diff options
| author | Gyx <2359980687@qq.com> | 2012-03-29 15:44:24 +0800 |
|---|---|---|
| committer | Gyx <2359980687@qq.com> | 2012-03-29 15:44:24 +0800 |
| commit | 391d68be20d883a976c75a0b0833d616b178e025 (patch) | |
| tree | d9fae98700a2bd5d32f74cdb36a4890359d4599e /src/server/scripts/Outland | |
| parent | 5b7493fc6676aa1f5ae762b9b0d5d12a01a30e14 (diff) | |
Core/Script: Code style.
WaypointReached(uint32 i) -> WaypointReached(uint32 waypointId)
WaypointReached(uint32 uiPointId) -> WaypointReached(uint32 waypointId)
WaypointReached(uint32 /*point*/) -> WaypointReached(uint32 /*waypointId*/)
WaypointReached(uint32 uiI) -> WaypointReached(uint32 waypointId)
WaypointReached(uint32 /*i*/) -> WaypointReached(uint32 waypointId)
WaypointReached(uint32 uiWPointId) -> WaypointReached(uint32 waypointId)
WaypointReached(uint32 /*wp*/) -> WaypointReached(uint32 waypointId)
WaypointReached(uint32 /*point*/) -> WaypointReached(uint32 waypointId)
Signed-off-by: Gyx <2359980687@qq.com>
Diffstat (limited to 'src/server/scripts/Outland')
| -rw-r--r-- | src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/Outland/hellfire_peninsula.cpp | 55 | ||||
| -rw-r--r-- | src/server/scripts/Outland/nagrand.cpp | 8 | ||||
| -rw-r--r-- | src/server/scripts/Outland/netherstorm.cpp | 17 | ||||
| -rw-r--r-- | src/server/scripts/Outland/shadowmoon_valley.cpp | 5 | ||||
| -rw-r--r-- | src/server/scripts/Outland/shattrath_city.cpp | 89 | ||||
| -rw-r--r-- | src/server/scripts/Outland/terokkar_forest.cpp | 20 | ||||
| -rw-r--r-- | src/server/scripts/Outland/zangarmarsh.cpp | 5 |
8 files changed, 115 insertions, 86 deletions
diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp index 8fd1b163ce3..784adad166c 100644 --- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp +++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp @@ -102,7 +102,7 @@ public: npc_escortAI::MoveInLineOfSight(who); } - void WaypointReached(uint32 /*i*/) + void WaypointReached(uint32 /*waypointId*/) { } diff --git a/src/server/scripts/Outland/hellfire_peninsula.cpp b/src/server/scripts/Outland/hellfire_peninsula.cpp index 75a402a5338..b0e19f0e322 100644 --- a/src/server/scripts/Outland/hellfire_peninsula.cpp +++ b/src/server/scripts/Outland/hellfire_peninsula.cpp @@ -180,9 +180,9 @@ public: npc_escortAI::MoveInLineOfSight(who); } - void WaypointReached(uint32 uiPointId) + void WaypointReached(uint32 waypointId) { - switch (uiPointId) + switch (waypointId) { case 0: DoScriptText(EMOTE_WOLF_LIFT_HEAD, me); @@ -402,38 +402,37 @@ public: { npc_wounded_blood_elfAI(Creature* creature) : npc_escortAI(creature) {} - void WaypointReached(uint32 i) + void WaypointReached(uint32 waypointId) { Player* player = GetPlayerForEscort(); - if (!player) return; - switch (i) + switch (waypointId) { - case 0: - DoScriptText(SAY_ELF_START, me, player); - break; - case 9: - DoScriptText(SAY_ELF_SUMMON1, me, player); - // Spawn two Haal'eshi Talonguard - DoSpawnCreature(16967, -15, -15, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); - DoSpawnCreature(16967, -17, -17, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); - break; - case 13: - DoScriptText(SAY_ELF_RESTING, me, player); - break; - case 14: - DoScriptText(SAY_ELF_SUMMON2, me, player); - // Spawn two Haal'eshi Windwalker - DoSpawnCreature(16966, -15, -15, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); - DoSpawnCreature(16966, -17, -17, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); - break; - case 27: - DoScriptText(SAY_ELF_COMPLETE, me, player); - // Award quest credit - player->GroupEventHappens(QUEST_ROAD_TO_FALCON_WATCH, me); - break; + case 0: + DoScriptText(SAY_ELF_START, me, player); + break; + case 9: + DoScriptText(SAY_ELF_SUMMON1, me, player); + // Spawn two Haal'eshi Talonguard + DoSpawnCreature(16967, -15, -15, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + DoSpawnCreature(16967, -17, -17, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + break; + case 13: + DoScriptText(SAY_ELF_RESTING, me, player); + break; + case 14: + DoScriptText(SAY_ELF_SUMMON2, me, player); + // Spawn two Haal'eshi Windwalker + DoSpawnCreature(16966, -15, -15, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + DoSpawnCreature(16966, -17, -17, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + break; + case 27: + DoScriptText(SAY_ELF_COMPLETE, me, player); + // Award quest credit + player->GroupEventHappens(QUEST_ROAD_TO_FALCON_WATCH, me); + break; } } diff --git a/src/server/scripts/Outland/nagrand.cpp b/src/server/scripts/Outland/nagrand.cpp index 50cc1a00e47..8080a1402af 100644 --- a/src/server/scripts/Outland/nagrand.cpp +++ b/src/server/scripts/Outland/nagrand.cpp @@ -221,9 +221,9 @@ public: DoCast(me, SPELL_EARTHBIND_TOTEM, false); } - void WaypointReached(uint32 uiPointId) + void WaypointReached(uint32 waypointId) { - switch (uiPointId) + switch (waypointId) { case 7: DoScriptText(SAY_MAG_MORE, me); @@ -565,9 +565,9 @@ public: } } - void WaypointReached(uint32 PointId) + void WaypointReached(uint32 waypointId) { - switch(PointId) + switch (waypointId) { case 3: { diff --git a/src/server/scripts/Outland/netherstorm.cpp b/src/server/scripts/Outland/netherstorm.cpp index dc401ac3c7a..17b9ec23f3d 100644 --- a/src/server/scripts/Outland/netherstorm.cpp +++ b/src/server/scripts/Outland/netherstorm.cpp @@ -889,33 +889,32 @@ public: player->FailQuest(Q_ALMABTRIEB); } - void WaypointReached(uint32 i) + void WaypointReached(uint32 waypointId) { Player* player = GetPlayerForEscort(); - if (!player) return; - switch (i) + switch (waypointId) { case 3: //first spawn me->SummonCreature(SPAWN_FIRST, 2449.67f, 2183.11f, 96.85f, 6.20f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); me->SummonCreature(SPAWN_FIRST, 2449.53f, 2184.43f, 96.36f, 6.27f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); me->SummonCreature(SPAWN_FIRST, 2449.85f, 2186.34f, 97.57f, 6.08f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); break; - case 7: me->SummonCreature(SPAWN_SECOND, 2309.64f, 2186.24f, 92.25f, 6.06f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); me->SummonCreature(SPAWN_SECOND, 2309.25f, 2183.46f, 91.75f, 6.22f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); break; - case 12: player->GroupEventHappens(Q_ALMABTRIEB, me); if (me->FindNearestCreature(N_THADELL, 30)) - DoScriptText(SAY_THADELL_1, me); break; + DoScriptText(SAY_THADELL_1, me); + break; case 13: if (me->FindNearestCreature(N_THADELL, 30)) - DoScriptText(SAY_THADELL_2, me, player); break; + DoScriptText(SAY_THADELL_2, me, player); + break; } } @@ -964,13 +963,13 @@ public: uiTakeTimer=3000; } - void WaypointReached(uint32 i) + void WaypointReached(uint32 waypointId) { Player* player = GetPlayerForEscort(); if (!player) return; - switch (i) + switch (waypointId) { case 7: case 17: diff --git a/src/server/scripts/Outland/shadowmoon_valley.cpp b/src/server/scripts/Outland/shadowmoon_valley.cpp index 059373c6589..f9aaf87fa8a 100644 --- a/src/server/scripts/Outland/shadowmoon_valley.cpp +++ b/src/server/scripts/Outland/shadowmoon_valley.cpp @@ -1054,14 +1054,13 @@ public: m_uiHealingTimer = 0; } - void WaypointReached(uint32 uiPointId) + void WaypointReached(uint32 waypointId) { Player* player = GetPlayerForEscort(); - if (!player) return; - switch (uiPointId) + switch (waypointId) { case 13: DoScriptText(SAY_WIL_PROGRESS1, me, player); diff --git a/src/server/scripts/Outland/shattrath_city.cpp b/src/server/scripts/Outland/shattrath_city.cpp index 639c0c25cf4..79cce47e16c 100644 --- a/src/server/scripts/Outland/shattrath_city.cpp +++ b/src/server/scripts/Outland/shattrath_city.cpp @@ -319,36 +319,77 @@ public: public: npc_kservantAI(Creature* creature) : npc_escortAI(creature) {} - void WaypointReached(uint32 i) + void WaypointReached(uint32 waypointId) { Player* player = GetPlayerForEscort(); - if (!player) return; - switch (i) + switch (waypointId) { - case 0: DoScriptText(SAY1, me, player); break; - case 4: DoScriptText(WHISP1, me, player); break; - case 6: DoScriptText(WHISP2, me, player); break; - case 7: DoScriptText(WHISP3, me, player); break; - case 8: DoScriptText(WHISP4, me, player); break; - case 17: DoScriptText(WHISP5, me, player); break; - case 18: DoScriptText(WHISP6, me, player); break; - case 19: DoScriptText(WHISP7, me, player); break; - case 33: DoScriptText(WHISP8, me, player); break; - case 34: DoScriptText(WHISP9, me, player); break; - case 