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authorShauren <shauren.trinity@gmail.com>2014-09-16 21:50:01 +0200
committerShauren <shauren.trinity@gmail.com>2014-09-16 21:50:01 +0200
commit7d1d55124c1e289748d2afefae896c97f710e57b (patch)
treedcae6831f97fa1d353233fa7367800af1c4caa98 /src/server/scripts/Outland
parent6810a4469ebe6600be2f8649e917110a17ce27f3 (diff)
parent9b933b4a291e377d4ae124eb8e3d2ba74b37f34f (diff)
Merge branch 'ObjectGuid' of https://github.com/TrinityCore/TrinityCore
Conflicts: src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Player/Player.h src/server/game/Scripting/MapScripts.cpp src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
Diffstat (limited to 'src/server/scripts/Outland')
-rw-r--r--src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp4
-rw-r--r--src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp4
-rw-r--r--src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp2
-rw-r--r--src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp2
-rw-r--r--src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp10
-rw-r--r--src/server/scripts/Outland/BlackTemple/black_temple.cpp8
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_gurtogg_bloodboil.cpp8
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_illidan.cpp73
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp8
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp24
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp80
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp20
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp395
-rw-r--r--src/server/scripts/Outland/BlackTemple/illidari_council.cpp44
-rw-r--r--src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp49
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp54
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp12
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp18
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp61
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp20
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp45
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp2
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp17
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/boss_the_black_stalker.cpp22
-rw-r--r--src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp8
-rw-r--r--src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp8
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp2
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp25
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp48
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp6
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp13
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp3
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp10
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp27
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp4
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp10
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp8
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp13
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp4
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp2
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp23
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp2
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp26
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp4
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/boss_dalliah_the_doomsayer.cpp6
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp6
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/boss_wrath_scryer_soccothrates.cpp16
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp20
-rw-r--r--src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp28
-rw-r--r--src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp3
-rw-r--r--src/server/scripts/Outland/TempestKeep/botanica/instance_the_botanica.cpp19
-rw-r--r--src/server/scripts/Outland/boss_doomwalker.cpp2
-rw-r--r--src/server/scripts/Outland/zone_blades_edge_mountains.cpp12
-rw-r--r--src/server/scripts/Outland/zone_hellfire_peninsula.cpp4
-rw-r--r--src/server/scripts/Outland/zone_nagrand.cpp8
-rw-r--r--src/server/scripts/Outland/zone_netherstorm.cpp19
-rw-r--r--src/server/scripts/Outland/zone_shadowmoon_valley.cpp49
-rw-r--r--src/server/scripts/Outland/zone_terokkar_forest.cpp2
58 files changed, 650 insertions, 772 deletions
diff --git a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp
index 7ba0a452941..1cfd7a23f39 100644
--- a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp
+++ b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp
@@ -174,7 +174,7 @@ public:
}
uint32 soulmodel;
- uint64 soulholder;
+ ObjectGuid soulholder;
uint8 soulclass;
uint32 Fear_timer;
@@ -187,7 +187,7 @@ public:
void Reset() override
{
soulmodel = 0;
- soulholder = 0;
+ soulholder.Clear();
soulclass = 0;
Fear_timer = 15000 + rand32() % 5000;
diff --git a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp
index 683b253d8a1..9a94096c2de 100644
--- a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp
+++ b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp
@@ -69,7 +69,7 @@ public:
uint32 Carnivorousbite_Timer;
uint32 FocusFire_Timer;
- uint64 FocusedTargetGUID;
+ ObjectGuid FocusedTargetGUID;
void Reset() override
{
@@ -77,7 +77,7 @@ public:
Attractmagic_Timer = 28000;
Carnivorousbite_Timer = 10000;
FocusFire_Timer = 17000;
- FocusedTargetGUID = 0;
+ FocusedTargetGUID.Clear();
}
void EnterCombat(Unit* /*who*/) override
diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp
index a48f5245273..6ff92bcdb0b 100644
--- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp
@@ -115,7 +115,7 @@ class boss_ambassador_hellmaw : public CreatureScript
me->RemoveAurasDueToSpell(SPELL_BANISH);
Talk(SAY_INTRO);
- Start(true, false, 0, NULL, false, true);
+ Start(true, false, ObjectGuid::Empty, NULL, false, true);
}
void EnterCombat(Unit* /*who*/) override
diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp
index 905fe67af97..b3aac6becc4 100644
--- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp
@@ -238,7 +238,7 @@ class npc_voidtraveler : public CreatureScript
{
if (_moveTimer <= diff)
{
- Creature* Vorpil = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_GRANDMASTER_VORPIL));
+ Creature* Vorpil = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_GRANDMASTER_VORPIL));
if (!Vorpil)
return;
diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp
index 9bd985130a9..6fea892abea 100644
--- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp
@@ -40,8 +40,6 @@ class instance_shadow_labyrinth : public InstanceMapScript
SetBossNumber(EncounterCount);
LoadDoorData(doorData);
- AmbassadorHellmawGUID = 0;
- GrandmasterVorpilGUID = 0;
FelOverseerCount = 0;
}
@@ -123,7 +121,7 @@ class instance_shadow_labyrinth : public InstanceMapScript
return 0;
}
- uint64 GetData64(uint32 type) const override
+ ObjectGuid GetGuidData(uint32 type) const override
{
switch (type)
{
@@ -132,12 +130,12 @@ class instance_shadow_labyrinth : public InstanceMapScript
default:
break;
}
- return 0;
+ return ObjectGuid::Empty;
}
protected:
- uint64 AmbassadorHellmawGUID;
- uint64 GrandmasterVorpilGUID;
+ ObjectGuid AmbassadorHellmawGUID;
+ ObjectGuid GrandmasterVorpilGUID;
uint32 FelOverseerCount;
};
diff --git a/src/server/scripts/Outland/BlackTemple/black_temple.cpp b/src/server/scripts/Outland/BlackTemple/black_temple.cpp
index 3a33561e998..5302aa34a29 100644
--- a/src/server/scripts/Outland/BlackTemple/black_temple.cpp
+++ b/src/server/scripts/Outland/BlackTemple/black_temple.cpp
@@ -156,11 +156,11 @@ public:
}
case EVENT_SET_CHANNELERS:
{
- for (uint64 guid : _bloodmageList)
+ for (ObjectGuid guid : _bloodmageList)
if (Creature* bloodmage = ObjectAccessor::GetCreature(*me, guid))
bloodmage->CastSpell((Unit*)NULL, SPELL_SUMMON_CHANNEL);
- for (uint64 guid : _deathshaperList)
+ for (ObjectGuid guid : _deathshaperList)
if (Creature* deathshaper = ObjectAccessor::GetCreature(*me, guid))
deathshaper->CastSpell((Unit*)NULL, SPELL_SUMMON_CHANNEL);
@@ -202,8 +202,8 @@ public:
private:
InstanceScript* _instance;
EventMap _events;
- std::list<uint64> _bloodmageList;
- std::list<uint64> _deathshaperList;
+ GuidList _bloodmageList;
+ GuidList _deathshaperList;
bool _enteredCombat;
};
diff --git a/src/server/scripts/Outland/BlackTemple/boss_gurtogg_bloodboil.cpp b/src/server/scripts/Outland/BlackTemple/boss_gurtogg_bloodboil.cpp
index f03caa37cb2..b41e7e77452 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_gurtogg_bloodboil.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_gurtogg_bloodboil.cpp
@@ -73,7 +73,7 @@ public:
InstanceScript* instance;
- uint64 TargetGUID;
+ ObjectGuid TargetGUID;
float TargetThreat;
@@ -94,7 +94,7 @@ public:
{
instance->SetBossState(DATA_GURTOGG_BLOODBOIL, NOT_STARTED);
- TargetGUID = 0;
+ TargetGUID.Clear();
TargetThreat = 0;
@@ -134,7 +134,7 @@ public:
Talk(SAY_DEATH);
}
- void RevertThreatOnTarget(uint64 guid)
+ void RevertThreatOnTarget(ObjectGuid guid)
{
if (Unit* unit = ObjectAccessor::GetUnit(*me, guid))
{
@@ -258,7 +258,7 @@ public:
{
if (TargetGUID)
RevertThreatOnTarget(TargetGUID);
- TargetGUID = 0;
+ TargetGUID.Clear();
Phase1 = true;
BloodboilTimer = 10000;
BloodboilCount = 0;
diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
index 22cd886d99b..4ec6aed9655 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
@@ -381,7 +381,7 @@ public:
{
FlameBlastTimer = 15000;
CheckTimer = 5000;
- GlaiveGUID = 0;
+ GlaiveGUID.Clear();
}
void EnterCombat(Unit* /*who*/) override
@@ -424,7 +424,7 @@ public:
}
}
- void SetGlaiveGUID(uint64 guid)
+ void SetGlaiveGUID(ObjectGuid guid)
{
GlaiveGUID = guid;
}
@@ -455,7 +455,7 @@ public:
private:
uint32 FlameBlastTimer;
uint32 CheckTimer;
- uint64 GlaiveGUID;
+ ObjectGuid GlaiveGUID;
};
CreatureAI* GetAI(Creature* creature) const override
@@ -476,7 +476,6 @@ public:
{
instance = creature->GetInstanceScript();
DoCast(me, SPELL_DUAL_WIELD, true);
- AkamaGUID = 0;
}
void Reset() override;
@@ -489,7 +488,7 @@ public:
{
for (uint8 i = 0; i < 2; ++i)
if (summon->GetGUID() == FlameGUID[i])
- FlameGUID[i] = 0;
+ FlameGUID[i].Clear();
if (!FlameGUID[0] && !FlameGUID[1] && Phase != PHASE_ILLIDAN_NULL)
{
@@ -542,7 +541,7 @@ public:
instance->SetBossState(DATA_ILLIDAN_STORMRAGE, DONE);
for (uint8 i = DATA_GO_ILLIDAN_DOOR_R; i < DATA_GO_ILLIDAN_DOOR_L + 1; ++i)
- instance->HandleGameObject(instance->GetData64(i), true);
+ instance->HandleGameObject(instance->GetGuidData(i), true);
}
void KilledUnit(Unit* victim) override
@@ -573,7 +572,7 @@ public:
}
}
- void DeleteFromThreatList(uint64 TargetGUID)
+ void DeleteFromThreatList(ObjectGuid TargetGUID)
{
ThreatContainer::StorageType threatlist = me->getThreatManager().getThreatList();
for (ThreatContainer::StorageType::const_iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr)
@@ -849,7 +848,7 @@ public:
if (Creature* glaive = ObjectAccessor::GetCreature(*me, GlaiveGUID[i]))
glaive->DespawnOrUnsummon();
- GlaiveGUID[i] = 0;
+ GlaiveGUID[i].Clear();
}
}
Timer[EVENT_FLIGHT_SEQUENCE] = 2000;
@@ -1102,7 +1101,7 @@ public:
}
public:
- uint64 AkamaGUID;
+ ObjectGuid AkamaGUID;
uint32 Timer[EVENT_ENRAGE + 1];
PhaseIllidan Phase;
private:
@@ -1112,9 +1111,9 @@ public:
uint32 TransformCount;
uint32 FlightCount;
uint32 HoverPoint;
- uint64 MaievGUID;
- uint64 FlameGUID[2];
- uint64 GlaiveGUID[2];
+ ObjectGuid MaievGUID;
+ ObjectGuid FlameGUID[2];
+ ObjectGuid GlaiveGUID[2];
SummonList Summons;
};
@@ -1140,7 +1139,7 @@ public:
{
MaxTimer = 0;
Phase = PHASE_NORMAL_MAIEV;
- IllidanGUID = 0;
+ IllidanGUID.Clear();
Timer[EVENT_MAIEV_STEALTH] = 0;
Timer[EVENT_MAIEV_TAUNT] = urand(22, 43) * 1000;
Timer[EVENT_MAIEV_SHADOW_STRIKE] = 30000;
@@ -1153,7 +1152,7 @@ public:
void EnterEvadeMode() override { }
- void GetIllidanGUID(uint64 guid)
+ void GetIllidanGUID(ObjectGuid guid)
{
IllidanGUID = guid;
}
@@ -1333,7 +1332,7 @@ public:
}
private:
- uint64 IllidanGUID;
+ ObjectGuid IllidanGUID;
PhaseIllidan Phase;
EventMaiev Event;
uint32 Timer[5];
@@ -1364,10 +1363,10 @@ public:
WalkCount = 0;
instance->SetBossState(DATA_ILLIDAN_STORMRAGE, NOT_STARTED);
- IllidanGUID = instance->GetData64(DATA_ILLIDAN_STORMRAGE);
- GateGUID = instance->GetData64(DATA_GO_ILLIDAN_GATE);
- DoorGUID[0] = instance->GetData64(DATA_GO_ILLIDAN_DOOR_R);
- DoorGUID[1] = instance->GetData64(DATA_GO_ILLIDAN_DOOR_L);
+ IllidanGUID = instance->GetGuidData(DATA_ILLIDAN_STORMRAGE);
+ GateGUID = instance->GetGuidData(DATA_GO_ILLIDAN_GATE);
+ DoorGUID[0] = instance->GetGuidData(DATA_GO_ILLIDAN_DOOR_R);
+ DoorGUID[1] = instance->GetGuidData(DATA_GO_ILLIDAN_DOOR_L);
if (JustCreated) // close all doors at create
{
@@ -1385,9 +1384,9 @@ public:
instance->HandleGameObject(DoorGUID[i], true);
}
- ChannelGUID = 0;
- SpiritGUID[0] = 0;
- SpiritGUID[1] = 0;
+ ChannelGUID.Clear();
+ SpiritGUID[0].Clear();
+ SpiritGUID[1].Clear();
Phase = PHASE_AKAMA_NULL;
Timer = 0;
@@ -1758,11 +1757,11 @@ public:
PhaseAkama Phase;
bool Event;
uint32 Timer;
- uint64 IllidanGUID;
- uint64 ChannelGUID;
- uint64 SpiritGUID[2];
- uint64 GateGUID;
- uint64 DoorGUID[2];
+ ObjectGuid IllidanGUID;
+ ObjectGuid ChannelGUID;
+ ObjectGuid SpiritGUID[2];
+ ObjectGuid GateGUID;
+ ObjectGuid DoorGUID[2];
uint32 ChannelCount;
uint32 WalkCount;
uint32 TalkCount;
@@ -1787,11 +1786,11 @@ void boss_illidan_stormrage::boss_illidan_stormrageAI::Reset()
akama->AI()->EnterEvadeMode();
}
- MaievGUID = 0;
+ MaievGUID.Clear();
for (uint8 i = 0; i < 2; ++i)
{
- FlameGUID[i] = 0;
- GlaiveGUID[i] = 0;
+ FlameGUID[i].Clear();
+ GlaiveGUID[i].Clear();
}
Phase = PHASE_ILLIDAN_NULL;
@@ -1956,7 +1955,7 @@ public:
void Reset() override
{
- IllidanGUID = 0;
+ IllidanGUID.Clear();
Active = false;
SummonedBeams = false;
@@ -1985,7 +1984,7 @@ public:
DespawnTimer = 5000;
if (who->HasAura(SPELL_ENRAGE))
who->RemoveAurasDueToSpell(SPELL_ENRAGE); // Dispel his enrage
- // if (GameObject* CageTrap = instance->instance->GetGameObject(instance->GetData64(CageTrapGUID)))
+ // if (GameObject* CageTrap = instance->instance->GetGameObject(instance->GetGuidData(CageTrapGUID)))
// CageTrap->SetLootState(GO_JUST_DEACTIVATED);
}
@@ -2014,7 +2013,7 @@ public:
public:
bool Active;
private:
- uint64 IllidanGUID;
+ ObjectGuid IllidanGUID;
uint32 DespawnTimer;
bool SummonedBeams;
};
@@ -2059,7 +2058,7 @@ public:
void Reset() override
{
- TargetGUID = 0;
+ TargetGUID.Clear();
DoCast(me, SPELL_SHADOW_DEMON_PASSIVE, true);
}
@@ -2090,7 +2089,7 @@ public:
}
private:
- uint64 TargetGUID;
