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authorVincent-Michael <Vincent_Michael@gmx.de>2014-04-29 20:14:42 +0200
committerVincent-Michael <Vincent_Michael@gmx.de>2014-04-29 20:14:42 +0200
commit3ce6a9d5cfc723abc16635eaa3e00be29a44aa41 (patch)
tree4a99f7cfeef59c1a339252183ccb5e8cd87225bd /src/server/scripts/Outland/TempestKeep
parent796b77ca1236a42dbbf9b873ebc4f71d04e53862 (diff)
parentf9a6aa5479dc843f7bb8b58d027b5d6d483d3fd5 (diff)
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts: src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_kilnara.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp src/server/scripts/EasternKingdoms/boss_kruul.cpp src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp src/server/scripts/EasternKingdoms/zone_hinterlands.cpp src/server/scripts/EasternKingdoms/zone_loch_modan.cpp src/server/scripts/EasternKingdoms/zone_redridge_mountains.cpp src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp src/server/scripts/Kalimdor/boss_azuregos.cpp src/server/scripts/Kalimdor/zone_azshara.cpp src/server/scripts/Kalimdor/zone_darkshore.cpp src/server/scripts/Kalimdor/zone_desolace.cpp src/server/scripts/Kalimdor/zone_durotar.cpp src/server/scripts/Kalimdor/zone_felwood.cpp src/server/scripts/Kalimdor/zone_feralas.cpp src/server/scripts/Kalimdor/zone_moonglade.cpp src/server/scripts/Kalimdor/zone_mulgore.cpp src/server/scripts/Kalimdor/zone_orgrimmar.cpp src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp src/server/scripts/Kalimdor/zone_tanaris.cpp src/server/scripts/Kalimdor/zone_thousand_needles.cpp src/server/scripts/Kalimdor/zone_thunder_bluff.cpp src/server/scripts/Kalimdor/zone_ungoro_crater.cpp src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp src/server/scripts/Northrend/zone_dalaran.cpp src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp src/server/scripts/Spells/spell_dk.cpp src/server/scripts/Spells/spell_druid.cpp src/server/scripts/Spells/spell_generic.cpp src/server/scripts/Spells/spell_hunter.cpp src/server/scripts/Spells/spell_item.cpp src/server/scripts/Spells/spell_mage.cpp src/server/scripts/Spells/spell_paladin.cpp src/server/scripts/Spells/spell_priest.cpp src/server/scripts/Spells/spell_shaman.cpp src/server/scripts/Spells/spell_warlock.cpp src/server/scripts/Spells/spell_warrior.cpp src/server/scripts/World/item_scripts.cpp
Diffstat (limited to 'src/server/scripts/Outland/TempestKeep')
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp46
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp26
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp100
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp12
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp18
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp8
-rw-r--r--src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_gyrokill.cpp10
-rw-r--r--src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_ironhand.cpp10
-rw-r--r--src/server/scripts/Outland/TempestKeep/Mechanar/boss_mechano_lord_capacitus.cpp22
-rw-r--r--src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp18
-rw-r--r--src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp20
-rw-r--r--src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp10
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp30
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/boss_dalliah_the_doomsayer.cpp14
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp22
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/boss_wrath_scryer_soccothrates.cpp16
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/boss_zereketh_the_unbound.cpp12
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp20
-rw-r--r--src/server/scripts/Outland/TempestKeep/botanica/boss_commander_sarannis.cpp20
-rw-r--r--src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp14
-rw-r--r--src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp10
-rw-r--r--src/server/scripts/Outland/TempestKeep/botanica/boss_thorngrin_the_tender.cpp14
-rw-r--r--src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp22
-rw-r--r--src/server/scripts/Outland/TempestKeep/botanica/instance_the_botanica.cpp12
24 files changed, 253 insertions, 253 deletions
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
index 00c4577dab6..ead163b3a82 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
@@ -107,7 +107,7 @@ class boss_alar : public CreatureScript
int8 cur_wp;
- void Reset() OVERRIDE
+ void Reset() override
{
instance->SetData(DATA_ALAREVENT, NOT_STARTED);
@@ -133,7 +133,7 @@ class boss_alar : public CreatureScript
me->setActive(false);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
instance->SetData(DATA_ALAREVENT, IN_PROGRESS);
@@ -142,21 +142,21 @@ class boss_alar : public CreatureScript
me->setActive(true);
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
instance->SetData(DATA_ALAREVENT, DONE);
}
- void JustSummoned(Creature* summon) OVERRIDE
+ void JustSummoned(Creature* summon) override
{
if (summon->GetEntry() == CREATURE_EMBER_OF_ALAR)
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
summon->AI()->AttackStart(target);
}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) override { }
- void AttackStart(Unit* who) OVERRIDE
+ void AttackStart(Unit* who) override
{
if (Phase1)
AttackStartNoMove(who);
@@ -164,7 +164,7 @@ class boss_alar : public CreatureScript
ScriptedAI::AttackStart(who);
}
- void DamageTaken(Unit* /*killer*/, uint32 &damage) OVERRIDE
+ void DamageTaken(Unit* /*killer*/, uint32 &damage) override
{
if (damage >= me->GetHealth() && Phase1)
{
@@ -186,7 +186,7 @@ class boss_alar : public CreatureScript
}
}
- void SpellHit(Unit*, const SpellInfo* spell) OVERRIDE
+ void SpellHit(Unit*, const SpellInfo* spell) override
{
if (spell->Id == SPELL_DIVE_BOMB_VISUAL)
{
@@ -196,7 +196,7 @@ class boss_alar : public CreatureScript
}
}
- void MovementInform(uint32 type, uint32 /*id*/) OVERRIDE
+ void MovementInform(uint32 type, uint32 /*id*/) override
{
if (type == POINT_MOTION_TYPE)
{
@@ -206,7 +206,7 @@ class boss_alar : public CreatureScript
}
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!me->IsInCombat()) // sometimes IsInCombat but !incombat, faction bug?
