diff options
| author | Shauren <shauren.trinity@gmail.com> | 2016-12-13 20:58:22 +0100 |
|---|---|---|
| committer | ariel- <ariel-@users.noreply.github.com> | 2016-12-15 08:16:01 -0300 |
| commit | 618cf0e1c2a588d6950585ce1624a7bd70ad94dd (patch) | |
| tree | cc026478823ab1471c293b6d514333687bc30954 /src/server/scripts/Outland | |
| parent | 7e83d7e22a82104e53f872758fc7fe835472782c (diff) | |
Core/Units: Cleanup hardcoded magic numbers for byte field offsets
(cherry picked from commit ac1dc758b98baab13dab66057c6d45e9295d8eb1)
Diffstat (limited to 'src/server/scripts/Outland')
| -rw-r--r-- | src/server/scripts/Outland/BlackTemple/boss_illidan.cpp | 8 | ||||
| -rw-r--r-- | src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp | 4 | ||||
| -rw-r--r-- | src/server/scripts/Outland/zone_shadowmoon_valley.cpp | 4 |
3 files changed, 8 insertions, 8 deletions
diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp index 07578b4c9ae..33583abc5ec 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp @@ -587,7 +587,7 @@ public: SetEquipmentSlots(false, EQUIP_ID_MAIN_HAND, EQUIP_UNEQUIP, EQUIP_NO_CHANGE); else SetEquipmentSlots(false, EQUIP_UNEQUIP, EQUIP_ID_OFF_HAND, EQUIP_NO_CHANGE); - me->SetByteValue(UNIT_FIELD_BYTES_2, 0, SHEATH_STATE_MELEE); + me->SetSheath(SHEATH_STATE_MELEE); } } @@ -875,7 +875,7 @@ public: case 10: // attack DoResetThreat(); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE + UNIT_FLAG_NOT_SELECTABLE); - me->SetByteValue(UNIT_FIELD_BYTES_2, 0, SHEATH_STATE_MELEE); + me->SetSheath(SHEATH_STATE_MELEE); EnterPhase(PHASE_NORMAL_2); break; default: @@ -899,7 +899,7 @@ public: { // Requip warglaives if needed SetEquipmentSlots(false, EQUIP_ID_MAIN_HAND, EQUIP_ID_OFF_HAND, EQUIP_NO_CHANGE); - me->SetByteValue(UNIT_FIELD_BYTES_2, 0, SHEATH_STATE_MELEE); + me->SetSheath(SHEATH_STATE_MELEE); } else { @@ -1866,7 +1866,7 @@ void boss_illidan_stormrage::boss_illidan_stormrageAI::HandleTalkSequence() case 8: // Equip our warglaives! SetEquipmentSlots(false, EQUIP_ID_MAIN_HAND, EQUIP_ID_OFF_HAND, EQUIP_NO_CHANGE); - me->SetByteValue(UNIT_FIELD_BYTES_2, 0, SHEATH_STATE_MELEE); + me->SetSheath(SHEATH_STATE_MELEE); me->SetWalk(false); break; case 9: diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp index 20d96ecd29c..e14ce0201de 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp @@ -254,12 +254,12 @@ class boss_alar : public CreatureScript return; case WE_DIE: ForceMove = false; - me->SetUInt32Value(UNIT_FIELD_BYTES_1, UNIT_STAND_STATE_DEAD); + me->SetStandState(UNIT_STAND_STATE_DEAD); WaitTimer = 5000; WaitEvent = WE_REVIVE; return; case WE_REVIVE: - me->SetUInt32Value(UNIT_FIELD_BYTES_1, UNIT_STAND_STATE_STAND); + me->SetStandState(UNIT_STAND_STATE_STAND); me->SetFullHealth(); me->SetSpeedRate(MOVE_RUN, DefaultMoveSpeedRate); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); diff --git a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp index c91e5c94ca0..f2a426231cf 100644 --- a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp +++ b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp @@ -903,10 +903,10 @@ public: switch (AnimationCount) { case 0: - me->SetUInt32Value(UNIT_FIELD_BYTES_1, 8); + me->SetStandState(UNIT_STAND_STATE_KNEEL); break; case 3: - me->RemoveFlag(UNIT_FIELD_BYTES_1, 8); + me->SetStandState(UNIT_STAND_STATE_STAND); break; case 5: if (Player* AggroTarget = ObjectAccessor::GetPlayer(*me, AggroTargetGUID)) |