+ ObjectGuid TargetGUID;
};
CreatureAI* GetAI(Creature* creature) const override
@@ -2136,7 +2135,7 @@ public:
void Reset() override
{
- IllidanGUID = instance->GetData64(DATA_ILLIDAN_STORMRAGE);
+ IllidanGUID = instance->GetGuidData(DATA_ILLIDAN_STORMRAGE);
CheckTimer = 5000;
DoCast(me, SPELL_SHADOWFIEND_PASSIVE, true);
@@ -2195,7 +2194,7 @@ public:
private:
InstanceScript* instance;
- uint64 IllidanGUID;
+ ObjectGuid IllidanGUID;
uint32 CheckTimer;
};
diff --git a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp
index 60162188f7e..39aac706acc 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp
@@ -112,8 +112,8 @@ public:
void Initialize()
{
- for (uint8 i = 0; i<3; ++i)
- TargetGUID[i] = 0;
+ for (uint8 i = 0; i < 3; ++i)
+ TargetGUID[i].Clear();
BeamCount = 0;
CurrentBeam = SINISTER_BEAM; // 0 - Sinister, 1 - Vile, 2 - Wicked, 3 - Sinful
@@ -236,7 +236,7 @@ public:
{
if (Unit* unit = ObjectAccessor::GetUnit(*me, TargetGUID[i]))
unit->CastSpell(unit, SPELL_ATTRACTION, true);
- TargetGUID[i] = 0;
+ TargetGUID[i].Clear();
}
}
++ExplosionCount;
@@ -267,7 +267,7 @@ public:
}
private:
- uint64 TargetGUID[3];
+ ObjectGuid TargetGUID[3];
uint32 BeamCount;
uint32 CurrentBeam;
uint32 ExplosionCount;
diff --git a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
index f3c8af50328..c5989f4df64 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
@@ -113,9 +113,12 @@ public:
{
npc_enslaved_soulAI(Creature* creature) : ScriptedAI(creature) { }
- uint64 ReliquaryGUID;
+ ObjectGuid ReliquaryGUID;
- void Reset() override { ReliquaryGUID = 0; }
+ void Reset() override
+ {
+ ReliquaryGUID.Clear();
+ }
void EnterCombat(Unit* /*who*/) override
{
@@ -142,12 +145,11 @@ public:
boss_reliquary_of_soulsAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
- EssenceGUID = 0;
}
InstanceScript* instance;
- uint64 EssenceGUID;
+ ObjectGuid EssenceGUID;
uint32 Phase;
uint32 Counter;
@@ -165,7 +167,7 @@ public:
if (Creature* essence = ObjectAccessor::GetCreature(*me, EssenceGUID))
essence->DespawnOrUnsummon();
- EssenceGUID = 0;
+ EssenceGUID.Clear();
}
Phase = 0;
@@ -334,17 +336,15 @@ public:
if (Essence)
{
if (Phase == 1)
- {
Essence->AI()->Talk(SUFF_SAY_AFTER);
- }
else
- {
Essence->AI()->Talk(DESI_SAY_AFTER);
- }
+
Essence->DespawnOrUnsummon();
}
+
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0);
- EssenceGUID = 0;
+ EssenceGUID.Clear();
SoulCount = 0;
SoulDeathCount = 0;
Timer = 3000;
@@ -624,7 +624,7 @@ public:
{
boss_essence_of_angerAI(Creature* creature) : ScriptedAI(creature) { }
- uint64 AggroTargetGUID;
+ ObjectGuid AggroTargetGUID;
uint32 CheckTankTimer;
uint32 SoulScreamTimer;
@@ -636,7 +636,7 @@ public:
void Reset() override
{
- AggroTargetGUID = 0;
+ AggroTargetGUID.Clear();
CheckTankTimer = 5000;
SoulScreamTimer = 10000;
diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
index f1e170c0705..6b337e42087 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
@@ -175,11 +175,11 @@ public:
{
if (!HasKilledAkamaAndReseting)
{
- for (std::list<uint64>::const_iterator itr = Channelers.begin(); itr != Channelers.end(); ++itr)
+ for (GuidList::const_iterator itr = Channelers.begin(); itr != Channelers.end(); ++itr)
if (Creature* Channeler = ObjectAccessor::GetCreature(*me, *itr))
Channeler->DespawnOrUnsummon();
- for (std::list<uint64>::const_iterator itr = Spawners.begin(); itr != Spawners.end(); ++itr)
+ for (GuidList::const_iterator itr = Spawners.begin(); itr != Spawners.end(); ++itr)
if (Creature* Spawner = ObjectAccessor::GetCreature(*me, *itr))
Spawner->AI()->SetData(SETDATA_DATA, SETDATA_DESPAWN_ALL_SPAWNS);
@@ -207,7 +207,7 @@ public:
{
if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE))
{
- if (Creature* Akama = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_AKAMA_SHADE)))
+ if (Creature* Akama = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_AKAMA_SHADE)))
if (Akama->IsAlive())
ScriptedAI::AttackStart(Akama);
}
@@ -231,7 +231,7 @@ public:
events.ScheduleEvent(EVENT_START_ATTACK_AKAMA, 500);
events.ScheduleEvent(EVENT_SET_CHANNELERS_SPAWNERS, 1000);
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_NONE);
- if (Creature* Akama = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_AKAMA_SHADE)))
+ if (Creature* Akama = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_AKAMA_SHADE)))
me->AddThreat(Akama, 10000000.0f);
}
else if (spell->Id == SPELL_SHADE_SOUL_CHANNEL_2)
@@ -267,7 +267,7 @@ public:
switch (eventId)
{
case EVENT_RESET_ENCOUNTER:
- if (Creature* Akama = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_AKAMA_SHADE)))
+ if (Creature* Akama = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_AKAMA_SHADE)))
if (!Akama->IsAlive())
Akama->Respawn();
break;
@@ -307,17 +307,13 @@ public:
{
case EVENT_SET_CHANNELERS_SPAWNERS:
{
- for (std::list<uint64>::const_iterator itr = Channelers.begin(); itr != Channelers.end(); ++itr)
- {
+ for (GuidList::const_iterator itr = Channelers.begin(); itr != Channelers.end(); ++itr)
if (Creature* Channeler = ObjectAccessor::GetCreature(*me, *itr))
Channeler->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- }
- for (std::list<uint64>::const_iterator itr = Spawners.begin(); itr != Spawners.end(); ++itr)
- {
+ for (GuidList::const_iterator itr = Spawners.begin(); itr != Spawners.end(); ++itr)
if (Creature* Spawner = ObjectAccessor::GetCreature(*me, *itr))
Spawner->AI()->SetData(SETDATA_DATA, SETDATA_START_SPAWNING);
- }
break;
}
case EVENT_START_ATTACK_AKAMA:
@@ -347,14 +343,14 @@ public:
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
combatStarted = false;
- if (Creature* Akama = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_AKAMA_SHADE)))
+ if (Creature* Akama = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_AKAMA_SHADE)))
Akama->DespawnOrUnsummon();
- for (std::list<uint64>::const_iterator itr = Channelers.begin(); itr != Channelers.end(); ++itr)
+ for (GuidList::const_iterator itr = Channelers.begin(); itr != Channelers.end(); ++itr)
if (Creature* Channeler = ObjectAccessor::GetCreature(*me, *itr))
Channeler->DespawnOrUnsummon();
- for (std::list<uint64>::const_iterator itr = Spawners.begin(); itr != Spawners.end(); ++itr)
+ for (GuidList::const_iterator itr = Spawners.begin(); itr != Spawners.end(); ++itr)
if (Creature* Spawner = ObjectAccessor::GetCreature(*me, *itr))
Spawner->AI()->SetData(SETDATA_DATA, SETDATA_DESPAWN_ALL_SPAWNS);
@@ -365,7 +361,7 @@ public:
if (!akamaReached)
{
- if (Creature* Akama = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_AKAMA_SHADE)))
+ if (Creature* Akama = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_AKAMA_SHADE)))
{
if (me->IsWithinDist(Akama, 2.0f, false))
{
@@ -379,7 +375,7 @@ public:
events.CancelEvent(EVENT_START_ATTACK_AKAMA);
events.ScheduleEvent(EVENT_ADD_THREAT, 100);
- for (std::list<uint64>::const_iterator itr = Spawners.begin(); itr != Spawners.end(); ++itr)
+ for (GuidList::const_iterator itr = Spawners.begin(); itr != Spawners.end(); ++itr)
if (Creature* Spawner = ObjectAccessor::GetCreature(*me, *itr))
Spawner->AI()->SetData(SETDATA_DATA, SETDATA_STOP_SPAWNING);
}
@@ -395,8 +391,8 @@ public:
private:
InstanceScript* instance;
EventMap events;
- std::list<uint64> Channelers;
- std::list<uint64> Spawners;
+ GuidList Channelers;
+ GuidList Spawners;
bool akamaReached;
bool combatStarted;
bool HasKilledAkamaAndReseting;
@@ -437,7 +433,7 @@ public:
void JustDied(Unit* /*killer*/) override
{
- if (Creature* Shade = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_SHADE_OF_AKAMA)))
+ if (Creature* Shade = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_SHADE_OF_AKAMA)))
if (Shade->IsAlive())
ENSURE_AI(boss_shade_of_akama::boss_shade_of_akamaAI, Shade->AI())->HasKilledAkama = true;
me->GetMotionMaster()->Clear(true);
@@ -451,7 +447,7 @@ public:
me->ClearUnitState(UNIT_STATE_ROOT);
me->RemoveAura(SPELL_AKAMA_SOUL_CHANNEL);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED);
- if (Creature* Shade = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_SHADE_OF_AKAMA)))
+ if (Creature* Shade = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_SHADE_OF_AKAMA)))
Shade->RemoveAura(SPELL_AKAMA_SOUL_CHANNEL);
StartCombat = true;
}
@@ -577,7 +573,7 @@ public:
void JustDied(Unit* /*killer*/) override
{
- if (Creature* Shade = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_SHADE_OF_AKAMA)))
+ if (Creature* Shade = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_SHADE_OF_AKAMA)))
Shade->AI()->SetData(SETDATA_DATA, SETDATA_CHANNELER_DIED);
}
@@ -593,7 +589,7 @@ public:
switch (eventId)
{
case EVENT_CHANNEL:
- if (Creature* Shade = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_SHADE_OF_AKAMA)))
+ if (Creature* Shade = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_SHADE_OF_AKAMA)))
{
if (Shade->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE))
DoCast(me, SPELL_SHADE_SOUL_CHANNEL);
@@ -751,26 +747,26 @@ public:
{
if (!startedBanishing)
{
- if (Creature* Shade = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_SHADE_OF_AKAMA)))
+ if (Creature* Shade = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_SHADE_OF_AKAMA)))
{
if (Shade->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE))
me->GetMotionMaster()->MovePoint(0, Shade->GetPositionX(), Shade->GetPositionY(), Shade->GetPositionZ(), false);
else
{
- if (Unit* target = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_AKAMA_SHADE)))
+ if (Unit* target = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_AKAMA_SHADE)))
AttackStart(target);
}
}
}
- summonerGuid = 0;
+ summonerGuid.Clear();
startedBanishing = false;
switchToCombat = false;
}
void JustDied(Unit* /*killer*/) override
{
- if (Creature* Shade = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_SHADE_OF_AKAMA)))
+ if (Creature* Shade = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_SHADE_OF_AKAMA)))
Shade->AI()->SetData(SETDATA_DATA, SETDATA_CHANNELER_DIED);
me->DespawnOrUnsummon(5000);
}
@@ -799,7 +795,7 @@ public:
switch (eventId)
{
case EVENT_SORCERER_CHANNEL:
- if (Creature* Shade = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_SHADE_OF_AKAMA)))
+ if (Creature* Shade = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_SHADE_OF_AKAMA)))
{
if (Shade->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE))
{
@@ -812,7 +808,7 @@ public:
me->InterruptSpell(CURRENT_CHANNELED_SPELL);
Shade->AI()->SetData(SETDATA_DATA, SETDATA_CHANNELER_DIED);
switchToCombat = true;
- if (Unit* target = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_AKAMA_SHADE)))
+ if (Unit* target = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_AKAMA_SHADE)))
AttackStart(target);
}
}
@@ -824,7 +820,7 @@ public:
if (!startedBanishing)
{
- Creature* Shade = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_SHADE_OF_AKAMA));
+ Creature* Shade = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_SHADE_OF_AKAMA));
if (me->IsWithinDist(Shade, 20.0f, false))
{
me->StopMoving();
@@ -841,7 +837,7 @@ public:
private:
InstanceScript* instance;
EventMap events;
- uint64 summonerGuid;
+ ObjectGuid summonerGuid;
bool startedBanishing;
bool switchToCombat;
};
@@ -870,9 +866,9 @@ public:
void Reset() override
{
- summonerGuid = 0;
+ summonerGuid.Clear();
- if (Unit* target = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_AKAMA_SHADE)))
+ if (Unit* target = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_AKAMA_SHADE)))
AttackStart(target);
}
@@ -933,7 +929,7 @@ public:
private:
InstanceScript* instance;
EventMap events;
- uint64 summonerGuid;
+ ObjectGuid summonerGuid;
};
CreatureAI* GetAI(Creature* creature) const override
@@ -960,9 +956,9 @@ public:
void Reset() override
{
- summonerGuid = 0;
+ summonerGuid.Clear();
- if (Unit* target = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_AKAMA_SHADE)))
+ if (Unit* target = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_AKAMA_SHADE)))
AttackStart(target);
}
@@ -1013,7 +1009,7 @@ public:
private:
InstanceScript* instance;
EventMap events;
- uint64 summonerGuid;
+ ObjectGuid summonerGuid;
};
CreatureAI* GetAI(Creature* creature) const override
@@ -1040,9 +1036,9 @@ public:
void Reset() override
{
- summonerGuid = 0;
+ summonerGuid.Clear();
- if (Unit* target = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_AKAMA_SHADE)))
+ if (Unit* target = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_AKAMA_SHADE)))
AttackStart(target);
}
@@ -1093,7 +1089,7 @@ public:
private:
InstanceScript* instance;
EventMap events;
- uint64 summonerGuid;
+ ObjectGuid summonerGuid;
};
CreatureAI* GetAI(Creature* creature) const override
@@ -1122,9 +1118,9 @@ public:
{
spiritMend = false;
chainHeal = false;
- summonerGuid = 0;
+ summonerGuid.Clear();
- if (Unit* target = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_AKAMA_SHADE)))
+ if (Unit* target = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_AKAMA_SHADE)))
AttackStart(target);
}
@@ -1188,7 +1184,7 @@ public:
private:
InstanceScript* instance;
EventMap events;
- uint64 summonerGuid;
+ ObjectGuid summonerGuid;
bool spiritMend;
bool chainHeal;
};
diff --git a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
index 0bbf2cb2a96..081dbc079a7 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
@@ -67,13 +67,13 @@ public:
uint32 CheckTeronTimer;
uint32 ShadowBoltTimer;
- uint64 TeronGUID;
+ ObjectGuid TeronGUID;
void Reset() override
{
CheckTeronTimer = 5000;
ShadowBoltTimer = 12000;
- TeronGUID = 0;
+ TeronGUID.Clear();
}
void EnterCombat(Unit* /*who*/) override { }
@@ -113,7 +113,7 @@ public:
return;
}
- void SetTeronGUID(uint64 guid)
+ void SetTeronGUID(ObjectGuid guid)
{
TeronGUID = guid;
}
@@ -134,16 +134,16 @@ public:
{
npc_shadowy_constructAI(Creature* creature) : ScriptedAI(creature) { }
- uint64 GhostGUID;
- uint64 TeronGUID;
+ ObjectGuid GhostGUID;
+ ObjectGuid TeronGUID;
uint32 CheckPlayerTimer;
uint32 CheckTeronTimer;
void Reset() override
{
- GhostGUID = 0;
- TeronGUID = 0;
+ GhostGUID.Clear();
+ TeronGUID.Clear();
CheckPlayerTimer = 2000;
CheckTeronTimer = 5000;
@@ -238,8 +238,8 @@ public:
uint32 RandomYellTimer;
uint32 AggroTimer;
- uint64 AggroTargetGUID;
- uint64 GhostGUID; // Player that gets killed by Shadow of Death and gets turned into a ghost
+ ObjectGuid AggroTargetGUID;
+ ObjectGuid GhostGUID; // Player that gets killed by Shadow of Death and gets turned into a ghost
bool Intro;
bool Done;
@@ -260,7 +260,7 @@ public:
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
AggroTimer = 20000;
- AggroTargetGUID = 0;
+ AggroTargetGUID.Clear();
Intro = false;
Done = false;
}