35: DoScriptText(WHISP10, me, player); break; - case 36: DoScriptText(WHISP11, me, player); break; - case 43: DoScriptText(WHISP12, me, player); break; - case 44: DoScriptText(WHISP13, me, player); break; - case 49: DoScriptText(WHISP14, me, player); break; - case 50: DoScriptText(WHISP15, me, player); break; - case 51: DoScriptText(WHISP16, me, player); break; - case 52: DoScriptText(WHISP17, me, player); break; - case 53: DoScriptText(WHISP18, me, player); break; - case 54: DoScriptText(WHISP19, me, player); break; - case 55: DoScriptText(WHISP20, me, player); break; + case 0: + DoScriptText(SAY1, me, player); + break; + case 4: + DoScriptText(WHISP1, me, player); + break; + case 6: + DoScriptText(WHISP2, me, player); + break; + case 7: + DoScriptText(WHISP3, me, player); + break; + case 8: + DoScriptText(WHISP4, me, player); + break; + case 17: + DoScriptText(WHISP5, me, player); + break; + case 18: + DoScriptText(WHISP6, me, player); + break; + case 19: + DoScriptText(WHISP7, me, player); + break; + case 33: + DoScriptText(WHISP8, me, player); + break; + case 34: + DoScriptText(WHISP9, me, player); + break; + case 35: + DoScriptText(WHISP10, me, player); + break; + case 36: + DoScriptText(WHISP11, me, player); + break; + case 43: + DoScriptText(WHISP12, me, player); + break; + case 44: + DoScriptText(WHISP13, me, player); + break; + case 49: + DoScriptText(WHISP14, me, player); + break; + case 50: + DoScriptText(WHISP15, me, player); + break; + case 51: + DoScriptText(WHISP16, me, player); + break; + case 52: + DoScriptText(WHISP17, me, player); + break; + case 53: + DoScriptText(WHISP18, me, player); + break; + case 54: + DoScriptText(WHISP19, me, player); + break; + case 55: + DoScriptText(WHISP20, me, player); + break; case 56: DoScriptText(WHISP21, me, player); player->GroupEventHappens(10211, me); diff --git a/src/server/scripts/Outland/terokkar_forest.cpp b/src/server/scripts/Outland/terokkar_forest.cpp index 87cbf095848..b8f4be9e599 100644 --- a/src/server/scripts/Outland/terokkar_forest.cpp +++ b/src/server/scripts/Outland/terokkar_forest.cpp @@ -202,13 +202,13 @@ public: public: npc_skywingAI(Creature* creature) : npc_escortAI(creature) {} - void WaypointReached(uint32 i) + void WaypointReached(uint32 waypointId) { Player* player = GetPlayerForEscort(); if (!player) return; - switch (i) + switch (waypointId) { case 8: player->AreaExploredOrEventHappens(10898); @@ -461,32 +461,27 @@ public: { npc_isla_starmaneAI(Creature* creature) : npc_escortAI(creature) {} - void WaypointReached(uint32 i) + void WaypointReached(uint32 waypointId) { Player* player = GetPlayerForEscort(); - if (!player) return; - switch (i) + switch (waypointId) { case 0: if (GameObject* Cage = me->FindNearestGameObject(GO_CAGE, 10)) Cage->SetGoState(GO_STATE_ACTIVE); break; - case 2: DoScriptText(SAY_PROGRESS_1, me, player); break; - case 5: DoScriptText(SAY_PROGRESS_2, me, player); break; - case 6: DoScriptText(SAY_PROGRESS_3, me, player); break; - case 29: DoScriptText(SAY_PROGRESS_4, me, player); if (player->GetTeam() == ALLIANCE) @@ -495,11 +490,9 @@ public: player->GroupEventHappens(QUEST_EFTW_H, me); me->SetInFront(player); break; - case 30: me->HandleEmoteCommand(EMOTE_ONESHOT_WAVE); break; - case 31: DoCast(me, SPELL_CAT); me->SetWalk(false); @@ -673,14 +666,13 @@ public: { npc_akunoAI(Creature* creature) : npc_escortAI(creature) {} - void WaypointReached(uint32 i) + void WaypointReached(uint32 waypointId) { Player* player = GetPlayerForEscort(); - if (!player) return; - switch (i) + switch (waypointId) { case 3: me->SummonCreature(NPC_CABAL_SKRIMISHER, -2795.99f, 5420.33f, -34.53f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); diff --git a/src/server/scripts/Outland/zangarmarsh.cpp b/src/server/scripts/Outland/zangarmarsh.cpp index 7557de9ca36..90ce070ecc7 100644 --- a/src/server/scripts/Outland/zangarmarsh.cpp +++ b/src/server/scripts/Outland/zangarmarsh.cpp @@ -322,14 +322,13 @@ public: void Reset() { } - void WaypointReached(uint32 i) + void WaypointReached(uint32 waypointId) { Player* player = GetPlayerForEscort(); - if (!player) return; - switch (i) + switch (waypointId) { case 4: DoScriptText(SAY_AMBUSH1, me, player); |