return;
@@ -446,7 +446,7 @@ class boss_alar : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<boss_alarAI>(creature);
}
@@ -469,22 +469,22 @@ class npc_ember_of_alar : public CreatureScript
InstanceScript* instance;
bool toDie;
- void Reset() OVERRIDE
+ void Reset() override
{
toDie = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
DoZoneInCombat();
}
- void EnterEvadeMode() OVERRIDE
+ void EnterEvadeMode() override
{
me->setDeathState(JUST_DIED);
}
- void DamageTaken(Unit* killer, uint32& damage) OVERRIDE
+ void DamageTaken(Unit* killer, uint32& damage) override
{
if (damage >= me->GetHealth() && killer != me && !toDie)
{
@@ -507,7 +507,7 @@ class npc_ember_of_alar : public CreatureScript
}
}
- void UpdateAI(uint32 /*diff*/) OVERRIDE
+ void UpdateAI(uint32 /*diff*/) override
{
if (!UpdateVictim())
return;
@@ -523,7 +523,7 @@ class npc_ember_of_alar : public CreatureScript
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<npc_ember_of_alarAI>(creature);
}
@@ -537,15 +537,15 @@ class npc_flame_patch_alar : public CreatureScript
struct npc_flame_patch_alarAI : public ScriptedAI
{
npc_flame_patch_alarAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE { }
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
- void AttackStart(Unit* /*who*/) OVERRIDE { }
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
+ void Reset() override { }
+ void EnterCombat(Unit* /*who*/) override { }
+ void AttackStart(Unit* /*who*/) override { }
+ void MoveInLineOfSight(Unit* /*who*/) override { }
- void UpdateAI(uint32 /*diff*/) OVERRIDE { }
+ void UpdateAI(uint32 /*diff*/) override { }
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_flame_patch_alarAI(creature);
}
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
index 7caf1fd1771..5f92445f9dd 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
@@ -130,7 +130,7 @@ class boss_high_astromancer_solarian : public CreatureScript
bool AppearDelay;
bool BlindingLight;
- void Reset() OVERRIDE
+ void Reset() override
{
ArcaneMissiles_Timer = 2000;
m_uiWrathOfTheAstromancer_Timer = 15000;
@@ -157,12 +157,12 @@ class boss_high_astromancer_solarian : public CreatureScript
Summons.DespawnAll();
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* /*victim*/) override
{
Talk(SAY_KILL);
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
me->SetObjectScale(defaultsize);
me->SetDisplayId(MODEL_HUMAN);
@@ -170,7 +170,7 @@ class boss_high_astromancer_solarian : public CreatureScript
instance->SetData(DATA_HIGHASTROMANCERSOLARIANEVENT, DONE);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
Talk(SAY_AGGRO);
DoZoneInCombat();
@@ -205,7 +205,7 @@ class boss_high_astromancer_solarian : public CreatureScript
return (z*sqrt(radius*radius - (x - CENTER_X)*(x - CENTER_X)) + CENTER_Y);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
@@ -414,7 +414,7 @@ class boss_high_astromancer_solarian : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<boss_high_astromancer_solarianAI>(creature);
}
@@ -442,18 +442,18 @@ class npc_solarium_priest : public CreatureScript
uint32 holysmiteTimer;
uint32 aoesilenceTimer;
- void Reset() OVERRIDE
+ void Reset() override
{
healTimer = 9000;
holysmiteTimer = 1;
aoesilenceTimer = 15000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
@@ -500,7 +500,7 @@ class npc_solarium_priest : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<npc_solarium_priestAI>(creature);
}
@@ -515,7 +515,7 @@ class spell_astromancer_wrath_of_the_astromancer : public SpellScriptLoader
{
PrepareAuraScript(spell_astromancer_wrath_of_the_astromancer_AuraScript);
- bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE
+ bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_WRATH_OF_THE_ASTROMANCER_DOT))
return false;
@@ -532,13 +532,13 @@ class spell_astromancer_wrath_of_the_astromancer : public SpellScriptLoader
target->CastSpell(target, GetSpellInfo()->Effects[EFFECT_1].CalcValue(), false);
}
- void Register() OVERRIDE
+ void Register() override
{
AfterEffectRemove += AuraEffectRemoveFn(spell_astromancer_wrath_of_the_astromancer_AuraScript::AfterRemove, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL);
}
};
- AuraScript* GetAuraScript() const OVERRIDE
+ AuraScript* GetAuraScript() const override
{
return new spell_astromancer_wrath_of_the_astromancer_AuraScript();
}
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
index 077539b6b88..016e68a4e8d 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
@@ -165,7 +165,7 @@ struct advisorbase_ai : public ScriptedAI
uint32 DelayRes_Timer;
uint64 DelayRes_Target;
- void Reset() OVERRIDE
+ void Reset() override
{
if (m_bDoubled_Health)
{
@@ -187,7 +187,7 @@ struct advisorbase_ai : public ScriptedAI
Kaelthas->AI()->EnterEvadeMode();
}
- void MoveInLineOfSight(Unit* who) OVERRIDE
+ void MoveInLineOfSight(Unit* who) override
{
if (!who || FakeDeath || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
@@ -196,7 +196,7 @@ struct advisorbase_ai : public ScriptedAI
ScriptedAI::MoveInLineOfSight(who);
}
- void AttackStart(Unit* who) OVERRIDE
+ void AttackStart(Unit* who) override
{
if (!who || FakeDeath || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
return;
@@ -217,7 +217,7 @@ struct advisorbase_ai : public ScriptedAI
DelayRes_Timer = 2000;
}
- void DamageTaken(Unit* killer, uint32 &damage) OVERRIDE
+ void DamageTaken(Unit* killer, uint32 &damage) override
{
if (damage < me->GetHealth())
return;
@@ -253,7 +253,7 @@ struct advisorbase_ai : public ScriptedAI
}
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (DelayRes_Timer)
{
@@ -318,7 +318,7 @@ class boss_kaelthas : public CreatureScript
uint64 m_auiAdvisorGuid[MAX_ADVISORS];
- void Reset() OVERRIDE
+ void Reset() override
{
Fireball_Timer = 5000+rand()%10000;
ArcaneDisruption_Timer = 45000;
@@ -399,7 +399,7 @@ class boss_kaelthas : public CreatureScript
}
}
- void MoveInLineOfSight(Unit* who) OVERRIDE
+ void MoveInLineOfSight(Unit* who) override
{
