aboutsummaryrefslogtreecommitdiff
path: root/src/server/scripts/Outland
diff options
context:
space:
mode:
authorccrs <ccrs@users.noreply.github.com>2017-05-02 14:18:42 +0200
committerccrs <ccrs@users.noreply.github.com>2017-05-02 14:18:42 +0200
commit17579f8d91e0dcc6990fe581de9ca51ed444b754 (patch)
treed855acf7caa87fdfdf5f8e3174db41cb21aebbfa /src/server/scripts/Outland
parentdd2151cc7a6a92c4103560609517e32220e51950 (diff)
Core/Creature: drop method SetPosition
eeeevil, use UpdatePosition. It was there just for old scripts compatibility.
Diffstat (limited to 'src/server/scripts/Outland')
-rw-r--r--src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp2
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp2
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp4
3 files changed, 4 insertions, 4 deletions
diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp
index 0d59d301a5a..2c9eba30a12 100644
--- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp
@@ -188,7 +188,7 @@ class boss_grandmaster_vorpil : public CreatureScript
if (i_pl->IsAlive() && !i_pl->HasAura(SPELL_BANISH))
i_pl->TeleportTo(me->GetMapId(), VorpilPosition.GetPositionX(), VorpilPosition.GetPositionY(), VorpilPosition.GetPositionZ(), VorpilPosition.GetOrientation(), TELE_TO_NOT_LEAVE_COMBAT);
- me->SetPosition(VorpilPosition);
+ me->UpdatePosition(VorpilPosition);
DoCast(me, SPELL_DRAW_SHADOWS, true);
DoCast(me, SPELL_RAIN_OF_FIRE);
events.ScheduleEvent(EVENT_SHADOWBOLT_VOLLEY, 6000);
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
index 85044025d26..07d833bb234 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
@@ -286,7 +286,7 @@ class boss_alar : public CreatureScript
if (me->IsWithinDist3d(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 5.0f))
dist = 5.0f;
WaitTimer = 1000 + uint32(floor(dist / 80 * 1000.0f));
- me->SetPosition(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0.0f);
+ me->UpdatePosition(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0.0f);
me->StopMoving();
WaitEvent = WE_LAND;
return;
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
index 4deefb58d8e..3ba299d2ea0 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
@@ -288,7 +288,7 @@ class boss_high_astromancer_solarian : public CreatureScript
Phase1_Timer = 50000;
//After these 50 seconds she portals to the middle of the room and disappears, leaving 3 light portals behind.
me->GetMotionMaster()->Clear();
- me->SetPosition(CENTER_X, CENTER_Y, CENTER_Z, CENTER_O);
+ me->UpdatePosition(CENTER_X, CENTER_Y, CENTER_Z, CENTER_O);
for (uint8 i=0; i <= 2; ++i)
{
if (!i)
@@ -354,7 +354,7 @@ class boss_high_astromancer_solarian : public CreatureScript
//15 seconds later Solarian reappears out of one of the 3 portals. Simultaneously, 2 healers appear in the two other portals.
int i = rand32() % 3;
me->GetMotionMaster()->Clear();
- me->SetPosition(Portals[i][0], Portals[i][1], Portals[i][2], CENTER_O);
+ me->UpdatePosition(Portals[i][0], Portals[i][1], Portals[i][2], CENTER_O);
for (int j=0; j <= 2; j++)
if (j != i)