diff options
| author | Meji <alvaro.megias@outlook.com> | 2023-07-20 10:10:18 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-07-20 10:10:18 +0200 |
| commit | 889e88ab8033a78db837e0bb8619d8ce9d64967f (patch) | |
| tree | 4b3e48d62b72fd860cff29cb7b3a3f1bd8dcb0f8 /src/server/scripts/Outland | |
| parent | 8b426af763a9d51524538cebbf615595f94a99a4 (diff) | |
Core/Spells: Fixed target radius logic in spell effects for TargetB (#29158)
Diffstat (limited to 'src/server/scripts/Outland')
| -rw-r--r-- | src/server/scripts/Outland/GruulsLair/boss_gruul.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp b/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp index a8bc4138e38..c88f98b937a 100644 --- a/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp +++ b/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp @@ -323,7 +323,7 @@ class spell_gruul_shatter_effect : public SpellScriptLoader if (!GetHitUnit()) return; - float radius = GetEffectInfo(EFFECT_0).CalcRadius(GetCaster()); + float radius = GetEffectInfo(EFFECT_0).CalcRadius(GetCaster(), SpellTargetIndex::TargetB); if (!radius) return; |
