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authorjackpoz <giacomopoz@gmail.com>2014-04-29 19:39:40 +0200
committerjackpoz <giacomopoz@gmail.com>2014-04-29 19:39:40 +0200
commitf9a6aa5479dc843f7bb8b58d027b5d6d483d3fd5 (patch)
treef45262b22a888300024b62c2fa4154eceed2e2bd /src/server/scripts/Pet
parent1896b5cb5996e0f6e31c3693035257ac6d410392 (diff)
parent24ae6a6802da5fc3f90b075d21cd4275e7138441 (diff)
Merge pull request #11950 from Dehravor/override-final-delete
Core/Misc: Remove obsolete C++11 backward compatibility macros
Diffstat (limited to 'src/server/scripts/Pet')
-rw-r--r--src/server/scripts/Pet/pet_dk.cpp10
-rw-r--r--src/server/scripts/Pet/pet_generic.cpp10
-rw-r--r--src/server/scripts/Pet/pet_hunter.cpp10
-rw-r--r--src/server/scripts/Pet/pet_mage.cpp6
-rw-r--r--src/server/scripts/Pet/pet_priest.cpp8
-rw-r--r--src/server/scripts/Pet/pet_shaman.cpp12
6 files changed, 28 insertions, 28 deletions
diff --git a/src/server/scripts/Pet/pet_dk.cpp b/src/server/scripts/Pet/pet_dk.cpp
index 61c3de0e6b1..34da2a242f4 100644
--- a/src/server/scripts/Pet/pet_dk.cpp
+++ b/src/server/scripts/Pet/pet_dk.cpp
@@ -45,7 +45,7 @@ class npc_pet_dk_ebon_gargoyle : public CreatureScript
{
npc_pet_dk_ebon_gargoyleAI(Creature* creature) : CasterAI(creature) { }
- void InitializeAI() OVERRIDE
+ void InitializeAI() override
{
// Not needed to be despawned now
_despawnTimer = 0;
@@ -68,7 +68,7 @@ class npc_pet_dk_ebon_gargoyle : public CreatureScript
}
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
// Stop Feeding Gargoyle when it dies
if (Unit* owner = me->GetOwner())
@@ -76,7 +76,7 @@ class npc_pet_dk_ebon_gargoyle : public CreatureScript
}
// Fly away when dismissed
- void SpellHit(Unit* source, SpellInfo const* spell) OVERRIDE
+ void SpellHit(Unit* source, SpellInfo const* spell) override
{
if (spell->Id != SPELL_DK_DISMISS_GARGOYLE || !me->IsAlive())
return;
@@ -107,7 +107,7 @@ class npc_pet_dk_ebon_gargoyle : public CreatureScript
_despawnTimer = 4 * IN_MILLISECONDS;
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (_despawnTimer > 0)
{
@@ -125,7 +125,7 @@ class npc_pet_dk_ebon_gargoyle : public CreatureScript
uint32 _despawnTimer;
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_pet_dk_ebon_gargoyleAI(creature);
}
diff --git a/src/server/scripts/Pet/pet_generic.cpp b/src/server/scripts/Pet/pet_generic.cpp
index 2a41b293967..cfb4820c040 100644
--- a/src/server/scripts/Pet/pet_generic.cpp
+++ b/src/server/scripts/Pet/pet_generic.cpp
@@ -41,7 +41,7 @@ class npc_pet_gen_mojo : public CreatureScript
{
npc_pet_gen_mojoAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE
+ void Reset() override
{
_victimGUID = 0;
@@ -49,10 +49,10 @@ class npc_pet_gen_mojo : public CreatureScript
me->GetMotionMaster()->MoveFollow(owner, 0.0f, 0.0f);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
- void UpdateAI(uint32 /*diff*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) override { }
+ void UpdateAI(uint32 /*diff*/) override { }
- void ReceiveEmote(Player* player, uint32 emote) OVERRIDE
+ void ReceiveEmote(Player* player, uint32 emote) override
{
me->HandleEmoteCommand(emote);
Unit* owner = me->GetOwner();
@@ -79,7 +79,7 @@ class npc_pet_gen_mojo : public CreatureScript
uint64 _victimGUID;
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_pet_gen_mojoAI(creature);
}
diff --git a/src/server/scripts/Pet/pet_hunter.cpp b/src/server/scripts/Pet/pet_hunter.cpp
index 87458fdc4dc..0346cebb220 100644
--- a/src/server/scripts/Pet/pet_hunter.cpp
+++ b/src/server/scripts/Pet/pet_hunter.cpp
@@ -44,9 +44,9 @@ class npc_pet_hunter_snake_trap : public CreatureScript
{
npc_pet_hunter_snake_trapAI(Creature* creature) : ScriptedAI(creature) { }
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) override { }
- void Reset() OVERRIDE
+ void Reset() override
{
_spellTimer = 0;
@@ -71,7 +71,7 @@ class npc_pet_hunter_snake_trap : public CreatureScript
}
// Redefined for random target selection:
