diff options
| author | jackpoz <giacomopoz@gmail.com> | 2014-04-29 19:39:40 +0200 |
|---|---|---|
| committer | jackpoz <giacomopoz@gmail.com> | 2014-04-29 19:39:40 +0200 |
| commit | f9a6aa5479dc843f7bb8b58d027b5d6d483d3fd5 (patch) | |
| tree | f45262b22a888300024b62c2fa4154eceed2e2bd /src/server/scripts/Pet | |
| parent | 1896b5cb5996e0f6e31c3693035257ac6d410392 (diff) | |
| parent | 24ae6a6802da5fc3f90b075d21cd4275e7138441 (diff) | |
Merge pull request #11950 from Dehravor/override-final-delete
Core/Misc: Remove obsolete C++11 backward compatibility macros
Diffstat (limited to 'src/server/scripts/Pet')
| -rw-r--r-- | src/server/scripts/Pet/pet_dk.cpp | 10 | ||||
| -rw-r--r-- | src/server/scripts/Pet/pet_generic.cpp | 10 | ||||
| -rw-r--r-- | src/server/scripts/Pet/pet_hunter.cpp | 10 | ||||
| -rw-r--r-- | src/server/scripts/Pet/pet_mage.cpp | 6 | ||||
| -rw-r--r-- | src/server/scripts/Pet/pet_priest.cpp | 8 | ||||
| -rw-r--r-- | src/server/scripts/Pet/pet_shaman.cpp | 12 |
6 files changed, 28 insertions, 28 deletions
diff --git a/src/server/scripts/Pet/pet_dk.cpp b/src/server/scripts/Pet/pet_dk.cpp index 61c3de0e6b1..34da2a242f4 100644 --- a/src/server/scripts/Pet/pet_dk.cpp +++ b/src/server/scripts/Pet/pet_dk.cpp @@ -45,7 +45,7 @@ class npc_pet_dk_ebon_gargoyle : public CreatureScript { npc_pet_dk_ebon_gargoyleAI(Creature* creature) : CasterAI(creature) { } - void InitializeAI() OVERRIDE + void InitializeAI() override { // Not needed to be despawned now _despawnTimer = 0; @@ -68,7 +68,7 @@ class npc_pet_dk_ebon_gargoyle : public CreatureScript } } - void JustDied(Unit* /*killer*/) OVERRIDE + void JustDied(Unit* /*killer*/) override { // Stop Feeding Gargoyle when it dies if (Unit* owner = me->GetOwner()) @@ -76,7 +76,7 @@ class npc_pet_dk_ebon_gargoyle : public CreatureScript } // Fly away when dismissed - void SpellHit(Unit* source, SpellInfo const* spell) OVERRIDE + void SpellHit(Unit* source, SpellInfo const* spell) override { if (spell->Id != SPELL_DK_DISMISS_GARGOYLE || !me->IsAlive()) return; @@ -107,7 +107,7 @@ class npc_pet_dk_ebon_gargoyle : public CreatureScript _despawnTimer = 4 * IN_MILLISECONDS; } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { if (_despawnTimer > 0) { @@ -125,7 +125,7 @@ class npc_pet_dk_ebon_gargoyle : public CreatureScript uint32 _despawnTimer; }; - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return new npc_pet_dk_ebon_gargoyleAI(creature); } diff --git a/src/server/scripts/Pet/pet_generic.cpp b/src/server/scripts/Pet/pet_generic.cpp index 2a41b293967..cfb4820c040 100644 --- a/src/server/scripts/Pet/pet_generic.cpp +++ b/src/server/scripts/Pet/pet_generic.cpp @@ -41,7 +41,7 @@ class npc_pet_gen_mojo : public CreatureScript { npc_pet_gen_mojoAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() OVERRIDE + void Reset() override { _victimGUID = 0; @@ -49,10 +49,10 @@ class npc_pet_gen_mojo : public CreatureScript me->GetMotionMaster()->MoveFollow(owner, 0.0f, 0.0f); } - void EnterCombat(Unit* /*who*/) OVERRIDE { } - void UpdateAI(uint32 /*diff*/) OVERRIDE { } + void EnterCombat(Unit* /*who*/) override { } + void UpdateAI(uint32 /*diff*/) override { } - void ReceiveEmote(Player* player, uint32 emote) OVERRIDE + void ReceiveEmote(Player* player, uint32 emote) override { me->HandleEmoteCommand(emote); Unit* owner = me->GetOwner(); @@ -79,7 +79,7 @@ class npc_pet_gen_mojo : public CreatureScript uint64 _victimGUID; }; - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return new npc_pet_gen_mojoAI(creature); } diff --git a/src/server/scripts/Pet/pet_hunter.cpp b/src/server/scripts/Pet/pet_hunter.cpp index 87458fdc4dc..0346cebb220 100644 --- a/src/server/scripts/Pet/pet_hunter.cpp +++ b/src/server/scripts/Pet/pet_hunter.cpp @@ -44,9 +44,9 @@ class npc_pet_hunter_snake_trap : public CreatureScript { npc_pet_hunter_snake_trapAI(Creature* creature) : ScriptedAI(creature) { } - void EnterCombat(Unit* /*who*/) OVERRIDE { } + void EnterCombat(Unit* /*who*/) override { } - void Reset() OVERRIDE + void Reset() override { _spellTimer = 0; @@ -71,7 +71,7 @@ class npc_pet_hunter_snake_trap : public CreatureScript } // Redefined for random target