ahnqiraj : public InstanceMapScript
return 0;
}
- std::string GetSaveData() OVERRIDE
+ std::string GetSaveData() override
{
OUT_SAVE_INST_DATA;
@@ -154,7 +154,7 @@ class instance_ruins_of_ahnqiraj : public InstanceMapScript
uint64 _paralyzedGUID;
};
- InstanceScript* GetInstanceScript(InstanceMap* map) const OVERRIDE
+ InstanceScript* GetInstanceScript(InstanceMap* map) const override
{
return new instance_ruins_of_ahnqiraj_InstanceMapScript(map);
}
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp
index 433193bd703..b904ed44b47 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp
@@ -46,7 +46,7 @@ class boss_kri : public CreatureScript
public:
boss_kri() : CreatureScript("boss_kri") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<boss_kriAI>(creature);
}
@@ -67,7 +67,7 @@ public:
bool VemDead;
bool Death;
- void Reset() OVERRIDE
+ void Reset() override
{
Cleave_Timer = urand(4000, 8000);
ToxicVolley_Timer = urand(6000, 12000);
@@ -77,18 +77,18 @@ public:
Death = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
if (instance->GetData(DATA_BUG_TRIO_DEATH) < 2)// Unlootable if death
me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
instance->SetData(DATA_BUG_TRIO_DEATH, 1);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
//Return since we have no target
if (!UpdateVictim())
@@ -139,7 +139,7 @@ class boss_vem : public CreatureScript
public:
boss_vem() : CreatureScript("boss_vem") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<boss_vemAI>(creature);
}
@@ -159,7 +159,7 @@ public:
bool Enraged;
- void Reset() OVERRIDE
+ void Reset() override
{
Charge_Timer = urand(15000, 27000);
KnockBack_Timer = urand(8000, 20000);
@@ -168,7 +168,7 @@ public:
Enraged = false;
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
instance->SetData(DATA_VEM_DEATH, 0);
if (instance->GetData(DATA_BUG_TRIO_DEATH) < 2)// Unlootable if death
@@ -176,11 +176,11 @@ public:
instance->SetData(DATA_BUG_TRIO_DEATH, 1);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
//Return since we have no target
if (!UpdateVictim())
@@ -228,7 +228,7 @@ class boss_yauj : public CreatureScript
public:
boss_yauj() : CreatureScript("boss_yauj") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<boss_yaujAI>(creature);
}
@@ -248,7 +248,7 @@ public:
bool VemDead;
- void Reset() OVERRIDE
+ void Reset() override
{
Heal_Timer = urand(25000, 40000);
Fear_Timer = urand(12000, 24000);
@@ -257,7 +257,7 @@ public:
VemDead = false;
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
if (instance->GetData(DATA_BUG_TRIO_DEATH) < 2)// Unlootable if death
me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
@@ -273,11 +273,11 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
//Return since we have no target
if (!UpdateVictim())
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
index 988436066b6..ceedf0024ad 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
@@ -151,7 +151,7 @@ class boss_eye_of_cthun : public CreatureScript
public:
boss_eye_of_cthun() : CreatureScript("boss_eye_of_cthun") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<eye_of_cthunAI>(creature);
}
@@ -181,7 +181,7 @@ public:
float DarkGlareAngle;
bool ClockWise;
- void Reset() OVERRIDE
+ void Reset() override
{
//Phase information
PhaseTimer = 50000; //First dark glare in 50 seconds
@@ -212,7 +212,7 @@ public:
pPortal->SetReactState(REACT_PASSIVE);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
DoZoneInCombat();
instance->SetData(DATA_CTHUN_PHASE, PHASE_EYE_GREEN_BEAM);
@@ -226,7 +226,7 @@ public:
Spawned->AI()->AttackStart(target);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
//Check if we have a target
if (!UpdateVictim())
@@ -394,7 +394,7 @@ public:
}
}
- void DamageTaken(Unit* /*done_by*/, uint32 &damage) OVERRIDE
+ void DamageTaken(Unit* /*done_by*/, uint32 &damage) override
{
switch (instance->GetData(DATA_CTHUN_PHASE))
{
@@ -445,7 +445,7 @@ class boss_cthun : public CreatureScript
public:
boss_cthun() : CreatureScript("boss_cthun") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<cthunAI>(creature);
}
@@ -485,7 +485,7 @@ public:
//Stomach map, bool = true then in stomach
UNORDERED_MAP<uint64, bool> Stomach_Map;
- void Reset() OVERRIDE
+ void Reset() override
{
//One random wisper every 90 - 300 seconds
WisperTimer = 90000;
@@ -517,7 +517,7 @@ public:
instance->SetData(DATA_CTHUN_PHASE, PHASE_NOT_STARTED);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
DoZoneInCombat();
}
@@ -566,7 +566,7 @@ public:
return (*j);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
//Check if we have a target
if (!UpdateVictim())
@@ -840,12 +840,12 @@ public:
}
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
instance->SetData(DATA_CTHUN_PHASE, PHASE_CTHUN_DONE);
}
- void DamageTaken(Unit* /*done_by*/, uint32 &damage) OVERRIDE
+ void DamageTaken(Unit* /*done_by*/, uint32 &damage) override
{
switch (instance->GetData(DATA_CTHUN_PHASE))
{
@@ -871,7 +871,7 @@ public:
}
}
- void DoAction(int32 param) OVERRIDE
+ void DoAction(int32 param) override
{
switch (param)
{
@@ -889,7 +889,7 @@ class npc_eye_tentacle : public CreatureScript
public:
npc_eye_tentacle() : CreatureScript("npc_eye_tentacle") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new eye_tentacleAI(creature);
}
@@ -915,13 +915,13 @@ public:
uint32 KillSelfTimer;
uint64 Portal;
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
if (Unit* p = Unit::GetUnit(*me, Portal))
p->Kill(p);
}
- void Reset() OVERRIDE
+ void Reset() override
{
//Mind flay half a second after we spawn
MindflayTimer = 500;
@@ -930,12 +930,12 @@ public:
KillSelfTimer = 35000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
DoZoneInCombat();
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
//Check if we have a target
if (!UpdateVictim())
@@ -968,7 +968,7 @@ class npc_claw_tentacle : public CreatureScript
public:
npc_claw_tentacle() : CreatureScript("npc_claw_tentacle") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new claw_tentacleAI(creature);
}
@@ -996,13 +996,13 @@ public:
uint32 EvadeTimer;
uint64 Portal;
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
if (Unit* p = Unit::GetUnit(*me, Portal))
p->Kill(p);
}
- void Reset() OVERRIDE
+ void Reset() override
{
//First rupture should happen half a second after we spawn
GroundRuptureTimer = 500;
@@ -1010,12 +1010,12 @@ public:
EvadeTimer = 5000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
DoZoneInCombat();
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
//Check if we have a target
if (!UpdateVictim())
@@ -1083,7 +1083,7 @@ class npc_giant_claw_tentacle : public CreatureScript
public:
npc_giant_claw_tentacle() : CreatureScript("npc_giant_claw_tentacle") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new giant_claw_tentacleAI(creature);
}
@@ -1113,13 +1113,13 @@ public:
uint32 EvadeTimer;
uint64 Portal;
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
if (Unit* p = Unit::GetUnit(*me, Portal))
p->Kill(p);
}
- void Reset() OVERRIDE
+ void Reset() override
{
//First rupture should happen half a second after we spawn
GroundRuptureTimer = 500;
@@ -1128,12 +1128,12 @@ public:
EvadeTimer = 5000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
DoZoneInCombat();
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
//Check if we have a target
if (!UpdateVictim())
@@ -1208,7 +1208,7 @@ class npc_giant_eye_tentacle : public CreatureScript
public:
npc_giant_eye_tentacle() : CreatureScript("npc_giant_eye_tentacle") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new giant_eye_tentacleAI(creature);
}
@@ -1232,24 +1232,24 @@ public:
uint32 BeamTimer;
uint64 Portal;
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
if (Unit* p = Unit::GetUnit(*me, Portal))
p->Kill(p);
}
- void Reset() OVERRIDE
+ void Reset() override
{
//Green Beam half a second after we spawn
BeamTimer = 500;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
DoZoneInCombat();
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
//Check if we have a target
if (!UpdateVictim())
@@ -1275,7 +1275,7 @@ class npc_giant_flesh_tentacle : public CreatureScript
public:
npc_giant_flesh_tentacle() : CreatureScript("npc_giant_flesh_tentacle") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new flesh_tentacleAI(creature);
}
@@ -1287,7 +1287,7 @@ public:
SetCombatMovement(false);
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
if (TempSummon* summon = me->ToTempSummon())
if (Unit* summoner = summon->GetSummoner())
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp
index 910b09ec278..5eced848b47 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp
@@ -46,7 +46,7 @@ class boss_fankriss : public CreatureScript
public:
boss_fankriss() : CreatureScript("boss_fankriss") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new boss_fankrissAI(creature);
}
@@ -65,7 +65,7 @@ public:
Creature* Hatchling;
Creature* Spawn;
- void Reset() OVERRIDE
+ void Reset() override
{
MortalWound_Timer = urand(10000, 15000);
SpawnHatchlings_Timer = urand(6000, 12000);
@@ -96,11 +96,11 @@ public:
Spawn->AI()->AttackStart(victim);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
//Return since we have no target
if (!UpdateVictim())
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp
index 34dc224214e..5cc1670d8fb 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp
@@ -44,7 +44,7 @@ class boss_huhuran : public CreatureScript
public:
boss_huhuran() : CreatureScript("boss_huhuran") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new boss_huhuranAI(creature);
}
@@ -63,7 +63,7 @@ public:
bool Frenzy;
bool Berserk;
- void Reset() OVERRIDE
+ void Reset() override
{
Frenzy_Timer = urand(25000, 35000);
Wyvern_Timer = urand(18000, 28000);
@@ -76,11 +76,11 @@ public:
Berserk = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
//Return since we have no target
if (!UpdateVictim())
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp
index 233dc12de4f..26866de9aa8 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp
@@ -41,7 +41,7 @@ class boss_ouro : public CreatureScript
public:
boss_ouro() : CreatureScript("boss_ouro") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new boss_ouroAI(creature);
}
@@ -60,7 +60,7 @@ public:
bool Enrage;
bool Submerged;
- void Reset() OVERRIDE
+ void Reset() override
{
Sweep_Timer = urand(5000, 10000);
SandBlast_Timer = urand(20000, 35000);
@@ -73,12 +73,12 @@ public:
Submerged = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
DoCastVictim(SPELL_BIRTH);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
//Return since we have no target
if (!UpdateVictim())
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp
index b8042e8e106..e9eb9d58ca8 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp
@@ -46,7 +46,7 @@ class boss_sartura : public CreatureScript
public:
boss_sartura() : CreatureScript("boss_sartura") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new boss_sarturaAI(creature);
}
@@ -67,7 +67,7 @@ public:
bool WhirlWind;
bool AggroReset;
- void Reset() OVERRIDE
+ void Reset() override
{
WhirlWind_Timer = 30000;
WhirlWindRandom_Timer = urand(3000, 7000);
@@ -83,22 +83,22 @@ public:
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
Talk(SAY_AGGRO);
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
Talk(SAY_DEATH);
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* /*victim*/) override
{
Talk(SAY_SLAY);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
//Return since we have no target
if (!UpdateVictim())
@@ -189,7 +189,7 @@ class npc_sartura_royal_guard : public CreatureScript
public:
npc_sartura_royal_guard() : CreatureScript("npc_sartura_royal_guard") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_sartura_royal_guardAI(creature);
}
@@ -208,7 +208,7 @@ public:
bool WhirlWind;
bool AggroReset;
- void Reset() OVERRIDE
+ void Reset() override
{
WhirlWind_Timer = 30000;
WhirlWindRandom_Timer = urand(3000, 7000);
@@ -221,11 +221,11 @@ public:
AggroReset = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
//Return since we have no target
if (!UpdateVictim())
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp
index 4708a563098..51384cc117d 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp
@@ -57,26 +57,26 @@ class boss_skeram : public CreatureScript
{
boss_skeramAI(Creature* creature) : BossAI(creature, DATA_SKERAM) { }
- void Reset() OVERRIDE
+ void Reset() override
{
_flag = 0;
_hpct = 75.0f;
me->SetVisible(true);
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* /*victim*/) override
{
Talk(SAY_SLAY);
}
- void EnterEvadeMode() OVERRIDE
+ void EnterEvadeMode() override
{
ScriptedAI::EnterEvadeMode();
if (me->IsSummon())
((TempSummon*)me)->UnSummon();
}
- void JustSummoned(Creature* creature) OVERRIDE
+ void JustSummoned(Creature* creature) override
{
// Shift the boss and images (Get it? *Shift*?)
