diff options
| author | Ovahlord <dreadkiller@gmx.de> | 2024-04-28 16:09:43 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-04-28 16:09:43 +0200 |
| commit | 11f32a2427caf7064947b03f3256e06d27fe6327 (patch) | |
| tree | 7986280ecbe14c2eb757df52ac7afa9e2a0f60f0 /src/server/scripts/Outland | |
| parent | 250984a7b7b9016fc675dd4cfe0d29d164cc61bd (diff) | |
Core/Creatures: moved combat pulse into heartbeat handling and implemented CREATURE_STATIC_FLAG_2_FORCE_PARTY_MEMBERS_INTO_COMBAT (#29946)
Diffstat (limited to 'src/server/scripts/Outland')
| -rw-r--r-- | src/server/scripts/Outland/BlackTemple/boss_illidari_council.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp | 3 |
2 files changed, 0 insertions, 5 deletions
diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidari_council.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidari_council.cpp index d4e04e9b8c5..309b538fce4 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_illidari_council.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_illidari_council.cpp @@ -248,14 +248,12 @@ struct IllidariCouncilBossAI : public BossAI void Reset() override { - me->SetCombatPulseDelay(0); events.Reset(); DoCastSelf(SPELL_BALANCE_OF_POWER, true); } void JustEngagedWith(Unit* /*who*/) override { - me->SetCombatPulseDelay(5); me->setActive(true); if (Creature* illidari = instance->GetCreature(DATA_ILLIDARI_COUNCIL)) DoZoneInCombat(illidari); diff --git a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp index 049ecbb80bb..5af82e20198 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp @@ -332,7 +332,6 @@ struct boss_essence_of_suffering : public BossAI void JustEngagedWith(Unit* /*who*/) override { - me->SetCombatPulseDelay(5); me->setActive(true); events.ScheduleEvent(EVENT_SOUL_DRAIN, 20s); @@ -401,7 +400,6 @@ struct boss_essence_of_desire : public BossAI events.ScheduleEvent(EVENT_RUNE_SHIELD, 16s); events.ScheduleEvent(EVENT_DEADEN, 31s); - me->SetCombatPulseDelay(5); me->setActive(true); Talk(DESI_SAY_FREED); } @@ -507,7 +505,6 @@ struct boss_essence_of_anger : public BossAI events.ScheduleEvent(EVENT_SPITE, 20s); events.ScheduleEvent(EVENT_FREED_2, Seconds(1), Minutes(3)); - me->SetCombatPulseDelay(5); me->setActive(true); } |
