diff options
| author | Spp <spp@jorge.gr> | 2013-02-05 09:57:14 +0100 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2013-02-05 09:57:14 +0100 |
| commit | f7c7f0f0f6cc21549e52fd7eb0c6f1053ff374b5 (patch) | |
| tree | 0f3548bd95df68203f80bb72d78150a7a43d277f /src/server/scripts/Outland | |
| parent | c4d3b831912b46e836de22e6cd773396b661fa29 (diff) | |
| parent | fedc26a115dc80457528af39ee699e00793eda12 (diff) | |
Merge branch 'master' into 4.3.4
Conflicts:
src/server/scripts/Kalimdor/zone_durotar.cpp
Diffstat (limited to 'src/server/scripts/Outland')
3 files changed, 16 insertions, 9 deletions
diff --git a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp index 6bc6633e49e..90b265e2a65 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp @@ -272,9 +272,12 @@ public: return new npc_volcanoAI (creature); } - struct npc_volcanoAI : public Scripted_NoMovementAI + struct npc_volcanoAI : public ScriptedAI { - npc_volcanoAI(Creature* creature) : Scripted_NoMovementAI(creature) {} + npc_volcanoAI(Creature* creature) : ScriptedAI(creature) + { + SetCombatMovement(false); + } void Reset() { diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp index 788de7753ff..cade8f34cde 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp @@ -78,10 +78,11 @@ public: return new boss_the_lurker_belowAI (creature); } - struct boss_the_lurker_belowAI : public Scripted_NoMovementAI + struct boss_the_lurker_belowAI : public ScriptedAI { - boss_the_lurker_belowAI(Creature* creature) : Scripted_NoMovementAI(creature), Summons(me) + boss_the_lurker_belowAI(Creature* creature) : ScriptedAI(creature), Summons(me) { + SetCombatMovement(false); instance = creature->GetInstanceScript(); } @@ -156,7 +157,6 @@ public: { if (instance) instance->SetData(DATA_THELURKERBELOWEVENT, IN_PROGRESS); - Scripted_NoMovementAI::EnterCombat(who); } void MoveInLineOfSight(Unit* who) @@ -368,10 +368,11 @@ public: return new mob_coilfang_ambusherAI (creature); } - struct mob_coilfang_ambusherAI : public Scripted_NoMovementAI + struct mob_coilfang_ambusherAI : public ScriptedAI { - mob_coilfang_ambusherAI(Creature* creature) : Scripted_NoMovementAI(creature) + mob_coilfang_ambusherAI(Creature* creature) : ScriptedAI(creature) { + SetCombatMovement(false); } uint32 MultiShotTimer; diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp index 07d563cd762..8d66e0824b9 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp @@ -1404,9 +1404,12 @@ class mob_kael_flamestrike : public CreatureScript : CreatureScript("mob_kael_flamestrike") { } - struct mob_kael_flamestrikeAI : public Scripted_NoMovementAI + struct mob_kael_flamestrikeAI : public ScriptedAI { - mob_kael_flamestrikeAI(Creature* creature) : Scripted_NoMovementAI(creature) {} + mob_kael_flamestrikeAI(Creature* creature) : ScriptedAI(creature) + { + SetCombatMovement(false); + } uint32 Timer; bool Casting; |