uint8 rand = 0;
@@ -113,7 +113,7 @@ class boss_skeram : public CreatureScript
creature->SetHealth(creature->GetMaxHealth() * (me->GetHealthPct() / 100.0f));
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
if (!me->IsSummon())
Talk(SAY_DEATH);
@@ -121,7 +121,7 @@ class boss_skeram : public CreatureScript
me->RemoveCorpse();
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
_EnterCombat();
events.Reset();
@@ -134,7 +134,7 @@ class boss_skeram : public CreatureScript
Talk(SAY_AGGRO);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
@@ -189,7 +189,7 @@ class boss_skeram : public CreatureScript
uint8 _flag;
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new boss_skeramAI(creature);
}
@@ -222,13 +222,13 @@ class spell_skeram_arcane_explosion : public SpellScriptLoader
targets.remove_if(PlayerOrPetCheck());
}
- void Register() OVERRIDE
+ void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_skeram_arcane_explosion_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
}
};
- SpellScript* GetSpellScript() const OVERRIDE
+ SpellScript* GetSpellScript() const override
{
return new spell_skeram_arcane_explosion_SpellScript();
}
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp
index d84279f1e8b..6775d84d435 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp
@@ -106,7 +106,7 @@ struct boss_twinemperorsAI : public ScriptedAI
return Unit::GetCreature(*me, instance->GetData64(IAmVeklor() ? DATA_VEKNILASH : DATA_VEKLOR));
}
- void DamageTaken(Unit* /*done_by*/, uint32 &damage) OVERRIDE
+ void DamageTaken(Unit* /*done_by*/, uint32 &damage) override
{
Unit* pOtherBoss = GetOtherBoss();
if (pOtherBoss)
@@ -123,7 +123,7 @@ struct boss_twinemperorsAI : public ScriptedAI
}
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
Creature* pOtherBoss = GetOtherBoss();
if (pOtherBoss)
@@ -137,12 +137,12 @@ struct boss_twinemperorsAI : public ScriptedAI
DoPlaySoundToSet(me, IAmVeklor() ? SOUND_VL_DEATH : SOUND_VN_DEATH);
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* /*victim*/) override
{
DoPlaySoundToSet(me, IAmVeklor() ? SOUND_VL_KILL : SOUND_VN_KILL);
}
- void EnterCombat(Unit* who) OVERRIDE
+ void EnterCombat(Unit* who) override
{
DoZoneInCombat();
Creature* pOtherBoss = GetOtherBoss();
@@ -160,7 +160,7 @@ struct boss_twinemperorsAI : public ScriptedAI
}
}
- void SpellHit(Unit* caster, const SpellInfo* entry) OVERRIDE
+ void SpellHit(Unit* caster, const SpellInfo* entry) override
{
if (caster == me)
return;
@@ -286,7 +286,7 @@ struct boss_twinemperorsAI : public ScriptedAI
}
}
- void MoveInLineOfSight(Unit* who) OVERRIDE
+ void MoveInLineOfSight(Unit* who) override
{
if (!who || me->GetVictim())
@@ -386,7 +386,7 @@ class boss_veknilash : public CreatureScript
public:
boss_veknilash() : CreatureScript("boss_veknilash") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<boss_veknilashAI>(creature);
}
@@ -405,7 +405,7 @@ public:
Creature* Summoned;
- void Reset() OVERRIDE
+ void Reset() override
{
TwinReset();
UpperCut_Timer = urand(14000, 29000);
@@ -424,7 +424,7 @@ public:
target->SetFullHealth();
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
//Return since we have no target
if (!UpdateVictim())
@@ -472,7 +472,7 @@ class boss_veklor : public CreatureScript
public:
boss_veklor() : CreatureScript("boss_veklor") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<boss_veklorAI>(creature);
}
@@ -492,7 +492,7 @@ public:
Creature* Summoned;
- void Reset() OVERRIDE
+ void Reset() override
{
TwinReset();
ShadowBolt_Timer = 0;
@@ -511,7 +511,7 @@ public:
target->SetFullHealth();
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
//Return since we have no target
if (!UpdateVictim())
@@ -572,7 +572,7 @@ public:
//DoMeleeAttackIfReady();
}
- void AttackStart(Unit* who) OVERRIDE
+ void AttackStart(Unit* who) override
{
if (!who)
return;
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp
index 20100dfc5dd..d49a6a312da 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp
@@ -93,14 +93,14 @@ class boss_viscidus : public CreatureScript
{
boss_viscidusAI(Creature* creature) : BossAI(creature, DATA_VISCIDUS) { }
- void Reset() OVERRIDE
+ void Reset() override
{
_Reset();
_hitcounter = 0;
_phase = PHASE_FROST;
}
- void DamageTaken(Unit* attacker, uint32& /*damage*/) OVERRIDE
+ void DamageTaken(Unit* attacker, uint32& /*damage*/) override
{
if (_phase != PHASE_MELEE)
return;
@@ -139,7 +139,7 @@ class boss_viscidus : public CreatureScript
Talk(EMOTE_CRACK);
}
- void SpellHit(Unit* /*caster*/, SpellInfo const* spell) OVERRIDE
+ void SpellHit(Unit* /*caster*/, SpellInfo const* spell) override
{
if ((spell->GetSchoolMask() & SPELL_SCHOOL_MASK_FROST) && _phase == PHASE_FROST && me->GetHealthPct() > 5.0f)
{
@@ -168,7 +168,7 @@ class boss_viscidus : public CreatureScript
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
_EnterCombat();
events.Reset();
@@ -182,19 +182,19 @@ class boss_viscidus : public CreatureScript
events.ScheduleEvent(EVENT_POISON_SHOCK, urand(7000, 12000));
}
- void EnterEvadeMode() OVERRIDE
+ void EnterEvadeMode() override
{
summons.DespawnAll();
ScriptedAI::EnterEvadeMode();
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
DoCast(me, SPELL_VISCIDUS_SUICIDE);
summons.DespawnAll();
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
@@ -245,7 +245,7 @@ class boss_viscidus : public CreatureScript
Phases _phase;
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new boss_viscidusAI(creature);
}
@@ -260,7 +260,7 @@ class npc_glob_of_viscidus : public CreatureScript
{
npc_glob_of_viscidusAI(Creature* creature) : ScriptedAI(creature) { }
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
InstanceScript* Instance = me->GetInstanceScript();
@@ -283,7 +283,7 @@ class npc_glob_of_viscidus : public CreatureScript
}
}
- void MovementInform(uint32 /*type*/, uint32 id) OVERRIDE
+ void MovementInform(uint32 /*type*/, uint32 id) override
{
if (id == ROOM_CENTER)
{
@@ -294,7 +294,7 @@ class npc_glob_of_viscidus : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<npc_glob_of_viscidusAI>(creature);
}
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp
index b1402f95135..5780da5e759 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp
@@ -32,7 +32,7 @@ class instance_temple_of_ahnqiraj : public InstanceMapScript
public:
instance_temple_of_ahnqiraj() : InstanceMapScript("instance_temple_of_ahnqiraj", 531) { }
- InstanceScript* GetInstanceScript(InstanceMap* map) const OVERRIDE
+ InstanceScript* GetInstanceScript(InstanceMap* map) const override
{
return new instance_temple_of_ahnqiraj_InstanceMapScript(map);
}
@@ -56,7 +56,7 @@ class instance_temple_of_ahnqiraj : public InstanceMapScript
uint32 CthunPhase;
- void Initialize() OVERRIDE
+ void Initialize() override
{
IsBossDied[0] = false;
IsBossDied[1] = false;
@@ -74,7 +74,7 @@ class instance_temple_of_ahnqiraj : public InstanceMapScript
CthunPhase = 0;
}
- void OnCreatureCreate(Creature* creature) OVERRIDE
+ void OnCreatureCreate(Creature* creature) override
{
switch (creature->GetEntry())
{
@@ -99,13 +99,13 @@ class instance_temple_of_ahnqiraj : public InstanceMapScript
}
}
- bool IsEncounterInProgress() const OVERRIDE
+ bool IsEncounterInProgress() const override
{
//not active in AQ40
return false;
}
- uint32 GetData(uint32 type) const OVERRIDE
+ uint32 GetData(uint32 type) const override
{
switch (type)
{
@@ -133,7 +133,7 @@ class instance_temple_of_ahnqiraj : public InstanceMapScript
return 0;
}
- uint64 GetData64(uint32 identifier) const OVERRIDE
+ uint64 GetData64(uint32 identifier) const override
{
switch (identifier)
{
@@ -153,7 +153,7 @@ class instance_temple_of_ahnqiraj : public InstanceMapScript
return 0;
} // end GetData64
- void SetData(uint32 type, uint32 data) OVERRIDE
+ void SetData(uint32 type, uint32 data) override
{
switch (type)
{
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp
index 7fc6af08d9d..aa9180d79c2 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp
@@ -64,7 +64,7 @@ class npc_anubisath_sentinel : public CreatureScript
public:
npc_anubisath_sentinel() : CreatureScript("npc_anubisath_sentinel") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new aqsentinelAI(creature);
}
@@ -213,7 +213,7 @@ public:
bool gatherOthersWhenAggro;
- void Reset() OVERRIDE
+ void Reset() override
{
if (!me->isDead())
{
@@ -237,7 +237,7 @@ public:
me->AddAura(id, me);
}
- void EnterCombat(Unit* who) OVERRIDE
+ void EnterCombat(Unit* who) override
{
if (gatherOthersWhenAggro)
GetOtherSentinels(who);
@@ -246,7 +246,7 @@ public:
DoZoneInCombat();
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
for (int ni=0; ni<3; ++ni)
{
diff --git a/src/server/scripts/Kalimdor/WailingCaverns/instance_wailing_caverns.cpp b/src/server/scripts/Kalimdor/WailingCaverns/instance_wailing_caverns.cpp
index f903d1b6da8..9b8397ec6cd 100644
--- a/src/server/scripts/Kalimdor/WailingCaverns/instance_wailing_caverns.cpp
+++ b/src/server/scripts/Kalimdor/WailingCaverns/instance_wailing_caverns.cpp
@@ -34,7 +34,7 @@ class instance_wailing_caverns : public InstanceMapScript
public:
instance_wailing_caverns() : InstanceMapScript("instance_wailing_caverns", 43) { }
- InstanceScript* GetInstanceScript(InstanceMap* map) const OVERRIDE
+ InstanceScript* GetInstanceScript(InstanceMap* map) const override
{
return new instance_wailing_caverns_InstanceMapScript(map);
}
@@ -48,7 +48,7 @@ public:
bool yelled;
uint64 NaralexGUID;
- void Initialize() OVERRIDE
+ void Initialize() override
{
memset(&m_auiEncounter, 0, sizeof(m_auiEncounter));
@@ -56,13 +56,13 @@ public:
NaralexGUID = 0;
}
- void OnCreatureCreate(Creature* creature) OVERRIDE
+ void OnCreatureCreate(Creature* creature) override
{
if (creature->GetEntry() == DATA_NARALEX)
NaralexGUID = creature->GetGUID();
}
- void SetData(uint32 type, uint32 data) OVERRIDE
+ void SetData(uint32 type, uint32 data) override
{
switch (type)
{
@@ -80,7 +80,7 @@ public:
if (data == DONE)SaveToDB();
}
- uint32 GetData(uint32 type) const OVERRIDE
+ uint32 GetData(uint32 type) const override
{
switch (type)
{
@@ -98,13 +98,13 @@ public:
return 0;
}
- uint64 GetData64(uint32 data) const OVERRIDE
+ uint64 GetData64(uint32 data) const override
{
if (data == DATA_NARALEX)return NaralexGUID;
return 0;
}
- std::string GetSaveData() OVERRIDE
+ std::string GetSaveData() override
{
OUT_SAVE_INST_DATA;
@@ -117,7 +117,7 @@ public:
return saveStream.str();
}
- void Load(const char* in) OVERRIDE
+ void Load(const char* in) override
{
if (!in)
{
diff --git a/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp b/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp
index 72ced3d3399..516da307bfd 100644
--- a/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp
+++ b/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp
@@ -79,12 +79,12 @@ class npc_disciple_of_naralex : public CreatureScript
public:
npc_disciple_of_naralex() : CreatureScript("npc_disciple_of_naralex") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<npc_disciple_of_naralexAI>(creature);
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
{
player->PlayerTalkClass->ClearMenus();
InstanceScript* instance = creature->GetInstanceScript();
@@ -106,7 +106,7 @@ public:
return true;
}
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
+ bool OnGossipHello(Player* player, Creature* creature) override
{
InstanceScript* instance = creature->GetInstanceScript();
@@ -150,7 +150,7 @@ public:
uint32 eventProgress;
InstanceScript* instance;
- void WaypointReached(uint32 waypointId) OVERRIDE
+ void WaypointReached(uint32 waypointId) override
{
switch (waypointId)
{
@@ -179,17 +179,17 @@ public:
}
}
- void Reset() OVERRIDE
+ void Reset() override
{
}
- void EnterCombat(Unit* who) OVERRIDE
+ void EnterCombat(Unit* who) override
{
Talk(SAY_ATTACKED, who);
}
- void JustDied(Unit* /*slayer*/) OVERRIDE
+ void JustDied(Unit* /*slayer*/) override
{
instance->SetData(TYPE_NARALEX_EVENT, FAIL);
instance->SetData(TYPE_NARALEX_PART1, FAIL);
@@ -197,12 +197,12 @@ public:
instance->SetData(TYPE_NARALEX_PART3, FAIL);
}
- void JustSummoned(Creature* summoned) OVERRIDE
+ void JustSummoned(Creature* summoned) override
{
summoned->AI()->AttackStart(me);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (currentEvent != TYPE_NARALEX_PART3)
npc_escortAI::UpdateAI(diff);
diff --git a/src/server/scripts/Kalimdor/ZulFarrak/boss_zum_rah.cpp b/src/server/scripts/Kalimdor/ZulFarrak/boss_zum_rah.cpp
index 2ddd60ca442..f0035cc921c 100644
--- a/src/server/scripts/Kalimdor/ZulFarrak/boss_zum_rah.cpp
+++ b/src/server/scripts/Kalimdor/ZulFarrak/boss_zum_rah.cpp
@@ -61,7 +61,7 @@ public:
{
boss_zum_rahAI(Creature* creature) : BossAI(creature, DATA_ZUM_RAH) { }
- void Reset() OVERRIDE
+ void Reset() override
{
me->setFaction(ZUMRAH_FRIENDLY_FACTION); // areatrigger sets faction to enemy
_ward80 = false;
@@ -69,24 +69,24 @@ public:
_heal30 = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
Talk(SAY_SANCT_INVADE);
events.ScheduleEvent(EVENT_SHADOW_BOLT, 1000);
events.ScheduleEvent(EVENT_SHADOWBOLT_VOLLEY, 10000);
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
instance->SetData(DATA_ZUM_RAH, DONE);
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* /*victim*/) override
{
Talk(SAY_KILL);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
@@ -147,7 +147,7 @@ public:
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<boss_zum_rahAI>(creature);
}
diff --git a/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp b/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp
index 8a7b5effa67..8139f45bf46 100644
--- a/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp
+++ b/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp
@@ -101,7 +101,7 @@ class instance_zulfarrak : public InstanceMapScript
public:
instance_zulfarrak() : InstanceMapScript("instance_zulfarrak", 209) { }
- InstanceScript* GetInstanceScript(InstanceMap* map) const OVERRIDE
+ InstanceScript* GetInstanceScript(InstanceMap* map) const override
{
return new instance_zulfarrak_InstanceMapScript(map);
}
@@ -124,7 +124,7 @@ public:
uint32 addGroupSize;
uint32 waypoint;
- void Initialize() OVERRIDE
+ void Initialize() override
{
GahzRillaEncounter = NOT_STARTED;
ZumrahGUID = 0;
@@ -141,7 +141,7 @@ public:
waypoint = 0;
}
- void OnCreatureCreate(Creature* creature) OVERRIDE
+ void OnCreatureCreate(Creature* creature) override
{
switch (creature->GetEntry())
{
@@ -177,7 +177,7 @@ public:
}
}
- void OnGameObjectCreate(GameObject* go) OVERRIDE
+ void OnGameObjectCreate(GameObject* go) override
{
switch (go->GetEntry())
{
@@ -187,7 +187,7 @@ public:
}
}
- uint32 GetData(uint32 type) const OVERRIDE
+ uint32 GetData(uint32 type) const override
{
switch (type)
{
@@ -197,7 +197,7 @@ public:
return 0;
}
- uint64 GetData64(uint32 data) const OVERRIDE
+ uint64 GetData64(uint32 data) const override
{
switch (data)
{
@@ -219,7 +219,7 @@ public:
return 0;
}
- void SetData(uint32 type, uint32 data) OVERRIDE
+ void SetData(uint32 type, uint32 data) override
{
switch (type)
{
diff --git a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp
index 4b95d33a81e..ecb28a5b0cb 100644
--- a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp
+++ b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp
@@ -64,7 +64,7 @@ class npc_sergeant_bly : public CreatureScript
public:
npc_sergeant_bly() : CreatureScript("npc_sergeant_bly") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
{
player->PlayerTalkClass->ClearMenus();
if (action == GOSSIP_ACTION_INFO_DEF+1)
@@ -76,7 +76,7 @@ public:
return true;
}
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
+ bool OnGossipHello(Player* player, Creature* creature) override
{
if (InstanceScript* instance = creature->GetInstanceScript())
{
@@ -95,7 +95,7 @@ public:
return false;
}
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<npc_sergeant_blyAI>(creature);
}
@@ -116,7 +116,7 @@ public:
uint32 Revenge_Timer; //this is wrong, spell should never be used unless me->GetVictim() dodge, parry or block attack. Trinity support required.
