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authorShauren <shauren.trinity@gmail.com>2014-10-21 19:23:32 +0200
committerShauren <shauren.trinity@gmail.com>2014-10-21 19:23:32 +0200
commit9cc7044546eaaaf4fd7a999c5e074ad0ea3d47ef (patch)
treee40c2f50a9b5b11620ee607103f0352521bdf54f /src/server/scripts/OutdoorPvP
parent1bea52fd4649b6a1761aa157f9e74f01e19872e7 (diff)
Core/Entities: First batch of removing implicit conversions of ObjectGuid to uint64
Diffstat (limited to 'src/server/scripts/OutdoorPvP')
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp
index 89012b56b82..32325df7809 100644
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp
@@ -277,7 +277,7 @@ void OPvPCapturePointZM_GraveYard::SetBeaconState(uint32 controlling_faction)
if (m_GraveYardState & ZM_GRAVEYARD_N)
{
// gy was neutral, thus neutral banner was spawned, it is possible that someone was taking the flag to the gy
- if (m_FlagCarrierGUID)
+ if (!m_FlagCarrierGUID.IsEmpty())
{
// remove flag from carrier, reset flag carrier guid
Player* p = ObjectAccessor::FindPlayer(m_FlagCarrierGUID);
@@ -318,7 +318,7 @@ bool OPvPCapturePointZM_GraveYard::HandleGossipOption(Player* player, ObjectGuid
if (!cr)
return true;
// if the flag is already taken, then return
- if (m_FlagCarrierGUID)
+ if (!m_FlagCarrierGUID.IsEmpty())
return true;
if (itr->second == ZM_ALLIANCE_FIELD_SCOUT)
{