if (!me->HasUnitState(UNIT_STATE_STUNNED) && me->CanCreatureAttack(who))
@@ -427,18 +427,18 @@ class boss_kaelthas : public CreatureScript
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
if (!instance->GetData(DATA_KAELTHASEVENT) && !Phase)
StartEvent();
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* /*victim*/) override
{
Talk(SAY_SLAY);
}
- void JustSummoned(Creature* summoned) OVERRIDE
+ void JustSummoned(Creature* summoned) override
{
// if not phoenix, then it's one of the 7 weapons
if (summoned->GetEntry() != NPC_PHOENIX)
@@ -450,12 +450,12 @@ class boss_kaelthas : public CreatureScript
}
}
- void SummonedCreatureDespawn(Creature* summon) OVERRIDE
+ void SummonedCreatureDespawn(Creature* summon) override
{
summons.Despawn(summon);
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
@@ -473,7 +473,7 @@ class boss_kaelthas : public CreatureScript
}
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
//Phase 1
switch (Phase)
@@ -1000,7 +1000,7 @@ class boss_kaelthas : public CreatureScript
}
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<boss_kaelthasAI>(creature);
}
@@ -1023,7 +1023,7 @@ class boss_thaladred_the_darkener : public CreatureScript
uint32 Silence_Timer;
uint32 PsychicBlow_Timer;
- void Reset() OVERRIDE
+ void Reset() override
{
Gaze_Timer = 100;
Silence_Timer = 20000;
@@ -1032,7 +1032,7 @@ class boss_thaladred_the_darkener : public CreatureScript
advisorbase_ai::Reset();
}
- void EnterCombat(Unit* who) OVERRIDE
+ void EnterCombat(Unit* who) override
{
if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
return;
@@ -1044,13 +1044,13 @@ class boss_thaladred_the_darkener : public CreatureScript
me->AddThreat(who, 5000000.0f);
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
if (instance->GetData(DATA_KAELTHASEVENT) == 3)
Talk(SAY_THALADRED_DEATH);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
advisorbase_ai::UpdateAI(diff);
@@ -1098,7 +1098,7 @@ class boss_thaladred_the_darkener : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<boss_thaladred_the_darkenerAI>(creature);
}
@@ -1119,13 +1119,13 @@ class boss_lord_sanguinar : public CreatureScript
uint32 Fear_Timer;
- void Reset() OVERRIDE
+ void Reset() override
{
Fear_Timer = 20000;
advisorbase_ai::Reset();
}
- void EnterCombat(Unit* who) OVERRIDE
+ void EnterCombat(Unit* who) override
{
if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
return;
@@ -1136,13 +1136,13 @@ class boss_lord_sanguinar : public CreatureScript
Talk(SAY_SANGUINAR_AGGRO);
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
if (instance->GetData(DATA_KAELTHASEVENT) == 3)
Talk(SAY_SANGUINAR_DEATH);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
advisorbase_ai::UpdateAI(diff);
@@ -1166,7 +1166,7 @@ class boss_lord_sanguinar : public CreatureScript
DoMeleeAttackIfReady();
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<boss_lord_sanguinarAI>(creature);
}
@@ -1190,7 +1190,7 @@ class boss_grand_astromancer_capernian : public CreatureScript
uint32 Yell_Timer;
bool Yell;
- void Reset() OVERRIDE
+ void Reset() override
{
Fireball_Timer = 2000;
Conflagration_Timer = 20000;
@@ -1201,13 +1201,13 @@ class boss_grand_astromancer_capernian : public CreatureScript
advisorbase_ai::Reset();
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
if (instance->GetData(DATA_KAELTHASEVENT) == 3)
Talk(SAY_CAPERNIAN_DEATH);
}
- void AttackStart(Unit* who) OVERRIDE
+ void AttackStart(Unit* who) override
{
if (!who || FakeDeath || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
return;
@@ -1222,7 +1222,7 @@ class boss_grand_astromancer_capernian : public CreatureScript
}
}
- void EnterCombat(Unit* who) OVERRIDE
+ void EnterCombat(Unit* who) override
{
if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
return;
@@ -1231,7 +1231,7 @@ class boss_grand_astromancer_capernian : public CreatureScript
return;
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
advisorbase_ai::UpdateAI(diff);
@@ -1310,7 +1310,7 @@ class boss_grand_astromancer_capernian : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<boss_grand_astromancer_capernianAI>(creature);
}
@@ -1332,7 +1332,7 @@ class boss_master_engineer_telonicus : public CreatureScript
uint32 Bomb_Timer;
uint32 RemoteToy_Timer;
- void Reset() OVERRIDE
+ void Reset() override
{
Bomb_Timer = 10000;
RemoteToy_Timer = 5000;
@@ -1340,13 +1340,13 @@ class boss_master_engineer_telonicus : public CreatureScript
advisorbase_ai::Reset();
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
if (instance->GetData(DATA_KAELTHASEVENT) == 3)
Talk(SAY_TELONICUS_DEATH);
}
- void EnterCombat(Unit* who) OVERRIDE
+ void EnterCombat(Unit* who) override
{
if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
return;
@@ -1357,7 +1357,7 @@ class boss_master_engineer_telonicus : public CreatureScript
Talk(SAY_TELONICUS_AGGRO);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
advisorbase_ai::UpdateAI(diff);
@@ -1393,7 +1393,7 @@ class boss_master_engineer_telonicus : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<boss_master_engineer_telonicusAI>(creature);
}
@@ -1419,7 +1419,7 @@ class npc_kael_flamestrike : public CreatureScript
bool Casting;
bool KillSelf;
- void Reset() OVERRIDE
+ void Reset() override
{
Timer = 5000;
Casting = false;
@@ -1429,12 +1429,12 @@ class npc_kael_flamestrike : public CreatureScript
me->setFaction(14);
}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) override { }
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) override { }
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!Casting)
{
@@ -1461,7 +1461,7 @@ class npc_kael_flamestrike : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_kael_flamestrikeAI(creature);
}
@@ -1482,20 +1482,20 @@ class npc_phoenix_tk : public CreatureScript
uint32 Cycle_Timer;
- void Reset() OVERRIDE
+ void Reset() override
{
Cycle_Timer = 2000;
DoCast(me, SPELL_BURN, true);
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
//is this spell in use anylonger?