uint64 PlayerGUID;
- void Reset() OVERRIDE
+ void Reset() override
{
ShieldBash_Timer = 5000;
Revenge_Timer = 8000;
@@ -124,7 +124,7 @@ public:
me->setFaction(FACTION_FRIENDLY);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (postGossipStep>0 && postGossipStep<4)
{
@@ -179,7 +179,7 @@ public:
DoMeleeAttackIfReady();
}
- void DoAction(int32 /*param*/) OVERRIDE
+ void DoAction(int32 /*param*/) override
{
postGossipStep=1;
Text_Timer = 0;
@@ -204,7 +204,7 @@ class go_troll_cage : public GameObjectScript
public:
go_troll_cage() : GameObjectScript("go_troll_cage") { }
- bool OnGossipHello(Player* /*player*/, GameObject* go) OVERRIDE
+ bool OnGossipHello(Player* /*player*/, GameObject* go) override
{
if (InstanceScript* instance = go->GetInstanceScript())
{
@@ -258,7 +258,7 @@ class npc_weegli_blastfuse : public CreatureScript
public:
npc_weegli_blastfuse() : CreatureScript("npc_weegli_blastfuse") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
{
player->PlayerTalkClass->ClearMenus();
if (action == GOSSIP_ACTION_INFO_DEF+1)
@@ -270,7 +270,7 @@ public:
return true;
}
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
+ bool OnGossipHello(Player* player, Creature* creature) override
{
if (InstanceScript* instance = creature->GetInstanceScript())
{
@@ -291,7 +291,7 @@ public:
return false;
}
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<npc_weegli_blastfuseAI>(creature);
}
@@ -311,22 +311,22 @@ public:
bool destroyingDoor;
InstanceScript* instance;
- void Reset() OVERRIDE
+ void Reset() override
{
/*instance->SetData(0, NOT_STARTED);*/
}
- void AttackStart(Unit* victim) OVERRIDE
+ void AttackStart(Unit* victim) override
{
AttackStartCaster(victim, 10);//keep back & toss bombs/shoot
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
/*instance->SetData(0, DONE);*/
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
@@ -351,7 +351,7 @@ public:
}
}
- void MovementInform(uint32 /*type*/, uint32 /*id*/) OVERRIDE
+ void MovementInform(uint32 /*type*/, uint32 /*id*/) override
{
if (instance->GetData(EVENT_PYRAMID) == PYRAMID_CAGES_OPEN)
{
@@ -368,7 +368,7 @@ public:
};
}
- void DoAction(int32 /*param*/) OVERRIDE
+ void DoAction(int32 /*param*/) override
{
DestroyDoor();
}
@@ -405,7 +405,7 @@ class go_shallow_grave : public GameObjectScript
public:
go_shallow_grave() : GameObjectScript("go_shallow_grave") { }
- bool OnGossipHello(Player* /*player*/, GameObject* go) OVERRIDE
+ bool OnGossipHello(Player* /*player*/, GameObject* go) override
{
// randomly summon a zombie or dead hero the first time a grave is used
if (go->GetUseCount() == 0)
@@ -437,7 +437,7 @@ class at_zumrah : public AreaTriggerScript
public:
at_zumrah() : AreaTriggerScript("at_zumrah") { }
- bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/) OVERRIDE
+ bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/) override
{
Creature* pZumrah = player->FindNearestCreature(ZUMRAH_ID, 30.0f);
diff --git a/src/server/scripts/Kalimdor/boss_azuregos.cpp b/src/server/scripts/Kalimdor/boss_azuregos.cpp
index 02ceb9b34c9..db41213e94e 100644
--- a/src/server/scripts/Kalimdor/boss_azuregos.cpp
+++ b/src/server/scripts/Kalimdor/boss_azuregos.cpp
@@ -60,12 +60,12 @@ class boss_azuregos : public CreatureScript
{
boss_azuregosAI(Creature* creature) : WorldBossAI(creature) { }
- void Reset() OVERRIDE
+ void Reset() override
{
_Reset();
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
DoCast(me, SPELL_MARK_OF_FROST_AURA, true);
_enraged = false;
@@ -79,13 +79,13 @@ class boss_azuregos : public CreatureScript
events.ScheduleEvent(EVENT_CLEAVE, 7000);
}
- void KilledUnit(Unit* who) OVERRIDE
+ void KilledUnit(Unit* who) override
{
if (who->GetTypeId() == TYPEID_PLAYER)
who->CastSpell(who, SPELL_MARK_OF_FROST, true);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
@@ -152,7 +152,7 @@ class boss_azuregos : public CreatureScript
bool _enraged;
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new boss_azuregosAI(creature);
}
@@ -180,7 +180,7 @@ class spell_mark_of_frost : public SpellScriptLoader
{
PrepareSpellScript(spell_mark_of_frost_SpellScript);
- bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE
+ bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_MARK_OF_FROST))
return false;
@@ -200,14 +200,14 @@ class spell_mark_of_frost : public SpellScriptLoader
GetHitUnit()->CastSpell(GetHitUnit(), SPELL_AURA_OF_FROST, true);
}
- void Register() OVERRIDE
+ void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_mark_of_frost_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
OnEffectHitTarget += SpellEffectFn(spell_mark_of_frost_SpellScript::HandleEffect, EFFECT_0, SPELL_EFFECT_APPLY_AURA);
}
};
- SpellScript* GetSpellScript() const OVERRIDE
+ SpellScript* GetSpellScript() const override
{
return new spell_mark_of_frost_SpellScript();
}
diff --git a/src/server/scripts/Kalimdor/zone_ashenvale.cpp b/src/server/scripts/Kalimdor/zone_ashenvale.cpp
index ec28ee42625..2b8dbdaab6c 100644
--- a/src/server/scripts/Kalimdor/zone_ashenvale.cpp
+++ b/src/server/scripts/Kalimdor/zone_ashenvale.cpp
@@ -63,16 +63,16 @@ public:
{
npc_torekAI(Creature* creature) : npc_escortAI(creature) { }
- void Reset() OVERRIDE
+ void Reset() override
{
rend_Timer = 5000;
thunderclap_Timer = 8000;
_completed = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) override { }
- void JustSummoned(Creature* summoned) OVERRIDE
+ void JustSummoned(Creature* summoned) override
{
summoned->AI()->AttackStart(me);
}
@@ -88,7 +88,7 @@ public:
}
}
- void WaypointReached(uint32 waypointId) OVERRIDE
+ void WaypointReached(uint32 waypointId) override
{
if (Player* player = GetPlayerForEscort())
{
@@ -118,7 +118,7 @@ public:
}
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
npc_escortAI::UpdateAI(diff);
@@ -145,7 +145,7 @@ public:
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_torekAI(creature);
}
@@ -183,15 +183,15 @@ public:
{
npc_ruul_snowhoofAI(Creature* creature) : npc_escortAI(creature) { }
- void Reset() OVERRIDE
+ void Reset() override
{
if (GameObject* Cage = me->FindNearestGameObject(GO_CAGE, 20))
Cage->SetGoState(GO_STATE_READY);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) override { }
- void JustSummoned(Creature* summoned) OVERRIDE
+ void JustSummoned(Creature* summoned) override
{
summoned->AI()->AttackStart(me);
}
@@ -205,7 +205,7 @@ public:
}
}
- void WaypointReached(uint32 waypointId) OVERRIDE
+ void WaypointReached(uint32 waypointId) override
{
Player* player = GetPlayerForEscort();
if (!player)
@@ -234,13 +234,13 @@ public:
}
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
npc_escortAI::UpdateAI(diff);
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_ruul_snowhoofAI(creature);
}
@@ -300,14 +300,14 @@ public:
{
npc_muglashAI(Creature* creature) : npc_escortAI(creature) { }
- void Reset() OVERRIDE
+ void Reset() override
{
eventTimer = 10000;
waveId = 0;
_isBrazierExtinguished = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
if (Player* player = GetPlayerForEscort())
if (HasEscortState(STATE_ESCORT_PAUSED))
@@ -318,14 +318,14 @@ public:
}
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
if (HasEscortState(STATE_ESCORT_ESCORTING))
if (Player* player = GetPlayerForEscort())
player->FailQuest(QUEST_VORSHA);
}
- void JustSummoned(Creature* summoned) OVERRIDE
+ void JustSummoned(Creature* summoned) override
{
summoned->AI()->AttackStart(me);
}
@@ -340,7 +340,7 @@ public:
}
}
- void WaypointReached(uint32 waypointId) OVERRIDE
+ void WaypointReached(uint32 waypointId) override
{
if (Player* player = GetPlayerForEscort())
{
@@ -396,7 +396,7 @@ public:
}
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
npc_escortAI::UpdateAI(diff);
@@ -426,7 +426,7 @@ public:
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_muglashAI(creature);
}
@@ -437,7 +437,7 @@ class go_naga_brazier : public GameObjectScript
public:
go_naga_brazier() : GameObjectScript("go_naga_brazier") { }
- bool OnGossipHello(Player* /*player*/, GameObject* go) OVERRIDE
+ bool OnGossipHello(Player* /*player*/, GameObject* go) override
{
if (Creature* creature = GetClosestCreatureWithEntry(go, NPC_MUGLASH, INTERACTION_DISTANCE*2))
{
diff --git a/src/server/scripts/Kalimdor/zone_azshara.cpp b/src/server/scripts/Kalimdor/zone_azshara.cpp
index edc13c8d446..e62e17593ba 100644
--- a/src/server/scripts/Kalimdor/zone_azshara.cpp
+++ b/src/server/scripts/Kalimdor/zone_azshara.cpp
@@ -63,15 +63,15 @@ public:
uint32 morphtimer;
bool spellhit;
- void Reset() OVERRIDE
+ void Reset() override
{
morphtimer = 0;
spellhit = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) override { }
- void SpellHit(Unit* unit, const SpellInfo* spell) OVERRIDE
+ void SpellHit(Unit* unit, const SpellInfo* spell) override
{
if (spellhit)
return;
@@ -94,7 +94,7 @@ public:
}
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
// we mustn't remove the Creature in the same round in which we cast the summon spell, otherwise there will be no summons
if (spellhit && morphtimer >= 5000)
@@ -120,7 +120,7 @@ public:
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_spitelashesAI(creature);
}
@@ -143,7 +143,7 @@ class npc_loramus_thalipedes : public CreatureScript
public:
npc_loramus_thalipedes() : CreatureScript("npc_loramus_thalipedes") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
{
player->PlayerTalkClass->ClearMenus();
switch (action)
@@ -181,7 +181,7 @@ public:
return true;
}
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
+ bool OnGossipHello(Player* player, Creature* creature) override
{
if (creature->IsQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
@@ -294,7 +294,7 @@ public:
{
npc_rizzle_sprysprocketAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE
+ void Reset() override
{
SpellEscapeTimer = 1300;
TeleportTimer = 3500;
@@ -311,9 +311,9 @@ public:
Reached = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) override { }
- void AttackStart(Unit* who) OVERRIDE
+ void AttackStart(Unit* who) override
{
if (!who || PlayerGUID)
return;
@@ -329,7 +329,7 @@ public:
}
}
- void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) OVERRIDE
+ void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) override
{
player->CLOSE_GOSSIP_MENU();
me->CastSpell(player, SPELL_GIVE_SOUTHFURY_MOONSTONE, true);
@@ -337,7 +337,7 @@ public:
MustDie = true;
}
- void MovementInform(uint32 type, uint32 id) OVERRIDE
+ void MovementInform(uint32 type, uint32 id) override
{
if (type != POINT_MOTION_TYPE)
return;
@@ -352,7 +352,7 @@ public:
ContinueWP = true;
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (MustDie)
{
@@ -450,7 +450,7 @@ public:
bool Reached;
};
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
+ bool OnGossipHello(Player* player, Creature* creature) override
{
if (player->GetQuestStatus(QUEST_CHASING_THE_MOONSTONE) != QUEST_STATUS_INCOMPLETE)
return true;
@@ -459,7 +459,7 @@ public:
return true;
}
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_rizzle_sprysprocketAI(creature);
}
@@ -480,7 +480,7 @@ public:
bool WeMustDie;
uint32 WeMustDieTimer;
- void Reset() OVERRIDE
+ void Reset() override
{
me->SetHover(true);
me->SetSwim(true);
@@ -489,11 +489,11 @@ public:
WeMustDieTimer = 1000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) override { }
- void AttackStart(Unit* /*who*/) OVERRIDE { }
+ void AttackStart(Unit* /*who*/) override { }
- void MoveInLineOfSight(Unit* who) OVERRIDE
+ void MoveInLineOfSight(Unit* who) override
{
if (!who)
return;
@@ -506,7 +506,7 @@ public:
}
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (WeMustDie)
{
@@ -519,7 +519,7 @@ public:
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_depth_chargeAI(creature);
}
diff --git a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp
index d0c246eb0a3..67e3801f842 100644
--- a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp
+++ b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp
@@ -71,7 +71,7 @@ public:
bool CanSayHelp;
- void Reset() OVERRIDE
+ void Reset() override
{
pCaster = 0;
@@ -89,9 +89,9 @@ public:
me->SetStandState(UNIT_STAND_STATE_SLEEP);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) override { }
- void MoveInLineOfSight(Unit* who) OVERRIDE
+ void MoveInLineOfSight(Unit* who) override
{
if (CanSayHelp && who->GetTypeId() == TYPEID_PLAYER && me->IsFriendlyTo(who) && me->IsWithinDistInMap(who, 25.0f))
{
@@ -103,7 +103,7 @@ public:
}
}
- void SpellHit(Unit* Caster, const SpellInfo* Spell) OVERRIDE
+ void SpellHit(Unit* Caster, const SpellInfo* Spell) override
{
if (Spell->SpellFamilyFlags[2] & 0x080000000)
{
@@ -118,7 +118,7 @@ public:
}
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (SayThanksTimer)
{
@@ -161,7 +161,7 @@ public:
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_draenei_survivorAI(creature);
}
@@ -200,7 +200,7 @@ public:
IsTreeEvent = true;
}
- void Reset() OVERRIDE
+ void Reset() override
{
DynamiteTimer = 8000;
EmoteTimer = urand(120000, 150000);
@@ -211,19 +211,19 @@ public:
IsTreeEvent = false;
}
- void EnterCombat(Unit* who) OVERRIDE
+ void EnterCombat(Unit* who) override
{
Talk(ATTACK_YELL, who);
}
- void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) OVERRIDE
