diff options
| author | click <click@gonnamakeyou.com> | 2011-07-02 23:58:05 +0200 |
|---|---|---|
| committer | click <click@gonnamakeyou.com> | 2011-07-02 23:58:05 +0200 |
| commit | db045c40adba23ae54674351466e81cc2a7cb117 (patch) | |
| tree | 17f89e62dff9ba20712ca0e3b36d62f6860490ee /src/server/scripts/Outland | |
| parent | f676585cac5b8b51cfc23bbda669164ad4374f33 (diff) | |
Core: Cleaning up hungarian notation - Phase5: pKiller -> killer
Diffstat (limited to 'src/server/scripts/Outland')
4 files changed, 11 insertions, 11 deletions
diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp index b9262135f51..0d21ff2c70c 100644 --- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp @@ -384,11 +384,11 @@ class boss_vazruden_the_herald : public CreatureScript pSummoned->AI()->AttackStart(victim); } - void SentryDownBy(Unit* pKiller) + void SentryDownBy(Unit* killer) { if (sentryDown) { - AttackStartNoMove(pKiller); + AttackStartNoMove(killer); sentryDown = false; } else diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp index aa3322629b5..97010fdefaa 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp @@ -168,7 +168,7 @@ class boss_alar : public CreatureScript ScriptedAI::AttackStart(who); } - void DamageTaken(Unit* /*pKiller*/, uint32 &damage) + void DamageTaken(Unit* /*killer*/, uint32 &damage) { if (damage >= me->GetHealth() && Phase1) { @@ -490,9 +490,9 @@ class mob_ember_of_alar : public CreatureScript me->setDeathState(JUST_DIED); } - void DamageTaken(Unit* pKiller, uint32 &damage) + void DamageTaken(Unit* killer, uint32 &damage) { - if (damage >= me->GetHealth() && pKiller != me && !toDie) + if (damage >= me->GetHealth() && killer != me && !toDie) { damage = 0; DoCast(me, SPELL_EMBER_BLAST, true); diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp index e1d366b0cf7..47bb157bbbd 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp @@ -208,7 +208,7 @@ struct advisorbase_ai : public ScriptedAI DelayRes_Timer = 2000; } - void DamageTaken(Unit* pKiller, uint32 &damage) + void DamageTaken(Unit* killer, uint32 &damage) { if (damage < me->GetHealth()) return; @@ -240,7 +240,7 @@ struct advisorbase_ai : public ScriptedAI me->GetMotionMaster()->Clear(); me->GetMotionMaster()->MoveIdle(); me->SetStandState(UNIT_STAND_STATE_DEAD); - JustDied(pKiller); + JustDied(killer); } } @@ -1043,7 +1043,7 @@ class boss_thaladred_the_darkener : public CreatureScript me->AddThreat(who, 5000000.0f); } - void JustDied(Unit* /*pKiller*/) + void JustDied(Unit* /*killer*/) { if (m_pInstance && m_pInstance->GetData(DATA_KAELTHASEVENT) == 3) DoScriptText(SAY_THALADRED_DEATH, me); @@ -1200,7 +1200,7 @@ class boss_grand_astromancer_capernian : public CreatureScript advisorbase_ai::Reset(); } - void JustDied(Unit* /*pKiller*/) + void JustDied(Unit* /*killer*/) { if (m_pInstance && m_pInstance->GetData(DATA_KAELTHASEVENT) == 3) DoScriptText(SAY_CAPERNIAN_DEATH, me); @@ -1339,7 +1339,7 @@ class boss_master_engineer_telonicus : public CreatureScript advisorbase_ai::Reset(); } - void JustDied(Unit* /*pKiller*/) + void JustDied(Unit* /*killer*/) { if (m_pInstance && m_pInstance->GetData(DATA_KAELTHASEVENT) == 3) DoScriptText(SAY_TELONICUS_DEATH, me); diff --git a/src/server/scripts/Outland/netherstorm.cpp b/src/server/scripts/Outland/netherstorm.cpp index 820b654140f..4437a71a9af 100644 --- a/src/server/scripts/Outland/netherstorm.cpp +++ b/src/server/scripts/Outland/netherstorm.cpp @@ -1003,7 +1003,7 @@ public: } } - void JustDied(Unit* /*pKiller*/) + void JustDied(Unit* /*killer*/) { Player* player = GetPlayerForEscort(); if (player) |