//DoCast(me, SPELL_EMBER_BLAST, true);
me->SummonCreature(NPC_PHOENIX_EGG, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation(), TEMPSUMMON_TIMED_DESPAWN, 16000);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
@@ -1515,7 +1515,7 @@ class npc_phoenix_tk : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_phoenix_tkAI(creature);
}
@@ -1536,16 +1536,16 @@ class npc_phoenix_egg_tk : public CreatureScript
uint32 Rebirth_Timer;
- void Reset() OVERRIDE
+ void Reset() override
{
Rebirth_Timer = 15000;
}
//ignore any
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) override { }
- void AttackStart(Unit* who) OVERRIDE
+ void AttackStart(Unit* who) override
{
if (me->Attack(who, false))
{
@@ -1556,13 +1556,13 @@ class npc_phoenix_egg_tk : public CreatureScript
}
}
- void JustSummoned(Creature* summoned) OVERRIDE
+ void JustSummoned(Creature* summoned) override
{
summoned->AddThreat(me->GetVictim(), 0.0f);
summoned->CastSpell(summoned, SPELL_REBIRTH, false);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!Rebirth_Timer)
return;
@@ -1577,7 +1577,7 @@ class npc_phoenix_egg_tk : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_phoenix_egg_tkAI(creature);
}
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp
index 1a972f65360..58b5972c25c 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp
@@ -68,7 +68,7 @@ class boss_void_reaver : public CreatureScript
bool Enraged;
- void Reset() OVERRIDE
+ void Reset() override
{
Pounding_Timer = 15000;
ArcaneOrb_Timer = 3000;
@@ -81,12 +81,12 @@ class boss_void_reaver : public CreatureScript
instance->SetData(DATA_VOIDREAVEREVENT, NOT_STARTED);
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* /*victim*/) override
{
Talk(SAY_SLAY);
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
Talk(SAY_DEATH);
DoZoneInCombat();
@@ -94,14 +94,14 @@ class boss_void_reaver : public CreatureScript
instance->SetData(DATA_VOIDREAVEREVENT, DONE);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
Talk(SAY_AGGRO);
instance->SetData(DATA_VOIDREAVEREVENT, IN_PROGRESS);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
@@ -168,7 +168,7 @@ class boss_void_reaver : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<boss_void_reaverAI>(creature);
}
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp b/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp
index fcace2a3ab4..0da16967a49 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp
@@ -60,7 +60,7 @@ class instance_the_eye : public InstanceMapScript
uint32 m_auiEncounter[MAX_ENCOUNTER];
- void Initialize() OVERRIDE
+ void Initialize() override
{
memset(&m_auiEncounter, 0, sizeof(m_auiEncounter));
@@ -76,7 +76,7 @@ class instance_the_eye : public InstanceMapScript
AlarEventPhase = 0;
}
- bool IsEncounterInProgress() const OVERRIDE
+ bool IsEncounterInProgress() const override
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
if (m_auiEncounter[i] == IN_PROGRESS)
@@ -85,7 +85,7 @@ class instance_the_eye : public InstanceMapScript
return false;
}
- void OnCreatureCreate(Creature* creature) OVERRIDE
+ void OnCreatureCreate(Creature* creature) override
{
switch (creature->GetEntry())
{
@@ -113,7 +113,7 @@ class instance_the_eye : public InstanceMapScript
}
}
- uint64 GetData64(uint32 identifier) const OVERRIDE
+ uint64 GetData64(uint32 identifier) const override
{
switch (identifier)
{
@@ -128,7 +128,7 @@ class instance_the_eye : public InstanceMapScript
return 0;
}
- void SetData(uint32 type, uint32 data) OVERRIDE
+ void SetData(uint32 type, uint32 data) override
{
switch (type)
{
@@ -151,7 +151,7 @@ class instance_the_eye : public InstanceMapScript
SaveToDB();
}
- uint32 GetData(uint32 type) const OVERRIDE
+ uint32 GetData(uint32 type) const override
{
switch (type)
{
@@ -163,7 +163,7 @@ class instance_the_eye : public InstanceMapScript
return 0;
}
- std::string GetSaveData() OVERRIDE
+ std::string GetSaveData() override
{
OUT_SAVE_INST_DATA;
@@ -174,7 +174,7 @@ class instance_the_eye : public InstanceMapScript
return stream.str();
}
- void Load(const char* in) OVERRIDE
+ void Load(const char* in) override
{
if (!in)
{
@@ -192,7 +192,7 @@ class instance_the_eye : public InstanceMapScript
}
};
- InstanceScript* GetInstanceScript(InstanceMap* map) const OVERRIDE
+ InstanceScript* GetInstanceScript(InstanceMap* map) const override
{
return new instance_the_eye_InstanceMapScript(map);
}
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp b/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp
index a09dd4c756e..32af9f647ad 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp
@@ -52,17 +52,17 @@ class npc_crystalcore_devastator : public CreatureScript
uint32 Knockaway_Timer;
uint32 Countercharge_Timer;
- void Reset() OVERRIDE
+ void Reset() override
{
Countercharge_Timer = 9000;
Knockaway_Timer = 25000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
@@ -100,7 +100,7 @@ class npc_crystalcore_devastator : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_crystalcore_devastatorAI(creature);
}
diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_gyrokill.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_gyrokill.cpp
index 05050b4be2e..a60609e0656 100644
--- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_gyrokill.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_gyrokill.cpp
@@ -59,13 +59,13 @@ class boss_gatewatcher_gyrokill : public CreatureScript
{
boss_gatewatcher_gyrokillAI(Creature* creature) : BossAI(creature, DATA_GATEWATCHER_GYROKILL) { }
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
_JustDied();
Talk(SAY_DEATH);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
_EnterCombat();
events.ScheduleEvent(EVENT_STREAM_OF_MACHINE_FLUID, 10000);
@@ -74,12 +74,12 @@ class boss_gatewatcher_gyrokill : public CreatureScript
Talk(SAY_AGGRO);
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* /*victim*/) override
{
Talk(SAY_SLAY);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
@@ -115,7 +115,7 @@ class boss_gatewatcher_gyrokill : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new boss_gatewatcher_gyrokillAI(creature);
}
diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_ironhand.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_ironhand.cpp
index 09eb261282f..151244f86c9 100644
--- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_ironhand.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_ironhand.cpp
@@ -62,7 +62,7 @@ class boss_gatewatcher_iron_hand : public CreatureScript
{
boss_gatewatcher_iron_handAI(Creature* creature) : BossAI(creature, DATA_GATEWATCHER_IRON_HAND) { }
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
_EnterCombat();
events.ScheduleEvent(EVENT_STREAM_OF_MACHINE_FLUID, 55000);
@@ -71,19 +71,19 @@ class boss_gatewatcher_iron_hand : public CreatureScript
Talk(SAY_AGGRO);
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* /*victim*/) override
{
if (roll_chance_i(50))
Talk(SAY_SLAY);
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
_JustDied();
Talk(SAY_DEATH);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
@@ -122,7 +122,7 @@ class boss_gatewatcher_iron_hand : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new boss_gatewatcher_iron_handAI(creature);