diff --git a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp
index c998bfed2dc..0f80e541261 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp
@@ -1,145 +1,144 @@
-/*
- * Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "ScriptMgr.h"
-#include "ScriptedCreature.h"
-#include "black_temple.h"
-#include "Player.h"
-#include "SpellInfo.h"
-
-enum Texts
-{
- SAY_AGGRO = 0,
- SAY_NEEDLE = 1,
- SAY_SLAY = 2,
- SAY_SPECIAL = 3,
- SAY_ENRAGE = 4,
- SAY_DEATH = 5
-};
-
-enum Spells
-{
- SPELL_NEEDLE_SPINE = 39992,
- SPELL_TIDAL_BURST = 39878,
- SPELL_TIDAL_SHIELD = 39872,
- SPELL_IMPALING_SPINE = 39837,
- SPELL_CREATE_NAJENTUS_SPINE = 39956,
- SPELL_HURL_SPINE = 39948,
- SPELL_BERSERK = 26662
-
-};
-
-enum Events
-{
- EVENT_BERSERK = 1,
- EVENT_YELL = 2,
- EVENT_NEEDLE = 3,
- EVENT_SPINE = 4,
- EVENT_SHIELD = 5
-};
-
-enum EventGroups
-{
- GCD_CAST = 1,
- GCD_YELL = 2
-};
-
-class boss_najentus : public CreatureScript
-{
-public:
- boss_najentus() : CreatureScript("boss_najentus") { }
-
- struct boss_najentusAI : public BossAI
- {
- boss_najentusAI(Creature* creature) : BossAI(creature, DATA_HIGH_WARLORD_NAJENTUS)
- {
- SpineTargetGUID = 0;
- }
-
- void Reset() override
- {
- _Reset();
- SpineTargetGUID = 0;
- }
-
- void KilledUnit(Unit* /*victim*/) override
- {
- Talk(SAY_SLAY);
- events.DelayEvents(5000, GCD_YELL);
- }
-
- void JustDied(Unit* /*killer*/) override
- {
- _JustDied();
- Talk(SAY_DEATH);
- }
-
- void SpellHit(Unit* /*caster*/, const SpellInfo* spell) override
- {
- if (spell->Id == SPELL_HURL_SPINE && me->HasAura(SPELL_TIDAL_SHIELD))
- {
- me->RemoveAurasDueToSpell(SPELL_TIDAL_SHIELD);
- DoCast(me, SPELL_TIDAL_BURST, true);
- ResetTimer();
- }
- }
-
- void EnterCombat(Unit* /*who*/) override
- {
- _EnterCombat();
- Talk(SAY_AGGRO);
- events.ScheduleEvent(EVENT_BERSERK, 480000, GCD_CAST);
- events.ScheduleEvent(EVENT_YELL, 45000 + (rand32() % 76) * 1000, GCD_YELL);
- ResetTimer();
- }
-
- bool RemoveImpalingSpine()
- {
- if (!SpineTargetGUID)
- return false;
-
- Unit* target = ObjectAccessor::GetUnit(*me, SpineTargetGUID);
- if (target && target->HasAura(SPELL_IMPALING_SPINE))
- target->RemoveAurasDueToSpell(SPELL_IMPALING_SPINE);
- SpineTargetGUID=0;
- return true;
- }
-
- void ResetTimer(uint32 inc = 0)
- {
- events.RescheduleEvent(EVENT_NEEDLE, 10000 + inc, GCD_CAST);
- events.RescheduleEvent(EVENT_SPINE, 20000 + inc, GCD_CAST);
- events.RescheduleEvent(EVENT_SHIELD, 60000 + inc);
- }
-
- void ExecuteEvent(uint32 eventId) override
- {
- switch (eventId)
- {
- case EVENT_SHIELD:
- DoCast(me, SPELL_TIDAL_SHIELD, true);
- ResetTimer(45000);
- break;
- case EVENT_BERSERK:
- Talk(SAY_ENRAGE);
- DoCast(me, SPELL_BERSERK, true);
- events.DelayEvents(15000, GCD_YELL);
- break;
- case EVENT_SPINE:
+/*
+ * Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
+#include "black_temple.h"
+#include "Player.h"
+#include "SpellInfo.h"
+
+enum Texts
+{
+ SAY_AGGRO = 0,
+ SAY_NEEDLE = 1,
+ SAY_SLAY = 2,
+ SAY_SPECIAL = 3,
+ SAY_ENRAGE = 4,
+ SAY_DEATH = 5
+};
+
+enum Spells
+{
+ SPELL_NEEDLE_SPINE = 39992,
+ SPELL_TIDAL_BURST = 39878,
+ SPELL_TIDAL_SHIELD = 39872,
+ SPELL_IMPALING_SPINE = 39837,
+ SPELL_CREATE_NAJENTUS_SPINE = 39956,
+ SPELL_HURL_SPINE = 39948,
+ SPELL_BERSERK = 26662
+
+};
+
+enum Events
+{
+ EVENT_BERSERK = 1,
+ EVENT_YELL = 2,
+ EVENT_NEEDLE = 3,
+ EVENT_SPINE = 4,
+ EVENT_SHIELD = 5
+};
+
+enum EventGroups
+{
+ GCD_CAST = 1,
+ GCD_YELL = 2
+};
+
+class boss_najentus : public CreatureScript
+{
+public:
+ boss_najentus() : CreatureScript("boss_najentus") { }
+
+ struct boss_najentusAI : public BossAI
+ {
+ boss_najentusAI(Creature* creature) : BossAI(creature, DATA_HIGH_WARLORD_NAJENTUS)
+ {
+ }
+
+ void Reset() override
+ {
+ _Reset();
+ SpineTargetGUID.Clear();
+ }
+
+ void KilledUnit(Unit* /*victim*/) override
+ {
+ Talk(SAY_SLAY);
+ events.DelayEvents(5000, GCD_YELL);
+ }
+
+ void JustDied(Unit* /*killer*/) override
+ {
+ _JustDied();
+ Talk(SAY_DEATH);
+ }
+
+ void SpellHit(Unit* /*caster*/, const SpellInfo* spell) override
+ {
+ if (spell->Id == SPELL_HURL_SPINE && me->HasAura(SPELL_TIDAL_SHIELD))
+ {
+ me->RemoveAurasDueToSpell(SPELL_TIDAL_SHIELD);
+ DoCast(me, SPELL_TIDAL_BURST, true);
+ ResetTimer();
+ }
+ }
+
+ void EnterCombat(Unit* /*who*/) override
+ {
+ _EnterCombat();
+ Talk(SAY_AGGRO);
+ events.ScheduleEvent(EVENT_BERSERK, 480000, GCD_CAST);
+ events.ScheduleEvent(EVENT_YELL, 45000 + (rand32() % 76) * 1000, GCD_YELL);
+ ResetTimer();
+ }
+
+ bool RemoveImpalingSpine()
+ {
+ if (!SpineTargetGUID)
+ return false;
+
+ Unit* target = ObjectAccessor::GetUnit(*me, SpineTargetGUID);
+ if (target && target->HasAura(SPELL_IMPALING_SPINE))
+ target->RemoveAurasDueToSpell(SPELL_IMPALING_SPINE);
+ SpineTargetGUID.Clear();
+ return true;
+ }
+
+ void ResetTimer(uint32 inc = 0)
+ {
+ events.RescheduleEvent(EVENT_NEEDLE, 10000 + inc, GCD_CAST);
+ events.RescheduleEvent(EVENT_SPINE, 20000 + inc, GCD_CAST);
+ events.RescheduleEvent(EVENT_SHIELD, 60000 + inc);
+ }
+
+ void ExecuteEvent(uint32 eventId) override
+ {
+ switch (eventId)
+ {
+ case EVENT_SHIELD:
+ DoCast(me, SPELL_TIDAL_SHIELD, true);
+ ResetTimer(45000);
+ break;
+ case EVENT_BERSERK:
+ Talk(SAY_ENRAGE);
+ DoCast(me, SPELL_BERSERK, true);
+ events.DelayEvents(15000, GCD_YELL);
+ break;
+ case EVENT_SPINE:
{
Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1);
@@ -158,59 +157,59 @@ public:
}
events.ScheduleEvent(EVENT_SPINE, 21000, GCD_CAST);
return;
- }
- case EVENT_NEEDLE:
- {
- //DoCast(me, SPELL_NEEDLE_SPINE, true);
- std::list<Unit*> targets;
- SelectTargetList(targets, 3, SELECT_TARGET_RANDOM, 80, true);
- for (std::list<Unit*>::const_iterator i = targets.begin(); i != targets.end(); ++i)
- DoCast(*i, 39835, true);
- events.ScheduleEvent(EVENT_NEEDLE, urand(15000, 25000), GCD_CAST);
- events.DelayEvents(1500, GCD_CAST);
- return;
- }
- case EVENT_YELL:
- Talk(SAY_SPECIAL);
- events.ScheduleEvent(EVENT_YELL, urand(25000, 100000), GCD_YELL);
- events.DelayEvents(15000, GCD_YELL);
- break;
- default:
- break;
- }
- }
-
- private:
- uint64 SpineTargetGUID;
- };
-
- CreatureAI* GetAI(Creature* creature) const override
- {
- return GetBlackTempleAI<boss_najentusAI>(creature);
- }
-};
-
-class go_najentus_spine : public GameObjectScript
-{
-public:
- go_najentus_spine() : GameObjectScript("go_najentus_spine") { }
-
- bool OnGossipHello(Player* player, GameObject* go) override
- {
- if (InstanceScript* instance = go->GetInstanceScript())
- if (Creature* Najentus = ObjectAccessor::GetCreature(*go, instance->GetData64(DATA_HIGH_WARLORD_NAJENTUS)))
- if (ENSURE_AI(boss_najentus::boss_najentusAI, Najentus->AI())->RemoveImpalingSpine())
- {
- player->CastSpell(player, SPELL_CREATE_NAJENTUS_SPINE, true);
- go->Delete();
- }
- return true;
- }
-
-};
-
-void AddSC_boss_najentus()
-{
- new boss_najentus();
- new go_najentus_spine();
-}
+ }
+ case EVENT_NEEDLE:
+ {
+ //DoCast(me, SPELL_NEEDLE_SPINE, true);
+ std::list<Unit*> targets;
+ SelectTargetList(targets, 3, SELECT_TARGET_RANDOM, 80, true);
+ for (std::list<Unit*>::const_iterator i = targets.begin(); i != targets.end(); ++i)
+ DoCast(*i, 39835, true);
+ events.ScheduleEvent(EVENT_NEEDLE, urand(15000, 25000), GCD_CAST);
+ events.DelayEvents(1500, GCD_CAST);
+ return;
+ }
+ case EVENT_YELL:
+ Talk(SAY_SPECIAL);
+ events.ScheduleEvent(EVENT_YELL, urand(25000, 100000), GCD_YELL);
+ events.DelayEvents(15000, GCD_YELL);
+ break;
+ default:
+ break;
+ }
+ }
+
+ private:
+ ObjectGuid SpineTargetGUID;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetBlackTempleAI<boss_najentusAI>(creature);
+ }
+};
+
+class go_najentus_spine : public GameObjectScript
+{
+public:
+ go_najentus_spine() : GameObjectScript("go_najentus_spine") { }
+
+ bool OnGossipHello(Player* player, GameObject* go) override
+ {
+ if (InstanceScript* instance = go->GetInstanceScript())
+ if (Creature* Najentus = ObjectAccessor::GetCreature(*go, instance->GetGuidData(DATA_HIGH_WARLORD_NAJENTUS)))
+ if (ENSURE_AI(boss_najentus::boss_najentusAI, Najentus->AI())->RemoveImpalingSpine())
+ {
+ player->CastSpell(player, SPELL_CREATE_NAJENTUS_SPINE, true);
+ go->Delete();
+ }
+ return true;
+ }
+
+};
+
+void AddSC_boss_najentus()
+{
+ new boss_najentus();
+ new go_najentus_spine();
+}
diff --git a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
index 2c6bac4c9d9..a14a4c576cb 100644
--- a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
+++ b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
@@ -129,11 +129,9 @@ public:
{
npc_blood_elf_council_voice_triggerAI(Creature* creature) : ScriptedAI(creature)
{
- for (uint8 i = 0; i < 4; ++i)
- Council[i] = 0;
}
- uint64 Council[4];
+ ObjectGuid Council[4];
uint32 EnrageTimer;
uint32 AggroYellTimer;
@@ -157,10 +155,10 @@ public:
{
if (InstanceScript* instance = me->GetInstanceScript())
{
- Council[0] = instance->GetData64(DATA_GATHIOS_THE_SHATTERER);
- Council[1] = instance->GetData64(DATA_VERAS_DARKSHADOW);
- Council[2] = instance->GetData64(DATA_LADY_MALANDE);
- Council[3] = instance->GetData64(DATA_HIGH_NETHERMANCER_ZEREVOR);
+ Council[0] = instance->GetGuidData(DATA_GATHIOS_THE_SHATTERER);
+ Council[1] = instance->GetGuidData(DATA_VERAS_DARKSHADOW);
+ Council[2] = instance->GetGuidData(DATA_LADY_MALANDE);
+ Council[3] = instance->GetGuidData(DATA_HIGH_NETHERMANCER_ZEREVOR);
} else TC_LOG_ERROR("scripts", ERROR_INST_DATA);
}
@@ -226,13 +224,11 @@ public:
npc_illidari_councilAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
- for (uint8 i = 0; i < 4; ++i)
- Council[i] = 0;
}
InstanceScript* instance;
- uint64 Council[4];
+ ObjectGuid Council[4];
uint32 CheckTimer;
uint32 EndEventTimer;
@@ -264,7 +260,7 @@ public:
}
instance->SetBossState(DATA_ILLIDARI_COUNCIL, NOT_STARTED);
- if (Creature* VoiceTrigger = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_BLOOD_ELF_COUNCIL_VOICE)))
+ if (Creature* VoiceTrigger = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_BLOOD_ELF_COUNCIL_VOICE)))
VoiceTrigger->AI()->EnterEvadeMode();
EventBegun = false;
@@ -283,13 +279,13 @@ public:
{
if (target && target->IsAlive())
{
- Council[0] = instance->GetData64(DATA_GATHIOS_THE_SHATTERER);
- Council[1] = instance->GetData64(DATA_HIGH_NETHERMANCER_ZEREVOR);
- Council[2] = instance->GetData64(DATA_LADY_MALANDE);
- Council[3] = instance->GetData64(DATA_VERAS_DARKSHADOW);
+ Council[0] = instance->GetGuidData(DATA_GATHIOS_THE_SHATTERER);
+ Council[1] = instance->GetGuidData(DATA_HIGH_NETHERMANCER_ZEREVOR);
+ Council[2] = instance->GetGuidData(DATA_LADY_MALANDE);
+ Council[3] = instance->GetGuidData(DATA_VERAS_DARKSHADOW);
// Start the event for the Voice Trigger
- if (Creature* VoiceTrigger = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_BLOOD_ELF_COUNCIL_VOICE)))
+ if (Creature* VoiceTrigger = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_BLOOD_ELF_COUNCIL_VOICE)))
{
ENSURE_AI(npc_blood_elf_council_voice_trigger::npc_blood_elf_council_voice_triggerAI, VoiceTrigger->AI())->LoadCouncilGUIDs();
ENSURE_AI(npc_blood_elf_council_voice_trigger::npc_blood_elf_council_voice_triggerAI, VoiceTrigger->AI())->EventStarted = true;
@@ -322,7 +318,7 @@ public:
{
if (DeathCount > 3)
{
- if (Creature* VoiceTrigger = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_BLOOD_ELF_COUNCIL_VOICE)))
+ if (Creature* VoiceTrigger = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_BLOOD_ELF_COUNCIL_VOICE)))
VoiceTrigger->DealDamage(VoiceTrigger, VoiceTrigger->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
instance->SetBossState(DATA_ILLIDARI_COUNCIL, DONE);
//me->SummonCreature(AKAMAID, 746.466980f, 304.394989f, 311.90208f, 6.272870f, TEMPSUMMON_DEAD_DESPAWN, 0);
@@ -379,12 +375,10 @@ struct boss_illidari_councilAI : public ScriptedAI
boss_illidari_councilAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
- for (uint8 i = 0; i < 4; ++i)
- Council[i] = 0;
LoadedGUIDs = false;
}
- uint64 Council[4];
+ ObjectGuid Council[4];
InstanceScript* instance;
@@ -392,7 +386,7 @@ struct boss_illidari_councilAI : public ScriptedAI
void EnterCombat(Unit* who) override
{
- if (Creature* controller = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_ILLIDARI_COUNCIL)))
+ if (Creature* controller = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_ILLIDARI_COUNCIL)))
ENSURE_AI(npc_illidari_council::npc_illidari_councilAI, controller->AI())->StartEvent(who);
DoZoneInCombat();
// Load GUIDs on first aggro because the Creature guids are only set as the creatures are created in world-
@@ -436,10 +430,10 @@ struct boss_illidari_councilAI : public ScriptedAI
void LoadGUIDs()
{
- Council[0] = instance->GetData64(DATA_LADY_MALANDE);
- Council[1] = instance->GetData64(DATA_HIGH_NETHERMANCER_ZEREVOR);
- Council[2] = instance->GetData64(DATA_GATHIOS_THE_SHATTERER);
- Council[3] = instance->GetData64(DATA_VERAS_DARKSHADOW);
+ Council[0] = instance->GetGuidData(DATA_LADY_MALANDE);
+ Council[1] = instance->GetGuidData(DATA_HIGH_NETHERMANCER_ZEREVOR);
+ Council[2] = instance->GetGuidData(DATA_GATHIOS_THE_SHATTERER);
+ Council[3] = instance->GetGuidData(DATA_VERAS_DARKSHADOW);
LoadedGUIDs = true;
}
diff --git a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp
index 55ad45597ea..7067ca659d3 100644
--- a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp
+++ b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp
@@ -47,23 +47,6 @@ class instance_black_temple : public InstanceMapScript
SetHeaders(DataHeader);
SetBossNumber(EncounterCount);
LoadDoorData(doorData);
-
- NajentusGUID = 0;
- SupremusGUID = 0;
- ShadeOfAkamaGUID = 0;
- AkamaShadeGUID = 0;
- AkamaGUID = 0;
- GathiosTheShattererGUID = 0;
- HighNethermancerZerevorGUID = 0;
- LadyMalandeGUID = 0;
- VerasDarkshadowGUID = 0;
- IllidariCouncilGUID = 0;
- BloodElfCouncilVoiceGUID = 0;
- IllidanStormrageGUID = 0;
-
- IllidanGateGUID = 0;
-
- memset(IllidanDoorGUIDs, 0, 2 * sizeof(uint64));
}
void OnCreatureCreate(Creature* creature) override
@@ -162,7 +145,7 @@ class instance_black_temple : public InstanceMapScript
}
}
- uint64 GetData64(uint32 type) const override
+ ObjectGuid GetGuidData(uint32 type) const override
{
switch (type)
{
@@ -200,28 +183,28 @@ class instance_black_temple : public InstanceMapScript
break;
}
- return 0;
+ return ObjectGuid::Empty;
}
protected:
- uint64 NajentusGUID;
- uint64 SupremusGUID;
- uint64 ShadeOfAkamaGUID;
- uint64 AkamaShadeGUID;
- uint64 AkamaGUID;
+ ObjectGuid NajentusGUID;
+ ObjectGuid SupremusGUID;
+ ObjectGuid ShadeOfAkamaGUID;
+ ObjectGuid AkamaShadeGUID;
+ ObjectGuid AkamaGUID;
- uint64 GathiosTheShattererGUID;
