diff options
| author | Xanadu <none@none> | 2010-06-22 02:53:04 +0200 |
|---|---|---|
| committer | Xanadu <none@none> | 2010-06-22 02:53:04 +0200 |
| commit | c9b20170a34feeaae4d57c6feba374b653223824 (patch) | |
| tree | 452f4dddd8c702e4e737891b5b93a630776b4903 /src/server/scripts/Outland | |
| parent | 06ef6e2553a76bd9be2562d89a1128e840a290c8 (diff) | |
Cleanup of logging - removed a few duplicit functions from olden times, fixed a typo.
--HG--
branch : trunk
Diffstat (limited to 'src/server/scripts/Outland')
10 files changed, 25 insertions, 25 deletions
diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp index 9b4ecca6579..f3f754ec296 100644 --- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp +++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp @@ -96,7 +96,7 @@ struct instance_shadow_labyrinth : public ScriptedInstance if (pCreature->isAlive()) { ++m_uiFelOverseerCount; - debug_log("TSCR: Shadow Labyrinth: counting %u Fel Overseers.",m_uiFelOverseerCount); + sLog.outDebug("TSCR: Shadow Labyrinth: counting %u Fel Overseers.",m_uiFelOverseerCount); } break; } @@ -113,7 +113,7 @@ struct instance_shadow_labyrinth : public ScriptedInstance case TYPE_OVERSEER: if (uiData != DONE) { - error_log("TSCR: Shadow Labyrinth: TYPE_OVERSEER did not expect other data than DONE"); + sLog.outError("TSCR: Shadow Labyrinth: TYPE_OVERSEER did not expect other data than DONE"); return; } if (m_uiFelOverseerCount) @@ -121,11 +121,11 @@ struct instance_shadow_labyrinth : public ScriptedInstance --m_uiFelOverseerCount; if (m_uiFelOverseerCount) - debug_log("TSCR: Shadow Labyrinth: %u Fel Overseers left to kill.",m_uiFelOverseerCount); + sLog.outDebug("TSCR: Shadow Labyrinth: %u Fel Overseers left to kill.",m_uiFelOverseerCount); else { m_auiEncounter[1] = DONE; - debug_log("TSCR: Shadow Labyrinth: TYPE_OVERSEER == DONE"); + sLog.outDebug("TSCR: Shadow Labyrinth: TYPE_OVERSEER == DONE"); } } break; diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp index 590e51d9eab..64fed0967d9 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp @@ -2065,7 +2065,7 @@ void boss_illidan_stormrageAI::SummonMaiev() { EnterEvadeMode(); me->MonsterTextEmote(EMOTE_UNABLE_TO_SUMMON, 0); - error_log("SD2 ERROR: Unable to summon Maiev Shadowsong (entry: 23197). Check your database to see if you have the proper SQL for Maiev Shadowsong (entry: 23197)"); + sLog.outError("SD2 ERROR: Unable to summon Maiev Shadowsong (entry: 23197). Check your database to see if you have the proper SQL for Maiev Shadowsong (entry: 23197)"); } } diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp index 663faceb672..38ce3f2590d 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp @@ -276,7 +276,7 @@ struct boss_shade_of_akamaAI : public ScriptedAI GridSearcherSucceeded = true; } } - } else error_log("SD2 ERROR: No Channelers are stored in the list. This encounter will not work properly"); + } else sLog.outError("SD2 ERROR: No Channelers are stored in the list. This encounter will not work properly"); } } @@ -293,13 +293,13 @@ struct boss_shade_of_akamaAI : public ScriptedAI if (reseting) return; - debug_log("TSCR: Increasing Death Count for Shade of Akama encounter"); + sLog.outDebug("TSCR: Increasing Death Count for Shade of Akama encounter"); ++DeathCount; me->RemoveAuraFromStack(SPELL_SHADE_SOUL_CHANNEL_2); if (guid) { if (Sorcerers.empty()) - error_log("SD2 ERROR: Shade of Akama - attempt to remove guid %u from Sorcerers list but list is already empty", guid); + sLog.outError("SD2 ERROR: Shade of Akama - attempt to remove guid %u from Sorcerers