}
diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_mechano_lord_capacitus.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_mechano_lord_capacitus.cpp
index 649544e452f..f8861d1fa7f 100644
--- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_mechano_lord_capacitus.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_mechano_lord_capacitus.cpp
@@ -75,7 +75,7 @@ class boss_mechano_lord_capacitus : public CreatureScript
{
boss_mechano_lord_capacitusAI(Creature* creature) : BossAI(creature, DATA_MECHANOLORD_CAPACITUS) { }
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
_EnterCombat();
Talk(YELL_AGGRO);
@@ -88,18 +88,18 @@ class boss_mechano_lord_capacitus : public CreatureScript
events.ScheduleEvent(EVENT_POSITIVE_SHIFT, 15 * IN_MILLISECONDS);
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* /*victim*/) override
{
Talk(YELL_KILL);
}
- void JustDied(Unit* /*victim*/) OVERRIDE
+ void JustDied(Unit* /*victim*/) override
{
_JustDied();
Talk(YELL_DEATH);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
@@ -150,7 +150,7 @@ class boss_mechano_lord_capacitus : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new boss_mechano_lord_capacitusAI(creature);
}
@@ -165,7 +165,7 @@ class spell_capacitus_polarity_charge : public SpellScriptLoader
{
PrepareSpellScript(spell_capacitus_polarity_charge_SpellScript);
- bool Validate(SpellInfo const* /*spell*/) OVERRIDE
+ bool Validate(SpellInfo const* /*spell*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_POSITIVE_CHARGE))
return false;
@@ -211,14 +211,14 @@ class spell_capacitus_polarity_charge : public SpellScriptLoader
SetHitDamage(0);
}
- void Register() OVERRIDE
+ void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_capacitus_polarity_charge_SpellScript::HandleDamage, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_capacitus_polarity_charge_SpellScript::HandleTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY);
}
};
- SpellScript* GetSpellScript() const OVERRIDE
+ SpellScript* GetSpellScript() const override
{
return new spell_capacitus_polarity_charge_SpellScript();
}
@@ -233,7 +233,7 @@ class spell_capacitus_polarity_shift : public SpellScriptLoader
{
PrepareSpellScript(spell_capacitus_polarity_shift_SpellScript);
- bool Validate(SpellInfo const* /*spell*/) OVERRIDE
+ bool Validate(SpellInfo const* /*spell*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_POSITIVE_POLARITY) || !sSpellMgr->GetSpellInfo(SPELL_NEGATIVE_POLARITY))
return false;
@@ -248,13 +248,13 @@ class spell_capacitus_polarity_shift : public SpellScriptLoader
target->CastSpell(target, roll_chance_i(50) ? SPELL_POSITIVE_POLARITY : SPELL_NEGATIVE_POLARITY, true, NULL, NULL, caster->GetGUID());
}
- void Register() OVERRIDE
+ void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_capacitus_polarity_shift_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
- SpellScript* GetSpellScript() const OVERRIDE
+ SpellScript* GetSpellScript() const override
{
return new spell_capacitus_polarity_shift_SpellScript();
}
diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
index d7e8eabd32f..3e4e6a213bd 100644
--- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
@@ -67,7 +67,7 @@ class boss_nethermancer_sepethrea : public CreatureScript
{
boss_nethermancer_sepethreaAI(Creature* creature) : BossAI(creature, DATA_NETHERMANCER_SEPRETHREA) { }
- void EnterCombat(Unit* who) OVERRIDE
+ void EnterCombat(Unit* who) override
{
_EnterCombat();
events.ScheduleEvent(EVENT_FROST_ATTACK, urand(7000, 10000));
@@ -80,18 +80,18 @@ class boss_nethermancer_sepethrea : public CreatureScript
Talk(SAY_SUMMON);
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* /*victim*/) override
{
Talk(SAY_SLAY);
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
_JustDied();
Talk(SAY_DEATH);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
@@ -136,7 +136,7 @@ class boss_nethermancer_sepethrea : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new boss_nethermancer_sepethreaAI(creature);
}
@@ -162,7 +162,7 @@ class npc_ragin_flames : public CreatureScript
bool onlyonce;
- void Reset() OVERRIDE
+ void Reset() override
{
inferno_Timer = 10000;
flame_timer = 500;
@@ -173,11 +173,11 @@ class npc_ragin_flames : public CreatureScript
me->SetSpeed(MOVE_RUN, DUNGEON_MODE(0.5f, 0.7f));
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
//Check_Timer
if (Check_Timer <= diff)
@@ -218,7 +218,7 @@ class npc_ragin_flames : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetInstanceAI<npc_ragin_flamesAI>(creature);
}
diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp
index 8d6dde82770..3c6fe2040fc 100644
--- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp
@@ -75,7 +75,7 @@ class boss_pathaleon_the_calculator : public CreatureScript
{
boss_pathaleon_the_calculatorAI(Creature* creature) : BossAI(creature, DATA_PATHALEON_THE_CALCULATOR) { }
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
_EnterCombat();
events.ScheduleEvent(EVENT_SUMMON, 30000);
@@ -86,18 +86,18 @@ class boss_pathaleon_the_calculator : public CreatureScript
Talk(SAY_AGGRO);
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* /*victim*/) override
{
Talk(SAY_SLAY);
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
_JustDied();
Talk(SAY_DEATH);
}
- void DamageTaken(Unit* /*attacker*/, uint32& damage) OVERRIDE
+ void DamageTaken(Unit* /*attacker*/, uint32& damage) override
{
if (me->HealthBelowPctDamaged(20, damage) && !me->HasAura(SPELL_FRENZY))
{
@@ -106,7 +106,7 @@ class boss_pathaleon_the_calculator : public CreatureScript
}
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
@@ -158,7 +158,7 @@ class boss_pathaleon_the_calculator : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new boss_pathaleon_the_calculatorAI(creature);
}
@@ -179,7 +179,7 @@ class npc_nether_wraith : public CreatureScript
uint32 Die_Timer;
bool Detonation;
- void Reset() OVERRIDE
+ void Reset() override
{
ArcaneMissiles_Timer = urand(1000, 4000);
Detonation_Timer = 20000;
@@ -187,9 +187,9 @@ class npc_nether_wraith : public CreatureScript
Detonation = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) override { }
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
@@ -230,7 +230,7 @@ class npc_nether_wraith : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_nether_wraithAI(creature);
}
diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp
index 9d2556d809b..4dddee83459 100644
--- a/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp
@@ -55,7 +55,7 @@ class instance_mechanar : public InstanceMapScript
}
}
- void OnGameObjectRemove(GameObject* gameObject) OVERRIDE
+ void OnGameObjectRemove(GameObject* gameObject) override
{
switch (gameObject->GetEntry())
{
@@ -69,7 +69,7 @@ class instance_mechanar : public InstanceMapScript
}
}
- bool SetBossState(uint32 type, EncounterState state) OVERRIDE
+ bool SetBossState(uint32 type, EncounterState state) override
{
if (!InstanceScript::SetBossState(type, state))
return false;
@@ -89,7 +89,7 @@ class instance_mechanar : public InstanceMapScript
return true;
}
- std::string GetSaveData() OVERRIDE
+ std::string GetSaveData() override
