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authorQAston <qaston@gmail.com>2011-07-26 23:09:28 +0200
committerQAston <qaston@gmail.com>2011-07-26 23:09:28 +0200
commitb0fe236265465a0f39aa98a8cee2916d1ccfaa02 (patch)
tree77ed4bde46de983c280a542d657a30b24865638c /src/server/scripts/Outland/nagrand.cpp
parent29c228a80170e4264129d4e3bed4d2fc41aca5a7 (diff)
Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile with some of the custom code. To make your code work again you may need to change:
*SpellEntry is now SpellInfo *GetSpellProto is now GetSpellInfo *SpellEntry::Effect*[effIndex] is now avalible under SpellInfo.Effects[effIndex].* *sSpellStore.LookupEntry is no longer valid, use sSpellMgr->GetSpellInfo() *SpellFunctions from SpellMgr.h like DoSpellStuff(spellId) are now: spellInfo->DoStuff() *SpellMgr::CalculateEffectValue and similar functions are now avalible in SpellEffectInfo class. *GET_SPELL macro is removed, code which used it is moved to SpellMgr::LoadDbcDataCorrections *code which affected dbc data in SpellMgr::LoadSpellCustomAttr is now moved to LoadDbcDataCorrections
Diffstat (limited to 'src/server/scripts/Outland/nagrand.cpp')
-rw-r--r--src/server/scripts/Outland/nagrand.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/scripts/Outland/nagrand.cpp b/src/server/scripts/Outland/nagrand.cpp
index 40d40b15a58..a18f16fbf2c 100644
--- a/src/server/scripts/Outland/nagrand.cpp
+++ b/src/server/scripts/Outland/nagrand.cpp
@@ -65,7 +65,7 @@ public:
void EnterCombat(Unit* /*who*/) {}
- void SpellHit(Unit* Hitter, const SpellEntry *Spellkind)
+ void SpellHit(Unit* Hitter, const SpellInfo *Spellkind)
{
if (Spellkind->Id == 32001 && !Spawn)
{
@@ -269,7 +269,7 @@ public:
void EnterCombat(Unit* /*who*/) {}
- void SpellHit(Unit* /*caster*/, const SpellEntry *spell)
+ void SpellHit(Unit* /*caster*/, const SpellInfo *spell)
{
if (spell->Id == 32146)
{
@@ -690,7 +690,7 @@ public:
}
- void SpellHitTarget(Unit* /*pTarget*/, const SpellEntry* pSpell)
+ void SpellHitTarget(Unit* /*pTarget*/, const SpellInfo* pSpell)
{
if (pSpell->Id == SPELL_CHAIN_LIGHTNING)
{
@@ -877,7 +877,7 @@ public:
ScriptedAI::UpdateAI(diff);
}
- void SpellHit(Unit* caster, const SpellEntry *spell)
+ void SpellHit(Unit* caster, const SpellInfo *spell)
{
if (caster->GetTypeId() == TYPEID_PLAYER)
{