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authorjackpoz <giacomopoz@gmail.com>2017-11-11 21:06:32 +0100
committerShauren <shauren.trinity@gmail.com>2021-02-06 21:41:51 +0100
commit388034498f853aaac3eec752a49686e01472f176 (patch)
tree75c39584849dcd1719c392f8d0d646c0cd7f1ec1 /src/server/scripts/Outland
parent1c2481974177d33f6ebd3679a51b1002654287a6 (diff)
Core/Misc: Fix static analysis issues
(cherry picked from commit 9b7c73a19df66849ec829fc5a94875aa9593934d)
Diffstat (limited to 'src/server/scripts/Outland')
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp18
-rw-r--r--src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp8
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp4
3 files changed, 8 insertions, 22 deletions
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
index d4ffc18fd0e..3d03658c396 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
@@ -331,9 +331,7 @@ public:
if (!instance->GetGuidData(DATA_LEOTHERAS_EVENT_STARTER).IsEmpty())
{
- Unit* victim = nullptr;
- victim = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_LEOTHERAS_EVENT_STARTER));
- if (victim)
+ if (Unit* victim = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_LEOTHERAS_EVENT_STARTER)))
AddThreat(victim, 1);
StartEvent();
}
@@ -584,9 +582,7 @@ public:
//at this point he divides himself in two parts
CastConsumingMadness();
DespawnDemon();
- Creature* Copy = nullptr;
- Copy = DoSpawnCreature(DEMON_FORM, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 6000);
- if (Copy)
+ if (Creature* Copy = DoSpawnCreature(DEMON_FORM, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 6000))
{
Demon = Copy->GetGUID();
if (me->GetVictim())
@@ -762,9 +758,7 @@ public:
if (!me->IsInCombat() && !instance->GetGuidData(DATA_LEOTHERAS_EVENT_STARTER).IsEmpty())
{
- Unit* victim = nullptr;
- victim = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_LEOTHERAS_EVENT_STARTER));
- if (victim)
+ if (Unit* victim = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_LEOTHERAS_EVENT_STARTER)))
AttackStart(victim);
}
@@ -782,10 +776,8 @@ public:
if (Mindblast_Timer <= diff)
{
- Unit* target = nullptr;
- target = SelectTarget(SELECT_TARGET_RANDOM, 0);
-
- if (target)DoCast(target, SPELL_MINDBLAST);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, SPELL_MINDBLAST);
Mindblast_Timer = urand(10000, 15000);
} else Mindblast_Timer -= diff;
diff --git a/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp b/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp
index 11c7dae819d..02e2ee579c5 100644
--- a/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp
+++ b/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp
@@ -180,9 +180,7 @@ public:
//Charging_Timer
if (Charging_Timer <= diff)
{
- Unit* target = nullptr;
- target = SelectTarget(SELECT_TARGET_RANDOM, 0);
- if (target)
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
AttackStart(target);
DoCast(target, SPELL_BERSERKER_C);
@@ -292,9 +290,7 @@ public:
//DeathCoil Timer /need correct timer
if (DeathCoil_Timer <= diff)
{
- Unit* target = nullptr;
- target = SelectTarget(SELECT_TARGET_RANDOM, 0);
- if (target)
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(target, SPELL_DEATH_COIL);
DeathCoil_Timer = 20000;
} else DeathCoil_Timer -= diff;
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
index f9ea0cef899..158aba2266b 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
@@ -435,9 +435,7 @@ class boss_alar : public CreatureScript
}
else
{
- Unit* target = nullptr;
- target = me->SelectNearestTargetInAttackDistance(5);
- if (target)
+ if (Unit* target = me->SelectNearestTargetInAttackDistance(5))
AttackStart(target);
else
{