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author | Wyrserth <wyrserth@protonmail.com> | 2019-07-07 17:12:22 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2021-12-14 22:19:01 +0100 |
commit | 24c07367f109aa19a51defdf77c50d389ed90845 (patch) | |
tree | 93a1f3861a6b9630c4146e4974bc9ad85966b870 /src/server/scripts/ScriptLoader.cpp.in.cmake | |
parent | 004602f3e4ece8ee601c09d869f1531518313c94 (diff) |
Core/Vehicle: prevent creature vehicles from following their old movement generator when a player enters them in some cases.
Closes #21731 and #22368.
(cherry picked from commit f869c4969ebd573da2742dcee0dfbe688e7896e0)
Diffstat (limited to 'src/server/scripts/ScriptLoader.cpp.in.cmake')
0 files changed, 0 insertions, 0 deletions