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authorShauren <shauren.trinity@gmail.com>2018-05-07 17:45:09 +0200
committerShauren <shauren.trinity@gmail.com>2018-05-07 17:45:09 +0200
commit921235b3e9af0d72c49035016065552a7b34d9ca (patch)
treedfbfe479d9861caade8995ddf11d928d776183e1 /src/server/scripts/OutdoorPvP
parentb773d9997bdd723cad8c646170e025a48f140f1d (diff)
Core/Misc: Fixed rotation of many gameobjects summoned in tol barad, garrison and various scripts
Diffstat (limited to 'src/server/scripts/OutdoorPvP')
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp
index 5c5bf2d967b..fab7c5fc642 100644
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp
@@ -157,7 +157,7 @@ bool OutdoorPvPSI::HandleDropFlag(Player* player, uint32 spellId)
{
// he dropped it further, summon mound
Map* map = player->GetMap();
- if (GameObject* go = GameObject::CreateGameObject(SI_SILITHYST_MOUND, map, *player, QuaternionData(), 255, GO_STATE_READY))
+ if (GameObject* go = GameObject::CreateGameObject(SI_SILITHYST_MOUND, map, *player, QuaternionData::fromEulerAnglesZYX(player->GetOrientation(), 0.0f, 0.0f), 255, GO_STATE_READY))
{
PhasingHandler::InheritPhaseShift(go, player);
go->SetRespawnTime(0);