aboutsummaryrefslogtreecommitdiff
path: root/src/server/scripts/Outland
diff options
context:
space:
mode:
authorjackpoz <giacomopoz@gmail.com>2014-04-25 21:19:30 +0200
committerjackpoz <giacomopoz@gmail.com>2014-04-25 21:19:30 +0200
commit2585e799f95f259dd4b422daf15ef7963173c408 (patch)
tree96335cb3da64afc64af4ad3c3e994f441059832d /src/server/scripts/Outland
parentdc8a7a6fa5a3afb8f95958db2bdc0888361e56f8 (diff)
Core/Misc: Change how Position struct is retrieved
Update Position::GetPosition() and similar methods signatures to reflect 2a4c9bcaf910430cdf3070987ce085da3c2666da changes by return a Position object instead of accepting a Position parameter by reference.
Diffstat (limited to 'src/server/scripts/Outland')
-rw-r--r--src/server/scripts/Outland/TempestKeep/Mechanar/boss_mechano_lord_capacitus.cpp3
-rw-r--r--src/server/scripts/Outland/zone_shadowmoon_valley.cpp4
2 files changed, 3 insertions, 4 deletions
diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_mechano_lord_capacitus.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_mechano_lord_capacitus.cpp
index 1135a95e92b..649544e452f 100644
--- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_mechano_lord_capacitus.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_mechano_lord_capacitus.cpp
@@ -133,8 +133,7 @@ class boss_mechano_lord_capacitus : public CreatureScript
break;
case EVENT_SUMMON_NETHER_CHARGE:
{
- Position pos;
- me->GetRandomNearPosition(pos, 5.0f);
+ Position pos = me->GetRandomNearPosition(5.0f);
me->SummonCreature(NPC_NETHER_CHARGE, pos, TEMPSUMMON_TIMED_DESPAWN, 18000);
events.ScheduleEvent(EVENT_SUMMON_NETHER_CHARGE, 10 * IN_MILLISECONDS);
break;
diff --git a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp
index f0defe88083..867eb542dcb 100644
--- a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp
+++ b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp
@@ -311,10 +311,10 @@ public:
Position pos;
if (Unit* EscapeDummy = me->FindNearestCreature(NPC_ESCAPE_DUMMY, 30))
- EscapeDummy->GetPosition(&pos);
+ pos = EscapeDummy->GetPosition();
else
{
- me->GetRandomNearPosition(pos, 20);
+ pos = me->GetRandomNearPosition(20);
pos.m_positionZ += 25;
}