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author | PolarCookie <sei009@post.uit.no> | 2018-08-22 16:39:59 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2021-10-22 21:39:28 +0200 |
commit | 8c9e5cd3f3200b378ff09a6822ceb2b5bd223e3c (patch) | |
tree | 96017ba021c34c0baaec8daf40c7aa95967e2630 /src/server/scripts/ScriptPCH.h | |
parent | 1195e2cf1a8521f5ad2e2fa8f51ee98b3da8bb88 (diff) |
[3.3.5] Core/Loot/Gameobject: Tempspawned Gameobjects after looting (#22124)
* spell spawned chest non-despawn fix
* fix the consumed game objects
(cherry picked from commit 97371533bf4fa0664957b2badf2c945b5b7595c2)
Diffstat (limited to 'src/server/scripts/ScriptPCH.h')
0 files changed, 0 insertions, 0 deletions