diff options
| author | offl <offl@users.noreply.github.com> | 2021-01-26 23:43:50 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2022-03-06 16:30:51 +0100 |
| commit | 8e9e15629fb00c742695325c6ccba2fff8ad4939 (patch) | |
| tree | 1c50675f97d0993a42bce113e32f77a97003cd67 /src/server/scripts/Outland/TempestKeep | |
| parent | 7c2129b60e4529e826ac1fdd4918bad400329a71 (diff) | |
Core/Scripts: Verify & migrate spell school immunities to DB
Some already are stored in DB. Looks like they all are still valid for master
(cherry picked from commit 1ed79d7a2e61bf98178954a427cd4b7acd6c4509)
Diffstat (limited to 'src/server/scripts/Outland/TempestKeep')
| -rw-r--r-- | src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp | 1 | ||||
| -rw-r--r-- | src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp | 2 |
2 files changed, 0 insertions, 3 deletions
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp index ad370782339..330f3031243 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp @@ -494,7 +494,6 @@ class npc_ember_of_alar : public CreatureScript Initialize(); instance = creature->GetInstanceScript(); creature->SetDisableGravity(true); - creature->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_FIRE, true); } void Initialize() diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp index 58fd4cc102b..c5566eb3a8c 100644 --- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp +++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp @@ -178,8 +178,6 @@ class npc_ragin_flames : public CreatureScript void Reset() override { Initialize(); - me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_MAGIC, true); - me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, true); me->SetSpeedRate(MOVE_RUN, DUNGEON_MODE(0.5f, 0.7f)); } |
