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authorLiberate <none@none>2010-08-29 00:57:51 +0200
committerLiberate <none@none>2010-08-29 00:57:51 +0200
commitf67441b863ae449c2e9e7fab767531e7637d6753 (patch)
tree6bf0fae28da98a10b8c907baf55f30ef68b2523c /src/server/scripts/Outland
parent7ad5e2ad875e7488175f6c59b68f548372489e4b (diff)
Fixes gossip scripts or points of interests of npc's with a Scriptname assigned to them.
This fixes guards in Major cities. Thanks to Aokromes for testing. Thanks to click for converting all the scripts to work with this change. --HG-- branch : trunk
Diffstat (limited to 'src/server/scripts/Outland')
-rw-r--r--src/server/scripts/Outland/BlackTemple/black_temple.cpp1
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_illidan.cpp1
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp1
-rw-r--r--src/server/scripts/Outland/blades_edge_mountains.cpp2
-rw-r--r--src/server/scripts/Outland/hellfire_peninsula.cpp3
-rw-r--r--src/server/scripts/Outland/nagrand.cpp4
-rw-r--r--src/server/scripts/Outland/netherstorm.cpp1
-rw-r--r--src/server/scripts/Outland/shadowmoon_valley.cpp5
-rw-r--r--src/server/scripts/Outland/shattrath_city.cpp6
-rw-r--r--src/server/scripts/Outland/terokkar_forest.cpp3
-rw-r--r--src/server/scripts/Outland/zangarmarsh.cpp5
11 files changed, 32 insertions, 0 deletions
diff --git a/src/server/scripts/Outland/BlackTemple/black_temple.cpp b/src/server/scripts/Outland/BlackTemple/black_temple.cpp
index d4549f9a39f..f2a826532f4 100644
--- a/src/server/scripts/Outland/BlackTemple/black_temple.cpp
+++ b/src/server/scripts/Outland/BlackTemple/black_temple.cpp
@@ -44,6 +44,7 @@ public:
bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
{
+ pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
pPlayer->CLOSE_GOSSIP_MENU();
diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
index 344540208de..d81de782f19 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
@@ -1803,6 +1803,7 @@ public:
bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
+ pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF) // Time to begin the Event
{
pPlayer->CLOSE_GOSSIP_MENU();
diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
index 86234625d37..4d24b08c88b 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
@@ -543,6 +543,7 @@ public:
bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
+ pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF + 1) //Fight time
{
pPlayer->CLOSE_GOSSIP_MENU();
diff --git a/src/server/scripts/Outland/blades_edge_mountains.cpp b/src/server/scripts/Outland/blades_edge_mountains.cpp
index 2fc0b4f8938..d925d88d177 100644
--- a/src/server/scripts/Outland/blades_edge_mountains.cpp
+++ b/src/server/scripts/Outland/blades_edge_mountains.cpp
@@ -316,6 +316,7 @@ public:
bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
+ pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->SEND_GOSSIP_MENU(10533, pCreature->GetGUID());
@@ -351,6 +352,7 @@ public:
bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
+ pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
diff --git a/src/server/scripts/Outland/hellfire_peninsula.cpp b/src/server/scripts/Outland/hellfire_peninsula.cpp
index b54fdcb5869..e6752a547c3 100644
--- a/src/server/scripts/Outland/hellfire_peninsula.cpp
+++ b/src/server/scripts/Outland/hellfire_peninsula.cpp
@@ -238,6 +238,7 @@ public:
bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
+ pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_NALADU1, pCreature->GetGUID());
@@ -278,6 +279,7 @@ public:
bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
+ pPlayer->PlayerTalkClass->ClearMenus();
switch(uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
@@ -335,6 +337,7 @@ public:
bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
+ pPlayer->PlayerTalkClass->ClearMenus();
switch(uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
diff --git a/src/server/scripts/Outland/nagrand.cpp b/src/server/scripts/Outland/nagrand.cpp
index 6007dd17728..de27879b56e 100644
--- a/src/server/scripts/Outland/nagrand.cpp
+++ b/src/server/scripts/Outland/nagrand.cpp
@@ -109,6 +109,7 @@ public:
bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
+ pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF:
@@ -315,6 +316,7 @@ public:
bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
+ pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+10:
@@ -411,6 +413,7 @@ public:
bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
+ pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF + 1:
@@ -515,6 +518,7 @@ public:
bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
+ pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF:
diff --git a/src/server/scripts/Outland/netherstorm.cpp b/src/server/scripts/Outland/netherstorm.cpp
index 3f35f8fcd69..a1ca44e3564 100644
