diff options
author | Rat <gmstreetrat@gmail.com> | 2015-03-16 07:28:49 +0100 |
---|---|---|
committer | Rat <gmstreetrat@gmail.com> | 2015-03-16 07:28:49 +0100 |
commit | 8f3a80c1cf39978056979a0bcbcb7321e510c101 (patch) | |
tree | fb935f44c86ea9ae84a232f499757b97728e86c4 /src/server/scripts/OutdoorPvP | |
parent | 8366ed5a720047102fc44a7ae89adc8ed83f9076 (diff) |
Core/Phases: Ported new phasing system from 4.3.4 branch and fixed some map swap logic
Diffstat (limited to 'src/server/scripts/OutdoorPvP')
-rw-r--r-- | src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp index dd261d4014c..a8da4ff7438 100644 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp @@ -172,8 +172,7 @@ bool OutdoorPvPSI::HandleDropFlag(Player* player, uint32 spellId) return true; } - for (auto phase : player->GetPhases()) - go->SetInPhase(phase, false, true); + go->CopyPhaseFrom(player); go->SetRespawnTime(0); @@ -209,8 +208,7 @@ bool OutdoorPvPSI::HandleDropFlag(Player* player, uint32 spellId) return true; } - for (auto phase : player->GetPhases()) - go->SetInPhase(phase, false, true); + go->CopyPhaseFrom(player); go->SetRespawnTime(0); |