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author | Treeston <treeston.mmoc@gmail.com> | 2018-08-28 12:52:50 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2021-10-23 14:44:05 +0200 |
commit | 34f9666f209ab3f281bf81de92c4bc1a164b0059 (patch) | |
tree | 66b2f6dfe9ea2bf9bc8c270e31183a1a4df3a33d /src/server/scripts/ScriptLoader.cpp.in.cmake | |
parent | e88536f258dd187f1ee6855602501897138cf8b9 (diff) |
Core/Unit: Some charm fixes:
* Properly restore react state after possession expires. Closes #20769.
* Possessed creatures now don't override player control with random/waypoint motion
* SmartAI creatures now properly re-aggress charmer after charm expires
(cherry picked from commit da21ca80fc35a325df0fb0ef2f687a91121d42de)
Diffstat (limited to 'src/server/scripts/ScriptLoader.cpp.in.cmake')
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