--- a/src/server/scripts/Outland/netherstorm.cpp
+++ b/src/server/scripts/Outland/netherstorm.cpp
@@ -682,6 +682,7 @@ public:
bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
+ pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
pCreature->CastSpell(pPlayer, SPELL_PHASE_DISTRUPTOR, false);
diff --git a/src/server/scripts/Outland/shadowmoon_valley.cpp b/src/server/scripts/Outland/shadowmoon_valley.cpp
index 23a1bfa364e..81b40589457 100644
--- a/src/server/scripts/Outland/shadowmoon_valley.cpp
+++ b/src/server/scripts/Outland/shadowmoon_valley.cpp
@@ -418,6 +418,7 @@ public:
bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
+ pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_TRADE)
pPlayer->SEND_VENDORLIST(pCreature->GetGUID());
@@ -451,6 +452,7 @@ public:
bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
{
+ pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
ItemPosCountVec dest;
@@ -509,6 +511,7 @@ public:
bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
+ pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
@@ -574,6 +577,7 @@ public:
bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
+ pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
@@ -631,6 +635,7 @@ public:
bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
+ pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_TRADE:
diff --git a/src/server/scripts/Outland/shattrath_city.cpp b/src/server/scripts/Outland/shattrath_city.cpp
index bab1376fc00..9fbab9ba670 100644
--- a/src/server/scripts/Outland/shattrath_city.cpp
+++ b/src/server/scripts/Outland/shattrath_city.cpp
@@ -57,6 +57,7 @@ public:
bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
+ pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->CLOSE_GOSSIP_MENU();
@@ -211,6 +212,7 @@ public:
bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
+ pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_TRADE)
pPlayer->SEND_VENDORLIST(pCreature->GetGUID());
@@ -266,6 +268,7 @@ public:
bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
{
+ pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
pPlayer->CastSpell(pPlayer,37778,false);
@@ -548,6 +551,7 @@ public:
bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
+ pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
CAST_AI(npc_dirty_larry::npc_dirty_larryAI, pCreature->AI())->Event = true;
@@ -593,6 +597,7 @@ public:
bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
+ pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
pPlayer->SEND_GOSSIP_MENU(9458, pCreature->GetGUID());
else if (uiAction == GOSSIP_ACTION_INFO_DEF+2)
@@ -635,6 +640,7 @@ public:
bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
+ pPlayer->PlayerTalkClass->ClearMenus();
switch(uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
diff --git a/src/server/scripts/Outland/terokkar_forest.cpp b/src/server/scripts/Outland/terokkar_forest.cpp
index 901a3beb6b8..d465c9bbb87 100644
--- a/src/server/scripts/Outland/terokkar_forest.cpp
+++ b/src/server/scripts/Outland/terokkar_forest.cpp
@@ -360,6 +360,7 @@ public:
bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
+ pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FLOON2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
@@ -551,6 +552,7 @@ public:
bool OnGossipSelect(Player* pPlayer, GameObject* pGo, uint32 uiSender, uint32 uiAction)
{
+ pPlayer->PlayerTalkClass->ClearMenus();
switch(uiSender)
{
case GOSSIP_SENDER_MAIN: SendActionMenu(pPlayer, pGo, uiAction); break;
@@ -608,6 +610,7 @@ public:
bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
+ pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_TRADE)
pPlayer->SEND_VENDORLIST(pCreature->GetGUID());
diff --git a/src/server/scripts/Outland/zangarmarsh.cpp b/src/server/scripts/Outland/zangarmarsh.cpp
index 65aafc7a5df..5425a34b378 100644
--- a/src/server/scripts/Outland/zangarmarsh.cpp
+++ b/src/server/scripts/Outland/zangarmarsh.cpp
@@ -66,6 +66,7 @@ public:
bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
+ pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
pCreature->setPowerType(POWER_MANA);
@@ -196,6 +197,7 @@ public:
bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
+ pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF)
{
pPlayer->CLOSE_GOSSIP_MENU();
@@ -231,6 +233,7 @@ public:
bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
+ pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF:
@@ -283,6 +286,7 @@ public:
bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
+ pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_TRADE)
{
pPlayer->SEND_VENDORLIST(pCreature->GetGUID());
@@ -404,6 +408,7 @@ public:
bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
+ pPlayer->PlayerTalkClass->ClearMenus();
switch(uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1: