diff options
| author | QAston <qaston@gmail.com> | 2011-07-07 18:02:04 +0200 |
|---|---|---|
| committer | QAston <qaston@gmail.com> | 2011-07-07 18:02:59 +0200 |
| commit | 0dc90a2cbb7d2f85db189256a2fa4dd3153edbe7 (patch) | |
| tree | e93d352f2840149ba4bef115fe36c89c073bc902 /src/server/scripts/Spells | |
| parent | 4147106373aec5ba9e49569b790cf2f8a48dcd49 (diff) | |
Core/Spells: use spell caster as a target of spells triggered by SPELL_EFFECT_FORCE_CAST
Diffstat (limited to 'src/server/scripts/Spells')
| -rw-r--r-- | src/server/scripts/Spells/spell_generic.cpp | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp index fbe890a41c4..41c7a3898de 100644 --- a/src/server/scripts/Spells/spell_generic.cpp +++ b/src/server/scripts/Spells/spell_generic.cpp @@ -1170,15 +1170,8 @@ class spell_gen_launch : public SpellScriptLoader void HandleScript(SpellEffIndex effIndex) { - PreventHitDefaultEffect(effIndex); - - SpellEntry const* const spell = GetSpellInfo(); - if (Player* player = GetHitPlayer()) - { - player->CastSpell(player,spell->EffectTriggerSpell[1],true); // changes the player's seat player->AddAura(SPELL_LAUNCH_NO_FALLING_DAMAGE,player); // prevents falling damage - } } void Launch() |