- void MoveInLineOfSight(Unit* who) OVERRIDE
+ void MoveInLineOfSight(Unit* who) override
{
if (!me->GetVictim() && me->CanCreatureAttack(who))
{
@@ -91,7 +91,7 @@ class npc_pet_hunter_snake_trap : public CreatureScript
}
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim() || !me->GetVictim())
return;
@@ -124,7 +124,7 @@ class npc_pet_hunter_snake_trap : public CreatureScript
uint32 _spellTimer;
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_pet_hunter_snake_trapAI(creature);
}
diff --git a/src/server/scripts/Pet/pet_mage.cpp b/src/server/scripts/Pet/pet_mage.cpp
index 69e924c0d43..260784fd26a 100644
--- a/src/server/scripts/Pet/pet_mage.cpp
+++ b/src/server/scripts/Pet/pet_mage.cpp
@@ -40,7 +40,7 @@ class npc_pet_mage_mirror_image : public CreatureScript
{
npc_pet_mage_mirror_imageAI(Creature* creature) : CasterAI(creature) { }
- void InitializeAI() OVERRIDE
+ void InitializeAI() override
{
CasterAI::InitializeAI();
Unit* owner = me->GetOwner();
@@ -55,7 +55,7 @@ class npc_pet_mage_mirror_image : public CreatureScript
}
// Do not reload Creature templates on evade mode enter - prevent visual lost
- void EnterEvadeMode() OVERRIDE
+ void EnterEvadeMode() override
{
if (me->IsInEvadeMode() || !me->IsAlive())
return;
@@ -71,7 +71,7 @@ class npc_pet_mage_mirror_image : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_pet_mage_mirror_imageAI(creature);
}
diff --git a/src/server/scripts/Pet/pet_priest.cpp b/src/server/scripts/Pet/pet_priest.cpp
index fc106a2a786..4a6d147615e 100644
--- a/src/server/scripts/Pet/pet_priest.cpp
+++ b/src/server/scripts/Pet/pet_priest.cpp
@@ -44,7 +44,7 @@ class npc_pet_pri_lightwell : public CreatureScript
DoCast(me, SPELL_PRIEST_LIGHTWELL_CHARGES, false);
}
- void EnterEvadeMode() OVERRIDE
+ void EnterEvadeMode() override
{
if (!me->IsAlive())
return;
@@ -55,7 +55,7 @@ class npc_pet_pri_lightwell : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_pet_pri_lightwellAI(creature);
}
@@ -70,7 +70,7 @@ class npc_pet_pri_shadowfiend : public CreatureScript
{
npc_pet_pri_shadowfiendAI(Creature* creature) : PetAI(creature) { }
- void JustDied(Unit* /*killer*/) OVERRIDE
+ void JustDied(Unit* /*killer*/) override
{
if (me->IsSummon())
if (Unit* owner = me->ToTempSummon()->GetSummoner())
@@ -79,7 +79,7 @@ class npc_pet_pri_shadowfiend : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_pet_pri_shadowfiendAI(creature);
}
diff --git a/src/server/scripts/Pet/pet_shaman.cpp b/src/server/scripts/Pet/pet_shaman.cpp
index 03e6c55b109..b9b89d92784 100644
--- a/src/server/scripts/Pet/pet_shaman.cpp
+++ b/src/server/scripts/Pet/pet_shaman.cpp
@@ -51,14 +51,14 @@ class npc_pet_shaman_earth_elemental : public CreatureScript
npc_pet_shaman_earth_elementalAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE
+ void Reset() override
{
_events.Reset();
_events.ScheduleEvent(EVENT_SHAMAN_ANGEREDEARTH, 0);
me->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_NATURE, true);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
@@ -78,7 +78,7 @@ class npc_pet_shaman_earth_elemental : public CreatureScript
EventMap _events;
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_pet_shaman_earth_elementalAI(creature);
}
@@ -93,7 +93,7 @@ class npc_pet_shaman_fire_elemental : public CreatureScript
{
npc_pet_shaman_fire_elementalAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE
+ void Reset() override
{
_events.Reset();
_events.ScheduleEvent(EVENT_SHAMAN_FIRENOVA, urand(5000, 20000));
@@ -102,7 +102,7 @@ class npc_pet_shaman_fire_elemental : public CreatureScript
me->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_FIRE, true);
}
- void UpdateAI(uint32 diff) OVERRIDE
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
@@ -140,7 +140,7 @@ class npc_pet_shaman_fire_elemental : public CreatureScript
EventMap _events;
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const override
{
return new npc_pet_shaman_fire_elementalAI(creature);
}