aboutsummaryrefslogtreecommitdiff
path: root/src/server/scripts/Outland
diff options
context:
space:
mode:
authortreeston <treeston.mmoc@gmail.com>2017-07-03 17:33:34 +0200
committertreeston <treeston.mmoc@gmail.com>2017-07-03 17:33:34 +0200
commit2739a5c5f5d5a359eee4eef1a6486ddcaf24faaf (patch)
treec419dd68fa7c015c27e2e1d85f47681c9b91089f /src/server/scripts/Outland
parent5d3c69bf441afb5dc0a6a20c0d7cd375178d2aa8 (diff)
Some more refactoring prep for combat/threat (#19930).
Diffstat (limited to 'src/server/scripts/Outland')
-rw-r--r--src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp2
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp
index 10647a1c1de..e5458ac1b10 100644
--- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp
@@ -110,7 +110,7 @@ class boss_blackheart_the_inciter : public CreatureScript
{
DoCast(me, SPELL_INCITE_CHAOS);
- for (ThreatReference* ref : me->GetThreatManager().GetUnsortedThreatList())
+ for (ThreatReference const* ref : me->GetThreatManager().GetUnsortedThreatList())
if (ref->GetVictim()->GetTypeId() == TYPEID_PLAYER)
me->CastSpell(ref->GetVictim(), SPELL_INCITE_CHAOS_B, true);
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
index 36963a137c2..29185f77185 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
@@ -529,7 +529,7 @@ public:
ThreatManager const& mgr = me->GetThreatManager();
std::list<Unit*> TargetList;
Unit* currentVictim = mgr.GetCurrentVictim();
- for (ThreatReference* ref : mgr.GetSortedThreatList())
+ for (ThreatReference const* ref : mgr.GetSortedThreatList())
{
if (Player* tempTarget = ref->GetVictim()->ToPlayer())
if (tempTarget != currentVictim && TargetList.size()<5)