list but list is already empty", guid); else Sorcerers.remove(guid); } } @@ -351,17 +351,17 @@ struct boss_shade_of_akamaAI : public ScriptedAI { CAST_AI(mob_ashtongue_channelerAI, (*itr)->AI())->ShadeGUID = me->GetGUID(); Channelers.push_back((*itr)->GetGUID()); - debug_log("TSCR: Shade of Akama Grid Search found channeler %u. Adding to list", (*itr)->GetGUID()); + sLog.outDebug("TSCR: Shade of Akama Grid Search found channeler %u. Adding to list", (*itr)->GetGUID()); } } - else error_log("SD2 ERROR: Grid Search was unable to find any channelers. Shade of Akama encounter will be buggy"); + else sLog.outError("SD2 ERROR: Grid Search was unable to find any channelers. Shade of Akama encounter will be buggy"); } void SetSelectableChannelers() { if (Channelers.empty()) { - error_log("SD2 ERROR: Channeler List is empty, Shade of Akama encounter will be buggy"); + sLog.outError("SD2 ERROR: Channeler List is empty, Shade of Akama encounter will be buggy"); return; } @@ -485,7 +485,7 @@ void mob_ashtongue_channelerAI::JustDied(Unit* /*killer*/) Creature* Shade = (Unit::GetCreature((*me), ShadeGUID)); if (Shade && Shade->isAlive()) CAST_AI(boss_shade_of_akamaAI, Shade->AI())->IncrementDeathCount(); - else error_log("SD2 ERROR: Channeler dead but unable to increment DeathCount for Shade of Akama."); + else sLog.outError("SD2 ERROR: Channeler dead but unable to increment DeathCount for Shade of Akama."); } void mob_ashtongue_sorcererAI::JustDied(Unit* /*killer*/) @@ -493,7 +493,7 @@ void mob_ashtongue_sorcererAI::JustDied(Unit* /*killer*/) Creature* Shade = (Unit::GetCreature((*me), ShadeGUID)); if (Shade && Shade->isAlive()) CAST_AI(boss_shade_of_akamaAI, Shade->AI())->IncrementDeathCount(me->GetGUID()); - else error_log("SD2 ERROR: Sorcerer dead but unable to increment DeathCount for Shade of Akama."); + else sLog.outError("SD2 ERROR: Sorcerer dead but unable to increment DeathCount for Shade of Akama."); } struct npc_akamaAI : public ScriptedAI diff --git a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp index 132da7d7bd1..52ccd1c6434 100644 --- a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp +++ b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp @@ -143,7 +143,7 @@ struct mob_blood_elf_council_voice_triggerAI : public ScriptedAI Council[1] = pInstance->GetData64(DATA_VERASDARKSHADOW); Council[2] = pInstance->GetData64(DATA_LADYMALANDE); Council[3] = pInstance->GetData64(DATA_HIGHNETHERMANCERZEREVOR); - } else error_log(ERROR_INST_DATA); + } else sLog.outError(ERROR_INST_DATA); } void EnterCombat(Unit* /*who*/) {} @@ -375,7 +375,7 @@ struct boss_illidari_councilAI : public ScriptedAI } else { - error_log(ERROR_INST_DATA); + sLog.outError(ERROR_INST_DATA); EnterEvadeMode(); return; } @@ -423,7 +423,7 @@ struct boss_illidari_councilAI : public ScriptedAI { if (!pInstance) { - error_log(ERROR_INST_DATA); + sLog.outError(ERROR_INST_DATA); return; } diff --git a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp index 5af96257887..384c9b32ff8 100644 --- a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp +++ b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp @@ -124,7 +124,7 @@ struct instance_black_temple : public ScriptedInstance } } - debug_log("TSCR: Instance Black Temple: GetPlayerInMap, but PlayerList is empty!"); + sLog.outDebug("TSCR: Instance Black Temple: GetPlayerInMap, but PlayerList is empty!"); return NULL; } diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp index 2669c8ed48d..5d60bc7f3e6 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp @@ -119,7 +119,7 @@ struct