diff options
| author | QAston <qaston@gmail.com> | 2012-06-14 19:12:03 +0200 |
|---|---|---|
| committer | QAston <qaston@gmail.com> | 2012-06-14 19:12:03 +0200 |
| commit | e53b44b6bae3bf4245ae747178c5da71f0313ba3 (patch) | |
| tree | 54f2b9f6d8a9ffe4459b2e64778a9ebc36a732bc /src/server/scripts/Outland | |
| parent | 08802b2df36e01cf3b4721964cd5f330ae1ee75a (diff) | |
| parent | 8ab6d578ce207c3e195939960c8e81a1da90554d (diff) | |
Merge pull request #6491
Core/Spells: convert some spell effects to SpellScripts
Closes #6491
Diffstat (limited to 'src/server/scripts/Outland')
| -rw-r--r-- | src/server/scripts/Outland/GruulsLair/boss_gruul.cpp | 89 | ||||
| -rw-r--r-- | src/server/scripts/Outland/boss_doomlord_kazzak.cpp | 54 |
2 files changed, 134 insertions, 9 deletions
diff --git a/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp b/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp index 0e654ade995..3443103fa70 100644 --- a/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp +++ b/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp @@ -19,11 +19,13 @@ /* ScriptData SDName: Boss_Gruul SD%Complete: 60 -SDComment: Ground Slam need further development (knock back effect and shatter effect must be added to the core) +SDComment: Ground Slam need further development (knock back effect must be added to the core) SDCategory: Gruul's Lair EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellScript.h" #include "gruuls_lair.h" enum eEnums @@ -144,12 +146,7 @@ public: //this part should be in the core if (pSpell->Id == SPELL_SHATTER) { - //this spell must have custom handling in the core, dealing damage based on distance - target->CastSpell(target, SPELL_SHATTER_EFFECT, true); - - if (target->HasAura(SPELL_STONED)) - target->RemoveAurasDueToSpell(SPELL_STONED); - + // todo: use eventmap to kill this stuff //clear this, if we are still performing if (m_bPerformingGroundSlam) { @@ -258,7 +255,83 @@ public: }; +class spell_gruul_shatter : public SpellScriptLoader +{ + public: + spell_gruul_shatter() : SpellScriptLoader("spell_gruul_shatter") { } + + class spell_gruul_shatter_SpellScript : public SpellScript + { + PrepareSpellScript(spell_gruul_shatter_SpellScript); + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(SPELL_STONED)) + return false; + if (!sSpellMgr->GetSpellInfo(SPELL_SHATTER_EFFECT)) + return false; + return true; + } + + void HandleScript(SpellEffIndex /*effIndex*/) + { + if (Unit* target = GetHitUnit()) + { + target->RemoveAurasDueToSpell(SPELL_STONED); + target->CastSpell((Unit*)NULL, SPELL_SHATTER_EFFECT, true); + } + } + + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_gruul_shatter_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_gruul_shatter_SpellScript(); + } +}; + +class spell_gruul_shatter_effect : public SpellScriptLoader +{ + public: + spell_gruul_shatter_effect() : SpellScriptLoader("spell_gruul_shatter_effect") { } + + class spell_gruul_shatter_effect_SpellScript : public SpellScript + { + PrepareSpellScript(spell_gruul_shatter_effect_SpellScript); + + void CalculateDamage() + { + if (!GetHitUnit()) + return; + + float radius = GetSpellInfo()->Effects[EFFECT_0].CalcRadius(GetCaster()); + if (!radius) + return; + + float distance = GetCaster()->GetDistance2d(GetHitUnit()); + if (distance > 1.0f) + SetHitDamage(int32(GetHitDamage() * ((radius - distance) / radius))); + } + + void Register() + { + OnHit += SpellHitFn(spell_gruul_shatter_effect_SpellScript::CalculateDamage); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_gruul_shatter_effect_SpellScript(); + } +}; + void AddSC_boss_gruul() { new boss_gruul(); + new spell_gruul_shatter(); + new spell_gruul_shatter_effect(); } diff --git a/src/server/scripts/Outland/boss_doomlord_kazzak.cpp b/src/server/scripts/Outland/boss_doomlord_kazzak.cpp index a213713ae1a..ab568249027 100644 --- a/src/server/scripts/Outland/boss_doomlord_kazzak.cpp +++ b/src/server/scripts/Outland/boss_doomlord_kazzak.cpp @@ -16,7 +16,10 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellAuraEffects.h" +#include "SpellScript.h" enum Texts { @@ -36,6 +39,7 @@ enum Spells SPELL_THUNDERCLAP = 36706, SPELL_VOID_BOLT = 39329, SPELL_MARK_OF_KAZZAK = 32960, + SPELL_MARK_OF_KAZZAK_DAMAGE = 32961, SPELL_ENRAGE = 32964, SPELL_CAPTURE_SOUL = 32966, SPELL_TWISTED_REFLECTION = 21063, @@ -171,7 +175,55 @@ class boss_doomlord_kazzak : public CreatureScript } }; +class spell_mark_of_kazzak : public SpellScriptLoader +{ + public: + spell_mark_of_kazzak() : SpellScriptLoader("spell_mark_of_kazzak") { } + + class spell_mark_of_kazzak_AuraScript : public AuraScript + { + PrepareAuraScript(spell_mark_of_kazzak_AuraScript); + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(SPELL_MARK_OF_KAZZAK_DAMAGE)) + return false; + return true; + } + + void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/) + { + if (Unit* owner = GetUnitOwner()) + amount = CalculatePctU(owner->GetPower(POWER_MANA), 5); + } + + void OnPeriodic(AuraEffect const* aurEff) + { + Unit* target = GetTarget(); + + if (target->GetPower(POWER_MANA) == 0) + { + target->CastSpell(target, SPELL_MARK_OF_KAZZAK_DAMAGE, true, NULL, aurEff); + // Remove aura + SetDuration(0); + } + } + + void Register() + { + DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_mark_of_kazzak_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_MANA_LEECH); + OnEffectPeriodic += AuraEffectPeriodicFn(spell_mark_of_kazzak_AuraScript::OnPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_MANA_LEECH); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_mark_of_kazzak_AuraScript(); + } +}; + void AddSC_boss_doomlordkazzak() { new boss_doomlord_kazzak(); + new spell_mark_of_kazzak(); } |