{
OUT_SAVE_INST_DATA;
@@ -100,7 +100,7 @@ class instance_mechanar : public InstanceMapScript
return saveStream.str();
}
- void Load(const char* str) OVERRIDE
+ void Load(const char* str) override
{
if (!str)
{
@@ -133,7 +133,7 @@ class instance_mechanar : public InstanceMapScript
}
};
- InstanceScript* GetInstanceScript(InstanceMap* map) const OVERRIDE
+ InstanceScript* GetInstanceScript(InstanceMap* map) const override
{
return new instance_mechanar_InstanceMapScript(map);
}
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
index 3cc2e5dcc89..3befc3742ff 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
@@ -88,7 +88,7 @@ class npc_millhouse_manastorm : public CreatureScript
uint32 Pyroblast_Timer;
uint32 Fireball_Timer;
- void Reset() OVERRIDE
+ void Reset() override
{
EventProgress_Timer = 2000;
LowHp = false;
@@ -105,7 +105,7 @@ class npc_millhouse_manastorm : public CreatureScript
Talk(SAY_COMPLETE);
}
- void AttackStart(Unit* who) OVERRIDE
+ void AttackStart(Unit* who) override
{
if (me->Attack(who, true))
{
@@ -116,13 +116,13 @@ class npc_millhouse_manastorm : public CreatureScript
}
}
- void KilledUnit(Unit* who) OVERRIDE
+ void KilledUnit(Unit* who) override
{
if (who->GetTypeId() == TYPEID_PLAYER)
Talk(SAY_KILL);
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
Talk(SAY_DEATH);
@@ -131,7 +131,7 @@ class npc_millhouse_manastorm : public CreatureScript
->FailQuest();*/
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!Init)
{
@@ -213,7 +213,7 @@ class npc_millhouse_manastorm : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetArcatrazAI<npc_millhouse_manastormAI>(creature);
}
@@ -282,7 +282,7 @@ class npc_warden_mellichar : public CreatureScript
uint32 EventProgress_Timer;
uint32 Phase;
- void Reset() OVERRIDE
+ void Reset() override
{
IsRunning = false;
CanSpawn = false;
@@ -296,9 +296,9 @@ class npc_warden_mellichar : public CreatureScript
instance->SetBossState(DATA_HARBINGER_SKYRISS, NOT_STARTED);
}
- void AttackStart(Unit* /*who*/) OVERRIDE { }
+ void AttackStart(Unit* /*who*/) override { }
- void MoveInLineOfSight(Unit* who) OVERRIDE
+ void MoveInLineOfSight(Unit* who) override
{
if (IsRunning)
return;
@@ -316,7 +316,7 @@ class npc_warden_mellichar : public CreatureScript
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
Talk(YELL_INTRO1);
DoCast(me, SPELL_BUBBLE_VISUAL);
@@ -377,7 +377,7 @@ class npc_warden_mellichar : public CreatureScript
CanSpawn = true;
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!IsRunning)
return;
@@ -490,7 +490,7 @@ class npc_warden_mellichar : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetArcatrazAI<npc_warden_mellicharAI>(creature);
}
@@ -516,7 +516,7 @@ class npc_zerekethvoidzone : public CreatureScript
{
npc_zerekethvoidzoneAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE
+ void Reset() override
{
me->SetUInt32Value(UNIT_NPC_FLAGS, 0);
me->setFaction(16);
@@ -525,10 +525,10 @@ class npc_zerekethvoidzone : public CreatureScript
DoCast(me, SPELL_VOID_ZONE_DAMAGE);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) override { }
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_zerekethvoidzoneAI(creature);
}
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_dalliah_the_doomsayer.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_dalliah_the_doomsayer.cpp
index 18388341a36..41bc93cfdfe 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_dalliah_the_doomsayer.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_dalliah_the_doomsayer.cpp
@@ -65,14 +65,14 @@ class boss_dalliah_the_doomsayer : public CreatureScript
soccothratesDeath = false;
}
- void Reset() OVERRIDE
+ void Reset() override
{
_Reset();
soccothratesTaunt = false;
soccothratesDeath = false;
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
_JustDied();
Talk(SAY_DEATH);
@@ -82,7 +82,7 @@ class boss_dalliah_the_doomsayer : public CreatureScript
soccothrates->AI()->SetData(1, 1);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
_EnterCombat();
events.ScheduleEvent(EVENT_GIFT_OF_THE_DOOMSAYER, urand(1000, 4000));
@@ -93,12 +93,12 @@ class boss_dalliah_the_doomsayer : public CreatureScript
Talk(SAY_AGGRO);
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* /*victim*/) override
{
Talk(SAY_SLAY);
}
- void SetData(uint32 /*type*/, uint32 data) OVERRIDE
+ void SetData(uint32 /*type*/, uint32 data) override
{
switch (data)
{
@@ -111,7 +111,7 @@ class boss_dalliah_the_doomsayer : public CreatureScript
}
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
{
@@ -187,7 +187,7 @@ class boss_dalliah_the_doomsayer : public CreatureScript
bool soccothratesDeath;
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetArcatrazAI<boss_dalliah_the_doomsayerAI>(creature);
}
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
index e94de3af56e..1917bae1a6c 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
@@ -81,7 +81,7 @@ class boss_harbinger_skyriss : public CreatureScript
uint32 Domination_Timer;
uint32 ManaBurn_Timer;
- void Reset() OVERRIDE
+ void Reset() override
{
if (!Intro)
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
@@ -97,7 +97,7 @@ class boss_harbinger_skyriss : public CreatureScript
ManaBurn_Timer = 25000;
}
- void MoveInLineOfSight(Unit* who) OVERRIDE
+ void MoveInLineOfSight(Unit* who) override
{
if (!Intro)
return;
@@ -105,15 +105,15 @@ class boss_harbinger_skyriss : public CreatureScript
ScriptedAI::MoveInLineOfSight(who);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) override { }
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
Talk(SAY_DEATH);
_JustDied();
}
- void JustSummoned(Creature* summon) OVERRIDE
+ void JustSummoned(Creature* summon) override
{
if (!summon)
return;
@@ -126,7 +126,7 @@ class boss_harbinger_skyriss : public CreatureScript
summon->AI()->AttackStart(target);
}
- void KilledUnit(Unit* victim) OVERRIDE
+ void KilledUnit(Unit* victim) override
{
//won't yell killing pet/other unit
if (victim->GetEntry() == NPC_ALPHA_POD_TARGET)
@@ -148,7 +148,7 @@ class boss_harbinger_skyriss : public CreatureScript
DoCast(me, SPELL_33_ILLUSION);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!Intro)
{
@@ -262,7 +262,7 @@ class boss_harbinger_skyriss : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetArcatrazAI<boss_harbinger_skyrissAI>(creature);
}
@@ -277,12 +277,12 @@ class boss_harbinger_skyriss_illusion : public CreatureScript
{
boss_harbinger_skyriss_illusionAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE { }
+ void Reset() override { }
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) override { }
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new boss_harbinger_skyriss_illusionAI(creature);
}
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_wrath_scryer_soccothrates.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_wrath_scryer_soccothrates.cpp
index 6c96708c69d..a519ec7207c 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_wrath_scryer_soccothrates.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_wrath_scryer_soccothrates.cpp
@@ -89,7 +89,7 @@ class boss_wrath_scryer_soccothrates : public CreatureScript
dalliahDeath = false;
}
- void Reset() OVERRIDE
