diff options
| author | Treeston <treeston.mmoc@gmail.com> | 2019-06-23 23:31:51 +0200 |
|---|---|---|
| committer | Treeston <treeston.mmoc@gmail.com> | 2019-06-23 23:31:51 +0200 |
| commit | 1158f267df22c0782fb5f20f7de31f5643ac0b58 (patch) | |
| tree | 2ca14c1207f30e47c89b66b9c3ee4ca65b519eee /src/server/scripts/Pet | |
| parent | 00575221e3bfd66a382925d122540b047dcb9e3f (diff) | |
Combat/Threat: Split ThreatManager::NotifyDisengaged off from ThreatManager::ClearAllThreat. NotifyDisengaged signifies intent to clear the engagement flag, and should only be called from AI. Fixes #23490.
Diffstat (limited to 'src/server/scripts/Pet')
| -rw-r--r-- | src/server/scripts/Pet/pet_priest.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Pet/pet_priest.cpp b/src/server/scripts/Pet/pet_priest.cpp index 0198c4bc542..573dd9750ea 100644 --- a/src/server/scripts/Pet/pet_priest.cpp +++ b/src/server/scripts/Pet/pet_priest.cpp @@ -49,8 +49,8 @@ class npc_pet_pri_lightwell : public CreatureScript if (!me->IsAlive()) return; - me->GetThreatManager().ClearAllThreat(); me->CombatStop(true); + me->GetThreatManager().NotifyDisengaged(); me->ResetPlayerDamageReq(); } }; |
