diff options
| author | jackpoz <giacomopoz@gmail.com> | 2014-04-25 21:19:30 +0200 |
|---|---|---|
| committer | jackpoz <giacomopoz@gmail.com> | 2014-04-25 21:19:30 +0200 |
| commit | 2585e799f95f259dd4b422daf15ef7963173c408 (patch) | |
| tree | 96335cb3da64afc64af4ad3c3e994f441059832d /src/server/scripts/Outland | |
| parent | dc8a7a6fa5a3afb8f95958db2bdc0888361e56f8 (diff) | |
Core/Misc: Change how Position struct is retrieved
Update Position::GetPosition() and similar methods signatures to reflect 2a4c9bcaf910430cdf3070987ce085da3c2666da changes by return a Position object instead of accepting a Position parameter by reference.
Diffstat (limited to 'src/server/scripts/Outland')
| -rw-r--r-- | src/server/scripts/Outland/TempestKeep/Mechanar/boss_mechano_lord_capacitus.cpp | 3 | ||||
| -rw-r--r-- | src/server/scripts/Outland/zone_shadowmoon_valley.cpp | 4 |
2 files changed, 3 insertions, 4 deletions
diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_mechano_lord_capacitus.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_mechano_lord_capacitus.cpp index 1135a95e92b..649544e452f 100644 --- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_mechano_lord_capacitus.cpp +++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_mechano_lord_capacitus.cpp @@ -133,8 +133,7 @@ class boss_mechano_lord_capacitus : public CreatureScript break; case EVENT_SUMMON_NETHER_CHARGE: { - Position pos; - me->GetRandomNearPosition(pos, 5.0f); + Position pos = me->GetRandomNearPosition(5.0f); me->SummonCreature(NPC_NETHER_CHARGE, pos, TEMPSUMMON_TIMED_DESPAWN, 18000); events.ScheduleEvent(EVENT_SUMMON_NETHER_CHARGE, 10 * IN_MILLISECONDS); break; diff --git a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp index f0defe88083..867eb542dcb 100644 --- a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp +++ b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp @@ -311,10 +311,10 @@ public: Position pos; if (Unit* EscapeDummy = me->FindNearestCreature(NPC_ESCAPE_DUMMY, 30)) - EscapeDummy->GetPosition(&pos); + pos = EscapeDummy->GetPosition(); else { - me->GetRandomNearPosition(pos, 20); + pos = me->GetRandomNearPosition(20); pos.m_positionZ += 25; } |
