diff options
author | QAston <qaston@gmail.com> | 2011-07-26 23:09:28 +0200 |
---|---|---|
committer | QAston <qaston@gmail.com> | 2011-07-26 23:09:28 +0200 |
commit | b0fe236265465a0f39aa98a8cee2916d1ccfaa02 (patch) | |
tree | 77ed4bde46de983c280a542d657a30b24865638c /src/server/scripts/Outland/nagrand.cpp | |
parent | 29c228a80170e4264129d4e3bed4d2fc41aca5a7 (diff) |
Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile with some of the custom code. To make your code work again you may need to change:
*SpellEntry is now SpellInfo
*GetSpellProto is now GetSpellInfo
*SpellEntry::Effect*[effIndex] is now avalible under SpellInfo.Effects[effIndex].*
*sSpellStore.LookupEntry is no longer valid, use sSpellMgr->GetSpellInfo()
*SpellFunctions from SpellMgr.h like DoSpellStuff(spellId) are now: spellInfo->DoStuff()
*SpellMgr::CalculateEffectValue and similar functions are now avalible in SpellEffectInfo class.
*GET_SPELL macro is removed, code which used it is moved to SpellMgr::LoadDbcDataCorrections
*code which affected dbc data in SpellMgr::LoadSpellCustomAttr is now moved to LoadDbcDataCorrections
Diffstat (limited to 'src/server/scripts/Outland/nagrand.cpp')
-rw-r--r-- | src/server/scripts/Outland/nagrand.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/scripts/Outland/nagrand.cpp b/src/server/scripts/Outland/nagrand.cpp index 40d40b15a58..a18f16fbf2c 100644 --- a/src/server/scripts/Outland/nagrand.cpp +++ b/src/server/scripts/Outland/nagrand.cpp @@ -65,7 +65,7 @@ public: void EnterCombat(Unit* /*who*/) {} - void SpellHit(Unit* Hitter, const SpellEntry *Spellkind) + void SpellHit(Unit* Hitter, const SpellInfo *Spellkind) { if (Spellkind->Id == 32001 && !Spawn) { @@ -269,7 +269,7 @@ public: void EnterCombat(Unit* /*who*/) {} - void SpellHit(Unit* /*caster*/, const SpellEntry *spell) + void SpellHit(Unit* /*caster*/, const SpellInfo *spell) { if (spell->Id == 32146) { @@ -690,7 +690,7 @@ public: } - void SpellHitTarget(Unit* /*pTarget*/, const SpellEntry* pSpell) + void SpellHitTarget(Unit* /*pTarget*/, const SpellInfo* pSpell) { if (pSpell->Id == SPELL_CHAIN_LIGHTNING) { @@ -877,7 +877,7 @@ public: ScriptedAI::UpdateAI(diff); } - void SpellHit(Unit* caster, const SpellEntry *spell) + void SpellHit(Unit* caster, const SpellInfo *spell) { if (caster->GetTypeId() == TYPEID_PLAYER) { |