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author | Shauren <shauren.trinity@gmail.com> | 2016-11-20 00:44:49 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2016-11-20 00:44:49 +0100 |
commit | b9f7b500a362736235fc917ce4f34aa8520eb651 (patch) | |
tree | 68e867fe3f1d4f8576ecf4e496d573340b901457 /src/server/scripts/ScriptLoader.h | |
parent | 28fd8a424d828f36a2b05ed016b12c4b8cf2607c (diff) |
Core/Auras: Rewritten conditionally applying SPELL_AURA_MOD_WEAPON_CRIT_PERCENT, SPELL_AURA_MOD_DAMAGE_DONE and SPELL_AURA_MOD_DAMAGE_PERCENT_DONE auras
* Now the entire aura is removed when changing equipment
* All aura types can now depend on equipped items
Diffstat (limited to 'src/server/scripts/ScriptLoader.h')
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