- uint64 HighNethermancerZerevorGUID;
- uint64 LadyMalandeGUID;
- uint64 VerasDarkshadowGUID;
+ ObjectGuid GathiosTheShattererGUID;
+ ObjectGuid HighNethermancerZerevorGUID;
+ ObjectGuid LadyMalandeGUID;
+ ObjectGuid VerasDarkshadowGUID;
- uint64 IllidariCouncilGUID;
- uint64 BloodElfCouncilVoiceGUID;
+ ObjectGuid IllidariCouncilGUID;
+ ObjectGuid BloodElfCouncilVoiceGUID;
- uint64 IllidanStormrageGUID;
+ ObjectGuid IllidanStormrageGUID;
- uint64 IllidanGateGUID;
- uint64 IllidanDoorGUIDs[2];
+ ObjectGuid IllidanGateGUID;
+ ObjectGuid IllidanDoorGUIDs[2];
};
InstanceScript* GetInstanceScript(InstanceMap* map) const override
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp
index 683efcdbcf0..05db2c12b90 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp
@@ -112,9 +112,6 @@ public:
boss_fathomlord_karathressAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
- Advisors[0] = 0;
- Advisors[1] = 0;
- Advisors[2] = 0;
}
InstanceScript* instance;
@@ -125,7 +122,7 @@ public:
bool BlessingOfTides;
- uint64 Advisors[MAX_ADVISORS];
+ ObjectGuid Advisors[MAX_ADVISORS];
void Reset() override
{
@@ -135,10 +132,10 @@ public:
BlessingOfTides = false;
- uint64 RAdvisors[MAX_ADVISORS];
- RAdvisors[0] = instance->GetData64(DATA_SHARKKIS);
- RAdvisors[1] = instance->GetData64(DATA_TIDALVESS);
- RAdvisors[2] = instance->GetData64(DATA_CARIBDIS);
+ ObjectGuid RAdvisors[MAX_ADVISORS];
+ RAdvisors[0] = instance->GetGuidData(DATA_SHARKKIS);
+ RAdvisors[1] = instance->GetGuidData(DATA_TIDALVESS);
+ RAdvisors[2] = instance->GetGuidData(DATA_CARIBDIS);
// Respawn of the 3 Advisors
for (uint8 i = 0; i < MAX_ADVISORS; ++i)
if (RAdvisors[i])
@@ -175,9 +172,9 @@ public:
void GetAdvisors()
{
- Advisors[0] = instance->GetData64(DATA_SHARKKIS);
- Advisors[1] = instance->GetData64(DATA_TIDALVESS);
- Advisors[2] = instance->GetData64(DATA_CARIBDIS);
+ Advisors[0] = instance->GetGuidData(DATA_SHARKKIS);
+ Advisors[1] = instance->GetGuidData(DATA_TIDALVESS);
+ Advisors[2] = instance->GetGuidData(DATA_CARIBDIS);
}
void StartEvent(Unit* who)
@@ -187,7 +184,7 @@ public:
Talk(SAY_AGGRO);
DoZoneInCombat();
- instance->SetData64(DATA_KARATHRESSEVENT_STARTER, who->GetGUID());
+ instance->SetGuidData(DATA_KARATHRESSEVENT_STARTER, who->GetGUID());
instance->SetData(DATA_KARATHRESSEVENT, IN_PROGRESS);
}
@@ -216,7 +213,7 @@ public:
//Only if not incombat check if the event is started
if (!me->IsInCombat() && instance->GetData(DATA_KARATHRESSEVENT))
{
- if (Unit* target = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_KARATHRESSEVENT_STARTER)))
+ if (Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_KARATHRESSEVENT_STARTER)))
{
AttackStart(target);
GetAdvisors();
@@ -308,7 +305,6 @@ public:
boss_fathomguard_sharkkisAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
- SummonedPet = 0;
}
InstanceScript* instance;
@@ -320,7 +316,7 @@ public:
bool pet;
- uint64 SummonedPet;
+ ObjectGuid SummonedPet;
void Reset() override
{
@@ -335,20 +331,20 @@ public:
if (Pet && Pet->IsAlive())
Pet->DealDamage(Pet, Pet->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
- SummonedPet = 0;
+ SummonedPet.Clear();
instance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED);
}
void JustDied(Unit* /*killer*/) override
{
- if (Creature* Karathress = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_KARATHRESS)))
+ if (Creature* Karathress = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_KARATHRESS)))
ENSURE_AI(boss_fathomlord_karathress::boss_fathomlord_karathressAI, Karathress->AI())->EventSharkkisDeath();
}
void EnterCombat(Unit* who) override
{
- instance->SetData64(DATA_KARATHRESSEVENT_STARTER, who->GetGUID());
+ instance->SetGuidData(DATA_KARATHRESSEVENT_STARTER, who->GetGUID());
instance->SetData(DATA_KARATHRESSEVENT, IN_PROGRESS);
}
@@ -357,7 +353,7 @@ public:
//Only if not incombat check if the event is started
if (!me->IsInCombat() && instance->GetData(DATA_KARATHRESSEVENT))
{
- if (Unit* target = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_KARATHRESSEVENT_STARTER)))
+ if (Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_KARATHRESSEVENT_STARTER)))
AttackStart(target);
}
@@ -468,13 +464,13 @@ public:
void JustDied(Unit* /*killer*/) override
{
- if (Creature* Karathress = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_KARATHRESS)))
+ if (Creature* Karathress = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_KARATHRESS)))
ENSURE_AI(boss_fathomlord_karathress::boss_fathomlord_karathressAI, Karathress->AI())->EventTidalvessDeath();
}
void EnterCombat(Unit* who) override
{
- instance->SetData64(DATA_KARATHRESSEVENT_STARTER, who->GetGUID());
+ instance->SetGuidData(DATA_KARATHRESSEVENT_STARTER, who->GetGUID());
instance->SetData(DATA_KARATHRESSEVENT, IN_PROGRESS);
DoCast(me, SPELL_WINDFURY_WEAPON);
}
@@ -484,7 +480,7 @@ public:
//Only if not incombat check if the event is started
if (!me->IsInCombat() && instance->GetData(DATA_KARATHRESSEVENT))
{
- if (Unit* target = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_KARATHRESSEVENT_STARTER)))
+ if (Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_KARATHRESSEVENT_STARTER)))
AttackStart(target);
}
@@ -515,7 +511,7 @@ public:
if (Spitfire_Timer <= diff)
{
DoCast(me, SPELL_SPITFIRE_TOTEM);
- if (Unit* SpitfireTotem = ObjectAccessor::GetUnit(*me, CREATURE_SPITFIRE_TOTEM))
+ if (Unit* SpitfireTotem = me->FindNearestCreature(CREATURE_SPITFIRE_TOTEM, 100.0f))
SpitfireTotem->ToCreature()->AI()->AttackStart(me->GetVictim());
Spitfire_Timer = 60000;
@@ -584,13 +580,13 @@ public:
void JustDied(Unit* /*killer*/) override
{
- if (Creature* Karathress = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_KARATHRESS)))
+ if (Creature* Karathress = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_KARATHRESS)))
ENSURE_AI(boss_fathomlord_karathress::boss_fathomlord_karathressAI, Karathress->AI())->EventCaribdisDeath();
}
void EnterCombat(Unit* who) override
{
- instance->SetData64(DATA_KARATHRESSEVENT_STARTER, who->GetGUID());
+ instance->SetGuidData(DATA_KARATHRESSEVENT_STARTER, who->GetGUID());
instance->SetData(DATA_KARATHRESSEVENT, IN_PROGRESS);
}
@@ -599,7 +595,7 @@ public:
//Only if not incombat check if the event is started
if (!me->IsInCombat() && instance->GetData(DATA_KARATHRESSEVENT))
{
- if (Unit* target = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_KARATHRESSEVENT_STARTER)))
+ if (Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_KARATHRESSEVENT_STARTER)))
AttackStart(target);
}
@@ -675,13 +671,13 @@ public:
switch (rand32() % 4)
{
case 0:
- unit = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_KARATHRESS));
+ unit = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_KARATHRESS));
break;
case 1:
- unit = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_SHARKKIS));
+ unit = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_SHARKKIS));
break;
case 2:
- unit = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_TIDALVESS));
+ unit = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_TIDALVESS));
break;
case 3:
unit = me;
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp
index bcde75584fb..cea6a1854a1 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp
@@ -94,13 +94,11 @@ public:
boss_hydross_the_unstableAI(Creature* creature) : ScriptedAI(creature), Summons(me)
{
instance = creature->GetInstanceScript();
- beams[0] = 0;
- beams[1] = 0;
}
InstanceScript* instance;
- uint64 beams[2];
+ ObjectGuid beams[2];
uint32 PosCheck_Timer;
uint32 MarkOfHydross_Timer;
uint32 MarkOfCorruption_Timer;
@@ -116,8 +114,8 @@ public:
void Reset() override
{
DeSummonBeams();
- beams[0] = 0;
- beams[1] = 0;
+ beams[0].Clear();
+ beams[1].Clear();
PosCheck_Timer = 2500;
MarkOfHydross_Timer = 15000;
MarkOfCorruption_Timer = 15000;
@@ -147,7 +145,7 @@ public:
beamer->CastSpell(me, SPELL_BLUE_BEAM, true);
beamer->SetDisplayId(11686); //invisible
beamer->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- beams[0]=beamer->GetGUID();
+ beams[0] = beamer->GetGUID();
}
beamer = me->SummonCreature(ENTRY_BEAM_DUMMY, -219.918f, -371.308f, 22.0042f, 2.73072f, TEMPSUMMON_CORPSE_DESPAWN, 0);
if (beamer)
@@ -155,7 +153,7 @@ public:
beamer->CastSpell(me, SPELL_BLUE_BEAM, true);
beamer->SetDisplayId(11686); //invisible
beamer->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- beams[1]=beamer->GetGUID();
+ beams[1] = beamer->GetGUID();
}
}
void DeSummonBeams()
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
index a241f2bea37..4630620c585 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
@@ -151,13 +151,11 @@ public:
Intro = false;
JustCreated = true;
creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); // set it only once on Creature create (no need do intro if wiped)
- for (uint8 i = 0; i < 4; ++i)
- ShieldGeneratorChannel[i] = 0;
}
InstanceScript* instance;
- uint64 ShieldGeneratorChannel[4];
+ ObjectGuid ShieldGeneratorChannel[4];
uint32 AggroTimer;
uint32 ShockBlastTimer;
@@ -210,7 +208,7 @@ public:
if (Unit* remo = ObjectAccessor::GetUnit(*me, ShieldGeneratorChannel[i]))
{
remo->setDeathState(JUST_DIED);
- ShieldGeneratorChannel[i] = 0;
+ ShieldGeneratorChannel[i].Clear();
}
}
}
@@ -565,7 +563,7 @@ public:
uint32 Phase;
float X, Y, Z;
- uint64 VashjGUID;
+ ObjectGuid VashjGUID;
void Reset() override
{
@@ -589,7 +587,7 @@ public:
}
}
- VashjGUID = instance->GetData64(DATA_LADYVASHJ);
+ VashjGUID = instance->GetGuidData(DATA_LADYVASHJ);
}
void EnterCombat(Unit* /*who*/) override { }
@@ -662,7 +660,7 @@ public:
void JustDied(Unit* /*killer*/) override
{
- if (Creature* vashj = ObjectAccessor::GetCreature((*me), instance->GetData64(DATA_LADYVASHJ)))
+ if (Creature* vashj = ObjectAccessor::GetCreature((*me), instance->GetGuidData(DATA_LADYVASHJ)))
ENSURE_AI(boss_lady_vashj::boss_lady_vashjAI, vashj->AI())->EventTaintedElementalDeath();
}
@@ -778,7 +776,7 @@ public:
if (CheckTimer <= diff)
{
// check if vashj is death
- Unit* Vashj = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_LADYVASHJ));
+ Unit* Vashj = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_LADYVASHJ));
if (!Vashj || !Vashj->IsAlive() || ENSURE_AI(boss_lady_vashj::boss_lady_vashjAI, Vashj->ToCreature()->AI())->Phase != 3)
{
// remove
@@ -833,7 +831,7 @@ public:
{
if (CheckTimer <= diff)
{
- Unit* vashj = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_LADYVASHJ));
+ Unit* vashj = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_LADYVASHJ));
if (vashj && vashj->IsAlive())
{
@@ -865,7 +863,7 @@ public:
return true;
}
- Creature* vashj = ObjectAccessor::GetCreature((*player), instance->GetData64(DATA_LADYVASHJ));
+ Creature* vashj = ObjectAccessor::GetCreature((*player), instance->GetGuidData(DATA_LADYVASHJ));
if (vashj && (ENSURE_AI(boss_lady_vashj::boss_lady_vashjAI, vashj->AI())->Phase == 2))
{
if (GameObject* gObj = targets.GetGOTarget())
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
index fb5b4579942..9f51155b334 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
@@ -83,13 +83,12 @@ public:
{
npc_inner_demonAI(Creature* creature) : ScriptedAI(creature)
{
- victimGUID = 0;
}
uint32 ShadowBolt_Timer;
uint32 Link_Timer;
- uint64 victimGUID;
+ ObjectGuid victimGUID;
void Reset() override
{
@@ -97,17 +96,17 @@ public:
Link_Timer = 1000;
}
- void SetGUID(uint64 guid, int32 id/* = 0 */) override
+ void SetGUID(ObjectGuid guid, int32 id/* = 0 */) override
{
if (id == INNER_DEMON_VICTIM)
victimGUID = guid;
}
- uint64 GetGUID(int32 id/* = 0 */) const override
+ ObjectGuid GetGUID(int32 id/* = 0 */) const override
{
if (id == INNER_DEMON_VICTIM)
return victimGUID;
- return 0;
+ return ObjectGuid::Empty;
}
void JustDied(Unit* /*killer*/) override
@@ -190,10 +189,6 @@ public:
{
creature->GetPosition(x, y, z);
instance = creature->GetInstanceScript();
- Demon = 0;
-
- for (uint8 i = 0; i < 3; ++i)//clear guids
- SpellBinderGUID[i] = 0;
}
InstanceScript* instance;
@@ -213,10 +208,10 @@ public:
bool EnrageUsed;
float x, y, z;
- uint64 InnderDemon[5];
+ ObjectGuid InnderDemon[5];
uint32 InnerDemon_Count;
- uint64 Demon;
- uint64 SpellBinderGUID[3];
+ ObjectGuid Demon;
+ ObjectGuid SpellBinderGUID[3];
void Reset() override
{
@@ -317,10 +312,10 @@ public:
// and reseting equipment
me->LoadEquipment();
- if (instance->GetData64(DATA_LEOTHERAS_EVENT_STARTER))
+ if (instance->GetGuidData(DATA_LEOTHERAS_EVENT_STARTER))
{
Unit* victim = NULL;
- victim = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_LEOTHERAS_EVENT_STARTER));
+ victim = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_LEOTHERAS_EVENT_STARTER));
if (victim)
me->getThreatManager().addThreat(victim, 1);
StartEvent();
@@ -349,13 +344,12 @@ public:
{
if (InnderDemon[i])
{
- //delete creature
- Creature* creature = ObjectAccessor::GetCreature((*me), InnderDemon[i]);
- if (creature && creature->IsAlive())
- {
- creature->DespawnOrUnsummon();
- }
- InnderDemon[i] = 0;
+ //delete creature
+ Creature* creature = ObjectAccessor::GetCreature((*me), InnderDemon[i]);
+ if (creature && creature->IsAlive())
+ creature->DespawnOrUnsummon();
+
+ InnderDemon[i].Clear();
}
}
@@ -364,9 +358,9 @@ public:
void CastConsumingMadness() //remove this once SPELL_INSIDIOUS_WHISPER is supported by core
{
- for (uint8 i=0; i<5; ++i)
+ for (uint8 i = 0; i < 5; ++i)
{
- if (InnderDemon[i] > 0)
+ if (InnderDemon[i])
{
Creature* unit = ObjectAccessor::GetCreature((*me), InnderDemon[i]);
if (unit && unit->IsAlive())
@@ -481,7 +475,7 @@ public:
if (SwitchToDemon_Timer <= diff)
{
//switch to demon form
- me->RemoveAurasDueToSpell(SPELL_WHIRLWIND, 0);
+ me->RemoveAurasDueToSpell(SPELL_WHIRLWIND);
me->SetDisplayId(MODEL_DEMON);
Talk(SAY_SWITCH_TO_DEMON);
me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID , 0);
@@ -576,8 +570,8 @@ public:
Creature* Copy = NULL;
Copy = DoSpawnCreature(DEMON_FORM, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 6000);
if (Copy)
- {
- Demon = Copy->GetGUID();
+ {
+ Demon = Copy->GetGUID();
if (me->GetVictim())
Copy->AI()->AttackStart(me->GetVictim());
}
@@ -682,13 +676,12 @@ public:
npc_greyheart_spellbinderAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
- leotherasGUID = 0;
AddedBanish = false;
}
InstanceScript* instance;
- uint64 leotherasGUID;
+ ObjectGuid leotherasGUID;
uint32 Mindblast_Timer;
uint32 Earthshock_Timer;
@@ -700,7 +693,7 @@ public:
Mindblast_Timer = urand(3000, 8000);
Earthshock_Timer = urand(5000, 10000);
- instance->SetData64(DATA_LEOTHERAS_EVENT_STARTER, 0);
+ instance->SetGuidData(DATA_LEOTHERAS_EVENT_STARTER, ObjectGuid::Empty);
Creature* leotheras = ObjectAccessor::GetCreature(*me, leotherasGUID);