+ void Reset() override
{
_Reset();
preFight = false;
@@ -98,7 +98,7 @@ class boss_wrath_scryer_soccothrates : public CreatureScript
DoCast(me, SPELL_FEL_IMMOLATION);
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
_JustDied();
Talk(SAY_DEATH);
@@ -108,7 +108,7 @@ class boss_wrath_scryer_soccothrates : public CreatureScript
dalliah->AI()->SetData(1, 1);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
_EnterCombat();
events.ScheduleEvent(EVENT_FELFIRE_SHOCK, urand(12000, 14000));
@@ -118,12 +118,12 @@ class boss_wrath_scryer_soccothrates : public CreatureScript
preFight = false;
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* /*victim*/) override
{
Talk(SAY_SLAY);
}
- void MoveInLineOfSight(Unit* who) OVERRIDE
+ void MoveInLineOfSight(Unit* who) override
{
if (instance->GetData(DATA_CONVERSATION) == NOT_STARTED && who->GetTypeId() == TYPEID_PLAYER && me->IsWithinDistInMap(who, 70.0f))
{
@@ -135,7 +135,7 @@ class boss_wrath_scryer_soccothrates : public CreatureScript
}
}
- void SetData(uint32 /*type*/, uint32 data) OVERRIDE
+ void SetData(uint32 /*type*/, uint32 data) override
{
switch (data)
{
@@ -148,7 +148,7 @@ class boss_wrath_scryer_soccothrates : public CreatureScript
}
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
{
@@ -276,7 +276,7 @@ class boss_wrath_scryer_soccothrates : public CreatureScript
bool dalliahDeath;
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return GetArcatrazAI<boss_wrath_scryer_soccothratesAI>(creature);
}
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_zereketh_the_unbound.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_zereketh_the_unbound.cpp
index 54246453100..4b43edef2e0 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_zereketh_the_unbound.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_zereketh_the_unbound.cpp
@@ -50,18 +50,18 @@ class boss_zereketh_the_unbound : public CreatureScript
{
boss_zereketh_the_unboundAI(Creature* creature) : BossAI(creature, DATA_ZEREKETH) { }
- void Reset() OVERRIDE
+ void Reset() override
{
_Reset();
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
_JustDied();
Talk(SAY_DEATH);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
_EnterCombat();
events.ScheduleEvent(EVENT_VOID_ZONE, urand (6000, 10000));
@@ -70,12 +70,12 @@ class boss_zereketh_the_unbound : public CreatureScript
Talk(SAY_AGGRO);
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* /*victim*/) override
{
Talk(SAY_SLAY);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
@@ -113,7 +113,7 @@ class boss_zereketh_the_unbound : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new boss_zereketh_the_unboundAI(creature);
}
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp
index 90feaa8d091..a6d0b348984 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp
@@ -49,7 +49,7 @@ class instance_arcatraz : public InstanceMapScript
memset(StasisPodStates, NOT_STARTED, 5 * sizeof(uint8));
}
- void OnCreatureCreate(Creature* creature) OVERRIDE
+ void OnCreatureCreate(Creature* creature) override
{
switch (creature->GetEntry())
{
@@ -67,7 +67,7 @@ class instance_arcatraz : public InstanceMapScript
}
}
- void OnGameObjectCreate(GameObject* go) OVERRIDE
+ void OnGameObjectCreate(GameObject* go) override
{
switch (go->GetEntry())
{
@@ -98,7 +98,7 @@ class instance_arcatraz : public InstanceMapScript
}
}
- void OnGameObjectRemove(GameObject* go) OVERRIDE
+ void OnGameObjectRemove(GameObject* go) override
{
switch (go->GetEntry())
{
@@ -111,7 +111,7 @@ class instance_arcatraz : public InstanceMapScript
}
}
- void SetData(uint32 type, uint32 data) OVERRIDE
+ void SetData(uint32 type, uint32 data) override
{
switch (type)
{
@@ -132,7 +132,7 @@ class instance_arcatraz : public InstanceMapScript
}
}
- uint32 GetData(uint32 type) const OVERRIDE
+ uint32 GetData(uint32 type) const override
{
switch (type)
{
@@ -150,7 +150,7 @@ class instance_arcatraz : public InstanceMapScript
return 0;
}
- uint64 GetData64(uint32 data) const OVERRIDE
+ uint64 GetData64(uint32 data) const override
{
switch (data)
{
@@ -168,7 +168,7 @@ class instance_arcatraz : public InstanceMapScript
return 0;
}
- bool SetBossState(uint32 type, EncounterState state) OVERRIDE
+ bool SetBossState(uint32 type, EncounterState state) override
{
if (!InstanceScript::SetBossState(type, state))
return false;
@@ -191,7 +191,7 @@ class instance_arcatraz : public InstanceMapScript
return true;
}
- std::string GetSaveData() OVERRIDE
+ std::string GetSaveData() override
{
OUT_SAVE_INST_DATA;
@@ -202,7 +202,7 @@ class instance_arcatraz : public InstanceMapScript
return saveStream.str();
}
- void Load(char const* str) OVERRIDE
+ void Load(char const* str) override
{
if (!str)
{
@@ -245,7 +245,7 @@ class instance_arcatraz : public InstanceMapScript
uint8 StasisPodStates[5];
};
- InstanceScript* GetInstanceScript(InstanceMap* map) const OVERRIDE
+ InstanceScript* GetInstanceScript(InstanceMap* map) const override
{
return new instance_arcatraz_InstanceMapScript(map);
}
diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_commander_sarannis.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_commander_sarannis.cpp
index fefb791715f..7b831e82a75 100644
--- a/src/server/scripts/Outland/TempestKeep/botanica/boss_commander_sarannis.cpp
+++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_commander_sarannis.cpp
@@ -52,13 +52,13 @@ class boss_commander_sarannis : public CreatureScript
{
boss_commander_sarannisAI(Creature* creature) : BossAI(creature, DATA_COMMANDER_SARANNIS) { }
- void Reset() OVERRIDE
+ void Reset() override
{
_Reset();
_phase = true;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
_EnterCombat();
Talk(SAY_AGGRO);
@@ -66,18 +66,18 @@ class boss_commander_sarannis : public CreatureScript
events.ScheduleEvent(EVENT_ARCANE_DEVASTATION, 15200);
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* /*victim*/) override
{
Talk(SAY_KILL);
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
_JustDied();
Talk(SAY_DEATH);
}
- void DamageTaken(Unit* /*killer*/, uint32 &damage) OVERRIDE
+ void DamageTaken(Unit* /*killer*/, uint32 &damage) override
{
if (me->HealthBelowPctDamaged(50, damage) && _phase)
{
@@ -88,12 +88,12 @@ class boss_commander_sarannis : public CreatureScript
}
}
- void JustSummoned(Creature* summon) OVERRIDE
+ void JustSummoned(Creature* summon) override
{
BossAI::JustSummoned(summon);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
@@ -129,7 +129,7 @@ class boss_commander_sarannis : public CreatureScript
bool _phase;
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new boss_commander_sarannisAI(creature);
}
@@ -167,13 +167,13 @@ class spell_commander_sarannis_summon_reinforcements : public SpellScriptLoader
GetCaster()->SummonCreature(NPC_SUMMONED_BLOODWARDER_RESERVIST, PosSummonReinforcements[3], TEMPSUMMON_CORPSE_DESPAWN);
}
- void Register() OVERRIDE
+ void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_commander_sarannis_summon_reinforcements_SpellScript::HandleCast, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
- SpellScript* GetSpellScript() const OVERRIDE
+ SpellScript* GetSpellScript() const override
{
