diff options
| author | Treeston <treeston.mmoc@gmail.com> | 2019-07-21 01:49:58 +0200 |
|---|---|---|
| committer | Treeston <treeston.mmoc@gmail.com> | 2019-07-21 01:50:52 +0200 |
| commit | 0e7c66cb4c7ff7d44e232d0b50703a48605ffd24 (patch) | |
| tree | 4ffe19100d1173ff3641bf6d4be82d826d729924 /src/server/scripts/Outland | |
| parent | eba10f309eb541a7246754285bea6b821710d9fd (diff) | |
Core/AI: Finally move the "is creature engaged" flag to be a property of the creature AI, where it honestly always belonged. Fixes #17981 and #23602 for real this time.
Diffstat (limited to 'src/server/scripts/Outland')
3 files changed, 4 insertions, 4 deletions
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp index ee12d3f7772..33e1bf0d82b 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp @@ -525,7 +525,7 @@ public: { ThreatManager const& mgr = me->GetThreatManager(); std::list<Unit*> TargetList; - Unit* currentVictim = mgr.GetCurrentVictim(); + Unit* currentVictim = mgr.GetLastVictim(); for (ThreatReference const* ref : mgr.GetSortedThreatList()) { if (Player* tempTarget = ref->GetVictim()->ToPlayer()) diff --git a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp index 676e2798d79..68be3572bf9 100644 --- a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp +++ b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp @@ -102,7 +102,7 @@ public: me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER); me->RemoveAllAuras(); me->CombatStop(true); - me->GetThreatManager().NotifyDisengaged(); + EngagementOver(); Talk(SAY_FREE); return; } @@ -974,7 +974,7 @@ public: me->RestoreFaction(); me->RemoveAllAuras(); me->CombatStop(true); - me->GetThreatManager().NotifyDisengaged(); + EngagementOver(); me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER); me->SetImmuneToPC(true); Talk(SAY_DEFEATED); diff --git a/src/server/scripts/Outland/zone_terokkar_forest.cpp b/src/server/scripts/Outland/zone_terokkar_forest.cpp index 9a000906d7c..c9a30cff9af 100644 --- a/src/server/scripts/Outland/zone_terokkar_forest.cpp +++ b/src/server/scripts/Outland/zone_terokkar_forest.cpp @@ -92,7 +92,7 @@ public: me->SetStandState(UNIT_STAND_STATE_SIT); me->RemoveAllAuras(); me->CombatStop(true); - me->GetThreatManager().NotifyDisengaged(); + EngagementOver(); UnkorUnfriendly_Timer = 60000; } |