instance_steam_vault : public ScriptedInstance if (GetData(TYPE_MEKGINEER_STEAMRIGGER) == SPECIAL) HandleGameObject(MainChambersDoor, true); - debug_log("TSCR: Instance Steamvault: Access panel used."); + sLog.outDebug("TSCR: Instance Steamvault: Access panel used."); } m_auiEncounter[0] = data; break; @@ -131,7 +131,7 @@ struct instance_steam_vault : public ScriptedInstance if (GetData(TYPE_HYDROMANCER_THESPIA) == SPECIAL) HandleGameObject(MainChambersDoor, true); - debug_log("TSCR: Instance Steamvault: Access panel used."); + sLog.outDebug("TSCR: Instance Steamvault: Access panel used."); } m_auiEncounter[1] = data; break; diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp index 76425e351cf..500892129c2 100644 --- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp @@ -51,7 +51,7 @@ struct instance_ramparts : public ScriptedInstance void SetData(uint32 uiType, uint32 uiData) { - debug_log("TSCR: Instance Ramparts: SetData received for type %u with data %u",uiType,uiData); + sLog.outDebug("TSCR: Instance Ramparts: SetData received for type %u with data %u",uiType,uiData); switch(uiType) { diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp index 276fe844e32..671821d8924 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp @@ -356,7 +356,7 @@ struct boss_kaelthasAI : public ScriptedAI if (!m_auiAdvisorGuid[0] || !m_auiAdvisorGuid[1] || !m_auiAdvisorGuid[2] || !m_auiAdvisorGuid[3]) { - error_log("TSCR: Kael'Thas One or more advisors missing, Skipping Phases 1-3"); + sLog.outError("TSCR: Kael'Thas One or more advisors missing, Skipping Phases 1-3"); DoScriptText(SAY_PHASE4_INTRO2, me); @@ -678,7 +678,7 @@ struct boss_kaelthasAI : public ScriptedAI Advisor = Unit::GetCreature((*me), m_auiAdvisorGuid[i]); if (!Advisor) - error_log("SD2: Kael'Thas Advisor %u does not exist. Possibly despawned? Incorrectly Killed?", i); + sLog.outError("SD2: Kael'Thas Advisor %u does not exist. Possibly despawned? Incorrectly Killed?", i); else CAST_AI(advisorbase_ai, Advisor->AI())->Revive(pTarget); } @@ -763,7 +763,7 @@ struct boss_kaelthasAI : public ScriptedAI if (me->getThreatManager().getThreatList().size() >= 2) for (uint32 i = 0; i < 3; ++i) { - debug_log("SD2: Kael'Thas mind control not supported."); + sLog.outDebug("SD2: Kael'Thas mind control not supported."); //DoCast(pUnit, SPELL_MIND_CONTROL); } diff --git a/src/server/scripts/Outland/hellfire_peninsula.cpp b/src/server/scripts/Outland/hellfire_peninsula.cpp index bafca52e463..8c3355d5238 100644 --- a/src/server/scripts/Outland/hellfire_peninsula.cpp +++ b/src/server/scripts/Outland/hellfire_peninsula.cpp @@ -140,7 +140,7 @@ struct npc_ancestral_wolfAI : public npc_escortAI if (pCreature->GetOwner() && pCreature->GetOwner()->GetTypeId() == TYPEID_PLAYER) Start(false, false, pCreature->GetOwner()->GetGUID()); else - error_log("TRINITY: npc_ancestral_wolf can not obtain owner or owner is not a player."); + sLog.outError("TRINITY: npc_ancestral_wolf can not obtain owner or owner is not a player."); pCreature->SetSpeed(MOVE_WALK, 1.5f); Reset(); diff --git a/src/server/scripts/Outland/netherstorm.cpp b/src/server/scripts/Outland/netherstorm.cpp index a44839eba90..7c5254cace6 100644 --- a/src/server/scripts/Outland/netherstorm.cpp +++ b/src/server/scripts/Outland/netherstorm.cpp @@ -463,7 +463,7 @@ struct npc_commander_dawnforgeAI : public ScriptedAI return true; } - debug_log("TSCR: npc_commander_dawnforge event already in progress, need to wait."); + sLog.outDebug("TSCR: npc_commander_dawnforge event already in progress, need to wait."); return false; } |