return new spell_commander_sarannis_summon_reinforcements_SpellScript();
}
diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp
index db62a0e91b3..53727db2f4b 100644
--- a/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp
+++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp
@@ -74,7 +74,7 @@ class boss_high_botanist_freywinn : public CreatureScript
uint32 DeadAddsCount;
bool MoveFree;
- void Reset() OVERRIDE
+ void Reset() override
{
Adds_List.clear();
@@ -85,12 +85,12 @@ class boss_high_botanist_freywinn : public CreatureScript
MoveFree = true;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
Talk(SAY_AGGRO);
}
- void JustSummoned(Creature* summoned) OVERRIDE
+ void JustSummoned(Creature* summoned) override
{
if (summoned->GetEntry() == NPC_FRAYER)
Adds_List.push_back(summoned->GetGUID());
@@ -107,17 +107,17 @@ class boss_high_botanist_freywinn : public CreatureScript
}
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* /*victim*/) override
{
Talk(SAY_KILL);
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
Talk(SAY_DEATH);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
@@ -200,7 +200,7 @@ class boss_high_botanist_freywinn : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new boss_high_botanist_freywinnAI(creature);
}
diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp
index 839b452e631..8cab7485510 100644
--- a/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp
+++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp
@@ -70,7 +70,7 @@ class boss_laj : public CreatureScript
uint32 Transform_Timer;
uint32 Allergic_Timer;
- void Reset() OVERRIDE
+ void Reset() override
{
me->SetDisplayId(MODEL_DEFAULT);
me->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_SHADOW, true);
@@ -157,17 +157,17 @@ class boss_laj : public CreatureScript
CanSummon = false;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
}
- void JustSummoned(Creature* summon) OVERRIDE
+ void JustSummoned(Creature* summon) override
{
if (summon && me->GetVictim())
summon->AI()->AttackStart(SelectTarget(SELECT_TARGET_RANDOM, 0));
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
@@ -213,7 +213,7 @@ class boss_laj : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new boss_lajAI(creature);
}
diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_thorngrin_the_tender.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_thorngrin_the_tender.cpp
index cc3ffc26edf..d2a1d101ae4 100644
--- a/src/server/scripts/Outland/TempestKeep/botanica/boss_thorngrin_the_tender.cpp
+++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_thorngrin_the_tender.cpp
@@ -54,14 +54,14 @@ class boss_thorngrin_the_tender : public CreatureScript
{
boss_thorngrin_the_tenderAI(Creature* creature) : BossAI(creature, DATA_THORNGRIN_THE_TENDER) { }
- void Reset() OVERRIDE
+ void Reset() override
{
_Reset();
_phase1 = true;
_phase2 = true;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
_EnterCombat();
Talk(SAY_AGGRO);
@@ -70,18 +70,18 @@ class boss_thorngrin_the_tender : public CreatureScript
events.ScheduleEvent(EVENT_ENRAGE, 12000);
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* /*victim*/) override
{
Talk(SAY_KILL);
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
_JustDied();
Talk(SAY_DEATH);
}
- void DamageTaken(Unit* /*killer*/, uint32 &damage) OVERRIDE
+ void DamageTaken(Unit* /*killer*/, uint32 &damage) override
{
if (me->HealthBelowPctDamaged(50, damage) && _phase1)
{
@@ -95,7 +95,7 @@ class boss_thorngrin_the_tender : public CreatureScript
}
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
@@ -140,7 +140,7 @@ class boss_thorngrin_the_tender : public CreatureScript
bool _phase2;
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new boss_thorngrin_the_tenderAI(creature);
}
diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
index 78a7d71732a..c9dd31cdc76 100644
--- a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
+++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
@@ -81,17 +81,17 @@ class npc_warp_splinter_treant : public CreatureScript
uint64 WarpGuid;
uint32 check_Timer;
- void Reset() OVERRIDE
+ void Reset() override
{
check_Timer = 0;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) override { }
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) override { }
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim() || !me->GetVictim())
{
@@ -119,7 +119,7 @@ class npc_warp_splinter_treant : public CreatureScript
DoMeleeAttackIfReady();
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_warp_splinter_treantAI(creature);
}
@@ -151,7 +151,7 @@ class boss_warp_splinter : public CreatureScript
float Treant_Spawn_Pos_X;
float Treant_Spawn_Pos_Y;
- void Reset() OVERRIDE
+ void Reset() override
{
War_Stomp_Timer = urand(25000, 40000);
Summon_Treants_Timer = 45000;
@@ -160,17 +160,17 @@ class boss_warp_splinter : public CreatureScript
me->SetSpeed(MOVE_RUN, 0.7f, true);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* /*who*/) override
{
Talk(SAY_AGGRO);
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* /*victim*/) override
{
Talk(SAY_SLAY);
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
Talk(SAY_DEATH);
}
@@ -191,7 +191,7 @@ class boss_warp_splinter : public CreatureScript
Talk(SAY_SUMMON);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
@@ -227,7 +227,7 @@ class boss_warp_splinter : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new boss_warp_splinterAI(creature);
}
diff --git a/src/server/scripts/Outland/TempestKeep/botanica/instance_the_botanica.cpp b/src/server/scripts/Outland/TempestKeep/botanica/instance_the_botanica.cpp
index 72202c5d896..f8929f7e42a 100644
--- a/src/server/scripts/Outland/TempestKeep/botanica/instance_the_botanica.cpp
+++ b/src/server/scripts/Outland/TempestKeep/botanica/instance_the_botanica.cpp
@@ -35,7 +35,7 @@ class instance_the_botanica : public InstanceMapScript
WarpSplinterGUID = 0;
}
- void OnCreatureCreate(Creature* creature) OVERRIDE
+ void OnCreatureCreate(Creature* creature) override
{
switch (creature->GetEntry())
{
@@ -59,7 +59,7 @@ class instance_the_botanica : public InstanceMapScript
}
}
- uint64 GetData64(uint32 type) const OVERRIDE
+ uint64 GetData64(uint32 type) const override
{
switch (type)
{
@@ -80,7 +80,7 @@ class instance_the_botanica : public InstanceMapScript
return 0;
}
- bool SetBossState(uint32 type, EncounterState state) OVERRIDE
+ bool SetBossState(uint32 type, EncounterState state) override
{
if (!InstanceScript::SetBossState(type, state))
return false;
@@ -100,7 +100,7 @@ class instance_the_botanica : public InstanceMapScript
return true;
}
- std::string GetSaveData() OVERRIDE
+ std::string GetSaveData() override
{
OUT_SAVE_INST_DATA;
@@ -111,7 +111,7 @@ class instance_the_botanica : public InstanceMapScript
return saveStream.str();
}
- void Load(char const* str) OVERRIDE
+ void Load(char const* str) override
{
if (!str)
{
@@ -152,7 +152,7 @@ class instance_the_botanica : public InstanceMapScript
uint64 WarpSplinterGUID;
};
- InstanceScript* GetInstanceScript(InstanceMap* map) const OVERRIDE
+ InstanceScript* GetInstanceScript(InstanceMap* map) const override
{
return new instance_the_botanica_InstanceMapScript(map);
}