diff options
| author | jackpoz <giacomopoz@gmail.com> | 2017-12-25 15:50:21 +0100 |
|---|---|---|
| committer | funjoker <funjoker109@gmail.com> | 2021-04-15 05:53:27 +0200 |
| commit | 8244d608593f2ebcd5441fcfdfe438c9b7fdb83a (patch) | |
| tree | 7fac23791cd4a13fcf38c7c6780513811449e48c /src/server/scripts/Outland | |
| parent | 0a528a525b2b912e61e6420a656cb9192b502228 (diff) | |
Core/Misc: Fix static analysis issues
(cherry picked from commit ad56299846a92c2cda84ebcc2d37d9aa6e3e8024)
Diffstat (limited to 'src/server/scripts/Outland')
| -rw-r--r-- | src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp | 3 | ||||
| -rw-r--r-- | src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp | 3 |
2 files changed, 2 insertions, 4 deletions
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp index 592d2fbbaa2..44fbabf16e1 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp @@ -202,8 +202,7 @@ public: Submerged = false; WaitTimer2 = 500; } - - if (!Submerged && WaitTimer2 <= diff) // wait 500ms before emerge anim + else if (WaitTimer2 <= diff) // wait 500ms before emerge anim { me->RemoveAllAuras(); me->SetEmoteState(EMOTE_ONESHOT_NONE); diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp index e123ed634cf..34f3d9c18f9 100644 --- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp @@ -203,8 +203,7 @@ class boss_omor_the_unscarred : public CreatureScript { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) { - if (target) - target = me->GetVictim(); + target = me->GetVictim(); DoCast(target, SPELL_SHADOW_BOLT); Shadowbolt_Timer = 4000 + rand32() % 2500; |