selection: - void MoveInLineOfSight(Unit* who) OVERRIDE + void MoveInLineOfSight(Unit* who) override { if (!me->GetVictim() && me->CanCreatureAttack(who)) { @@ -91,7 +91,7 @@ class npc_pet_hunter_snake_trap : public CreatureScript } } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { if (!UpdateVictim() || !me->GetVictim()) return; @@ -124,7 +124,7 @@ class npc_pet_hunter_snake_trap : public CreatureScript uint32 _spellTimer; }; - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return new npc_pet_hunter_snake_trapAI(creature); } diff --git a/src/server/scripts/Pet/pet_mage.cpp b/src/server/scripts/Pet/pet_mage.cpp index 69e924c0d43..260784fd26a 100644 --- a/src/server/scripts/Pet/pet_mage.cpp +++ b/src/server/scripts/Pet/pet_mage.cpp @@ -40,7 +40,7 @@ class npc_pet_mage_mirror_image : public CreatureScript { npc_pet_mage_mirror_imageAI(Creature* creature) : CasterAI(creature) { } - void InitializeAI() OVERRIDE + void InitializeAI() override { CasterAI::InitializeAI(); Unit* owner = me->GetOwner(); @@ -55,7 +55,7 @@ class npc_pet_mage_mirror_image : public CreatureScript } // Do not reload Creature templates on evade mode enter - prevent visual lost - void EnterEvadeMode() OVERRIDE + void EnterEvadeMode() override { if (me->IsInEvadeMode() || !me->IsAlive()) return; @@ -71,7 +71,7 @@ class npc_pet_mage_mirror_image : public CreatureScript } }; - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return new npc_pet_mage_mirror_imageAI(creature); } diff --git a/src/server/scripts/Pet/pet_priest.cpp b/src/server/scripts/Pet/pet_priest.cpp index fc106a2a786..4a6d147615e 100644 --- a/src/server/scripts/Pet/pet_priest.cpp +++ b/src/server/scripts/Pet/pet_priest.cpp @@ -44,7 +44,7 @@ class npc_pet_pri_lightwell : public CreatureScript DoCast(me, SPELL_PRIEST_LIGHTWELL_CHARGES, false); } - void EnterEvadeMode() OVERRIDE + void EnterEvadeMode() override { if (!me->IsAlive()) return; @@ -55,7 +55,7 @@ class npc_pet_pri_lightwell : public CreatureScript } }; - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return new npc_pet_pri_lightwellAI(creature); } @@ -70,7 +70,7 @@ class npc_pet_pri_shadowfiend : public CreatureScript { npc_pet_pri_shadowfiendAI(Creature* creature) : PetAI(creature) { } - void JustDied(Unit* /*killer*/) OVERRIDE + void JustDied(Unit* /*killer*/) override { if (me->IsSummon()) if (Unit* owner = me->ToTempSummon()->GetSummoner()) @@ -79,7 +79,7 @@ class npc_pet_pri_shadowfiend : public CreatureScript } }; - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return new npc_pet_pri_shadowfiendAI(creature); } diff --git a/src/server/scripts/Pet/pet_shaman.cpp b/src/server/scripts/Pet/pet_shaman.cpp index 03e6c55b109..b9b89d92784 100644 --- a/src/server/scripts/Pet/pet_shaman.cpp +++ b/src/server/scripts/Pet/pet_shaman.cpp @@ -51,14 +51,14 @@ class npc_pet_shaman_earth_elemental : public CreatureScript npc_pet_shaman_earth_elementalAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() OVERRIDE + void Reset() override { _events.Reset(); _events.ScheduleEvent(EVENT_SHAMAN_ANGEREDEARTH, 0); me->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_NATURE, true); } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { if (!UpdateVictim()) return; @@ -78,7 +78,7 @@ class npc_pet_shaman_earth_elemental : public CreatureScript EventMap _events; }; - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return new npc_pet_shaman_earth_elementalAI(creature); } @@ -93,7 +93,7 @@ class npc_pet_shaman_fire_elemental : public CreatureScript { npc_pet_shaman_fire_elementalAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() OVERRIDE + void Reset() override { _events.Reset(); _events.ScheduleEvent(EVENT_SHAMAN_FIRENOVA, urand(5000, 20000)); @@ -102,7 +102,7 @@ class npc_pet_shaman_fire_elemental : public CreatureScript me->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_FIRE, true); } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { if (!UpdateVictim()) return; @@ -140,7 +140,7 @@ class npc_pet_shaman_fire_elemental : public CreatureScript EventMap _events; }; - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return new npc_pet_shaman_fire_elementalAI(creature); } |