+ void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) override
{
player->CLOSE_GOSSIP_MENU();
me->setFaction(FACTION_HOSTILE);
me->Attack(player, true);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!me->IsInCombat() && !IsTreeEvent)
{
@@ -257,7 +257,7 @@ public:
bool IsTreeEvent;
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_engineer_spark_overgrindAI(creature);
}
@@ -276,7 +276,7 @@ public:
{
npc_injured_draeneiAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE
+ void Reset() override
{
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
me->SetHealth(me->CountPctFromMaxHealth(15));
@@ -292,14 +292,14 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) override { }
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) override { }
- void UpdateAI(uint32 /*diff*/) OVERRIDE { }
+ void UpdateAI(uint32 /*diff*/) override { }
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_injured_draeneiAI(creature);
}
@@ -330,9 +330,9 @@ public:
{
npc_magwinAI(Creature* creature) : npc_escortAI(creature) { }
- void Reset() OVERRIDE { }
+ void Reset() override { }
- void EnterCombat(Unit* who) OVERRIDE
+ void EnterCombat(Unit* who) override
{
Talk(SAY_AGGRO, who);
}
@@ -346,7 +346,7 @@ public:
}
}
- void WaypointReached(uint32 waypointId) OVERRIDE
+ void WaypointReached(uint32 waypointId) override
{
if (Player* player = GetPlayerForEscort())
{
@@ -371,7 +371,7 @@ public:
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_magwinAI(creature);
}
@@ -419,14 +419,14 @@ public:
bool EventStarted;
- void Reset() OVERRIDE
+ void Reset() override
{
SparkGUID = 0;
Step = 0;
StartEvent();
}
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) override { }
void StartEvent()
{
@@ -526,7 +526,7 @@ public:
TC_LOG_ERROR("scripts", "SD2 ERROR: FlagList is empty!");
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (SayTimer <= diff)
{
@@ -538,7 +538,7 @@ public:
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_geezleAI(creature);
}
@@ -559,7 +559,7 @@ class go_ravager_cage : public GameObjectScript
public:
go_ravager_cage() : GameObjectScript("go_ravager_cage") { }
- bool OnGossipHello(Player* player, GameObject* go) OVERRIDE
+ bool OnGossipHello(Player* player, GameObject* go) override
{
go->UseDoorOrButton();
if (player->GetQuestStatus(QUEST_STRENGTH_ONE) == QUEST_STATUS_INCOMPLETE)
@@ -587,7 +587,7 @@ public:
uint32 RendTimer;
uint32 EnragingBiteTimer;
- void Reset() OVERRIDE
+ void Reset() override
{
RendTimer = 30000;
EnragingBiteTimer = 20000;
@@ -596,7 +596,7 @@ public:
me->SetReactState(REACT_PASSIVE);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
@@ -619,7 +619,7 @@ public:
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_death_ravagerAI(creature);
}
@@ -650,7 +650,7 @@ class npc_stillpine_capitive : public CreatureScript
{
npc_stillpine_capitiveAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE
+ void Reset() override
{
if (GameObject* cage = me->FindNearestGameObject(GO_BRISTELIMB_CAGE, 5.0f))
{
@@ -673,7 +673,7 @@ class npc_stillpine_capitive : public CreatureScript
me->GetMotionMaster()->MovePoint(POINT_INIT, pos);
}
- void MovementInform(uint32 type, uint32 id) OVERRIDE
+ void MovementInform(uint32 type, uint32 id) override
{
if (type != POINT_MOTION_TYPE || id != POINT_INIT)
return;
@@ -685,7 +685,7 @@ class npc_stillpine_capitive : public CreatureScript
_events.ScheduleEvent(EVENT_DESPAWN, 3500);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!_movementComplete)
return;
@@ -702,7 +702,7 @@ class npc_stillpine_capitive : public CreatureScript
bool _movementComplete;
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_stillpine_capitiveAI(creature);
}
@@ -713,7 +713,7 @@ class go_bristlelimb_cage : public GameObjectScript
public:
go_bristlelimb_cage() : GameObjectScript("go_bristlelimb_cage") { }
- bool OnGossipHello(Player* player, GameObject* go) OVERRIDE
+ bool OnGossipHello(Player* player, GameObject* go) override
{
go->SetGoState(GO_STATE_READY);
if (player->GetQuestStatus(QUEST_THE_PROPHECY_OF_AKIDA) == QUEST_STATUS_INCOMPLETE)
diff --git a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp
index c935a83b3ee..05aab1ef723 100644
--- a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp
+++ b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp
@@ -54,11 +54,11 @@ public:
{
npc_webbed_creatureAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE { }
+ void Reset() override { }
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) override { }
- void JustDied(Unit* killer) OVERRIDE
+ void JustDied(Unit* killer) override
{
uint32 spawnCreatureID = 0;
@@ -79,7 +79,7 @@ public:
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_webbed_creatureAI(creature);
}
@@ -103,7 +103,7 @@ class go_princess_stillpines_cage : public GameObjectScript
public:
go_princess_stillpines_cage() : GameObjectScript("go_princess_stillpines_cage") { }
- bool OnGossipHello(Player* player, GameObject* go) OVERRIDE
+ bool OnGossipHello(Player* player, GameObject* go) override
{
go->SetGoState(GO_STATE_READY);
if (Creature* stillpine = go->FindNearestCreature(NPC_PRINCESS_STILLPINE, 25, true))
@@ -124,7 +124,7 @@ public:
{
npc_princess_stillpineAI(Creature* creature) : ScriptedAI(creature) { }
- void MovementInform(uint32 type, uint32 id) OVERRIDE
+ void MovementInform(uint32 type, uint32 id) override
{
if (type == POINT_MOTION_TYPE && id == 1)
{
@@ -134,7 +134,7 @@ public:
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_princess_stillpineAI(creature);
}
diff --git a/src/server/scripts/Kalimdor/zone_darkshore.cpp b/src/server/scripts/Kalimdor/zone_darkshore.cpp
index c19de7b8ab3..688dada2fc5 100644
--- a/src/server/scripts/Kalimdor/zone_darkshore.cpp
+++ b/src/server/scripts/Kalimdor/zone_darkshore.cpp
@@ -69,12 +69,12 @@ public:
uint32 FallAsleepTimer;
- void Reset() OVERRIDE
+ void Reset() override
{
FallAsleepTimer = urand(10000, 45000);
}
- void MoveInLineOfSight(Unit* who) OVERRIDE
+ void MoveInLineOfSight(Unit* who) override
{
FollowerAI::MoveInLineOfSight(who);
@@ -96,7 +96,7 @@ public:
}
}
- void SpellHit(Unit* /*pCaster*/, const SpellInfo* pSpell) OVERRIDE
+ void SpellHit(Unit* /*pCaster*/, const SpellInfo* pSpell) override
{
if (HasFollowState(STATE_FOLLOW_INPROGRESS | STATE_FOLLOW_PAUSED) && pSpell->Id == SPELL_AWAKEN)
ClearSleeping();
@@ -124,7 +124,7 @@ public:
SetFollowPaused(false);
}
- void UpdateFollowerAI(uint32 diff) OVERRIDE
+ void UpdateFollowerAI(uint32 diff) override
{
if (!UpdateVictim())
{
@@ -149,7 +149,7 @@ public:
}
};
- bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest) OVERRIDE
+ bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest) override
{
if (quest->GetQuestId() == QUEST_SLEEPER_AWAKENED)
{
@@ -164,7 +164,7 @@ public:
return true;
}
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_kerlonianAI(creature);
}
@@ -206,21 +206,21 @@ public:
{
npc_prospector_remtravelAI(Creature* creature) : npc_escortAI(creature) { }
- void Reset() OVERRIDE { }
+ void Reset() override { }
- void EnterCombat(Unit* who) OVERRIDE
+ void EnterCombat(Unit* who) override
{
if (urand(0, 1))
Talk(SAY_REM_AGGRO, who);
}
- void JustSummoned(Creature* /*pSummoned*/) OVERRIDE
+ void JustSummoned(Creature* /*pSummoned*/) override
{
//unsure if it should be any
//pSummoned->AI()->AttackStart(me);
}
- void WaypointReached(uint32 waypointId) OVERRIDE
+ void WaypointReached(uint32 waypointId) override
{
if (Player* player = GetPlayerForEscort())
{
@@ -282,7 +282,7 @@ public:
}
};
- bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest) OVERRIDE
+ bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest) override
{
if (quest->GetQuestId() == QUEST_ABSENT_MINDED_PT2)
{
@@ -295,7 +295,7 @@ public:
return true;
}
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_prospector_remtravelAI(creature);
}
@@ -325,9 +325,9 @@ public:
{
npc_threshwackonatorAI(Creature* creature) : FollowerAI(creature) { }
- void Reset() OVERRIDE { }
+ void Reset() override { }
- void MoveInLineOfSight(Unit* who) OVERRIDE
+ void MoveInLineOfSight(Unit* who) override
{
FollowerAI::MoveInLineOfSight(who);
@@ -353,7 +353,7 @@ public:
}
};
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
{
player->PlayerTalkClass->ClearMenus();
if (action == GOSSIP_ACTION_INFO_DEF+1)
@@ -370,7 +370,7 @@ public:
return true;
}
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
+ bool OnGossipHello(Player* player, Creature* creature) override
{
if (player->GetQuestStatus(QUEST_GYROMAST_REV) == QUEST_STATUS_INCOMPLETE)
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_INSERT_KEY, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
@@ -379,7 +379,7 @@ public:
return true;
}
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_threshwackonatorAI(creature);
}
diff --git a/src/server/scripts/Kalimdor/zone_desolace.cpp b/src/server/scripts/Kalimdor/zone_desolace.cpp
index 58322963c6e..0a56253cabd 100644
--- a/src/server/scripts/Kalimdor/zone_desolace.cpp
+++ b/src/server/scripts/Kalimdor/zone_desolace.cpp
@@ -65,7 +65,7 @@ public:
{
npc_aged_dying_ancient_kodoAI(Creature* creature) : ScriptedAI(creature) { }
- void MoveInLineOfSight(Unit* who) OVERRIDE
+ void MoveInLineOfSight(Unit* who) override
{
if (who->GetEntry() == NPC_SMEED && me->IsWithinDistInMap(who, 10.0f) && !me->HasAura(SPELL_KODO_KOMBO_GOSSIP))
@@ -77,7 +77,7 @@ public:
}
}
- void SpellHit(Unit* caster, SpellInfo const* spell) OVERRIDE
+ void SpellHit(Unit* caster, SpellInfo const* spell) override
{
if (spell->Id == SPELL_KODO_KOMBO_ITEM)
{
@@ -99,7 +99,7 @@ public:
}
};
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
+ bool OnGossipHello(Player* player, Creature* creature) override
{
if (player->HasAura(SPELL_KODO_KOMBO_PLAYER_BUFF) && creature->HasAura(SPELL_KODO_KOMBO_DESPAWN_BUFF))
{
@@ -111,7 +111,7 @@ public:
return true;
}
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_aged_dying_ancient_kodoAI(creature);
}
@@ -134,7 +134,7 @@ class go_iruxos : public GameObjectScript
public:
go_iruxos() : GameObjectScript("go_iruxos") { }
- bool OnGossipHello(Player* player, GameObject* go) OVERRIDE
+ bool OnGossipHello(Player* player, GameObject* go) override
{
if (player->GetQuestStatus(QUEST_HAND_IRUXOS) == QUEST_STATUS_INCOMPLETE && !go->FindNearestCreature(NPC_DEMON_SPIRIT, 25.0f, true))
player->SummonCreature(NPC_DEMON_SPIRIT, go->GetPositionX(), go->GetPositionY(), go->GetPositionZ(), 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
@@ -161,18 +161,18 @@ public:
{
npc_dalindaAI(Creature* creature) : npc_escortAI(creature) { }
- void Reset() OVERRIDE { }
+ void Reset() override { }
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) override { }
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
if (Player* player = GetPlayerForEscort())
player->FailQuest(QUEST_RETURN_TO_VAHLARRIEL);
return;
}
- void WaypointReached(uint32 waypointId) OVERRIDE
+ void WaypointReached(uint32 waypointId) override
{
Player* player = GetPlayerForEscort();
@@ -188,7 +188,7 @@ public:
}
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
npc_escortAI::UpdateAI(diff);
@@ -199,7 +199,7 @@ public:
}
};
- bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE
+ bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) override
{
if (quest->GetQuestId() == QUEST_RETURN_TO_VAHLARRIEL)
{
@@ -212,7 +212,7 @@ public:
return true;
}
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_dalindaAI(creature);
}
@@ -233,7 +233,7 @@ class go_demon_portal : public GameObjectScript
public:
go_demon_portal() : GameObjectScript("go_demon_portal") { }
- bool OnGossipHello(Player* player, GameObject* go) OVERRIDE
+ bool OnGossipHello(Player* player, GameObject* go) override
{
if (player->GetQuestStatus(QUEST_PORTAL_OF_THE_LEGION) == QUEST_STATUS_INCOMPLETE && !go->FindNearestCreature(NPC_DEMON_GUARDIAN, 5.0f, true))
{
diff --git a/src/server/scripts/Kalimdor/zone_durotar.cpp b/src/server/scripts/Kalimdor/zone_durotar.cpp
index 08f4f2ebfdf..8d6ae347b85 100644
--- a/src/server/scripts/Kalimdor/zone_durotar.cpp
+++ b/src/server/scripts/Kalimdor/zone_durotar.cpp
@@ -44,7 +44,7 @@ class npc_lazy_peon : public CreatureScript
public:
npc_lazy_peon() : CreatureScript("npc_lazy_peon") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_lazy_peonAI(creature);
}
@@ -58,20 +58,20 @@ public:
uint32 RebuffTimer;
bool work;
- void Reset() OVERRIDE
+ void Reset() override
{
PlayerGUID = 0;
RebuffTimer = 0;
work = false;
}
- void MovementInform(uint32 /*type*/, uint32 id) OVERRIDE
+ void MovementInform(uint32 /*type*/, uint32 id) override
{
if (id == 1)
work = true;
}
- void SpellHit(Unit* caster, const SpellInfo* spell) OVERRIDE
+ void SpellHit(Unit* caster, const SpellInfo* spell) override
{
if (spell->Id != SPELL_AWAKEN_PEON)
return;
@@ -87,7 +87,7 @@ public:
}
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (work == true)
me->HandleEmoteCommand(EMOTE_ONESHOT_WORK_CHOPWOOD);
@@ -186,7 +186,7 @@ class npc_tiger_matriarch_credit : public CreatureScript
events.ScheduleEvent(EVENT_CHECK_SUMMON_AURA, 2000);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
events.Update(diff);
@@ -221,7 +221,7 @@ class npc_tiger_matriarch_credit : public CreatureScript