if (leotheras && leotheras->IsAlive())
ENSURE_AI(boss_leotheras_the_blind::boss_leotheras_the_blindAI, leotheras->AI())->CheckChannelers(/*false*/);
@@ -709,7 +702,7 @@ public:
void EnterCombat(Unit* who) override
{
me->InterruptNonMeleeSpells(false);
- instance->SetData64(DATA_LEOTHERAS_EVENT_STARTER, who->GetGUID());
+ instance->SetGuidData(DATA_LEOTHERAS_EVENT_STARTER, who->GetGUID());
}
void JustRespawned() override
@@ -734,12 +727,12 @@ public:
void UpdateAI(uint32 diff) override
{
if (!leotherasGUID)
- leotherasGUID = instance->GetData64(DATA_LEOTHERAS);
+ leotherasGUID = instance->GetGuidData(DATA_LEOTHERAS);
- if (!me->IsInCombat() && instance->GetData64(DATA_LEOTHERAS_EVENT_STARTER))
+ if (!me->IsInCombat() && instance->GetGuidData(DATA_LEOTHERAS_EVENT_STARTER))
{
Unit* victim = NULL;
- victim = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_LEOTHERAS_EVENT_STARTER));
+ victim = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_LEOTHERAS_EVENT_STARTER));
if (victim)
AttackStart(victim);
}
@@ -750,7 +743,7 @@ public:
return;
}
- if (!instance->GetData64(DATA_LEOTHERAS_EVENT_STARTER))
+ if (!instance->GetGuidData(DATA_LEOTHERAS_EVENT_STARTER))
{
EnterEvadeMode();
return;
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
index d501b919614..0a538ac0c39 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
@@ -215,8 +215,8 @@ public:
{
//Teleport 4 players under the waterfalls
Unit* target;
- std::set<uint64> list;
- std::set<uint64>::const_iterator itr;
+ GuidSet targets;
+ GuidSet::const_iterator itr;
for (uint8 i = 0; i < 4; ++i)
{
counter = 0;
@@ -226,13 +226,13 @@ public:
if (counter < Playercount)
break;
if (target)
- itr = list.find(target->GetGUID());
+ itr = targets.find(target->GetGUID());
++counter;
- } while (itr != list.end());
+ } while (itr != targets.end());
if (target)
{
- list.insert(target->GetGUID());
+ targets.insert(target->GetGUID());
ApplyWateryGrave(target, i);
}
}
@@ -253,8 +253,8 @@ public:
if (WateryGlobules_Timer <= diff)
{
Unit* pGlobuleTarget;
- std::set<uint64> globulelist;
- std::set<uint64>::const_iterator itr;
+ GuidSet globules;
+ GuidSet::const_iterator itr;
for (uint8 g = 0; g < 4; g++) //one unit can't cast more than one spell per update, so some players have to cast for us XD
{
counter = 0;
@@ -262,14 +262,14 @@ public:
{
pGlobuleTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 50, true);
if (pGlobuleTarget)
- itr = globulelist.find(pGlobuleTarget->GetGUID());
+ itr = globules.find(pGlobuleTarget->GetGUID());
if (counter > Playercount)
break;
++counter;
- } while (itr != globulelist.end());
+ } while (itr != globules.end());
if (pGlobuleTarget)
{
- globulelist.insert(pGlobuleTarget->GetGUID());
+ globules.insert(pGlobuleTarget->GetGUID());
pGlobuleTarget->CastSpell(pGlobuleTarget, globulespell[g], true);
}
}
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp
index a3577f40d68..3fb090ab94c 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp
@@ -94,20 +94,6 @@ class instance_serpent_shrine : public InstanceMapScript
{
memset(&m_auiEncounter, 0, sizeof(m_auiEncounter));
- LurkerBelow = 0;
- Sharkkis = 0;
- Tidalvess = 0;
- Caribdis = 0;
- LadyVashj = 0;
- Karathress = 0;
- KarathressEvent_Starter = 0;
- LeotherasTheBlind = 0;
- LeotherasEventStarter = 0;
-
- ControlConsole = 0;
- BridgePart[0] = 0;
- BridgePart[1] = 0;
- BridgePart[2] = 0;
StrangePool = 0;
Water = WATERSTATE_FRENZY;
@@ -247,7 +233,7 @@ class instance_serpent_shrine : public InstanceMapScript
}
}
- void SetData64(uint32 type, uint64 data) override
+ void SetGuidData(uint32 type, ObjectGuid data) override
{
if (type == DATA_KARATHRESSEVENT_STARTER)
KarathressEvent_Starter = data;
@@ -255,7 +241,7 @@ class instance_serpent_shrine : public InstanceMapScript
LeotherasEventStarter = data;
}
- uint64 GetData64(uint32 identifier) const override
+ ObjectGuid GetGuidData(uint32 identifier) const override
{
switch (identifier)
{
@@ -280,7 +266,7 @@ class instance_serpent_shrine : public InstanceMapScript
default:
break;
}
- return 0;
+ return ObjectGuid::Empty;
}
void SetData(uint32 type, uint32 data) override
@@ -297,7 +283,6 @@ class instance_serpent_shrine : public InstanceMapScript
HandleGameObject(BridgePart[0], true);
HandleGameObject(BridgePart[0], true);
}
- ControlConsole = data;
break;
case DATA_TRASH:
if (data == 1 && TrashCount < MIN_KILLS)
@@ -424,18 +409,18 @@ class instance_serpent_shrine : public InstanceMapScript
}
private:
- uint64 LurkerBelow;
- uint64 Sharkkis;
- uint64 Tidalvess;
- uint64 Caribdis;
- uint64 LadyVashj;
- uint64 Karathress;
- uint64 KarathressEvent_Starter;
- uint64 LeotherasTheBlind;
- uint64 LeotherasEventStarter;
-
- uint64 ControlConsole;
- uint64 BridgePart[3];
+ ObjectGuid LurkerBelow;
+ ObjectGuid Sharkkis;
+ ObjectGuid Tidalvess;
+ ObjectGuid Caribdis;
+ ObjectGuid LadyVashj;
+ ObjectGuid Karathress;
+ ObjectGuid KarathressEvent_Starter;
+ ObjectGuid LeotherasTheBlind;
+ ObjectGuid LeotherasEventStarter;
+
+ ObjectGuid ControlConsole;
+ ObjectGuid BridgePart[3];
uint32 StrangePool;
uint32 FishingTimer;
uint32 WaterCheckTimer;
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp
index 78a14539e25..3207727b5d1 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp
@@ -226,7 +226,7 @@ public:
{
if (instance->GetBossState(DATA_MEKGINEER_STEAMRIGGER) == IN_PROGRESS)
{
- if (Creature* mekgineer = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_MEKGINEER_STEAMRIGGER)))
+ if (Creature* mekgineer = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_MEKGINEER_STEAMRIGGER)))
{
if (me->IsWithinDistInMap(mekgineer, MAX_REPAIR_RANGE))
{
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp
index 40bc8dd69d7..f0884e83baa 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp
@@ -58,11 +58,6 @@ class instance_steam_vault : public InstanceMapScript
SetHeaders(DataHeader);
SetBossNumber(EncounterCount);
- ThespiaGUID = 0;
- MekgineerGUID = 0;
- KalithreshGUID = 0;
-
- MainChambersDoorGUID = 0;
DistillerState = 0;
}
@@ -96,7 +91,7 @@ class instance_steam_vault : public InstanceMapScript
}
}
- uint64 GetData64(uint32 type) const override
+ ObjectGuid GetGuidData(uint32 type) const override
{
switch (type)
{
@@ -109,7 +104,7 @@ class instance_steam_vault : public InstanceMapScript
default:
break;
}
- return 0;
+ return ObjectGuid::Empty;
}
void SetData(uint32 type, uint32 data) override
@@ -158,11 +153,11 @@ class instance_steam_vault : public InstanceMapScript
}
protected:
- uint64 ThespiaGUID;
- uint64 MekgineerGUID;
- uint64 KalithreshGUID;
+ ObjectGuid ThespiaGUID;
+ ObjectGuid MekgineerGUID;
+ ObjectGuid KalithreshGUID;
- uint64 MainChambersDoorGUID;
+ ObjectGuid MainChambersDoorGUID;
uint8 DistillerState;
};
diff --git a/src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/boss_the_black_stalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/boss_the_black_stalker.cpp
index 7090a693876..d3b11d481fb 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/boss_the_black_stalker.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/boss_the_black_stalker.cpp
@@ -54,7 +54,7 @@ public:
struct boss_the_black_stalkerAI : public ScriptedAI
{
- boss_the_black_stalkerAI(Creature* creature) : ScriptedAI(creature)
+ boss_the_black_stalkerAI(Creature* creature) : ScriptedAI(creature), Striders(creature)
{
}
@@ -62,11 +62,11 @@ public:
uint32 Levitate_Timer;
uint32 ChainLightning_Timer;
uint32 StaticCharge_Timer;
- uint64 LevitatedTarget;
+ ObjectGuid LevitatedTarget;
uint32 LevitatedTarget_Timer;
bool InAir;
uint32 check_Timer;
- std::list<uint64> Striders;
+ SummonList Striders;
void Reset() override
{
@@ -75,9 +75,9 @@ public:
StaticCharge_Timer = 10000;
SporeStriders_Timer = 10000 + rand32() % 5000;
check_Timer = 5000;
- LevitatedTarget = 0;
+ LevitatedTarget.Clear();
LevitatedTarget_Timer = 0;
- Striders.clear();
+ Striders.DespawnAll();
}
void EnterCombat(Unit* /*who*/) override { }
@@ -86,7 +86,7 @@ public:
{
if (summon && summon->GetEntry() == ENTRY_SPORE_STRIDER)
{
- Striders.push_back(summon->GetGUID());
+ Striders.Summon(summon);
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1))
summon->AI()->AttackStart(target);
else
@@ -97,9 +97,7 @@ public:
void JustDied(Unit* /*killer*/) override
{
- for (std::list<uint64>::const_iterator i = Striders.begin(); i != Striders.end(); ++i)
- if (Creature* strider = ObjectAccessor::GetCreature(*me, *i))
- strider->DisappearAndDie();
+ Striders.DespawnAll();
}
void UpdateAI(uint32 diff) override
@@ -136,13 +134,13 @@ public:
{
if (!target->HasAura(SPELL_LEVITATE))
{
- LevitatedTarget = 0;
+ LevitatedTarget.Clear();
return;
}
if (InAir)
{
target->AddAura(SPELL_SUSPENSION, target);
- LevitatedTarget = 0;
+ LevitatedTarget.Clear();
}
else
{
@@ -152,7 +150,7 @@ public:
}
}
else
- LevitatedTarget = 0;
+ LevitatedTarget.Clear();
} else LevitatedTarget_Timer -= diff;
}
if (Levitate_Timer <= diff)
diff --git a/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp b/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp
index 3b7bb0c4312..0fcc7310d07 100644
--- a/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp
+++ b/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp
@@ -250,7 +250,7 @@ public:
void JustDied(Unit* /*killer*/) override
{
- if (Creature* maulgar = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_MAULGAR)))
+ if (Creature* maulgar = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_MAULGAR)))
maulgar->AI()->DoAction(ACTION_ADD_DEATH);
instance->SetBossState(DATA_MAULGAR, DONE);
@@ -333,7 +333,7 @@ public:
void JustDied(Unit* /*killer*/) override
{
- if (Creature* maulgar = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_MAULGAR)))
+ if (Creature* maulgar = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_MAULGAR)))
maulgar->AI()->DoAction(ACTION_ADD_DEATH);
instance->SetBossState(DATA_MAULGAR, DONE);
@@ -419,7 +419,7 @@ public:
void JustDied(Unit* /*killer*/) override
{
- if (Creature* maulgar = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_MAULGAR)))
+ if (Creature* maulgar = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_MAULGAR)))
maulgar->AI()->DoAction(ACTION_ADD_DEATH);
instance->SetBossState(DATA_MAULGAR, DONE);
@@ -496,7 +496,7 @@ public:
void JustDied(Unit* /*killer*/) override
{
- if (Creature* maulgar = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_MAULGAR)))
+ if (Creature* maulgar = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_MAULGAR)))
maulgar->AI()->DoAction(ACTION_ADD_DEATH);
instance->SetBossState(DATA_MAULGAR, DONE);
diff --git a/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp b/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp
index 3337ce47fd6..5f8bafc736b 100644
--- a/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp
+++ b/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp
@@ -48,8 +48,6 @@ class instance_gruuls_lair : public InstanceMapScript
SetBossNumber(EncounterCount);
LoadDoorData(doorData);
LoadMinionData(minionData);
-
- MaulgarGUID = 0;
}
void OnCreatureCreate(Creature* creature) override
@@ -112,7 +110,7 @@ class instance_gruuls_lair : public InstanceMapScript
}
}
- uint64 GetData64(uint32 type) const override
+ ObjectGuid GetGuidData(uint32 type) const override
{
switch (type)
{
@@ -121,11 +119,11 @@ class instance_gruuls_lair : public InstanceMapScript
default:
break;
}
- return 0;
+ return ObjectGuid::Empty;
}
protected:
- uint64 MaulgarGUID;
+ ObjectGuid MaulgarGUID;
};
InstanceScript* GetInstanceScript(InstanceMap* map) const override
diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp
index 15c660b4ad7..a0673d4aced 100644
--- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp
@@ -133,7 +133,7 @@ class go_broggok_lever : public GameObjectScript
if (instance->GetBossState(DATA_BROGGOK) != DONE && instance->GetBossState(DATA_BROGGOK) != IN_PROGRESS)
{
instance->SetBossState(DATA_BROGGOK, IN_PROGRESS);
- if (Creature* broggok = ObjectAccessor::GetCreature(*go, instance->GetData64(DATA_BROGGOK)))
+ if (Creature* broggok = ObjectAccessor::GetCreature(*go, instance->GetGuidData(DATA_BROGGOK)))
broggok->AI()->DoAction(ACTION_PREPARE_BROGGOK);
}
diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
index b2f199008d0..da7074b131f 100644
--- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
@@ -65,8 +65,6 @@ class boss_kelidan_the_breaker : public CreatureScript
{
boss_kelidan_the_breakerAI(Creature* creature) : BossAI(creature, DATA_KELIDAN_THE_BREAKER)
{
- for (uint8 i = 0; i < 5; ++i)
- Channelers[i] = 0;
}
uint32 ShadowVolley_Timer;
@@ -76,7 +74,7 @@ class boss_kelidan_the_breaker : public CreatureScript
uint32 check_Timer;
bool Firenova;
bool addYell;
- uint64 Channelers[5];
+ ObjectGuid Channelers[5];
void Reset() override
{
@@ -116,7 +114,7 @@ class boss_kelidan_the_breaker : public CreatureScript
addYell = true;
Talk(SAY_ADD_AGGRO);
}
- for (uint8 i=0; i<5; ++i)
+ for (uint8 i = 0; i<5; ++i)
{
Creature* channeler = ObjectAccessor::GetCreature(*me, Channelers[i]);
if (who && channeler && !channeler->IsInCombat())
@@ -126,7 +124,7 @@ class boss_kelidan_the_breaker : public CreatureScript
void ChannelerDied(Unit* killer)
{
- for (uint8 i=0; i<5; ++i)
+ for (uint8 i = 0; i < 5; ++i)
{
Creature* channeler = ObjectAccessor::GetCreature(*me, Channelers[i]);
if (channeler && channeler->IsAlive())
@@ -138,25 +136,25 @@ class boss_kelidan_the_breaker : public CreatureScript
AttackStart(killer);
}
- uint64 GetChanneled(Creature* channeler1)
+ ObjectGuid GetChanneled(Creature* channeler1)
{
SummonChannelers();
if (!channeler1)
- return 0;
+ return ObjectGuid::Empty;
uint8 i;
- for (i=0; i<5; ++i)
+ for (i = 0; i < 5; ++i)
{
Creature* channeler = ObjectAccessor::GetCreature(*me, Channelers[i]);
if (channeler && channeler->GetGUID() == channeler1->GetGUID())
break;
}
- return Channelers[(i+2)%5];
+ return Channelers[(i + 2) % 5];
}
void SummonChannelers()
{
- for (uint8 i=0; i<5; ++i)
+ for (uint8 i = 0; i < 5; ++i)
{
Creature* channeler = ObjectAccessor::GetCreature(*me, Channelers[i]);
if (!channeler || channeler->isDead())
@@ -164,7 +162,7 @@ class boss_kelidan_the_breaker : public CreatureScript
if (channeler)
Channelers[i] = channeler->GetGUID();
else
- Channelers[i] = 0;
+ Channelers[i].Clear();
}
}
@@ -310,16 +308,19 @@ class npc_shadowmoon_channeler : public CreatureScript
if (check_Timer <= diff)
{
if (!me->IsNonMeleeSpellCast(false))
+ {
if (Creature* Kelidan = me->FindNearestCreature(ENTRY_KELIDAN, 100))
{
- uint64 channeler = ENSURE_AI(boss_kelidan_the_breaker::boss_kelidan_the_breakerAI, Kelidan->AI())->GetChanneled(me);
