diff options
author | Subv <s.v.h21@hotmail.com> | 2012-10-04 19:39:09 -0500 |
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committer | Subv <s.v.h21@hotmail.com> | 2012-10-04 19:39:09 -0500 |
commit | f7d3600e7e7ffaba971b77e4371a705e55593cfd (patch) | |
tree | 2d4e898bb4e09ede5dba97918741597da6fd2d2e /src/server/scripts/Outland | |
parent | d2437407f4f7ad1af3baeb351626b41bd700065c (diff) | |
parent | 74707a08d3d63dc66e7b6943431c91f50258b0f9 (diff) |
Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps
Conflicts:
src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
Diffstat (limited to 'src/server/scripts/Outland')
-rw-r--r-- | src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp | 4 | ||||
-rw-r--r-- | src/server/scripts/Outland/boss_doomlord_kazzak.cpp | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp index e3b1a7e94e1..2937a5b9987 100644 --- a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp +++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp @@ -181,8 +181,8 @@ class boss_warp_splinter : public CreatureScript { float angle = (M_PI / 3) * i; - float X = Treant_Spawn_Pos_X + TREANT_SPAWN_DIST * cos(angle); - float Y = Treant_Spawn_Pos_Y + TREANT_SPAWN_DIST * sin(angle); + float X = Treant_Spawn_Pos_X + TREANT_SPAWN_DIST * std::cos(angle); + float Y = Treant_Spawn_Pos_Y + TREANT_SPAWN_DIST * std::sin(angle); float O = - me->GetAngle(X, Y); if (Creature* pTreant = me->SummonCreature(CREATURE_TREANT, treant_pos[i][0], treant_pos[i][1], treant_pos[i][2], O, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 25000)) diff --git a/src/server/scripts/Outland/boss_doomlord_kazzak.cpp b/src/server/scripts/Outland/boss_doomlord_kazzak.cpp index 96897ae3033..8398e48e09f 100644 --- a/src/server/scripts/Outland/boss_doomlord_kazzak.cpp +++ b/src/server/scripts/Outland/boss_doomlord_kazzak.cpp @@ -194,7 +194,7 @@ class spell_mark_of_kazzak : public SpellScriptLoader void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) { if (Unit* owner = GetUnitOwner()) - amount = CalculatePctU(owner->GetPower(POWER_MANA), 5); + amount = CalculatePct(owner->GetPower(POWER_MANA), 5); } void OnPeriodic(AuraEffect const* aurEff) |