EventMap events;
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_tiger_matriarch_creditAI(creature);
}
@@ -239,14 +239,14 @@ class npc_tiger_matriarch : public CreatureScript
{
}
- void EnterCombat(Unit* /*target*/) OVERRIDE
+ void EnterCombat(Unit* /*target*/) override
{
_events.Reset();
_events.ScheduleEvent(EVENT_POUNCE, 100);
_events.ScheduleEvent(EVENT_NOSUMMON, 50000);
}
- void IsSummonedBy(Unit* summoner) OVERRIDE
+ void IsSummonedBy(Unit* summoner) override
{
if (summoner->GetTypeId() != TYPEID_PLAYER || !summoner->GetVehicle())
return;
@@ -259,7 +259,7 @@ class npc_tiger_matriarch : public CreatureScript
}
}
- void KilledUnit(Unit* victim) OVERRIDE
+ void KilledUnit(Unit* victim) override
{
if (victim->GetTypeId() != TYPEID_UNIT || !victim->IsSummon())
return;
@@ -274,7 +274,7 @@ class npc_tiger_matriarch : public CreatureScript
me->DespawnOrUnsummon();
}
- void DamageTaken(Unit* attacker, uint32& damage) OVERRIDE
+ void DamageTaken(Unit* attacker, uint32& damage) override
{
if (!attacker->IsSummon())
return;
@@ -298,7 +298,7 @@ class npc_tiger_matriarch : public CreatureScript
}
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
@@ -338,7 +338,7 @@ class npc_tiger_matriarch : public CreatureScript
uint64 _tigerGuid;
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_tiger_matriarchAI(creature);
}
@@ -362,7 +362,7 @@ class npc_troll_volunteer : public CreatureScript
{
}
- void InitializeAI() OVERRIDE
+ void InitializeAI() override
{
if (me->isDead() || !me->GetOwner())
return;
@@ -389,7 +389,7 @@ class npc_troll_volunteer : public CreatureScript
me->GetMotionMaster()->MoveFollow(player, 5.0f, float(rand_norm() + 1.0f) * M_PI / 3.0f * 4.0f);
}
- void Reset() OVERRIDE
+ void Reset() override
{
_complete = false;
me->AddAura(SPELL_VOLUNTEER_AURA, me);
@@ -405,7 +405,7 @@ class npc_troll_volunteer : public CreatureScript
return _mountModel;
}
- void MovementInform(uint32 type, uint32 id) OVERRIDE
+ void MovementInform(uint32 type, uint32 id) override
{
if (type != POINT_MOTION_TYPE)
return;
@@ -413,7 +413,7 @@ class npc_troll_volunteer : public CreatureScript
me->DespawnOrUnsummon();
}
- void SpellHit(Unit* caster, SpellInfo const* spell) OVERRIDE
+ void SpellHit(Unit* caster, SpellInfo const* spell) override
{
if (spell->Id == SPELL_AOE_TURNIN && caster->GetEntry() == NPC_URUZIN && !_complete)
{
@@ -432,7 +432,7 @@ class npc_troll_volunteer : public CreatureScript
bool _complete;
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_troll_volunteerAI(creature);
}
@@ -449,7 +449,7 @@ class spell_mount_check : public SpellScriptLoader
{
PrepareAuraScript(spell_mount_check_AuraScript)
- bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE
+ bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_MOUNTING_CHECK))
return false;
@@ -476,13 +476,13 @@ class spell_mount_check : public SpellScriptLoader
target->SetSpeed(MOVE_WALK, owner->GetSpeedRate(MOVE_WALK));
}
- void Register() OVERRIDE
+ void Register() override
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_mount_check_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
}
};
- AuraScript* GetAuraScript() const OVERRIDE
+ AuraScript* GetAuraScript() const override
{
return new spell_mount_check_AuraScript();
}
@@ -497,7 +497,7 @@ class spell_voljin_war_drums : public SpellScriptLoader
{
PrepareSpellScript(spell_voljin_war_drums_SpellScript)
- bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE
+ bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_MOTIVATE_1))
return false;
@@ -521,13 +521,13 @@ class spell_voljin_war_drums : public SpellScriptLoader
}
}
- void Register() OVERRIDE
+ void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_voljin_war_drums_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
- SpellScript* GetSpellScript() const OVERRIDE
+ SpellScript* GetSpellScript() const override
{
return new spell_voljin_war_drums_SpellScript();
}
@@ -554,7 +554,7 @@ class spell_voodoo : public SpellScriptLoader
{
PrepareSpellScript(spell_voodoo_SpellScript)
- bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE
+ bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_BREW) || !sSpellMgr->GetSpellInfo(SPELL_GHOSTLY) ||
!sSpellMgr->GetSpellInfo(SPELL_HEX1) || !sSpellMgr->GetSpellInfo(SPELL_HEX2) ||
@@ -571,13 +571,13 @@ class spell_voodoo : public SpellScriptLoader
GetCaster()->CastSpell(target, spellid, false);
}
- void Register() OVERRIDE
+ void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_voodoo_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
- SpellScript* GetSpellScript() const OVERRIDE
+ SpellScript* GetSpellScript() const override
{
return new spell_voodoo_SpellScript();
}
diff --git a/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp b/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp
index 6030ce9f8fc..aa9774bfd62 100644
--- a/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp
+++ b/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp
@@ -74,7 +74,7 @@ class npc_risen_husk_spirit : public CreatureScript
{
npc_risen_husk_spiritAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE
+ void Reset() override
{
events.Reset();
if (me->GetEntry() == NPC_RISEN_HUSK)
@@ -83,7 +83,7 @@ class npc_risen_husk_spirit : public CreatureScript
events.ScheduleEvent(EVENT_INTANGIBLE_PRESENCE, 5000);
}
- void JustDied(Unit* killer) OVERRIDE
+ void JustDied(Unit* killer) override
{
if (killer->GetTypeId() == TYPEID_PLAYER)
{
@@ -95,7 +95,7 @@ class npc_risen_husk_spirit : public CreatureScript
}
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
@@ -126,7 +126,7 @@ class npc_risen_husk_spirit : public CreatureScript
EventMap events;
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_risen_husk_spiritAI(creature);
}
@@ -157,7 +157,7 @@ class npc_theramore_guard : public CreatureScript
public:
npc_theramore_guard() : CreatureScript("npc_theramore_guard") { }
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
+ bool OnGossipHello(Player* player, Creature* creature) override
{
if (player->GetQuestStatus(QUEST_DISCREDITING_THE_DESERTERS) == QUEST_STATUS_INCOMPLETE)
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_THERAMORE_GUARD, GOSSIP_SENDER_MAIN, GOSSIP_SENDER_INFO);
@@ -167,7 +167,7 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
{
player->PlayerTalkClass->ClearMenus();
@@ -185,7 +185,7 @@ public:
return true;
}
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_theramore_guardAI(creature);
}
@@ -198,13 +198,13 @@ public:
uint32 Step;
bool bYellTimer;
- void Reset() OVERRIDE
+ void Reset() override
{
bYellTimer = false;
Step = 0;
}
- void UpdateAI(uint32 Diff) OVERRIDE
+ void UpdateAI(uint32 Diff) override
{
if (!me->HasAura(SPELL_PROPAGANDIZED))
me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
@@ -249,7 +249,7 @@ class npc_lady_jaina_proudmoore : public CreatureScript
public:
npc_lady_jaina_proudmoore() : CreatureScript("npc_lady_jaina_proudmoore") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
{
player->PlayerTalkClass->ClearMenus();
if (action == GOSSIP_SENDER_INFO)
@@ -260,7 +260,7 @@ public:
return true;
}
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
+ bool OnGossipHello(Player* player, Creature* creature) override
{
if (creature->IsQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
@@ -289,7 +289,7 @@ class npc_nat_pagle : public CreatureScript
public:
npc_nat_pagle() : CreatureScript("npc_nat_pagle") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
{
player->PlayerTalkClass->ClearMenus();
if (action == GOSSIP_ACTION_TRADE)
@@ -298,7 +298,7 @@ public:
return true;
}
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
+ bool OnGossipHello(Player* player, Creature* creature) override
{
if (creature->IsQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
@@ -342,7 +342,7 @@ class npc_private_hendel : public CreatureScript
public:
npc_private_hendel() : CreatureScript("npc_private_hendel") { }
- bool OnQuestAccept(Player* /*player*/, Creature* creature, const Quest* quest) OVERRIDE
+ bool OnQuestAccept(Player* /*player*/, Creature* creature, const Quest* quest) override
{
if (quest->GetQuestId() == QUEST_MISSING_DIPLO_PT16)
creature->setFaction(FACTION_HOSTILE);
@@ -350,7 +350,7 @@ public:
return true;
}
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_private_hendelAI(creature);
}
@@ -359,12 +359,12 @@ public:
{
npc_private_hendelAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE
+ void Reset() override
{
me->RestoreFaction();
}
- void AttackedBy(Unit* pAttacker) OVERRIDE
+ void AttackedBy(Unit* pAttacker) override
{
if (me->GetVictim())
return;
@@ -375,7 +375,7 @@ public:
AttackStart(pAttacker);
}
- void DamageTaken(Unit* pDoneBy, uint32 &Damage) OVERRIDE
+ void DamageTaken(Unit* pDoneBy, uint32 &Damage) override
{
if (Damage > me->GetHealth() || me->HealthBelowPctDamaged(20, Damage))
{
@@ -409,7 +409,7 @@ class npc_zelfrax : public CreatureScript
public:
npc_zelfrax() : CreatureScript("npc_zelfrax") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_zelfraxAI(creature);
}
@@ -421,7 +421,7 @@ public:
MoveToDock();
}
- void AttackStart(Unit* who) OVERRIDE
+ void AttackStart(Unit* who) override
{
if (!who)
return;
@@ -436,7 +436,7 @@ public:
}
}
- void MovementInform(uint32 Type, uint32 /*Id*/) OVERRIDE
+ void MovementInform(uint32 Type, uint32 /*Id*/) override
{
if (Type != POINT_MOTION_TYPE)
return;
@@ -458,7 +458,7 @@ public:
Talk(SAY_ZELFRAX2);
}
- void UpdateAI(uint32 /*Diff*/) OVERRIDE
+ void UpdateAI(uint32 /*Diff*/) override
{
if (!UpdateVictim())
return;
@@ -494,12 +494,12 @@ class npc_stinky : public CreatureScript
public:
npc_stinky() : CreatureScript("npc_stinky") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_stinkyAI(creature);
}
- bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE
+ bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) override
{
if (quest->GetQuestId() == QUEST_STINKYS_ESCAPE_H || quest->GetQuestId() == QUEST_STINKYS_ESCAPE_A)
{
@@ -518,7 +518,7 @@ public:
{
npc_stinkyAI(Creature* creature) : npc_escortAI(creature) { }
- void WaypointReached(uint32 waypointId) OVERRIDE
+ void WaypointReached(uint32 waypointId) override
{
Player* player = GetPlayerForEscort();
if (!player)
@@ -563,14 +563,14 @@ public:
}
}
- void EnterCombat(Unit* who) OVERRIDE
+ void EnterCombat(Unit* who) override
{
Talk(SAY_ATTACKED_1, who);
}
- void Reset() OVERRIDE { }
+ void Reset() override { }
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
Player* player = GetPlayerForEscort();
if (player && HasEscortState(STATE_ESCORT_ESCORTING))
@@ -583,7 +583,7 @@ public:
}
}
- void UpdateAI(uint32 uiDiff) OVERRIDE
+ void UpdateAI(uint32 uiDiff) override
{
npc_escortAI::UpdateAI(uiDiff);
@@ -612,7 +612,7 @@ class spell_ooze_zap : public SpellScriptLoader
{
PrepareSpellScript(spell_ooze_zap_SpellScript);
- bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE
+ bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_OOZE_ZAP))
return false;
@@ -637,14 +637,14 @@ class spell_ooze_zap : public SpellScriptLoader
GetCaster()->CastSpell(GetHitUnit(), uint32(GetEffectValue()), true);
}
- void Register() OVERRIDE
+ void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_ooze_zap_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
OnCheckCast += SpellCheckCastFn(spell_ooze_zap_SpellScript::CheckRequirement);
}
};
- SpellScript* GetSpellScript() const OVERRIDE
+ SpellScript* GetSpellScript() const override
{
return new spell_ooze_zap_SpellScript();
}
@@ -659,7 +659,7 @@ class spell_ooze_zap_channel_end : public SpellScriptLoader
{
PrepareSpellScript(spell_ooze_zap_channel_end_SpellScript);
- bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE
+ bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_OOZE_ZAP_CHANNEL_END))
return false;
@@ -674,13 +674,13 @@ class spell_ooze_zap_channel_end : public SpellScriptLoader
GetHitUnit()->Kill(GetHitUnit());
}
- void Register() OVERRIDE
+ void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_ooze_zap_channel_end_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
- SpellScript* GetSpellScript() const OVERRIDE
+ SpellScript* GetSpellScript() const override
{
return new spell_ooze_zap_channel_end_SpellScript();
}
@@ -695,7 +695,7 @@ class spell_energize_aoe : public SpellScriptLoader
{
PrepareSpellScript(spell_energize_aoe_SpellScript);
- bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE
+ bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_ENERGIZED))
return false;
@@ -720,7 +720,7 @@ class spell_energize_aoe : public SpellScriptLoader
GetCaster()->CastSpell(GetCaster(), uint32(GetEffectValue()), true);
}
- void Register() OVERRIDE
+ void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_energize_aoe_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_energize_aoe_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
@@ -728,7 +728,7 @@ class spell_energize_aoe : public SpellScriptLoader
}
};
- SpellScript* GetSpellScript() const OVERRIDE
+ SpellScript* GetSpellScript() const override
{
return new spell_energize_aoe_SpellScript();
}
@@ -749,7 +749,7 @@ class go_blackhoof_cage : public GameObjectScript
public:
go_blackhoof_cage() : GameObjectScript("go_blackhoof_cage") { }
- bool OnGossipHello(Player* player, GameObject* go) OVERRIDE
+ bool OnGossipHello(Player* player, GameObject* go) override
{
go->UseDoorOrButton();
if (Creature* prisoner = go->FindNearestCreature(NPC_THERAMORE_PRISONER, 1.0f))
diff --git a/src/server/scripts/Kalimdor/zone_felwood.cpp b/src/server/scripts/Kalimdor/zone_felwood.cpp
index 2d322a7c079..b79bc1f088b 100644
--- a/src/server/scripts/Kalimdor/zone_felwood.cpp
+++ b/src/server/scripts/Kalimdor/zone_felwood.cpp
@@ -54,7 +54,7 @@ class npcs_riverbreeze_and_silversky : public CreatureScript
public:
npcs_riverbreeze_and_silversky() : CreatureScript("npcs_riverbreeze_and_silversky") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
{
player->PlayerTalkClass->ClearMenus();
if (action == GOSSIP_ACTION_INFO_DEF+1)
@@ -65,7 +65,7 @@ public:
return true;
}
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
+ bool OnGossipHello(Player* player, Creature* creature) override
{
if (creature->IsQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
diff --git a/src/server/scripts/Kalimdor/zone_feralas.cpp b/src/server/scripts/Kalimdor/zone_feralas.cpp
index 11e95f325c2..fa5336df1f3 100644
--- a/src/server/scripts/Kalimdor/zone_feralas.cpp
+++ b/src/server/scripts/Kalimdor/zone_feralas.cpp
@@ -42,7 +42,7 @@ class npc_gregan_brewspewer : public CreatureScript
public:
npc_gregan_brewspewer() : CreatureScript("npc_gregan_brewspewer") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
{
player->PlayerTalkClass->ClearMenus();
if (action == GOSSIP_ACTION_INFO_DEF+1)
@@ -55,7 +55,7 @@ public:
return true;
}
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
+ bool OnGossipHello(Player* player, Creature* creature) override
{
if (creature->IsQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
@@ -97,7 +97,7 @@ class npc_oox22fe : public CreatureScript
public:
npc_oox22fe() : CreatureScript("npc_oox22fe") { }
- bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest) OVERRIDE
+ bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest) override
{
if (quest->GetQuestId() == QUEST_RESCUE_OOX22FE)
{
@@ -118,7 +118,7 @@ public:
return true;
}
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_oox22feAI(creature);
}
@@ -127,7 +127,7 @@ public:
{
npc_oox22feAI(Creature* creature) : npc_escortAI(creature) { }
- void WaypointReached(uint32 waypointId) OVERRIDE
+ void WaypointReached(uint32 waypointId) override
{
switch (waypointId)
{
@@ -162,20 +162,20 @@ public:
}
}
- void Reset() OVERRIDE
+ void Reset() override
{
if (!HasEscortState(STATE_ESCORT_ESCORTING))
me->SetStandState(UNIT_STAND_STATE_DEAD);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
//For an small probability the npc says something when he get aggro
if (urand(0, 9) > 7)
Talk(SAY_OOX_AGGRO);
}
- void JustSummoned(Creature* summoned) OVERRIDE
+ void JustSummoned(Creature* summoned) override
{
summoned->AI()->AttackStart(me);
}
@@ -192,7 +192,7 @@ class npc_screecher_spirit : public CreatureScript
public:
npc_screecher_spirit() : CreatureScript("npc_screecher_spirit") { }
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
+ bool OnGossipHello(Player* player, Creature* creature) override
{
player->SEND_GOSSIP_MENU(2039, creature->GetGUID());
player->TalkedToCreature(creature->GetEntry(), creature->GetGUID());
@@ -227,13 +227,13 @@ class spell_gordunni_trap : public SpellScriptLoader
}
}
- void Register() OVERRIDE
+ void Register() override
{
OnCast += SpellCastFn(spell_gordunni_trap_SpellScript::HandleDummy);
}
};
- SpellScript* GetSpellScript() const OVERRIDE
+ SpellScript* GetSpellScript() const override
{
return new spell_gordunni_trap_SpellScript();
}
diff --git a/src/server/scripts/Kalimdor/zone_moonglade.cpp b/src/server/scripts/Kalimdor/zone_moonglade.cpp
index 3b77a2c7a0b..0c07d5dc6df 100644
--- a/src/server/scripts/Kalimdor/zone_moonglade.cpp
+++ b/src/server/scripts/Kalimdor/zone_moonglade.cpp
@@ -62,7 +62,7 @@ class npc_bunthen_plainswind : public CreatureScript
public:
npc_bunthen_plainswind() : CreatureScript("npc_bunthen_plainswind") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
{
player->PlayerTalkClass->ClearMenus();
switch (action)
@@ -82,7 +82,7 @@ public:
return true;
}
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
+ bool OnGossipHello(Player* player, Creature* creature) override
{
if (player->getClass() != CLASS_DRUID)
player->SEND_GOSSIP_MENU(4916, creature->GetGUID());
@@ -121,7 +121,7 @@ class npc_great_bear_spirit : public CreatureScript
public:
npc_great_bear_spirit() : CreatureScript("npc_great_bear_spirit") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
{
player->PlayerTalkClass->ClearMenus();
switch (action)
@@ -149,7 +149,7 @@ public:
return true;
}
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
+ bool OnGossipHello(Player* player, Creature* creature) override
{
//ally or horde quest
if (player->GetQuestStatus(5929) == QUEST_STATUS_INCOMPLETE || player->GetQuestStatus(5930) == QUEST_STATUS_INCOMPLETE)
@@ -177,7 +177,7 @@ class npc_silva_filnaveth : public CreatureScript
public:
npc_silva_filnaveth() : CreatureScript("npc_silva_filnaveth") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
{
player->PlayerTalkClass->ClearMenus();
switch (action)
@@ -197,7 +197,7 @@ public:
return true;
}
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
+ bool OnGossipHello(Player* player, Creature* creature) override
{
if (player->getClass() != CLASS_DRUID)
player->SEND_GOSSIP_MENU(4913, creature->GetGUID());
@@ -288,7 +288,7 @@ class npc_clintar_spirit : public CreatureScript
public:
npc_clintar_spirit() : CreatureScript("npc_clintar_spirit") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_clintar_spiritAI(creature);
}
@@ -310,7 +310,7 @@ public:
bool EventOnWait;
- void Reset() OVERRIDE
+ void Reset() override
{
if (!PlayerGUID)
{
@@ -323,7 +323,7 @@ public:
}
}
- void IsSummonedBy(Unit* /*summoner*/) OVERRIDE
+ void IsSummonedBy(Unit* /*summoner*/) override
{
std::list<Player*> playerOnQuestList;
Trinity::AnyPlayerInObjectRangeCheck checker(me, 5.0f);
@@ -345,7 +345,7 @@ public:
}
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
if (!PlayerGUID)
return;
@@ -359,7 +359,7 @@ public:
}
}
- void EnterEvadeMode() OVERRIDE
+ void EnterEvadeMode() override
{
Player* player = ObjectAccessor::GetPlayer(*me, PlayerGUID);
if (player && player->IsInCombat() && player->getAttackerForHelper())
@@ -384,7 +384,7 @@ public:
return;
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
npc_escortAI::UpdateAI(diff);
@@ -546,7 +546,7 @@ public:
} else if (EventOnWait) EventTimer -= diff;
}
- void WaypointReached(uint32 waypointId) OVERRIDE
+ void WaypointReached(uint32 waypointId) override
{
CurrWP = waypointId;
EventTimer = 0;
@@ -593,7 +593,7 @@ public:
EventMap events;
- void MovementInform(uint32 type, uint32 pointId) OVERRIDE
+ void MovementInform(uint32 type, uint32 pointId) override
{
if (type != POINT_MOTION_TYPE)
return;
@@ -607,19 +607,19 @@ public:
}
}
- void EnterCombat(Unit* /*attacker*/) OVERRIDE
+ void EnterCombat(Unit* /*attacker*/) override
{
events.Reset();
events.ScheduleEvent(EVENT_CAST_CLEAVE, urand(3000, 5000));
events.ScheduleEvent(EVENT_CAST_STARFALL, urand(8000, 10000));
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
DoCast(SPELL_OMEN_SUMMON_SPOTLIGHT);
}
- void SpellHit(Unit* /*caster*/, const SpellInfo* spell) OVERRIDE
+ void SpellHit(Unit* /*caster*/, const SpellInfo* spell) override
{
if (spell->Id == SPELL_ELUNE_CANDLE)
{
@@ -630,7 +630,7 @@ public:
}
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
@@ -654,7 +654,7 @@ public:
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_omenAI(creature);
}
@@ -671,13 +671,13 @@ public:
EventMap events;
- void Reset() OVERRIDE
+ void Reset() override
{
events.Reset();
events.ScheduleEvent(EVENT_DESPAWN, 5*MINUTE*IN_MILLISECONDS);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
events.Update(diff);
@@ -697,7 +697,7 @@ public:
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_giant_spotlightAI(creature);
}
diff --git a/src/server/scripts/Kalimdor/zone_mulgore.cpp b/src/server/scripts/Kalimdor/zone_mulgore.cpp
index f8cc21da209..fa35371f3f2 100644
--- a/src/server/scripts/Kalimdor/zone_mulgore.cpp
+++ b/src/server/scripts/Kalimdor/zone_mulgore.cpp
@@ -55,7 +55,7 @@ class npc_kyle_frenzied : public CreatureScript
public:
npc_kyle_frenzied() : CreatureScript("npc_kyle_frenzied") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_kyle_frenziedAI(creature);
}
@@ -70,7 +70,7 @@ public:
uint32 EventTimer;
uint8 EventPhase;
- void Reset() OVERRIDE
+ void Reset() override
{
EventActive = false;
IsMovingToLunch = false;
@@ -82,7 +82,7 @@ public:
me->UpdateEntry(NPC_KYLE_FRENZIED);
}
- void SpellHit(Unit* Caster, SpellInfo const* Spell) OVERRIDE
+ void SpellHit(Unit* Caster, SpellInfo const* Spell) override
{
if (!me->GetVictim() && !EventActive && Spell->Id == SPELL_LUNCH)
{
@@ -102,7 +102,7 @@ public:
}
}
- void MovementInform(uint32 Type, uint32 PointId) OVERRIDE
+ void MovementInform(uint32 Type, uint32 PointId) override
{
if (Type != POINT_MOTION_TYPE || !EventActive)
return;
@@ -111,7 +111,7 @@ public:
IsMovingToLunch = false;
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (EventActive)
{
@@ -228,7 +228,7 @@ class npc_plains_vision : public CreatureScript
public:
npc_plains_vision() : CreatureScript("npc_plains_vision") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_plains_visionAI(creature);
}
@@ -241,16 +241,16 @@ public:
uint8 WayPointId;
uint8 amountWP;
- void Reset() OVERRIDE
+ void Reset() override
{
WayPointId = 0;
newWaypoint = true;
amountWP = 49;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) override { }
- void MovementInform(uint32 type, uint32 id) OVERRIDE
+ void MovementInform(uint32 type, uint32 id) override
{
if (type != POINT_MOTION_TYPE)
return;
@@ -267,7 +267,7 @@ public:
}
}
- void UpdateAI(uint32 /*diff*/) OVERRIDE
+ void UpdateAI(uint32 /*diff*/) override
{
if (newWaypoint)
{
diff --git a/src/server/scripts/Kalimdor/zone_orgrimmar.cpp b/src/server/scripts/Kalimdor/zone_orgrimmar.cpp
index 4b6670043bf..36ea884cf50 100644
--- a/src/server/scripts/Kalimdor/zone_orgrimmar.cpp
+++ b/src/server/scripts/Kalimdor/zone_orgrimmar.cpp
@@ -47,7 +47,7 @@ class npc_shenthul : public CreatureScript
public:
npc_shenthul() : CreatureScript("npc_shenthul") { }
- bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE
+ bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) override
{
if (quest->GetQuestId() == QUEST_SHATTERED_SALUTE)
{
@@ -57,7 +57,7 @@ public:
return true;
}
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_shenthulAI(creature);
}
@@ -72,7 +72,7 @@ public:
uint32 ResetTimer;
uint64 PlayerGUID;
- void Reset() OVERRIDE
+ void Reset() override
{
CanTalk = false;
CanEmote = false;
@@ -81,9 +81,9 @@ public:
PlayerGUID = 0;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) override { }
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (CanEmote)
{
@@ -114,7 +114,7 @@ public:
DoMeleeAttackIfReady();
}
- void ReceiveEmote(Player* player, uint32 emote) OVERRIDE
+ void ReceiveEmote(Player* player, uint32 emote) override
{
if (emote == TEXT_EMOTE_SALUTE && player->GetQuestStatus(QUEST_SHATTERED_SALUTE) == QUEST_STATUS_INCOMPLETE)
{
@@ -155,7 +155,7 @@ class npc_thrall_warchief : public CreatureScript
public:
npc_thrall_warchief() : CreatureScript("npc_thrall_warchief") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
{
player->PlayerTalkClass->ClearMenus();
switch (action)
@@ -192,7 +192,7 @@ public:
return true;
}
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
+ bool OnGossipHello(Player* player, Creature* creature) override
{
if (creature->IsQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
@@ -204,7 +204,7 @@ public:
return true;
}
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_thrall_warchiefAI(creature);
}
@@ -216,15 +216,15 @@ public:
uint32 ChainLightningTimer;
uint32 ShockTimer;
- void Reset() OVERRIDE
+ void Reset() override
{
ChainLightningTimer = 2000;
ShockTimer = 8000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) override { }
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
diff --git a/src/server/scripts/Kalimdor/zone_silithus.cpp b/src/server/scripts/Kalimdor/zone_silithus.cpp
index ce5591ec5db..3f4fb31a11d 100644
--- a/src/server/scripts/Kalimdor/zone_silithus.cpp
+++ b/src/server/scripts/Kalimdor/zone_silithus.cpp
@@ -65,7 +65,7 @@ class npcs_rutgar_and_frankal : public CreatureScript
public:
npcs_rutgar_and_frankal() : CreatureScript("npcs_rutgar_and_frankal") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
{
player->PlayerTalkClass->ClearMenus();
switch (action)
@@ -129,7 +129,7 @@ public:
return true;
}
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
+ bool OnGossipHello(Player* player, Creature* creature) override
{
if (creature->IsQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
@@ -415,7 +415,7 @@ class npc_anachronos_the_ancient : public CreatureScript
public:
npc_anachronos_the_ancient() : CreatureScript("npc_anachronos_the_ancient") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_anachronos_the_ancientAI(creature);
}
@@ -435,7 +435,7 @@ public:
uint64 PlayerGUID;
bool eventEnd;
- void Reset() OVERRIDE
+ void Reset() override
{
AnimationTimer = 1500;
AnimationCount = 0;
@@ -717,7 +717,7 @@ public:
}
++AnimationCount;
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (AnimationTimer)
{
@@ -743,7 +743,7 @@ class npc_qiraj_war_spawn : public CreatureScript
public:
npc_qiraj_war_spawn() : CreatureScript("npc_qiraj_war_spawn") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_qiraj_war_spawnAI(creature);
}
@@ -758,7 +758,7 @@ public:
bool Timers;
bool hasTarget;
- void Reset() OVERRIDE
+ void Reset() override
{
MobGUID = 0;
PlayerGUID = 0;
@@ -766,10 +766,10 @@ public:
hasTarget = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
- void JustDied(Unit* /*slayer*/) OVERRIDE;
+ void EnterCombat(Unit* /*who*/) override { }
+ void JustDied(Unit* /*slayer*/) override;
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!Timers)
{
@@ -856,7 +856,7 @@ class npc_anachronos_quest_trigger : public CreatureScript
public:
npc_anachronos_quest_trigger() : CreatureScript("npc_anachronos_quest_trigger") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_anachronos_quest_triggerAI(creature);
}
@@ -877,7 +877,7 @@ public:
bool Announced;
bool Failed;
- void Reset() OVERRIDE
+ void Reset() override
{
PlayerGUID = 0;
@@ -970,7 +970,7 @@ public:
Announced = false;
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!PlayerGUID || !EventStarted)
return;
@@ -1017,7 +1017,7 @@ class go_crystalline_tear : public GameObjectScript
public:
go_crystalline_tear() : GameObjectScript("go_crystalline_tear") { }
- bool OnQuestAccept(Player* player, GameObject* go, Quest const* quest) OVERRIDE
+ bool OnQuestAccept(Player* player, GameObject* go, Quest const* quest) override
{
if (quest->GetQuestId() == QUEST_A_PAWN_ON_THE_ETERNAL_BOARD)
{
@@ -1288,7 +1288,7 @@ class go_wind_stone : public GameObjectScript
}
public:
- bool OnGossipHello(Player* player, GameObject* go) OVERRIDE
+ bool OnGossipHello(Player* player, GameObject* go) override
{
uint8 rank = GetPlayerRank(player);
@@ -1366,7 +1366,7 @@ class go_wind_stone : public GameObjectScript
return true;
}
- bool OnGossipSelect(Player* player, GameObject* go, uint32 /*sender*/, uint32 action) OVERRIDE
+ bool OnGossipSelect(Player* player, GameObject* go, uint32 /*sender*/, uint32 action) override
{
player->PlayerTalkClass->ClearMenus();
player->PlayerTalkClass->SendCloseGossip();
diff --git a/src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp b/src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp
index 92fd5a3fd47..7b29ced9860 100644
--- a/src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp
+++ b/src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp
@@ -49,7 +49,7 @@ class npc_braug_dimspirit : public CreatureScript
public:
npc_braug_dimspirit() : CreatureScript("npc_braug_dimspirit") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
{
player->PlayerTalkClass->ClearMenus();
if (action == GOSSIP_ACTION_INFO_DEF+1)
@@ -66,7 +66,7 @@ public:
return true;
}
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
+ bool OnGossipHello(Player* player, Creature* creature) override
{
if (creature->IsQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
@@ -117,7 +117,7 @@ public:
{
npc_kaya_flathoofAI(Creature* creature) : npc_escortAI(creature) { }
- void WaypointReached(uint32 waypointId) OVERRIDE
+ void WaypointReached(uint32 waypointId) override
{
Player* player = GetPlayerForEscort();
if (!player)
@@ -139,15 +139,15 @@ public:
}
}
- void JustSummoned(Creature* summoned) OVERRIDE
+ void JustSummoned(Creature* summoned) override
{
summoned->AI()->AttackStart(me);
}
- void Reset() OVERRIDE { }
+ void Reset() override { }
};
- bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE
+ bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) override
{
if (quest->GetQuestId() == QUEST_PROTECT_KAYA)
{
@@ -161,7 +161,7 @@ public:
return true;
}
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_kaya_flathoofAI(creature);
}
diff --git a/src/server/scripts/Kalimdor/zone_tanaris.cpp b/src/server/scripts/Kalimdor/zone_tanaris.cpp
index 013e6099457..4ac4e502363 100644
--- a/src/server/scripts/Kalimdor/zone_tanaris.cpp
+++ b/src/server/scripts/Kalimdor/zone_tanaris.cpp
@@ -57,7 +57,7 @@ class npc_aquementas : public CreatureScript
public:
npc_aquementas() : CreatureScript("npc_aquementas") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_aquementasAI(creature);
}
@@ -73,7 +73,7 @@ public:
uint32 FrostShockTimer;
uint32 AquaJetTimer;
- void Reset() OVERRIDE
+ void Reset() override
{
SendItemTimer = 0;
SwitchFactionTimer = 10000;
@@ -100,12 +100,12 @@ public:
}
}
- void EnterCombat(Unit* who) OVERRIDE
+ void EnterCombat(Unit* who) override
{
Talk(AGGRO_YELL_AQUE, who);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (isFriendly)
{
@@ -174,7 +174,7 @@ class npc_custodian_of_time : public CreatureScript
public:
npc_custodian_of_time() : CreatureScript("npc_custodian_of_time") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_custodian_of_timeAI(creature);
}
@@ -183,7 +183,7 @@ public:
{
npc_custodian_of_timeAI(Creature* creature) : npc_escortAI(creature) { }
- void WaypointReached(uint32 waypointId) OVERRIDE
+ void WaypointReached(uint32 waypointId) override
{
if (Player* player = GetPlayerForEscort())
{
@@ -250,7 +250,7 @@ public:
}
}
- void MoveInLineOfSight(Unit* who) OVERRIDE
+ void MoveInLineOfSight(Unit* who) override
{
if (HasEscortState(STATE_ESCORT_ESCORTING))
@@ -269,10 +269,10 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
- void Reset() OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) override { }
+ void Reset() override { }
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
npc_escortAI::UpdateAI(diff);
}
@@ -291,7 +291,7 @@ class npc_steward_of_time : public CreatureScript
public:
npc_steward_of_time() : CreatureScript("npc_steward_of_time") { }
- bool OnQuestAccept(Player* player, Creature* /*creature*/, Quest const* quest) OVERRIDE
+ bool OnQuestAccept(Player* player, Creature* /*creature*/, Quest const* quest) override
{
if (quest->GetQuestId() == 10279) //Quest: To The Master's Lair
player->CastSpell(player, 34891, true); //(Flight through Caverns)
@@ -299,7 +299,7 @@ public:
return false;
}
- bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action) OVERRIDE
+ bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action) override
{
player->PlayerTalkClass->ClearMenus();
if (action == GOSSIP_ACTION_INFO_DEF + 1)
@@ -308,7 +308,7 @@ public:
return true;
}
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
+ bool OnGossipHello(Player* player, Creature* creature) override
{
if (creature->IsQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
@@ -342,7 +342,7 @@ class npc_stone_watcher_of_norgannon : public CreatureScript
public:
npc_stone_watcher_of_norgannon() : CreatureScript("npc_stone_watcher_of_norgannon") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
{
player->PlayerTalkClass->ClearMenus();
switch (action)
@@ -375,7 +375,7 @@ public:
return true;
}
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
+ bool OnGossipHello(Player* player, Creature* creature) override
{
if (creature->IsQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
@@ -413,7 +413,7 @@ class npc_OOX17 : public CreatureScript
public:
npc_OOX17() : CreatureScript("npc_OOX17") { }
- bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE
+ bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) override
{
if (quest->GetQuestId() == Q_OOX17)
{
@@ -429,7 +429,7 @@ public:
return true;
}
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_OOX17AI(creature);
}
@@ -438,7 +438,7 @@ public:
{
npc_OOX17AI(Creature* creature) : npc_escortAI(creature) { }
- void WaypointReached(uint32 waypointId) OVERRIDE
+ void WaypointReached(uint32 waypointId) override
{
if (Player* player = GetPlayerForEscort())
{
@@ -466,14 +466,14 @@ public:
}
}
- void Reset() OVERRIDE { }
+ void Reset() override { }
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
Talk(SAY_OOX_AGGRO);
}
- void JustSummoned(Creature* summoned) OVERRIDE
+ void JustSummoned(Creature* summoned) override
{
summoned->AI()->AttackStart(me);
}
@@ -508,7 +508,7 @@ class npc_tooga : public CreatureScript
public:
npc_tooga() : CreatureScript("npc_tooga") { }
- bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest) OVERRIDE
+ bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest) override
{
if (quest->GetQuestId() == QUEST_TOOGA)
{
@@ -519,7 +519,7 @@ public:
return true;
}
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_toogaAI(creature);
}
@@ -534,7 +534,7 @@ public:
uint64 TortaGUID;
- void Reset() OVERRIDE
+ void Reset() override
{
CheckSpeechTimer = 2500;
PostEventTimer = 1000;
@@ -543,7 +543,7 @@ public:
TortaGUID = 0;
}
- void MoveInLineOfSight(Unit* who) OVERRIDE
+ void MoveInLineOfSight(Unit* who) override
{
FollowerAI::MoveInLineOfSight(who);
@@ -562,7 +562,7 @@ public:
}
}
- void MovementInform(uint32 MotionType, uint32 PointId) OVERRIDE
+ void MovementInform(uint32 MotionType, uint32 PointId) override
{
FollowerAI::MovementInform(MotionType, PointId);
@@ -573,7 +573,7 @@ public:
SetFollowComplete();
}
- void UpdateFollowerAI(uint32 Diff) OVERRIDE
+ void UpdateFollowerAI(uint32 Diff) override
{
if (!UpdateVictim())
{
diff --git a/src/server/scripts/Kalimdor/zone_teldrassil.cpp b/src/server/scripts/Kalimdor/zone_teldrassil.cpp
index a94813f2b0f..e1b2144c97c 100644
--- a/src/server/scripts/Kalimdor/zone_teldrassil.cpp
+++ b/src/server/scripts/Kalimdor/zone_teldrassil.cpp
@@ -50,7 +50,7 @@ class npc_mist : public CreatureScript
public:
npc_mist() : CreatureScript("npc_mist") { }
- bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE
+ bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) override
{
if (quest->GetQuestId() == QUEST_MIST)
if (npc_mistAI* pMistAI = CAST_AI(npc_mist::npc_mistAI, creature->AI()))
@@ -59,7 +59,7 @@ public:
return true;
}
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_mistAI(creature);
}
@@ -68,9 +68,9 @@ public:
{
npc_mistAI(Creature* creature) : FollowerAI(creature) { }
- void Reset() OVERRIDE { }
+ void Reset() override { }
- void MoveInLineOfSight(Unit* who) OVERRIDE
+ void MoveInLineOfSight(Unit* who) override
{
FollowerAI::MoveInLineOfSight(who);
@@ -98,7 +98,7 @@ public:
}
//call not needed here, no known abilities
- /*void UpdateFollowerAI(const uint32 Diff) OVERRIDE
+ /*void UpdateFollowerAI(const uint32 Diff) override
{
if (!UpdateVictim())
return;
diff --git a/src/server/scripts/Kalimdor/zone_the_barrens.cpp b/src/server/scripts/Kalimdor/zone_the_barrens.cpp
index 7b08baa0511..ae8c279947d 100644
--- a/src/server/scripts/Kalimdor/zone_the_barrens.cpp
+++ b/src/server/scripts/Kalimdor/zone_the_barrens.cpp
@@ -55,7 +55,7 @@ class npc_beaten_corpse : public CreatureScript
public:
npc_beaten_corpse() : CreatureScript("npc_beaten_corpse") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
{
player->PlayerTalkClass->ClearMenus();
if (action == GOSSIP_ACTION_INFO_DEF +1)
@@ -66,7 +66,7 @@ public:
return true;
}
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
+ bool OnGossipHello(Player* player, Creature* creature) override
{
if (player->GetQuestStatus(QUEST_LOST_IN_BATTLE) == QUEST_STATUS_INCOMPLETE || player->GetQuestStatus(QUEST_LOST_IN_BATTLE) == QUEST_STATUS_COMPLETE)
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_CORPSE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
@@ -102,7 +102,7 @@ class npc_gilthares : public CreatureScript
public:
npc_gilthares() : CreatureScript("npc_gilthares") { }
- bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest) OVERRIDE
+ bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest) override
{
if (quest->GetQuestId() == QUEST_FREE_FROM_HOLD)
{
@@ -117,7 +117,7 @@ public:
return true;
}
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_giltharesAI(creature);
}
@@ -126,9 +126,9 @@ public:
{
npc_giltharesAI(Creature* creature) : npc_escortAI(creature) { }
- void Reset() OVERRIDE { }
+ void Reset() override { }
- void WaypointReached(uint32 waypointId) OVERRIDE
+ void WaypointReached(uint32 waypointId) override
{
Player* player = GetPlayerForEscort();
if (!player)
@@ -158,7 +158,7 @@ public:
}
}
- void EnterCombat(Unit* who) OVERRIDE
+ void EnterCombat(Unit* who) override
{
//not always use
if (rand()%4)
@@ -191,7 +191,7 @@ class npc_taskmaster_fizzule : public CreatureScript
public:
npc_taskmaster_fizzule() : CreatureScript("npc_taskmaster_fizzule") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_taskmaster_fizzuleAI(creature);
}
@@ -208,7 +208,7 @@ public:
uint32 ResetTimer;
uint8 FlareCount;
- void Reset() OVERRIDE
+ void Reset() override
{
IsFriend = false;
ResetTimer = 120000;
@@ -229,7 +229,7 @@ public:
me->HandleEmoteCommand(EMOTE_ONESHOT_SALUTE);
}
- void SpellHit(Unit* /*caster*/, const SpellInfo* spell) OVERRIDE
+ void SpellHit(Unit* /*caster*/, const SpellInfo* spell) override
{
if (spell->Id == SPELL_FLARE || spell->Id == SPELL_FOLLY)
{
@@ -240,9 +240,9 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) override { }