+ ObjectGuid channeler = ENSURE_AI(boss_kelidan_the_breaker::boss_kelidan_the_breakerAI, Kelidan->AI())->GetChanneled(me);
if (Unit* channeled = ObjectAccessor::GetUnit(*me, channeler))
DoCast(channeled, SPELL_CHANNELING);
}
+ }
check_Timer = 5000;
}
else
check_Timer -= diff;
+
return;
}
diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp
index d88594d9c1e..8e9018a99c9 100644
--- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp
@@ -44,20 +44,6 @@ class instance_blood_furnace : public InstanceMapScript
SetBossNumber(EncounterCount);
LoadDoorData(doorData);
- TheMakerGUID = 0;
- BroggokGUID = 0;
- KelidanTheBreakerGUID = 0;
-
- BroggokLeverGUID = 0;
- PrisonDoor4GUID = 0;
-
- memset(PrisonCellGUIDs, 0, 8 * sizeof(uint64));
-
- PrisonersCell5.clear();
- PrisonersCell6.clear();
- PrisonersCell7.clear();
- PrisonersCell8.clear();
-
PrisonerCounter5 = 0;
PrisonerCounter6 = 0;
PrisonerCounter7 = 0;
@@ -154,7 +140,7 @@ class instance_blood_furnace : public InstanceMapScript
}
}
- uint64 GetData64(uint32 type) const override
+ ObjectGuid GetGuidData(uint32 type) const override
{
switch (type)
{
@@ -168,7 +154,7 @@ class instance_blood_furnace : public InstanceMapScript
return BroggokLeverGUID;
}
- return 0;
+ return ObjectGuid::Empty;
}
bool SetBossState(uint32 type, EncounterState state) override
@@ -219,9 +205,9 @@ class instance_blood_furnace : public InstanceMapScript
HandleGameObject(PrisonCellGUIDs[DATA_PRISON_CELL8 - DATA_PRISON_CELL1], false);
}
- void ResetPrisoners(const std::set<uint64>& prisoners)
+ void ResetPrisoners(GuidSet const& prisoners)
{
- for (std::set<uint64>::const_iterator i = prisoners.begin(); i != prisoners.end(); ++i)
+ for (GuidSet::const_iterator i = prisoners.begin(); i != prisoners.end(); ++i)
if (Creature* prisoner = instance->GetCreature(*i))
ResetPrisoner(prisoner);
}
@@ -273,7 +259,7 @@ class instance_blood_furnace : public InstanceMapScript
ResetPrisoner(creature);
}
- void PrisonerDied(uint64 guid)
+ void PrisonerDied(ObjectGuid guid)
{
if (PrisonersCell5.find(guid) != PrisonersCell5.end() && --PrisonerCounter5 <= 0)
ActivateCell(DATA_PRISON_CELL6);
@@ -313,9 +299,9 @@ class instance_blood_furnace : public InstanceMapScript
}
}
- void ActivatePrisoners(std::set<uint64> const& prisoners)
+ void ActivatePrisoners(GuidSet const& prisoners)
{
- for (std::set<uint64>::const_iterator i = prisoners.begin(); i != prisoners.end(); ++i)
+ for (GuidSet::const_iterator i = prisoners.begin(); i != prisoners.end(); ++i)
if (Creature* prisoner = instance->GetCreature(*i))
{
prisoner->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_NON_ATTACKABLE);
@@ -324,19 +310,19 @@ class instance_blood_furnace : public InstanceMapScript
}
protected:
- uint64 TheMakerGUID;
- uint64 BroggokGUID;
- uint64 KelidanTheBreakerGUID;
+ ObjectGuid TheMakerGUID;
+ ObjectGuid BroggokGUID;
+ ObjectGuid KelidanTheBreakerGUID;
- uint64 BroggokLeverGUID;
- uint64 PrisonDoor4GUID;
+ ObjectGuid BroggokLeverGUID;
+ ObjectGuid PrisonDoor4GUID;
- uint64 PrisonCellGUIDs[8];
+ ObjectGuid PrisonCellGUIDs[8];
- std::set<uint64>PrisonersCell5;
- std::set<uint64>PrisonersCell6;
- std::set<uint64>PrisonersCell7;
- std::set<uint64>PrisonersCell8;
+ GuidSet PrisonersCell5;
+ GuidSet PrisonersCell6;
+ GuidSet PrisonersCell7;
+ GuidSet PrisonersCell8;
uint8 PrisonerCounter5;
uint8 PrisonerCounter6;
diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp
index 237aa506589..061d6a6a9a8 100644
--- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp
@@ -74,7 +74,7 @@ class boss_omor_the_unscarred : public CreatureScript
Shadowbolt_Timer = 2000;
Summon_Timer = 10000;
SummonedCount = 0;
- PlayerGUID = 0;
+ PlayerGUID.Clear();
CanPullBack = false;
_Reset();
@@ -141,7 +141,7 @@ class boss_omor_the_unscarred : public CreatureScript
DoCast(temp, SPELL_SHADOW_WHIP);
}
}
- PlayerGUID = 0;
+ PlayerGUID.Clear();
ShadowWhip_Timer = 2000;
CanPullBack = false;
}
@@ -218,7 +218,7 @@ class boss_omor_the_unscarred : public CreatureScript
uint32 Shadowbolt_Timer;
uint32 Summon_Timer;
uint32 SummonedCount;
- uint64 PlayerGUID;
+ ObjectGuid PlayerGUID;
bool CanPullBack;
};
diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
index d2a93caf7a3..44c93dc77c9 100644
--- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
@@ -70,7 +70,6 @@ class boss_nazan : public CreatureScript
{
boss_nazanAI(Creature* creature) : BossAI(creature, DATA_NAZAN)
{
- VazrudenGUID = 0;
flight = true;
}
@@ -183,7 +182,7 @@ class boss_nazan : public CreatureScript
uint32 Fly_Timer;
uint32 Turn_Timer;
bool flight;
- uint64 VazrudenGUID;
+ ObjectGuid VazrudenGUID;
};
CreatureAI* GetAI(Creature* creature) const override
@@ -282,8 +281,6 @@ class boss_vazruden_the_herald : public CreatureScript
summoned = false;
sentryDown = false;
lootSpawned = false;
- NazanGUID = 0;
- VazrudenGUID = 0;
}
void Reset() override
@@ -304,7 +301,7 @@ class boss_vazruden_the_herald : public CreatureScript
if (Nazan)
{
Nazan->DisappearAndDie();
- NazanGUID = 0;
+ NazanGUID.Clear();
}
Creature* Vazruden = ObjectAccessor::GetCreature(*me, VazrudenGUID);
@@ -313,7 +310,7 @@ class boss_vazruden_the_herald : public CreatureScript
if (Vazruden)
{
Vazruden->DisappearAndDie();
- VazrudenGUID = 0;
+ VazrudenGUID.Clear();
}
summoned = false;
me->ClearUnitState(UNIT_STATE_ROOT);
@@ -435,8 +432,8 @@ class boss_vazruden_the_herald : public CreatureScript
uint32 waypoint;
uint32 check;
bool sentryDown;
- uint64 NazanGUID;
- uint64 VazrudenGUID;
+ ObjectGuid NazanGUID;
+ ObjectGuid VazrudenGUID;
bool summoned;
bool lootSpawned;
};
diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp
index c8ffc7d495a..1c3eb6d8c34 100644
--- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp
@@ -40,7 +40,6 @@ class instance_ramparts : public InstanceMapScript
{
SetHeaders(DataHeader);
SetBossNumber(EncounterCount);
- felIronChestGUID = 0;
}
void OnGameObjectCreate(GameObject* go) override
@@ -74,7 +73,7 @@ class instance_ramparts : public InstanceMapScript
}
protected:
- uint64 felIronChestGUID;
+ ObjectGuid felIronChestGUID;
bool spawned;
};
diff --git a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
index 8a5d6e41780..50cdcfe121b 100644
--- a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
@@ -85,7 +85,7 @@ enum Spells
//count of clickers needed to interrupt blast nova
#define CLICKERS_COUNT 5
-typedef std::map<uint64, uint64> CubeMap;
+typedef std::map<ObjectGuid, ObjectGuid> CubeMap;
class npc_abyssal : public CreatureScript
{
@@ -253,10 +253,10 @@ class boss_magtheridon : public CreatureScript
instance->SetData(DATA_COLLAPSE, false);
}
- void SetClicker(uint64 cubeGUID, uint64 clickerGUID)
+ void SetClicker(ObjectGuid cubeGUID, ObjectGuid clickerGUID)
{
// to avoid multiclicks from 1 cube
- if (uint64 guid = Cube[cubeGUID])
+ if (ObjectGuid guid = Cube[cubeGUID])
DebuffClicker(ObjectAccessor::GetUnit(*me, guid));
Cube[cubeGUID] = clickerGUID;
NeedCheckCube = true;
@@ -284,7 +284,7 @@ class boss_magtheridon : public CreatureScript
if (!clicker || !clicker->HasAura(SPELL_SHADOW_GRASP))
{
DebuffClicker(clicker);
- (*i).second = 0;
+ (*i).second.Clear();
}
else
++ClickerNum;
@@ -588,7 +588,7 @@ public:
if (instance->GetData(DATA_MAGTHERIDON_EVENT) != IN_PROGRESS)
return true;
- Creature* Magtheridon =ObjectAccessor::GetCreature(*go, instance->GetData64(DATA_MAGTHERIDON));
+ Creature* Magtheridon =ObjectAccessor::GetCreature(*go, instance->GetGuidData(DATA_MAGTHERIDON));
if (!Magtheridon || !Magtheridon->IsAlive())
return true;
diff --git a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp
index 45262f9109c..db0159d1a2d 100644
--- a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp
@@ -58,10 +58,10 @@ class instance_magtheridons_lair : public InstanceMapScript
uint32 m_auiEncounter[MAX_ENCOUNTER];
- uint64 MagtheridonGUID;
- std::set<uint64> ChannelerGUID;
- uint64 DoorGUID;
- std::set<uint64> ColumnGUID;
+ ObjectGuid MagtheridonGUID;
+ GuidSet ChannelerGUID;
+ ObjectGuid DoorGUID;
+ GuidSet ColumnGUID;
uint32 CageTimer;
uint32 RespawnTimer;
@@ -71,11 +71,6 @@ class instance_magtheridons_lair : public InstanceMapScript
SetHeaders(DataHeader);
memset(&m_auiEncounter, 0, sizeof(m_auiEncounter));
- MagtheridonGUID = 0;
- ChannelerGUID.clear();
- DoorGUID = 0;
- ColumnGUID.clear();
-
CageTimer = 0;
RespawnTimer = 0;
}
@@ -124,14 +119,14 @@ class instance_magtheridons_lair : public InstanceMapScript
}
}
- uint64 GetData64(uint32 type) const override
+ ObjectGuid GetGuidData(uint32 type) const override
{
switch (type)
{
case DATA_MAGTHERIDON:
return MagtheridonGUID;
}
- return 0;
+ return ObjectGuid::Empty;
}
void SetData(uint32 type, uint32 data) override
@@ -152,7 +147,7 @@ class instance_magtheridons_lair : public InstanceMapScript
if (m_auiEncounter[1] != NOT_STARTED)
{
m_auiEncounter[1] = NOT_STARTED;
- for (std::set<uint64>::const_iterator i = ChannelerGUID.begin(); i != ChannelerGUID.end(); ++i)
+ for (GuidSet::const_iterator i = ChannelerGUID.begin(); i != ChannelerGUID.end(); ++i)
{
if (Creature* Channeler = instance->GetCreature(*i))
{
@@ -171,7 +166,7 @@ class instance_magtheridons_lair : public InstanceMapScript
{
m_auiEncounter[1] = IN_PROGRESS;
// Let all five channelers aggro.
- for (std::set<uint64>::const_iterator i = ChannelerGUID.begin(); i != ChannelerGUID.end(); ++i)
+ for (GuidSet::const_iterator i = ChannelerGUID.begin(); i != ChannelerGUID.end(); ++i)
{
Creature* Channeler = instance->GetCreature(*i);
if (Channeler && Channeler->IsAlive())
@@ -188,7 +183,7 @@ class instance_magtheridons_lair : public InstanceMapScript
}
break;
case DONE: // Add buff and check if all channelers are dead.
- for (std::set<uint64>::const_iterator i = ChannelerGUID.begin(); i != ChannelerGUID.end(); ++i)
+ for (GuidSet::const_iterator i = ChannelerGUID.begin(); i != ChannelerGUID.end(); ++i)
{
Creature* Channeler = instance->GetCreature(*i);
if (Channeler && Channeler->IsAlive())
@@ -204,7 +199,7 @@ class instance_magtheridons_lair : public InstanceMapScript
break;
case DATA_COLLAPSE:
// true - collapse / false - reset
- for (std::set<uint64>::const_iterator i = ColumnGUID.begin(); i != ColumnGUID.end(); ++i)
+ for (GuidSet::const_iterator i = ColumnGUID.begin(); i != ColumnGUID.end(); ++i)
DoUseDoorOrButton(*i);
break;
default:
@@ -239,7 +234,7 @@ class instance_magtheridons_lair : public InstanceMapScript
{
if (RespawnTimer <= diff)
{
- for (std::set<uint64>::const_iterator i = ChannelerGUID.begin(); i != ChannelerGUID.end(); ++i)
+ for (GuidSet::const_iterator i = ChannelerGUID.begin(); i != ChannelerGUID.end(); ++i)
{
if (Creature* Channeler = instance->GetCreature(*i))
{
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
index 9a8f83fa1c2..741d5b78285 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
@@ -323,7 +323,7 @@ class npc_fel_orc_convert : public CreatureScript
{
events.ScheduleEvent(EVENT_HEMORRHAGE, 3000);
- if (Creature* Kurse = ObjectAccessor::GetCreature(*me, instance->GetData64(NPC_GRAND_WARLOCK_NETHEKURSE)))
+ if (Creature* Kurse = ObjectAccessor::GetCreature(*me, instance->GetGuidData(NPC_GRAND_WARLOCK_NETHEKURSE)))
if (me->IsWithinDist(Kurse, 45.0f))
Kurse->AI()->SetData(SETDATA_DATA, SETDATA_PEON_AGGRO);
}
@@ -333,7 +333,7 @@ class npc_fel_orc_convert : public CreatureScript
if (instance->GetBossState(DATA_NETHEKURSE) != IN_PROGRESS)
return;
- if (Creature* Kurse = ObjectAccessor::GetCreature(*me, instance->GetData64(NPC_GRAND_WARLOCK_NETHEKURSE)))
+ if (Creature* Kurse = ObjectAccessor::GetCreature(*me, instance->GetGuidData(NPC_GRAND_WARLOCK_NETHEKURSE)))
Kurse->AI()->SetData(SETDATA_DATA, SETDATA_PEON_DEATH);
}
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp
index d61c40f8e3b..f60c65b0b7a 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp
@@ -136,8 +136,6 @@ class boss_warbringer_omrogg : public CreatureScript
{
boss_warbringer_omroggAI(Creature* creature) : BossAI(creature, DATA_OMROGG)
{
- LeftHeadGUID = 0;
- RightHeadGUID = 0;
}
void Reset() override
@@ -145,13 +143,13 @@ class boss_warbringer_omrogg : public CreatureScript
if (Unit* LeftHead = ObjectAccessor::GetUnit(*me, LeftHeadGUID))
{
LeftHead->setDeathState(JUST_DIED);
- LeftHeadGUID = 0;
+ LeftHeadGUID.Clear();
}
if (Unit* RightHead = ObjectAccessor::GetUnit(*me, RightHeadGUID))
{
RightHead->setDeathState(JUST_DIED);
- RightHeadGUID = 0;
+ RightHeadGUID.Clear();
}
AggroYell = false;
@@ -363,8 +361,8 @@ class boss_warbringer_omrogg : public CreatureScript
}
private:
- uint64 LeftHeadGUID;
- uint64 RightHeadGUID;
+ ObjectGuid LeftHeadGUID;
+ ObjectGuid RightHeadGUID;
int iaggro;
int ithreat;
int ikilling;
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
index f1dfcc2b391..7145ebfd7aa 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
@@ -143,7 +143,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript
void removeAdds()
{
- for (std::vector<uint64>::const_iterator itr = adds.begin(); itr!= adds.end(); ++itr)
+ for (GuidVector::const_iterator itr = adds.begin(); itr!= adds.end(); ++itr)
{
Creature* creature = ObjectAccessor::GetCreature(*me, *itr);
if (creature && creature->IsAlive())
@@ -155,7 +155,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript
}
adds.clear();
- for (std::vector<uint64>::const_iterator itr = assassins.begin(); itr!= assassins.end(); ++itr)
+ for (GuidVector::const_iterator itr = assassins.begin(); itr!= assassins.end(); ++itr)
{
Creature* creature = ObjectAccessor::GetCreature(*me, *itr);
if (creature && creature->IsAlive())
@@ -295,8 +295,8 @@ class boss_warchief_kargath_bladefist : public CreatureScript
}
private:
- std::vector<uint64> adds;
- std::vector<uint64> assassins;
+ GuidVector adds;
+ GuidVector assassins;
uint32 Charge_timer;
uint32 Blade_Dance_Timer;
uint32 Summon_Assistant_Timer;
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp
index 8ee63ff03a2..838297aa21f 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp
@@ -45,9 +45,6 @@ class instance_shattered_halls : public InstanceMapScript
{
SetHeaders(DataHeader);
SetBossNumber(EncounterCount);
- nethekurseGUID = 0;
- nethekurseDoor1GUID = 0;
- nethekurseDoor2GUID = 0;
}
void OnGameObjectCreate(GameObject* go) override
@@ -98,7 +95,7 @@ class instance_shattered_halls : public InstanceMapScript
return true;
}
- uint64 GetData64(uint32 data) const override
+ ObjectGuid GetGuidData(uint32 data) const override
{
switch (data)
{
@@ -112,13 +109,13 @@ class instance_shattered_halls : public InstanceMapScript
return nethekurseDoor2GUID;
break;
}
- return 0;
