diff options
| author | kaelima <kaelima@live.se> | 2012-01-11 17:21:03 +0100 |
|---|---|---|
| committer | kaelima <kaelima@live.se> | 2012-01-11 17:21:03 +0100 |
| commit | 233d8919528879a26b1aa03373fee590f2307c9d (patch) | |
| tree | 41cd27a5bb68f2ed02747b4e4804839c1e2f624c /src/server/scripts/Outland | |
| parent | c398f2098805fe6030dc9c08543f13cdef5fd043 (diff) | |
Scripts/Achievements:
- Move achievement Shocking! to appropriate boss script instead of instance script.
- Split the polarity spellscript into two and move to proper boss file
- Fixed a typo in Loatheb's spore achievement.
Diffstat (limited to 'src/server/scripts/Outland')
| -rw-r--r-- | src/server/scripts/Outland/CMakeLists.txt | 1 | ||||
| -rw-r--r-- | src/server/scripts/Outland/TempestKeep/Mechanar/boss_mechano_lord_capacitus.cpp | 99 |
2 files changed, 100 insertions, 0 deletions
diff --git a/src/server/scripts/Outland/CMakeLists.txt b/src/server/scripts/Outland/CMakeLists.txt index ffd9332c8aa..229f7de72ec 100644 --- a/src/server/scripts/Outland/CMakeLists.txt +++ b/src/server/scripts/Outland/CMakeLists.txt @@ -45,6 +45,7 @@ set(scripts_STAT_SRCS Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp Outland/CoilfangReservoir/underbog/boss_the_black_stalker.cpp Outland/shattrath_city.cpp + Outland/TempestKeep/Mechanar/boss_mechano_lord_capacitus.cpp Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp Outland/TempestKeep/Mechanar/mechanar.h diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_mechano_lord_capacitus.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_mechano_lord_capacitus.cpp new file mode 100644 index 00000000000..070c107e61d --- /dev/null +++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_mechano_lord_capacitus.cpp @@ -0,0 +1,99 @@ +/* + * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +//! TODO - Boss not scripted, just ported required spellscript from core + +enum Spells +{ + SPELL_POSITIVE_CHARGE = 39090, + SPELL_POSITIVE_CHARGE_STACK = 39089, + SPELL_NEGATIVE_CHARGE = 39093, + SPELL_NEGATIVE_CHARGE_STACK = 39092 +}; + +class spell_capacitus_polarity_shift : public SpellScriptLoader +{ + public: + spell_capacitus_polarity_shift() : SpellScriptLoader("spell_capacitus_polarity_shift") { } + + class spell_capacitus_polarity_shift_SpellScript : public SpellScript + { + PrepareSpellScript(spell_capacitus_polarity_shift_SpellScript); + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(SPELL_POSITIVE_CHARGE)) + return false; + if (!sSpellMgr->GetSpellInfo(SPELL_POSITIVE_CHARGE_STACK)) + return false; + if (!sSpellMgr->GetSpellInfo(SPELL_NEGATIVE_CHARGE)) + return false; + if (!sSpellMgr->GetSpellInfo(SPELL_NEGATIVE_CHARGE_STACK)) + return false; + return true; + } + + void HandleTargets(std::list<Unit*>& targetList) + { + uint8 count = 0; + for (std::list<Unit*>::iterator ihit = targetList.begin(); ihit != targetList.end(); ++ihit) + if ((*ihit)->GetGUID() != GetCaster()->GetGUID()) + if (Player* target = (*ihit)->ToPlayer()) + if (target->HasAura(GetTriggeringSpell()->Id)) + ++count; + + if (count) + { + uint32 spellId = 0; + + if (GetSpellInfo()->Id == SPELL_POSITIVE_CHARGE) + spellId = SPELL_POSITIVE_CHARGE_STACK; + else // if (GetSpellInfo()->Id == SPELL_NEGATIVE_CHARGE) + spellId = SPELL_NEGATIVE_CHARGE_STACK; + + GetCaster()->SetAuraStack(spellId, GetCaster(), count); + } + } + + void HandleDamage(SpellEffIndex /*effIndex*/) + { + if (!GetTriggeringSpell()) + return; + + Unit* target = GetHitUnit(); + + if (target->HasAura(GetTriggeringSpell()->Id)) + SetHitDamage(0); + } + + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_capacitus_polarity_shift_SpellScript::HandleDamage, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE); + OnUnitTargetSelect += SpellUnitTargetFn(spell_capacitus_polarity_shift_SpellScript::HandleTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_capacitus_polarity_shift_SpellScript(); + } +}; + +void AddSC_boss_mechano_lord_capacitus() +{ + new spell_capacitus_polarity_shift(); +} |