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (IsFriend)
{
@@ -259,7 +259,7 @@ public:
DoMeleeAttackIfReady();
}
- void ReceiveEmote(Player* /*player*/, uint32 emote) OVERRIDE
+ void ReceiveEmote(Player* /*player*/, uint32 emote) override
{
if (emote == TEXT_EMOTE_SALUTE)
{
@@ -307,7 +307,7 @@ class npc_twiggy_flathead : public CreatureScript
public:
npc_twiggy_flathead() : CreatureScript("npc_twiggy_flathead") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_twiggy_flatheadAI(creature);
}
@@ -327,7 +327,7 @@ public:
uint64 AffrayChallenger[6];
uint64 BigWill;
- void Reset() OVERRIDE
+ void Reset() override
{
EventInProgress = false;
EventGrate = false;
@@ -345,7 +345,7 @@ public:
BigWill = 0;
}
- void MoveInLineOfSight(Unit* who) OVERRIDE
+ void MoveInLineOfSight(Unit* who) override
{
if (!who || !who->IsAlive() || EventInProgress)
return;
@@ -359,7 +359,7 @@ public:
}
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (EventInProgress)
{
@@ -526,7 +526,7 @@ public:
uint32 PostEventTimer;
uint32 PostEventCount;
- void Reset() OVERRIDE
+ void Reset() override
{
if (!HasEscortState(STATE_ESCORT_ESCORTING))
{
@@ -539,7 +539,7 @@ public:
}
}
- void WaypointReached(uint32 waypointId) OVERRIDE
+ void WaypointReached(uint32 waypointId) override
{
switch (waypointId)
{
@@ -562,7 +562,7 @@ public:
}
}
- void WaypointStart(uint32 PointId) OVERRIDE
+ void WaypointStart(uint32 PointId) override
{
Player* player = GetPlayerForEscort();
@@ -581,7 +581,7 @@ public:
}
}
- void JustSummoned(Creature* summoned) OVERRIDE
+ void JustSummoned(Creature* summoned) override
{
if (summoned->GetEntry() == NPC_PILOT_WIZZ)
me->SetStandState(UNIT_STAND_STATE_DEAD);
@@ -590,7 +590,7 @@ public:
summoned->AI()->AttackStart(me);
}
- void UpdateEscortAI(const uint32 Diff) OVERRIDE
+ void UpdateEscortAI(const uint32 Diff) override
{
if (!UpdateVictim())
{
@@ -632,7 +632,7 @@ public:
}
};
- bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE
+ bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) override
{
if (quest->GetQuestId() == QUEST_ESCAPE)
{
@@ -643,7 +643,7 @@ public:
return true;
}
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_wizzlecrank_shredderAI(creature);
}
diff --git a/src/server/scripts/Kalimdor/zone_thousand_needles.cpp b/src/server/scripts/Kalimdor/zone_thousand_needles.cpp
index f027fd05f8b..b36037d9995 100644
--- a/src/server/scripts/Kalimdor/zone_thousand_needles.cpp
+++ b/src/server/scripts/Kalimdor/zone_thousand_needles.cpp
@@ -57,7 +57,7 @@ class npc_kanati : public CreatureScript
public:
npc_kanati() : CreatureScript("npc_kanati") { }
- bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest) OVERRIDE
+ bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest) override
{
if (quest->GetQuestId() == QUEST_PROTECT_KANATI)
if (npc_kanatiAI* pEscortAI = CAST_AI(npc_kanati::npc_kanatiAI, creature->AI()))
@@ -66,7 +66,7 @@ public:
return true;
}
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_kanatiAI(creature);
}
@@ -75,9 +75,9 @@ public:
{
npc_kanatiAI(Creature* creature) : npc_escortAI(creature) { }
- void Reset() OVERRIDE { }
+ void Reset() override { }
- void WaypointReached(uint32 waypointId) OVERRIDE
+ void WaypointReached(uint32 waypointId) override
{
switch (waypointId)
{
@@ -98,7 +98,7 @@ public:
me->SummonCreature(NPC_GALAK_ASS, GalakLoc, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
}
- void JustSummoned(Creature* summoned) OVERRIDE
+ void JustSummoned(Creature* summoned) override
{
summoned->AI()->AttackStart(me);
}
@@ -142,7 +142,7 @@ class npc_lakota_windsong : public CreatureScript
public:
npc_lakota_windsong() : CreatureScript("npc_lakota_windsong") { }
- bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest) OVERRIDE
+ bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest) override
{
if (quest->GetQuestId() == QUEST_FREE_AT_LAST)
{
@@ -155,7 +155,7 @@ public:
return true;
}
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_lakota_windsongAI(creature);
}
@@ -164,9 +164,9 @@ public:
{
npc_lakota_windsongAI(Creature* creature) : npc_escortAI(creature) { }
- void Reset() OVERRIDE { }
+ void Reset() override { }
- void WaypointReached(uint32 waypointId) OVERRIDE
+ void WaypointReached(uint32 waypointId) override
{
switch (waypointId)
{
@@ -225,7 +225,7 @@ class npc_paoka_swiftmountain : public CreatureScript
public:
npc_paoka_swiftmountain() : CreatureScript("npc_paoka_swiftmountain") { }
- bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest) OVERRIDE
+ bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest) override
{
if (quest->GetQuestId() == QUEST_HOMEWARD)
{
@@ -238,7 +238,7 @@ public:
return true;
}
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_paoka_swiftmountainAI(creature);
}
@@ -247,9 +247,9 @@ public:
{
npc_paoka_swiftmountainAI(Creature* creature) : npc_escortAI(creature) { }
- void Reset() OVERRIDE { }
+ void Reset() override { }
- void WaypointReached(uint32 waypointId) OVERRIDE
+ void WaypointReached(uint32 waypointId) override
{
switch (waypointId)
{
@@ -294,7 +294,7 @@ class npc_plucky : public CreatureScript
public:
npc_plucky() : CreatureScript("npc_plucky") { }
- bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action) OVERRIDE
+ bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action) override
{
player->PlayerTalkClass->ClearMenus();
switch (action)
@@ -307,7 +307,7 @@ public:
return true;
}
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
+ bool OnGossipHello(Player* player, Creature* creature) override
{
if (player->GetQuestStatus(QUEST_SCOOP) == QUEST_STATUS_INCOMPLETE)
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_P, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
@@ -317,7 +317,7 @@ public:
return true;
}
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_pluckyAI(creature);
}
@@ -329,7 +329,7 @@ public:
uint32 NormFaction;
uint32 ResetTimer;
- void Reset() OVERRIDE
+ void Reset() override
{
ResetTimer = 120000;
@@ -342,7 +342,7 @@ public:
DoCast(me, SPELL_PLUCKY_CHICKEN, false);
}
- void ReceiveEmote(Player* player, uint32 TextEmote) OVERRIDE
+ void ReceiveEmote(Player* player, uint32 TextEmote) override
{
if (player->GetQuestStatus(QUEST_SCOOP) == QUEST_STATUS_INCOMPLETE)
{
@@ -368,7 +368,7 @@ public:
}
}
- void UpdateAI(uint32 Diff) OVERRIDE
+ void UpdateAI(uint32 Diff) override
{
if (me->HasFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP))
{
@@ -404,7 +404,7 @@ class go_panther_cage : public GameObjectScript
public:
go_panther_cage() : GameObjectScript("go_panther_cage") { }
- bool OnGossipHello(Player* player, GameObject* go) OVERRIDE
+ bool OnGossipHello(Player* player, GameObject* go) override
{
go->UseDoorOrButton();
if (player->GetQuestStatus(5151) == QUEST_STATUS_INCOMPLETE)
@@ -426,7 +426,7 @@ class npc_enraged_panther : public CreatureScript
public:
npc_enraged_panther() : CreatureScript("npc_enraged_panther") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_enraged_pantherAI(creature);
}
@@ -435,13 +435,13 @@ public:
{
npc_enraged_pantherAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE
+ void Reset() override
{
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
me->SetReactState(REACT_PASSIVE);
}
- void UpdateAI(uint32 /*diff*/) OVERRIDE
+ void UpdateAI(uint32 /*diff*/) override
{
if (!UpdateVictim())
return;
diff --git a/src/server/scripts/Kalimdor/zone_thunder_bluff.cpp b/src/server/scripts/Kalimdor/zone_thunder_bluff.cpp
index 10538fb2387..3b303ffa463 100644
--- a/src/server/scripts/Kalimdor/zone_thunder_bluff.cpp
+++ b/src/server/scripts/Kalimdor/zone_thunder_bluff.cpp
@@ -48,7 +48,7 @@ class npc_cairne_bloodhoof : public CreatureScript
public:
npc_cairne_bloodhoof() : CreatureScript("npc_cairne_bloodhoof") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
{
player->PlayerTalkClass->ClearMenus();
if (action == GOSSIP_SENDER_INFO)
@@ -59,7 +59,7 @@ public:
return true;
}
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
+ bool OnGossipHello(Player* player, Creature* creature) override
{
if (creature->IsQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
@@ -72,7 +72,7 @@ public:
return true;
}
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_cairne_bloodhoofAI(creature);
}
@@ -87,7 +87,7 @@ public:
uint32 ThunderclapTimer;
uint32 UppercutTimer;
- void Reset() OVERRIDE
+ void Reset() override
{
BerserkerChargeTimer = 30000;
CleaveTimer = 5000;
@@ -96,9 +96,9 @@ public:
UppercutTimer = 10000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) override { }
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
diff --git a/src/server/scripts/Kalimdor/zone_ungoro_crater.cpp b/src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
index dd165f807b2..d6d45d72f5b 100644
--- a/src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
+++ b/src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
@@ -57,7 +57,7 @@ class npc_ame : public CreatureScript
public:
npc_ame() : CreatureScript("npc_ame") { }
- bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE
+ bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) override
{
if (quest->GetQuestId() == QUEST_CHASING_AME)
{
@@ -70,7 +70,7 @@ public:
return true;
}
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_ameAI(creature);
}
@@ -81,7 +81,7 @@ public:
uint32 DemoralizingShoutTimer;
- void WaypointReached(uint32 waypointId) OVERRIDE
+ void WaypointReached(uint32 waypointId) override
{
if (Player* player = GetPlayerForEscort())
{
@@ -110,23 +110,23 @@ public:
}
}
- void Reset() OVERRIDE
+ void Reset() override
{
DemoralizingShoutTimer = 5000;
}
- void JustSummoned(Creature* summoned) OVERRIDE
+ void JustSummoned(Creature* summoned) override
{
summoned->AI()->AttackStart(me);
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
if (Player* player = GetPlayerForEscort())
player->FailQuest(QUEST_CHASING_AME);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
npc_escortAI::UpdateAI(diff);
if (!UpdateVictim())
@@ -173,7 +173,7 @@ class npc_ringo : public CreatureScript
public:
npc_ringo() : CreatureScript("npc_ringo") { }
- bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest) OVERRIDE
+ bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest) override
{
if (quest->GetQuestId() == QUEST_A_LITTLE_HELP)
{
@@ -187,7 +187,7 @@ public:
return true;
}
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_ringoAI(creature);
}
@@ -202,7 +202,7 @@ public:
uint64 SpraggleGUID;
- void Reset() OVERRIDE
+ void Reset() override
{
FaintTimer = urand(30000, 60000);
EndEventProgress = 0;
@@ -210,7 +210,7 @@ public:
SpraggleGUID = 0;
}
- void MoveInLineOfSight(Unit* who) OVERRIDE
+ void MoveInLineOfSight(Unit* who) override
{
FollowerAI::MoveInLineOfSight(who);
@@ -231,7 +231,7 @@ public:
}
}
- void SpellHit(Unit* /*pCaster*/, const SpellInfo* pSpell) OVERRIDE
+ void SpellHit(Unit* /*pCaster*/, const SpellInfo* pSpell) override
{
if (HasFollowState(STATE_FOLLOW_INPROGRESS | STATE_FOLLOW_PAUSED) && pSpell->Id == SPELL_REVIVE_RINGO)
ClearFaint();
@@ -262,7 +262,7 @@ public:
SetFollowPaused(false);
}
- void UpdateFollowerAI(uint32 Diff) OVERRIDE
+ void UpdateFollowerAI(uint32 Diff) override
{
if (!UpdateVictim())
{
diff --git a/src/server/scripts/Kalimdor/zone_winterspring.cpp b/src/server/scripts/Kalimdor/zone_winterspring.cpp
index 3ae8bc38120..11b720ad8d5 100644
--- a/src/server/scripts/Kalimdor/zone_winterspring.cpp
+++ b/src/server/scripts/Kalimdor/zone_winterspring.cpp
@@ -45,7 +45,7 @@ class npc_rivern_frostwind : public CreatureScript
public:
npc_rivern_frostwind() : CreatureScript("npc_rivern_frostwind") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
{
player->PlayerTalkClass->ClearMenus();
if (action == GOSSIP_ACTION_TRADE)
@@ -54,7 +54,7 @@ public:
return true;
}
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
+ bool OnGossipHello(Player* player, Creature* creature) override
{
if (creature->IsQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
@@ -292,7 +292,7 @@ class npc_ranshalla : public CreatureScript
{
public:
npc_ranshalla() : CreatureScript("npc_ranshalla") { }
- bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE
+ bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) override
{
if (quest->GetQuestId() == QUEST_GUARDIANS_ALTAR)
{
@@ -307,7 +307,7 @@ public:
return false;
}
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_ranshallaAI(creature);
}
@@ -328,7 +328,7 @@ public:
uint64 _voiceEluneGUID;
uint64 _altarGUID;
- void Reset() OVERRIDE
+ void Reset() override
{
_delayTimer = 0;
}
@@ -394,7 +394,7 @@ public:
StartNextDialogueText(SAY_PRIESTESS_ALTAR_3);
}
- void WaypointReached(uint32 pointId) OVERRIDE
+ void WaypointReached(uint32 pointId) override
{
switch (pointId)
{
@@ -563,7 +563,7 @@ public:
}
- void UpdateEscortAI(const uint32 diff) OVERRIDE
+ void UpdateEscortAI(const uint32 diff) override
{
DialogueUpdate(diff);
@@ -596,7 +596,7 @@ class go_elune_fire : public GameObjectScript
{
public:
go_elune_fire() : GameObjectScript("go_elune_fire") { }
- bool OnGossipHello(Player* /*player*/, GameObject* go) OVERRIDE
+ bool OnGossipHello(Player* /*player*/, GameObject* go) override
{
// Check if we are using the torches or the altar
bool isAltar = false;