+ return ObjectGuid::Empty;
}
protected:
- uint64 nethekurseGUID;
- uint64 nethekurseDoor1GUID;
- uint64 nethekurseDoor2GUID;
+ ObjectGuid nethekurseGUID;
+ ObjectGuid nethekurseDoor1GUID;
+ ObjectGuid nethekurseDoor2GUID;
};
};
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
index 09cb72f1a47..8dd1aad5d4d 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
@@ -178,7 +178,7 @@ class boss_alar : public CreatureScript
me->RemoveAllAuras();
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
me->AttackStop();
- me->SetTarget(0);
+ me->SetTarget(ObjectGuid::Empty);
me->SetSpeed(MOVE_RUN, 5.0f);
me->GetMotionMaster()->Clear();
me->GetMotionMaster()->MovePoint(0, waypoint[5][0], waypoint[5][1], waypoint[5][2]);
@@ -494,7 +494,7 @@ class npc_ember_of_alar : public CreatureScript
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
if (instance->GetData(DATA_ALAREVENT) == 2)
{
- if (Unit* Alar = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_ALAR)))
+ if (Unit* Alar = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_ALAR)))
{
int32 AlarHealth = int32(Alar->GetHealth()) - int32(Alar->CountPctFromMaxHealth(3));
if (AlarHealth > 0)
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
index 63c01540af2..0a9e5665ec8 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
@@ -464,7 +464,7 @@ class npc_solarium_priest : public CreatureScript
switch (urand(0, 1))
{
case 0:
- target = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_ASTROMANCER));
+ target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_ASTROMANCER));
break;
case 1:
target = me;
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
index 64deebce8b8..8b23ee172af 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
@@ -163,7 +163,7 @@ struct advisorbase_ai : public ScriptedAI
bool FakeDeath;
bool m_bDoubled_Health;
uint32 DelayRes_Timer;
- uint64 DelayRes_Target;
+ ObjectGuid DelayRes_Target;
void Reset() override
{
@@ -175,7 +175,7 @@ struct advisorbase_ai : public ScriptedAI
FakeDeath = false;
DelayRes_Timer = 0;
- DelayRes_Target = 0;
+ DelayRes_Target.Clear();
me->SetStandState(UNIT_STAND_STATE_STAND);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
@@ -183,7 +183,7 @@ struct advisorbase_ai : public ScriptedAI
//reset encounter
if (instance->GetData(DATA_KAELTHASEVENT) == 1 || instance->GetData(DATA_KAELTHASEVENT) == 3)
- if (Creature* Kaelthas = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_KAELTHAS)))
+ if (Creature* Kaelthas = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_KAELTHAS)))
Kaelthas->AI()->EnterEvadeMode();
}
@@ -245,7 +245,7 @@ struct advisorbase_ai : public ScriptedAI
me->ModifyAuraState(AURA_STATE_HEALTHLESS_35_PERCENT, false);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->ClearAllReactives();
- me->SetTarget(0);
+ me->SetTarget(ObjectGuid::Empty);
me->GetMotionMaster()->Clear();
me->GetMotionMaster()->MoveIdle();
me->SetStandState(UNIT_STAND_STATE_DEAD);
@@ -290,7 +290,6 @@ class boss_kaelthas : public CreatureScript
boss_kaelthasAI(Creature* creature) : ScriptedAI(creature), summons(me)
{
instance = creature->GetInstanceScript();
- memset(&m_auiAdvisorGuid, 0, sizeof(m_auiAdvisorGuid));
}
InstanceScript* instance;
@@ -316,7 +315,7 @@ class boss_kaelthas : public CreatureScript
SummonList summons;
- uint64 m_auiAdvisorGuid[MAX_ADVISORS];
+ ObjectGuid m_auiAdvisorGuid[MAX_ADVISORS];
void Reset() override
{
@@ -363,10 +362,10 @@ class boss_kaelthas : public CreatureScript
void StartEvent()
{
- m_auiAdvisorGuid[0] = instance->GetData64(DATA_THALADREDTHEDARKENER);
- m_auiAdvisorGuid[1] = instance->GetData64(DATA_LORDSANGUINAR);
- m_auiAdvisorGuid[2] = instance->GetData64(DATA_GRANDASTROMANCERCAPERNIAN);
- m_auiAdvisorGuid[3] = instance->GetData64(DATA_MASTERENGINEERTELONICUS);
+ m_auiAdvisorGuid[0] = instance->GetGuidData(DATA_THALADREDTHEDARKENER);
+ m_auiAdvisorGuid[1] = instance->GetGuidData(DATA_LORDSANGUINAR);
+ m_auiAdvisorGuid[2] = instance->GetGuidData(DATA_GRANDASTROMANCERCAPERNIAN);
+ m_auiAdvisorGuid[3] = instance->GetGuidData(DATA_MASTERENGINEERTELONICUS);
if (!m_auiAdvisorGuid[0] || !m_auiAdvisorGuid[1] || !m_auiAdvisorGuid[2] || !m_auiAdvisorGuid[3])
{
@@ -927,7 +926,7 @@ class boss_kaelthas : public CreatureScript
//Using packet workaround
WorldPacket data(SMSG_MOVE_SET_CAN_FLY, 12);
- data.append(unit->GetPackGUID());
+ data << unit->GetPackGUID();
data << uint32(0);
unit->SendMessageToSet(&data, true);
}
@@ -953,7 +952,7 @@ class boss_kaelthas : public CreatureScript
{
//Using packet workaround
WorldPacket data(SMSG_MOVE_UNSET_CAN_FLY, 12);
- data.append(unit->GetPackGUID());
+ data << unit->GetPackGUID();
data << uint32(0);
unit->SendMessageToSet(&data, true);
}
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp
index 6b78706b437..b518eb1cb8b 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp
@@ -137,7 +137,7 @@ class boss_void_reaver : public CreatureScript
target = me->GetVictim();
if (target)
- me->CastSpell(target, SPELL_ARCANE_ORB, false, NULL, NULL, 0);
+ me->CastSpell(target, SPELL_ARCANE_ORB, false, NULL, NULL);
ArcaneOrb_Timer = 3000;
}
else
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp b/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp
index 07cbd68f741..2234547c76a 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp
@@ -48,13 +48,13 @@ class instance_the_eye : public InstanceMapScript
{
instance_the_eye_InstanceMapScript(Map* map) : InstanceScript(map) { }
- uint64 ThaladredTheDarkener;
- uint64 LordSanguinar;
- uint64 GrandAstromancerCapernian;
- uint64 MasterEngineerTelonicus;
- uint64 Kaelthas;
- uint64 Astromancer;
- uint64 Alar;
+ ObjectGuid ThaladredTheDarkener;
+ ObjectGuid LordSanguinar;
+ ObjectGuid GrandAstromancerCapernian;
+ ObjectGuid MasterEngineerTelonicus;
+ ObjectGuid Kaelthas;
+ ObjectGuid Astromancer;
+ ObjectGuid Alar;
uint8 KaelthasEventPhase;
uint8 AlarEventPhase;
@@ -65,14 +65,6 @@ class instance_the_eye : public InstanceMapScript
SetHeaders(DataHeader);
memset(&m_auiEncounter, 0, sizeof(m_auiEncounter));
- ThaladredTheDarkener = 0;
- LordSanguinar = 0;
- GrandAstromancerCapernian = 0;
- MasterEngineerTelonicus = 0;
- Kaelthas = 0;
- Astromancer = 0;
- Alar = 0;
-
KaelthasEventPhase = 0;
AlarEventPhase = 0;
}
@@ -114,7 +106,7 @@ class instance_the_eye : public InstanceMapScript
}
}
- uint64 GetData64(uint32 identifier) const override
+ ObjectGuid GetGuidData(uint32 identifier) const override
{
switch (identifier)
{
@@ -126,7 +118,7 @@ class instance_the_eye : public InstanceMapScript
case DATA_ASTROMANCER: return Astromancer;
case DATA_ALAR: return Alar;
}
- return 0;
+ return ObjectGuid::Empty;
}
void SetData(uint32 type, uint32 data) override
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
index 3befc3742ff..1a8658c8fbc 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
@@ -322,7 +322,7 @@ class npc_warden_mellichar : public CreatureScript
DoCast(me, SPELL_BUBBLE_VISUAL);
instance->SetBossState(DATA_HARBINGER_SKYRISS, IN_PROGRESS);
- instance->HandleGameObject(instance->GetData64(DATA_WARDENS_SHIELD), false);
+ instance->HandleGameObject(instance->GetGuidData(DATA_WARDENS_SHIELD), false);
IsRunning = true;
}
@@ -356,7 +356,7 @@ class npc_warden_mellichar : public CreatureScript
case 2:
DoCast(me, SPELL_TARGET_ALPHA);
instance->SetData(DATA_WARDEN_1, IN_PROGRESS);
- instance->HandleGameObject(instance->GetData64(DATA_WARDENS_SHIELD), false);
+ instance->HandleGameObject(instance->GetGuidData(DATA_WARDENS_SHIELD), false);
break;
case 3:
DoCast(me, SPELL_TARGET_BETA);
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_dalliah_the_doomsayer.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_dalliah_the_doomsayer.cpp
index 41bc93cfdfe..71e23a65d66 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_dalliah_the_doomsayer.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_dalliah_the_doomsayer.cpp
@@ -77,7 +77,7 @@ class boss_dalliah_the_doomsayer : public CreatureScript
_JustDied();
Talk(SAY_DEATH);
- if (Creature* soccothrates = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_SOCCOTHRATES)))
+ if (Creature* soccothrates = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_SOCCOTHRATES)))
if (soccothrates->IsAlive() && !soccothrates->IsInCombat())
soccothrates->AI()->SetData(1, 1);
}
@@ -163,7 +163,7 @@ class boss_dalliah_the_doomsayer : public CreatureScript
events.ScheduleEvent(EVENT_SHADOW_WAVE, urand(11000, 16000));
break;
case EVENT_ME_FIRST:
- if (Creature* soccothrates = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_SOCCOTHRATES)))
+ if (Creature* soccothrates = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_SOCCOTHRATES)))
if (soccothrates->IsAlive() && !soccothrates->IsInCombat())
soccothrates->AI()->Talk(SAY_AGGRO_DALLIAH_FIRST);
break;
@@ -174,7 +174,7 @@ class boss_dalliah_the_doomsayer : public CreatureScript
if (HealthBelowPct(25) && !soccothratesTaunt)
{
- if (Creature* soccothrates = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_SOCCOTHRATES)))
+ if (Creature* soccothrates = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_SOCCOTHRATES)))
soccothrates->AI()->Talk(SAY_DALLIAH_25_PERCENT);
soccothratesTaunt = true;
}
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
index 7563ecb40db..ec22baf2d4e 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
@@ -158,18 +158,18 @@ class boss_harbinger_skyriss : public CreatureScript
{
case 1:
Talk(SAY_INTRO);
- instance->HandleGameObject(instance->GetData64(DATA_WARDENS_SHIELD), true);
+ instance->HandleGameObject(instance->GetGuidData(DATA_WARDENS_SHIELD), true);
++Intro_Phase;
Intro_Timer = 25000;
break;
case 2:
Talk(SAY_AGGRO);
- if (Unit* mellic = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_MELLICHAR)))
+ if (Unit* mellic = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_MELLICHAR)))
{
//should have a better way to do this. possibly spell exist.
mellic->setDeathState(JUST_DIED);
mellic->SetHealth(0);
- instance->HandleGameObject(instance->GetData64(DATA_WARDENS_SHIELD), false);
+ instance->HandleGameObject(instance->GetGuidData(DATA_WARDENS_SHIELD), false);
}
++Intro_Phase;
Intro_Timer = 3000;
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_wrath_scryer_soccothrates.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_wrath_scryer_soccothrates.cpp
index a519ec7207c..27de2786243 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_wrath_scryer_soccothrates.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_wrath_scryer_soccothrates.cpp
@@ -103,7 +103,7 @@ class boss_wrath_scryer_soccothrates : public CreatureScript
_JustDied();
Talk(SAY_DEATH);
- if (Creature* dalliah = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_DALLIAH)))
+ if (Creature* dalliah = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_DALLIAH)))
if (dalliah->IsAlive() && !dalliah->IsInCombat())
dalliah->AI()->SetData(1, 1);
}
@@ -161,7 +161,7 @@ class boss_wrath_scryer_soccothrates : public CreatureScript
switch (eventId)
{
case EVENT_PREFIGHT_1:
- if (Creature* dalliah = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_DALLIAH)))
+ if (Creature* dalliah = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_DALLIAH)))
dalliah->AI()->Talk(SAY_DALLIAH_CONVO_1);
events.ScheduleEvent(EVENT_PREFIGHT_2, 3000);
break;
@@ -170,7 +170,7 @@ class boss_wrath_scryer_soccothrates : public CreatureScript
events.ScheduleEvent(EVENT_PREFIGHT_3, 3000);
break;
case EVENT_PREFIGHT_3:
- if (Creature* dalliah = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_DALLIAH)))
+ if (Creature* dalliah = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_DALLIAH)))
dalliah->AI()->Talk(SAY_DALLIAH_CONVO_2);
events.ScheduleEvent(EVENT_PREFIGHT_4, 6000);
break;
@@ -179,7 +179,7 @@ class boss_wrath_scryer_soccothrates : public CreatureScript
events.ScheduleEvent(EVENT_PREFIGHT_5, 2000);
break;
case EVENT_PREFIGHT_5:
- if (Creature* dalliah = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_DALLIAH)))
+ if (Creature* dalliah = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_DALLIAH)))
dalliah->AI()->Talk(SAY_DALLIAH_CONVO_3);
events.ScheduleEvent(EVENT_PREFIGHT_6, 3000);
break;
@@ -188,7 +188,7 @@ class boss_wrath_scryer_soccothrates : public CreatureScript
events.ScheduleEvent(EVENT_PREFIGHT_7, 2000);
break;
case EVENT_PREFIGHT_7:
- if (Creature* dalliah = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_DALLIAH)))
+ if (Creature* dalliah = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_DALLIAH)))
dalliah->GetMotionMaster()->MovePoint(0, 118.6048f, 96.84852f, 22.44115f);
events.ScheduleEvent(EVENT_PREFIGHT_8, 4000);
break;
@@ -197,7 +197,7 @@ class boss_wrath_scryer_soccothrates : public CreatureScript
events.ScheduleEvent(EVENT_PREFIGHT_9, 4000);
break;
case EVENT_PREFIGHT_9:
- if (Creature* dalliah = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_DALLIAH)))
+ if (Creature* dalliah = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_DALLIAH)))
{
dalliah->SetFacingToObject(me);
me->SetFacingToObject(dalliah);
@@ -251,7 +251,7 @@ class boss_wrath_scryer_soccothrates : public CreatureScript
events.ScheduleEvent(EVENT_KNOCK_AWAY, urand(11000, 12000));
break;
case EVENT_ME_FIRST:
- if (Creature* dalliah = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_DALLIAH)))
+ if (Creature* dalliah = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_DALLIAH)))
if (dalliah->IsAlive() && !dalliah->IsInCombat())
dalliah->AI()->Talk(SAY_AGGRO_SOCCOTHRATES_FIRST);
break;
@@ -262,7 +262,7 @@ class boss_wrath_scryer_soccothrates : public CreatureScript
if (HealthBelowPct(25) && !dalliahTaunt)
{
- if (Creature* dalliah = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_DALLIAH)))
+ if (Creature* dalliah = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_DALLIAH)))
dalliah->AI()->Talk(SAY_SOCCOTHRATES_25_PERCENT);
dalliahTaunt = true;
}
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp
index b092243637b..984af86e645 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp
@@ -39,14 +39,8 @@ class instance_arcatraz : public InstanceMapScript
SetBossNumber(EncounterCount);
LoadDoorData(doorData);
- DalliahGUID = 0;
- SoccothratesGUID = 0;
- MellicharGUID = 0;
- WardensShieldGUID = 0;
-
ConversationState = NOT_STARTED;
- memset(StasisPodGUIDs, 0, 5 * sizeof(uint64));
memset(StasisPodStates, NOT_STARTED, 5 * sizeof(uint8));
}
@@ -151,7 +145,7 @@ class instance_arcatraz : public InstanceMapScript
return 0;
}
- uint64 GetData64(uint32 data) const override
+ ObjectGuid GetGuidData(uint32 data) const override
{
switch (data)
{
@@ -166,7 +160,7 @@ class instance_arcatraz : public InstanceMapScript
default:
break;
}
- return 0;
+ return ObjectGuid::Empty;
}
bool SetBossState(uint32 type, EncounterState state) override
@@ -193,11 +187,11 @@ class instance_arcatraz : public InstanceMapScript
}
protected:
- uint64 DalliahGUID;
- uint64 SoccothratesGUID;
- uint64 StasisPodGUIDs[5];
- uint64 MellicharGUID;
- uint64 WardensShieldGUID;
+ ObjectGuid DalliahGUID;
+ ObjectGuid SoccothratesGUID;
+ ObjectGuid StasisPodGUIDs[5];
+ ObjectGuid MellicharGUID;
+ ObjectGuid WardensShieldGUID;
uint8 ConversationState;
uint8 StasisPodStates[5];
diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp
index 0c322877808..c0591f7b874 100644
--- a/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp
+++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp
@@ -66,8 +66,6 @@ class boss_high_botanist_freywinn : public CreatureScript
{
boss_high_botanist_freywinnAI(Creature* creature) : BossAI(creature, DATA_HIGH_BOTANIST_FREYWINN) { }
- std::list<uint64> Adds_List;
-
uint32 SummonSeedling_Timer;
uint32 TreeForm_Timer;
uint32 MoveCheck_Timer;
@@ -76,7 +74,7 @@ class boss_high_botanist_freywinn : public CreatureScript
void Reset() override
{
- Adds_List.clear();
+ summons.DespawnAll();
SummonSeedling_Timer = 6000;
TreeForm_Timer = 30000;
@@ -93,7 +91,12 @@ class boss_high_botanist_freywinn : public CreatureScript
void JustSummoned(Creature* summoned) override
{
if (summoned->GetEntry() == NPC_FRAYER)
- Adds_List.push_back(summoned->GetGUID());
+ summons.Summon(summoned);
+ }
+
+ void SummonedCreatureDespawn(Creature* summon) override
+ {
+ summons.Despawn(summon);
}
void DoSummonSeedling()
@@ -147,18 +150,15 @@ class boss_high_botanist_freywinn : public CreatureScript
{
if (MoveCheck_Timer <= diff)
{
- if (!Adds_List.empty())
+ for (SummonList::iterator itr = summons.begin(); itr != summons.end(); ++itr)
{
- for (std::list<uint64>::iterator itr = Adds_List.begin(); itr != Adds_List.end(); ++itr)
+ if (Unit* temp = ObjectAccessor::GetUnit(*me, *itr))
{
- if (Unit* temp = ObjectAccessor::GetUnit(*me, *itr))
+ if (!temp->IsAlive())
{
- if (!temp->IsAlive())
- {
- Adds_List.erase(itr);
- ++DeadAddsCount;
- break;
- }
+ summons.erase(itr);
+ ++DeadAddsCount;
+ break;
}
}
}
@@ -168,7 +168,7 @@ class boss_high_botanist_freywinn : public CreatureScript
if (DeadAddsCount >= 3)
{
- Adds_List.clear();
+ summons.DespawnAll();
DeadAddsCount = 0;
me->InterruptNonMeleeSpells(true);
diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
index 8bc9d0982e3..56c62bbf50f 100644
--- a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
+++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
@@ -74,10 +74,9 @@ class npc_warp_splinter_treant : public CreatureScript
{
npc_warp_splinter_treantAI(Creature* creature) : ScriptedAI(creature)
{
- WarpGuid = 0;
}
- uint64 WarpGuid;
+ ObjectGuid WarpGuid;
uint32 check_Timer;
void Reset() override
diff --git a/src/server/scripts/Outland/TempestKeep/botanica/instance_the_botanica.cpp b/src/server/scripts/Outland/TempestKeep/botanica/instance_the_botanica.cpp
index eb46211fa59..19453bd3925 100644
--- a/src/server/scripts/Outland/TempestKeep/botanica/instance_the_botanica.cpp
+++ b/src/server/scripts/Outland/TempestKeep/botanica/instance_the_botanica.cpp
@@ -29,11 +29,6 @@ class instance_the_botanica : public InstanceMapScript
instance_the_botanica_InstanceMapScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
- CommanderSarannisGUID = 0;
- HighBotanistFreywinnGUID = 0;
- ThorngrinTheTenderGUID = 0;
- LajGUID = 0;
- WarpSplinterGUID = 0;
}
void OnCreatureCreate(Creature* creature) override
@@ -60,7 +55,7 @@ class instance_the_botanica : public InstanceMapScript
}
}
- uint64 GetData64(uint32 type) const override
+ ObjectGuid GetGuidData(uint32 type) const override
{
switch (type)
{
@@ -78,7 +73,7 @@ class instance_the_botanica : public InstanceMapScript
break;
}
- return 0;
+ return ObjectGuid::Empty;
}
bool SetBossState(uint32 type, EncounterState state) override
@@ -102,11 +97,11 @@ class instance_the_botanica : public InstanceMapScript
}
protected:
- uint64 CommanderSarannisGUID;
- uint64 HighBotanistFreywinnGUID;
- uint64 ThorngrinTheTenderGUID;
- uint64 LajGUID;
- uint64 WarpSplinterGUID;
+ ObjectGuid CommanderSarannisGUID;
+ ObjectGuid HighBotanistFreywinnGUID;
+ ObjectGuid ThorngrinTheTenderGUID;
+ ObjectGuid LajGUID;
+ ObjectGuid WarpSplinterGUID;
};
InstanceScript* GetInstanceScript(InstanceMap* map) const override
diff --git a/src/server/scripts/Outland/boss_doomwalker.cpp b/src/server/scripts/Outland/boss_doomwalker.cpp
index a193e8ff880..7b72da0b02e 100644
--- a/src/server/scripts/Outland/boss_doomwalker.cpp
+++ b/src/server/scripts/Outland/boss_doomwalker.cpp
@@ -94,7 +94,7 @@ class boss_doomwalker : public CreatureScript
{
if (who && who->GetTypeId() == TYPEID_PLAYER && me->IsValidAttackTarget(who))
- if (who->HasAura(SPELL_MARK_DEATH, 0))
+ if (who->HasAura(SPELL_MARK_DEATH))
who->CastSpell(who, SPELL_AURA_DEATH, 1);
}
diff --git a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp
index 03b8e7e69c8..b5e54fe85f0 100644
--- a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp
+++ b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp
@@ -115,13 +115,12 @@ public:
{
npc_bloodmaul_bruteAI(Creature* creature) : ScriptedAI(creature)
{
- PlayerGUID = 0;
hp30 = false;
}
void Reset() override
{
- PlayerGUID = 0;
+ PlayerGUID.Clear();
hp30 = false;
}
@@ -207,7 +206,7 @@ public:
private:
EventMap events;
- uint64 PlayerGUID;
+ ObjectGuid PlayerGUID;
bool hp30;
};
@@ -617,7 +616,7 @@ class npc_simon_bunny : public CreatureScript
uint8 gameLevel;
uint8 fails;
uint8 gameTicks;
- uint64 playerGUID;
+ ObjectGuid playerGUID;
uint32 clusterIds[SIMON_MAX_COLORS];
float zCoordCorrection;
float searchDistance;
@@ -727,7 +726,7 @@ class npc_simon_bunny : public CreatureScript
}
// Used for getting involved player guid. Parameter id is used for defining if is a large(Monument) or small(Relic) node
- void SetGUID(uint64 guid, int32 id) override
+ void SetGUID(ObjectGuid guid, int32 id) override
{
me->SetCanFly(true);
@@ -1131,7 +1130,6 @@ public:
{
npc_oscillating_frequency_scanner_master_bunnyAI(Creature* creature) : ScriptedAI(creature)
{
- playerGuid = 0;
timer = 500;
}
@@ -1170,7 +1168,7 @@ public:
}
private:
- uint64 playerGuid;
+ ObjectGuid playerGuid;
uint32 timer;
};
diff --git a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp
index 0da70207a04..01ad2ce334f 100644
--- a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp
+++ b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp
@@ -310,7 +310,7 @@ public:
void Reset() override
{
checkTimer = 5000; //check for creature every 5 sec
- helboarGUID = 0;
+ helboarGUID.Clear();
}
void MovementInform(uint32 type, uint32 id) override
@@ -352,7 +352,7 @@ public:
private:
uint32 checkTimer;
- uint64 helboarGUID;
+ ObjectGuid helboarGUID;
};
CreatureAI* GetAI(Creature* creature) const override
diff --git a/src/server/scripts/Outland/zone_nagrand.cpp b/src/server/scripts/Outland/zone_nagrand.cpp
index a8a99d757e7..b8dd1393600 100644
--- a/src/server/scripts/Outland/zone_nagrand.cpp
+++ b/src/server/scripts/Outland/zone_nagrand.cpp
@@ -299,7 +299,7 @@ public:
{
corki->GetMotionMaster()->MovePoint(1, go->GetPositionX()+5, go->GetPositionY(), go->GetPositionZ());
if (player)
- player->KilledMonsterCredit(NPC_CORKI_CREDIT_1, 0);
+ player->KilledMonsterCredit(NPC_CORKI_CREDIT_1);
}
}
@@ -309,7 +309,7 @@ public:
{
corki->GetMotionMaster()->MovePoint(1, go->GetPositionX()-5, go->GetPositionY(), go->GetPositionZ());
if (player)
- player->KilledMonsterCredit(NPC_CORKI_2, 0);
+ player->KilledMonsterCredit(NPC_CORKI_2);
}
}
@@ -319,7 +319,7 @@ public:
{
corki->GetMotionMaster()->MovePoint(1, go->GetPositionX()+4, go->GetPositionY(), go->GetPositionZ());
if (player)
- player->KilledMonsterCredit(NPC_CORKI_CREDIT_3, 0);
+ player->KilledMonsterCredit(NPC_CORKI_CREDIT_3);
}
}
return true;
@@ -594,7 +594,7 @@ class go_warmaul_prison : public GameObjectScript
if (Creature* prisoner = go->FindNearestCreature(NPC_MAGHAR_PRISONER, 5.0f))
{
- player->KilledMonsterCredit(NPC_MAGHAR_PRISONER, 0);
+ player->KilledMonsterCredit(NPC_MAGHAR_PRISONER);
prisoner->AI()->Talk(SAY_FREE, player);
prisoner->DespawnOrUnsummon(6000);
diff --git a/src/server/scripts/Outland/zone_netherstorm.cpp b/src/server/scripts/Outland/zone_netherstorm.cpp
index f82c1f5fb58..eb2fae03202 100644
--- a/src/server/scripts/Outland/zone_netherstorm.cpp
+++ b/src/server/scripts/Outland/zone_netherstorm.cpp
@@ -83,9 +83,9 @@ public:
{
npc_commander_dawnforgeAI(Creature* creature) : ScriptedAI(creature) { }
- uint64 PlayerGUID;
- uint64 ardonisGUID;
- uint64 pathaleonGUID;
+ ObjectGuid PlayerGUID;
+ ObjectGuid ardonisGUID;
+ ObjectGuid pathaleonGUID;
uint32 Phase;
uint32 PhaseSubphase;
@@ -94,9 +94,9 @@ public:
void Reset() override
{
- PlayerGUID = 0;
- ardonisGUID = 0;
- pathaleonGUID = 0;
+ PlayerGUID.Clear();
+ ardonisGUID.Clear();
+ pathaleonGUID.Clear();
Phase = 1;
PhaseSubphase = 0;
@@ -415,7 +415,6 @@ public:
Materialize = false;
Drained = false;
WeakPercent = 25;
- PlayerGUID = 0;
ManaBurnTimer = 5000;
}
@@ -424,7 +423,7 @@ public:
bool Drained;
uint8 WeakPercent;
- uint64 PlayerGUID;
+ ObjectGuid PlayerGUID;
uint32 ManaBurnTimer;
@@ -435,7 +434,7 @@ public:
Drained = false;
WeakPercent = 25 + (rand32() % 16); // 25-40
- PlayerGUID = 0;
+ PlayerGUID.Clear();
ManaBurnTimer = 5000 + (rand32() % 3 * 1000); // 5-8 sec cd
@@ -725,7 +724,7 @@ class go_captain_tyralius_prison : public GameObjectScript
go->UseDoorOrButton();
if (Creature* tyralius = go->FindNearestCreature(NPC_CAPTAIN_TYRALIUS, 1.0f))
{
- player->KilledMonsterCredit(NPC_CAPTAIN_TYRALIUS, 0);
+ player->KilledMonsterCredit(NPC_CAPTAIN_TYRALIUS);
tyralius->AI()->Talk(SAY_FREE);
tyralius->DespawnOrUnsummon(8000);
}
diff --git a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp
index db34665e641..358b5d44387 100644
--- a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp
+++ b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp
@@ -80,7 +80,7 @@ public:
{
npc_mature_netherwing_drakeAI(Creature* creature) : ScriptedAI(creature) { }
- uint64 uiPlayerGUID;
+ ObjectGuid uiPlayerGUID;
bool bCanEat;
bool bIsEating;
@@ -90,7 +90,7 @@ public:
void Reset() override
{
- uiPlayerGUID = 0;
+ uiPlayerGUID.Clear();
bCanEat = false;
bIsEating = false;
@@ -154,7 +154,7 @@ public:
if (Player* player = ObjectAccessor::GetPlayer(*me, uiPlayerGUID))
{
- player->KilledMonsterCredit(NPC_EVENT_PINGER, 0);
+ player->KilledMonsterCredit(NPC_EVENT_PINGER);
if (GameObject* go = player->FindNearestGameObject(GO_CARCASS, 10))
go->Delete();
@@ -218,12 +218,11 @@ public:
{
npc_enslaved_netherwing_drakeAI(Creature* creature) : ScriptedAI(creature)
{
- PlayerGUID = 0;
Tapped = false;
Reset();
}
- uint64 PlayerGUID;
+ ObjectGuid PlayerGUID;
uint32 FlyTimer;
bool Tapped;
@@ -276,7 +275,7 @@ public:
if (player)
DoCast(player, SPELL_FORCE_OF_NELTHARAKU, true);
- PlayerGUID = 0;
+ PlayerGUID.Clear();
}
me->SetVisible(false);
me->SetDisableGravity(false);
@@ -349,13 +348,13 @@ public:
{
npc_dragonmaw_peonAI(Creature* creature) : ScriptedAI(creature) { }
- uint64 PlayerGUID;
+ ObjectGuid PlayerGUID;
bool Tapped;
uint32 PoisonTimer;
void Reset() override
{
- PlayerGUID = 0;
+ PlayerGUID.Clear();
Tapped = false;
PoisonTimer = 0;
}
@@ -400,7 +399,7 @@ public:
{
Player* player = ObjectAccessor::GetPlayer(*me, PlayerGUID);
if (player && player->GetQuestStatus(11020) == QUEST_STATUS_INCOMPLETE)
- player->KilledMonsterCredit(23209, 0);
+ player->KilledMonsterCredit(23209);
}
PoisonTimer = 0;
me->DealDamage(me, me->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
@@ -583,8 +582,8 @@ public:
{
npc_overlord_morghorAI(Creature* creature) : ScriptedAI(creature) { }
- uint64 PlayerGUID;
- uint64 IllidanGUID;
+ ObjectGuid PlayerGUID;
+ ObjectGuid IllidanGUID;
uint32 ConversationTimer;
uint32 Step;
@@ -593,8 +592,8 @@ public:
void Reset() override
{
- PlayerGUID = 0;
- IllidanGUID = 0;
+ PlayerGUID.Clear();
+ IllidanGUID.Clear();
ConversationTimer = 0;
Step = 0;
@@ -798,7 +797,7 @@ public:
case 30:
{
if (Creature* Yarzill = me->FindNearestCreature(C_YARZILL, 50.0f))
- Yarzill->SetTarget(0);
+ Yarzill->SetTarget(ObjectGuid::Empty);
return 5000;
}
break;
@@ -814,7 +813,7 @@ public:
return 5000;
break;
case 33:
- me->SetTarget(0);
+ me->SetTarget(ObjectGuid::Empty);
Reset();
return 100;
break;
@@ -1123,8 +1122,8 @@ public:
uint8 AnimationCount;
- uint64 LordIllidanGUID;
- uint64 AggroTargetGUID;
+ ObjectGuid LordIllidanGUID;
+ ObjectGuid AggroTargetGUID;
bool Timers;
@@ -1132,13 +1131,13 @@ public:
{
AnimationTimer = 4000;
AnimationCount = 0;
- LordIllidanGUID = 0;
- AggroTargetGUID = 0;
+ LordIllidanGUID.Clear();
+ AggroTargetGUID.Clear();
Timers = false;
me->AddUnitState(UNIT_STATE_ROOT);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- me->SetTarget(0);
+ me->SetTarget(ObjectGuid::Empty);
}
void EnterCombat(Unit* /*who*/) override { }
@@ -1274,7 +1273,7 @@ public:
{
npc_lord_illidan_stormrageAI(Creature* creature) : ScriptedAI(creature) { }
- uint64 PlayerGUID;
+ ObjectGuid PlayerGUID;
uint32 WaveTimer;
uint32 AnnounceTimer;
@@ -1288,7 +1287,7 @@ public:
void Reset() override
{
- PlayerGUID = 0;
+ PlayerGUID.Clear();
WaveTimer = 10000;
AnnounceTimer = 7000;
@@ -1416,13 +1415,13 @@ public:
{
npc_illidari_spawnAI(Creature* creature) : ScriptedAI(creature) { }
- uint64 LordIllidanGUID;
+ ObjectGuid LordIllidanGUID;
uint32 SpellTimer1, SpellTimer2, SpellTimer3;
bool Timers;
void Reset() override
{
- LordIllidanGUID = 0;
+ LordIllidanGUID.Clear();
Timers = false;
}
@@ -1727,7 +1726,7 @@ public:
if (Unit* owner = totemOspirits->GetOwner())
if (Player* player = owner->ToPlayer())
- player->KilledMonsterCredit(credit, 0);
+ player->KilledMonsterCredit(credit);
DoCast(totemOspirits, SPELL_SOUL_CAPTURED);
}
}
diff --git a/src/server/scripts/Outland/zone_terokkar_forest.cpp b/src/server/scripts/Outland/zone_terokkar_forest.cpp
index da7ae03a8ee..223a144e33b 100644
--- a/src/server/scripts/Outland/zone_terokkar_forest.cpp
+++ b/src/server/scripts/Outland/zone_terokkar_forest.cpp
@@ -323,7 +323,7 @@ public:
if (rand32() % 100 < 25)
{
me->SummonCreature(QUEST_TARGET, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000);
- player->KilledMonsterCredit(QUEST_TARGET, 0);
+ player->KilledMonsterCredit(QUEST_TARGET);
}
else
me->SummonCreature(netherwebVictims[rand32() % 6], 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000);